Remove ERR_EXPLAIN from scene/* code
This commit is contained in:
parent
d2a67c9c1f
commit
af5e0fff66
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@ -642,9 +642,8 @@ void AnimatedSprite::_reset_timeout() {
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void AnimatedSprite::set_animation(const StringName &p_animation) {
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ERR_EXPLAIN(vformat("There is no animation with name '%s'.", p_animation));
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ERR_FAIL_COND(frames == NULL);
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ERR_FAIL_COND(frames->get_animation_names().find(p_animation) == -1);
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ERR_FAIL_COND_MSG(frames == NULL, vformat("There is no animation with name '%s'.", p_animation));
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ERR_FAIL_COND_MSG(frames->get_animation_names().find(p_animation) == -1, vformat("There is no animation with name '%s'.", p_animation));
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if (animation == p_animation)
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return;
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@ -321,10 +321,7 @@ void Area2D::_area_inout(int p_status, const RID &p_area, int p_instance, int p_
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void Area2D::_clear_monitoring() {
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if (locked) {
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ERR_EXPLAIN("This function can't be used during the in/out signal.");
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}
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ERR_FAIL_COND(locked);
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ERR_FAIL_COND_MSG(locked, "This function can't be used during the in/out signal.");
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{
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Map<ObjectID, BodyState> bmcopy = body_map;
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@ -401,10 +398,7 @@ void Area2D::set_monitoring(bool p_enable) {
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if (p_enable == monitoring)
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return;
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if (locked) {
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ERR_EXPLAIN("Function blocked during in/out signal. Use set_deferred(\"monitoring\",true/false)");
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}
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ERR_FAIL_COND(locked);
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ERR_FAIL_COND_MSG(locked, "Function blocked during in/out signal. Use set_deferred(\"monitoring\", true/false).");
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monitoring = p_enable;
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@ -427,10 +421,7 @@ bool Area2D::is_monitoring() const {
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void Area2D::set_monitorable(bool p_enable) {
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if (locked || (is_inside_tree() && Physics2DServer::get_singleton()->is_flushing_queries())) {
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ERR_EXPLAIN("Function blocked during in/out signal. Use set_deferred(\"monitorable\",true/false)");
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ERR_FAIL();
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}
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ERR_FAIL_COND_MSG(locked || (is_inside_tree() && Physics2DServer::get_singleton()->is_flushing_queries()), "Function blocked during in/out signal. Use set_deferred(\"monitorable\", true/false).");
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if (p_enable == monitorable)
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return;
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@ -707,20 +707,14 @@ void CanvasItem::item_rect_changed(bool p_size_changed) {
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void CanvasItem::draw_line(const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width, bool p_antialiased) {
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if (!drawing) {
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ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
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ERR_FAIL();
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}
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ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
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VisualServer::get_singleton()->canvas_item_add_line(canvas_item, p_from, p_to, p_color, p_width, p_antialiased);
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}
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void CanvasItem::draw_polyline(const Vector<Point2> &p_points, const Color &p_color, float p_width, bool p_antialiased) {
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if (!drawing) {
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ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
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ERR_FAIL();
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}
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ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
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Vector<Color> colors;
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colors.push_back(p_color);
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@ -729,20 +723,14 @@ void CanvasItem::draw_polyline(const Vector<Point2> &p_points, const Color &p_co
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void CanvasItem::draw_polyline_colors(const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width, bool p_antialiased) {
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if (!drawing) {
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ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
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ERR_FAIL();
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}
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ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
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VisualServer::get_singleton()->canvas_item_add_polyline(canvas_item, p_points, p_colors, p_width, p_antialiased);
