Merge pull request #93723 from KoBeWi/bandaid.tscn

Speed up scene group scanning for text scenes
This commit is contained in:
Rémi Verschelde 2024-07-04 17:12:06 +02:00
commit af55caff36
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GPG Key ID: C3336907360768E1
4 changed files with 52 additions and 8 deletions

View File

@ -1891,7 +1891,7 @@ void EditorFileSystem::_update_scene_groups() {
continue;
}
const HashSet<StringName> scene_groups = _get_scene_groups(path);
const HashSet<StringName> scene_groups = PackedScene::get_scene_groups(path);
if (!scene_groups.is_empty()) {
ProjectSettings::get_singleton()->add_scene_groups_cache(path, scene_groups);
}
@ -1935,12 +1935,6 @@ void EditorFileSystem::_get_all_scenes(EditorFileSystemDirectory *p_dir, HashSet
}
}
HashSet<StringName> EditorFileSystem::_get_scene_groups(const String &p_path) {
Ref<PackedScene> packed_scene = ResourceLoader::load(p_path);
ERR_FAIL_COND_V(packed_scene.is_null(), HashSet<StringName>());
return packed_scene->get_state()->get_all_groups();
}
void EditorFileSystem::update_file(const String &p_file) {
ERR_FAIL_COND(p_file.is_empty());
update_files({ p_file });

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@ -290,7 +290,6 @@ class EditorFileSystem : public Node {
void _queue_update_scene_groups(const String &p_path);
void _update_scene_groups();
void _update_pending_scene_groups();
HashSet<StringName> _get_scene_groups(const String &p_path);
void _get_all_scenes(EditorFileSystemDirectory *p_dir, HashSet<String> &r_list);
String _get_global_script_class(const String &p_type, const String &p_path, String *r_extends, String *r_icon_path) const;

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@ -2124,6 +2124,56 @@ void PackedScene::recreate_state() {
#endif
}
#ifdef TOOLS_ENABLED
HashSet<StringName> PackedScene::get_scene_groups(const String &p_path) {
{
Ref<PackedScene> packed_scene = ResourceCache::get_ref(p_path);
if (packed_scene.is_valid()) {
return packed_scene->get_state()->get_all_groups();
}
}
if (p_path.get_extension() == "tscn") {
Ref<FileAccess> scene_file = FileAccess::open(p_path, FileAccess::READ);
ERR_FAIL_COND_V(scene_file.is_null(), HashSet<StringName>());
HashSet<StringName> ret;
while (!scene_file->eof_reached()) {
const String line = scene_file->get_line();
if (!line.begins_with("[node")) {
continue;
}
int i = line.find("groups=[");
if (i == -1) {
continue;
}
int j = line.find_char(']', i);
while (i < j) {
i = line.find_char('"', i);
if (i == -1) {
break;
}
int k = line.find_char('"', i + 1);
if (k == -1) {
break;
}
ret.insert(line.substr(i + 1, k - i - 1));
i = k + 1;
}
}
return ret;
} else {
Ref<PackedScene> packed_scene = ResourceLoader::load(p_path);
ERR_FAIL_COND_V(packed_scene.is_null(), HashSet<StringName>());
return packed_scene->get_state()->get_all_groups();
}
}
#endif
Ref<SceneState> PackedScene::get_state() const {
return state;
}

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@ -270,6 +270,7 @@ public:
state->set_last_modified_time(p_time);
}
static HashSet<StringName> get_scene_groups(const String &p_path);
#endif
Ref<SceneState> get_state() const;