diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp index 2604c2c15af..60d57a6161d 100644 --- a/platform/osx/export/export.cpp +++ b/platform/osx/export/export.cpp @@ -20,6 +20,11 @@ class EditorExportPlatformOSX : public EditorExportPlatform { String custom_release_package; String custom_debug_package; + enum BitsMode { + BITS_FAT, + BITS_64, + BITS_32 + }; int version_code; @@ -31,8 +36,7 @@ class EditorExportPlatformOSX : public EditorExportPlatform { String version; String signature; String copyright; - bool use64; - bool useFat; + BitsMode bits_mode; bool high_resolution; Ref logo; @@ -55,7 +59,7 @@ public: virtual bool poll_devices() { return false;} - virtual int get_device_count() const { return 0; }; + virtual int get_device_count() const { return 0; } virtual String get_device_name(int p_device) const { return String(); } virtual String get_device_info(int p_device) const { return String(); } virtual Error run(int p_device,int p_flags=0); @@ -94,10 +98,8 @@ bool EditorExportPlatformOSX::_set(const StringName& p_name, const Variant& p_va version=p_value; else if (n=="application/copyright") copyright=p_value; - else if (n=="application/64_bits") - use64=p_value; - else if (n=="application/fat_bits") - useFat=p_value; + else if (n=="application/bits_mode") + bits_mode=BitsMode(int(p_value)); else if (n=="display/high_res") high_resolution=p_value; else @@ -130,10 +132,8 @@ bool EditorExportPlatformOSX::_get(const StringName& p_name,Variant &r_ret) cons r_ret=version; else if (n=="application/copyright") r_ret=copyright; - else if (n=="application/64_bits") - r_ret=use64; - else if (n=="application/fat_bits") - r_ret=useFat; + else if (n=="application/bits_mode") + r_ret=bits_mode; else if (n=="display/high_res") r_ret=high_resolution; else @@ -154,13 +154,9 @@ void EditorExportPlatformOSX::_get_property_list( List *p_list) co p_list->push_back( PropertyInfo( Variant::STRING, "application/short_version") ); p_list->push_back( PropertyInfo( Variant::STRING, "application/version") ); p_list->push_back( PropertyInfo( Variant::STRING, "application/copyright") ); - p_list->push_back( PropertyInfo( Variant::BOOL, "application/64_bits") ); - p_list->push_back( PropertyInfo( Variant::BOOL, "application/fat_bits") ); + p_list->push_back( PropertyInfo( Variant::INT, "application/bits_mode", PROPERTY_HINT_ENUM, "Fat (32 & 64 bits),64 bits,32 bits") ); p_list->push_back( PropertyInfo( Variant::BOOL, "display/high_res") ); - - //p_list->push_back( PropertyInfo( Variant::INT, "resources/pack_mode", PROPERTY_HINT_ENUM,"Copy,Single Exec.,Pack (.pck),Bundles (Optical)")); - } void EditorExportPlatformOSX::_make_icon(const Image& p_icon,Vector& icon) { @@ -293,7 +289,8 @@ Error EditorExportPlatformOSX::export_project(const String& p_path, bool p_debug io2.opaque=&dst_f; zipFile dpkg=zipOpen2(p_path.utf8().get_data(),APPEND_STATUS_CREATE,NULL,&io2); - String binary_to_use="godot_osx_"+String(p_debug?"debug":"release")+"."+String(useFat?"fat":use64?"64":"32"); + String binary_to_use = "godot_osx_" + String(p_debug ? "debug" : "release") + "."; + binary_to_use += String(bits_mode==BITS_FAT ? "fat" : bits_mode==BITS_64 ? "64" : "32"); print_line("binary: "+binary_to_use); String pkg_name; @@ -305,6 +302,8 @@ Error EditorExportPlatformOSX::export_project(const String& p_path, bool p_debug pkg_name="Unnamed"; + bool found_binary = false; + while(ret==UNZ_OK) { //get filename @@ -338,6 +337,7 @@ Error EditorExportPlatformOSX::export_project(const String& p_path, bool p_debug ret = unzGoToNextFile(pkg); continue; //ignore! } + found_binary = true; file="Contents/MacOS/"+pkg_name; } @@ -392,6 +392,13 @@ Error EditorExportPlatformOSX::export_project(const String& p_path, bool p_debug ret = unzGoToNextFile(pkg); } + if (!found_binary) { + ERR_PRINTS("Requested template binary '"+binary_to_use+"' not found. It might be missing from your template archive."); + zipClose(dpkg,NULL); + unzClose(pkg); + return ERR_FILE_NOT_FOUND; + } + ep.step("Making PKG",1); @@ -459,13 +466,12 @@ EditorExportPlatformOSX::EditorExportPlatformOSX() { logo = Ref( memnew( ImageTexture )); logo->create_from_image(img); - info="This Game is Nice"; - identifier="com.godot.macgame"; + info="Made with Godot Engine"; + identifier="org.godotengine.macgame"; signature="godotmacgame"; short_version="1.0"; version="1.0"; - use64=false; - useFat=false; + bits_mode=BITS_FAT; high_resolution=false; }