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}
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void CanvasItem::draw_multiline(const Vector<Point2> &p_points, const Color &p_color, float p_width, bool p_antialiased) {
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if (!drawing) {
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ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
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ERR_FAIL();
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}
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ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
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Vector<Color> colors;
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colors.push_back(p_color);
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@ -751,20 +739,14 @@ void CanvasItem::draw_multiline(const Vector<Point2> &p_points, const Color &p_c
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void CanvasItem::draw_multiline_colors(const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width, bool p_antialiased) {
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if (!drawing) {
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ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
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ERR_FAIL();
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}
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ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
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VisualServer::get_singleton()->canvas_item_add_multiline(canvas_item, p_points, p_colors, p_width, p_antialiased);
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}
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void CanvasItem::draw_rect(const Rect2 &p_rect, const Color &p_color, bool p_filled, float p_width, bool p_antialiased) {
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if (!drawing) {
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ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
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ERR_FAIL();
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}
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ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
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if (p_filled) {
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if (p_width != 1.0) {
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@ -819,20 +801,14 @@ void CanvasItem::draw_rect(const Rect2 &p_rect, const Color &p_color, bool p_fil
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void CanvasItem::draw_circle(const Point2 &p_pos, float p_radius, const Color &p_color) {
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if (!drawing) {
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ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
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ERR_FAIL();
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}
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ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
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VisualServer::get_singleton()->canvas_item_add_circle(canvas_item, p_pos, p_radius, p_color);
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}
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void CanvasItem::draw_texture(const Ref<Texture> &p_texture, const Point2 &p_pos, const Color &p_modulate, const Ref<Texture> &p_normal_map) {
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if (!drawing) {
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ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
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ERR_FAIL();
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}
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ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
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ERR_FAIL_COND(p_texture.is_null());
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@ -841,29 +817,20 @@ void CanvasItem::draw_texture(const Ref<Texture> &p_texture, const Point2 &p_pos
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void CanvasItem::draw_texture_rect(const Ref<Texture> &p_texture, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map) {
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if (!drawing) {
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ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
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ERR_FAIL();
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}
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ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
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ERR_FAIL_COND(p_texture.is_null());
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p_texture->draw_rect(canvas_item, p_rect, p_tile, p_modulate, p_transpose, p_normal_map);
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}
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void CanvasItem::draw_texture_rect_region(const Ref<Texture> &p_texture, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, const Ref<Texture> &p_normal_map, bool p_clip_uv) {
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if (!drawing) {
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ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
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ERR_FAIL();
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}
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ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
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ERR_FAIL_COND(p_texture.is_null());
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p_texture->draw_rect_region(canvas_item, p_rect, p_src_rect, p_modulate, p_transpose, p_normal_map, p_clip_uv);
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}
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void CanvasItem::draw_style_box(const Ref<StyleBox> &p_style_box, const Rect2 &p_rect) {
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if (!drawing) {
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ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
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ERR_FAIL();
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}
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ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
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ERR_FAIL_COND(p_style_box.is_null());
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@ -871,10 +838,7 @@ void CanvasItem::draw_style_box(const Ref<StyleBox> &p_style_box, const Rect2 &p
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}
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void CanvasItem::draw_primitive(const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, Ref<Texture> p_texture, float p_width, const Ref<Texture> &p_normal_map) {
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if (!drawing) {
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ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
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ERR_FAIL();
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}
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ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
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RID rid = p_texture.is_valid() ? p_texture->get_rid() : RID();
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RID rid_normal = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
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@ -883,10 +847,7 @@ void CanvasItem::draw_primitive(const Vector<Point2> &p_points, const Vector<Col
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}
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void CanvasItem::draw_set_transform(const Point2 &p_offset, float p_rot, const Size2 &p_scale) {
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if (!drawing) {
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ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
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ERR_FAIL();
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}
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ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
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Transform2D xform(p_rot, p_offset);
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xform.scale_basis(p_scale);
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@ -895,20 +856,14 @@ void CanvasItem::draw_set_transform(const Point2 &p_offset, float p_rot, const S
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void CanvasItem::draw_set_transform_matrix(const Transform2D &p_matrix) {
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if (!drawing) {
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ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
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ERR_FAIL();
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}
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ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
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VisualServer::get_singleton()->canvas_item_add_set_transform(canvas_item, p_matrix);
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}
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void CanvasItem::draw_polygon(const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, Ref<Texture> p_texture, const Ref<Texture> &p_normal_map, bool p_antialiased) {
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if (!drawing) {
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ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
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ERR_FAIL();
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}
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ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
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RID rid = p_texture.is_valid() ? p_texture->get_rid() : RID();
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RID rid_normal = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
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@ -918,10 +873,7 @@ void CanvasItem::draw_polygon(const Vector<Point2> &p_points, const Vector<Color
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void CanvasItem::draw_colored_polygon(const Vector<Point2> &p_points, const Color &p_color, const Vector<Point2> &p_uvs, Ref<Texture> p_texture, const Ref<Texture> &p_normal_map, bool p_antialiased) {
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if (!drawing) {
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ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
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ERR_FAIL();
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}
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ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
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Vector<Color> colors;
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colors.push_back(p_color);
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@ -949,10 +901,7 @@ void CanvasItem::draw_multimesh(const Ref<MultiMesh> &p_multimesh, const Ref<Tex
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void CanvasItem::draw_string(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_text, const Color &p_modulate, int p_clip_w) {
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if (!drawing) {
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ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
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ERR_FAIL();
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}
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ERR_FAIL_COND_MSG(!drawing, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
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ERR_FAIL_COND(p_font.is_null());
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p_font->draw(canvas_item, p_pos, p_text, p_modulate, p_clip_w);
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@ -960,10 +909,7 @@ void CanvasItem::draw_string(const Ref<Font> &p_font, const Point2 &p_pos, const
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float CanvasItem::draw_char(const Ref<Font> &p_font, const Point2 &p_pos, const String &p_char, const String &p_next, const Color &p_modulate) {
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if (!drawing) {
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ERR_EXPLAIN("Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
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ERR_FAIL_V(0);
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}
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ERR_FAIL_COND_V_MSG(!drawing, 0, "Drawing is only allowed inside NOTIFICATION_DRAW, _draw() function or 'draw' signal.");
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ERR_FAIL_COND_V(p_char.length() != 1, 0);
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ERR_FAIL_COND_V(p_font.is_null(), 0);
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@ -157,10 +157,7 @@ void PhysicsBody2D::add_collision_exception_with(Node *p_node) {
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ERR_FAIL_NULL(p_node);
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PhysicsBody2D *physics_body = Object::cast_to<PhysicsBody2D>(p_node);
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if (!physics_body) {
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ERR_EXPLAIN("Collision exception only works between two objects of PhysicsBody type");
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}
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ERR_FAIL_COND(!physics_body);
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ERR_FAIL_COND_MSG(!physics_body, "Collision exception only works between two objects of PhysicsBody type.");
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Physics2DServer::get_singleton()->body_add_collision_exception(get_rid(), physics_body->get_rid());
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}
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@ -168,10 +165,7 @@ void PhysicsBody2D::remove_collision_exception_with(Node *p_node) {
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ERR_FAIL_NULL(p_node);
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PhysicsBody2D *physics_body = Object::cast_to<PhysicsBody2D>(p_node);
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if (!physics_body) {
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ERR_EXPLAIN("Collision exception only works between two objects of PhysicsBody type");
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}
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ERR_FAIL_COND(!physics_body);
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ERR_FAIL_COND_MSG(!physics_body, "Collision exception only works between two objects of PhysicsBody type.");
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Physics2DServer::get_singleton()->body_remove_collision_exception(get_rid(), physics_body->get_rid());
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}
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@ -203,8 +197,7 @@ void StaticBody2D::set_friction(real_t p_friction) {
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return;
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}
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ERR_EXPLAIN("The method set_friction has been deprecated and will be removed in the future, use physics material instead.");
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WARN_DEPRECATED;
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WARN_DEPRECATED_MSG("The method set_friction has been deprecated and will be removed in the future, use physics material instead.");
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ERR_FAIL_COND(p_friction < 0 || p_friction > 1);
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@ -217,8 +210,7 @@ void StaticBody2D::set_friction(real_t p_friction) {
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real_t StaticBody2D::get_friction() const {
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ERR_EXPLAIN("The method get_friction has been deprecated and will be removed in the future, use physics material instead.");
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WARN_DEPRECATED;
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WARN_DEPRECATED_MSG("The method get_friction has been deprecated and will be removed in the future, use physics material instead.");
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if (physics_material_override.is_null()) {
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return 1;
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@ -233,8 +225,7 @@ void StaticBody2D::set_bounce(real_t p_bounce) {
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return;
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}
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ERR_EXPLAIN("The method set_bounce has been deprecated and will be removed in the future, use physics material instead.");
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WARN_DEPRECATED;
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WARN_DEPRECATED_MSG("The method set_bounce has been deprecated and will be removed in the future, use physics material instead.");
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ERR_FAIL_COND(p_bounce < 0 || p_bounce > 1);
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@ -247,8 +238,7 @@ void StaticBody2D::set_bounce(real_t p_bounce) {
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real_t StaticBody2D::get_bounce() const {
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ERR_EXPLAIN("The method get_bounce has been deprecated and will be removed in the future, use physics material instead.");
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WARN_DEPRECATED;
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WARN_DEPRECATED_MSG("The method get_bounce has been deprecated and will be removed in the future, use physics material instead.");
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if (physics_material_override.is_null()) {
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return 0;
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@ -630,8 +620,7 @@ void RigidBody2D::set_friction(real_t p_friction) {
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return;
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}
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ERR_EXPLAIN("The method set_friction has been deprecated and will be removed in the future, use physics material instead.");
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WARN_DEPRECATED;
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WARN_DEPRECATED_MSG("The method set_friction has been deprecated and will be removed in the future, use physics material instead.");
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ERR_FAIL_COND(p_friction < 0 || p_friction > 1);
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@ -643,8 +632,7 @@ void RigidBody2D::set_friction(real_t p_friction) {
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}
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real_t RigidBody2D::get_friction() const {
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ERR_EXPLAIN("The method get_friction has been deprecated and will be removed in the future, use physics material instead.");
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WARN_DEPRECATED;
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WARN_DEPRECATED_MSG("The method get_friction has been deprecated and will be removed in the future, use physics material instead.");
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if (physics_material_override.is_null()) {
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return 1;
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@ -659,8 +647,7 @@ void RigidBody2D::set_bounce(real_t p_bounce) {
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return;
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}
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ERR_EXPLAIN("The method set_bounce has been deprecated and will be removed in the future, use physics material instead.");
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WARN_DEPRECATED;
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WARN_DEPRECATED_MSG("The method set_bounce has been deprecated and will be removed in the future, use physics material instead.");
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ERR_FAIL_COND(p_bounce < 0 || p_bounce > 1);
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||||
|
@ -672,8 +659,7 @@ void RigidBody2D::set_bounce(real_t p_bounce) {
|
|||
}
|
||||
real_t RigidBody2D::get_bounce() const {
|
||||
|
||||
ERR_EXPLAIN("The method get_bounce has been deprecated and will be removed in the future, use physics material instead.");
|
||||
WARN_DEPRECATED;
|
||||
WARN_DEPRECATED_MSG("The method get_bounce has been deprecated and will be removed in the future, use physics material instead.");
|
||||
|
||||
if (physics_material_override.is_null()) {
|
||||
return 0;
|
||||
|
@ -905,10 +891,7 @@ void RigidBody2D::set_contact_monitor(bool p_enabled) {
|
|||
|
||||
if (!p_enabled) {
|
||||
|
||||
if (contact_monitor->locked) {
|
||||
ERR_EXPLAIN("Can't disable contact monitoring during in/out callback. Use call_deferred(\"set_contact_monitor\",false) instead");
|
||||
}
|
||||
ERR_FAIL_COND(contact_monitor->locked);
|
||||
ERR_FAIL_COND_MSG(contact_monitor->locked, "Can't disable contact monitoring during in/out callback. Use call_deferred(\"set_contact_monitor\", false) instead.");
|
||||
|
||||
for (Map<ObjectID, BodyState>::Element *E = contact_monitor->body_map.front(); E; E = E->next()) {
|
||||
|
||||
|
|
|
@ -218,10 +218,7 @@ void Area::_body_inout(int p_status, const RID &p_body, int p_instance, int p_bo
|
|||
|
||||
void Area::_clear_monitoring() {
|
||||
|
||||
if (locked) {
|
||||
ERR_EXPLAIN("This function can't be used during the in/out signal.");
|
||||
}
|
||||
ERR_FAIL_COND(locked);
|
||||
ERR_FAIL_COND_MSG(locked, "This function can't be used during the in/out signal.");
|
||||
|
||||
{
|
||||
Map<ObjectID, BodyState> bmcopy = body_map;
|
||||
|
@ -291,10 +288,7 @@ void Area::_notification(int p_what) {
|
|||
|
||||
void Area::set_monitoring(bool p_enable) {
|
||||
|
||||
if (locked) {
|
||||
ERR_EXPLAIN("Function blocked during in/out signal. Use set_deferred(\"monitoring\",true/false)");
|
||||
}
|
||||
ERR_FAIL_COND(locked);
|
||||
ERR_FAIL_COND_MSG(locked, "Function blocked during in/out signal. Use set_deferred(\"monitoring\", true/false).");
|
||||
|
||||
if (p_enable == monitoring)
|
||||
return;
|
||||
|
@ -441,10 +435,7 @@ Array Area::get_overlapping_bodies() const {
|
|||
|
||||
void Area::set_monitorable(bool p_enable) {
|
||||
|
||||
if (locked || (is_inside_tree() && PhysicsServer::get_singleton()->is_flushing_queries())) {
|
||||
ERR_EXPLAIN("Function blocked during in/out signal. Use set_deferred(\"monitorable\",true/false)");
|
||||
ERR_FAIL();
|
||||
}
|
||||
ERR_FAIL_COND_MSG(locked || (is_inside_tree() && PhysicsServer::get_singleton()->is_flushing_queries()), "Function blocked during in/out signal. Use set_deferred(\"monitorable\", true/false).");
|
||||
|
||||
if (p_enable == monitorable)
|
||||
return;
|
||||
|
|
|
@ -78,10 +78,7 @@ Vector3 ARVRCamera::project_local_ray_normal(const Point2 &p_pos) const {
|
|||
return Camera::project_local_ray_normal(p_pos);
|
||||
}
|
||||
|
||||
if (!is_inside_tree()) {
|
||||
ERR_EXPLAIN("Camera is not inside scene.");
|
||||
ERR_FAIL_COND_V(!is_inside_tree(), Vector3());
|
||||
};
|
||||
ERR_FAIL_COND_V_MSG(!is_inside_tree(), Vector3(), "Camera is not inside scene.");
|
||||
|
||||
Size2 viewport_size = get_viewport()->get_camera_rect_size();
|
||||
Vector2 cpos = get_viewport()->get_camera_coords(p_pos);
|
||||
|
@ -106,10 +103,7 @@ Point2 ARVRCamera::unproject_position(const Vector3 &p_pos) const {
|
|||
return Camera::unproject_position(p_pos);
|
||||
}
|
||||
|
||||
if (!is_inside_tree()) {
|
||||
ERR_EXPLAIN("Camera is not inside scene.");
|
||||
ERR_FAIL_COND_V(!is_inside_tree(), Vector2());
|
||||
};
|
||||
ERR_FAIL_COND_V_MSG(!is_inside_tree(), Vector2(), "Camera is not inside scene.");
|
||||
|
||||
Size2 viewport_size = get_viewport()->get_visible_rect().size;
|
||||
|
||||
|
@ -138,10 +132,7 @@ Vector3 ARVRCamera::project_position(const Point2 &p_point, float p_z_depth) con
|
|||
return Camera::project_position(p_point, p_z_depth);
|
||||
}
|
||||
|
||||
if (!is_inside_tree()) {
|
||||
ERR_EXPLAIN("Camera is not inside scene.");
|
||||
ERR_FAIL_COND_V(!is_inside_tree(), Vector3());
|
||||
};
|
||||
ERR_FAIL_COND_V_MSG(!is_inside_tree(), Vector3(), "Camera is not inside scene.");
|
||||
|
||||
Size2 viewport_size = get_viewport()->get_visible_rect().size;
|
||||
|
||||
|
|
|
@ -279,10 +279,7 @@ Vector3 Camera::project_ray_normal(const Point2 &p_pos) const {
|
|||
|
||||
Vector3 Camera::project_local_ray_normal(const Point2 &p_pos) const {
|
||||
|
||||
if (!is_inside_tree()) {
|
||||
ERR_EXPLAIN("Camera is not inside scene.");
|
||||
ERR_FAIL_COND_V(!is_inside_tree(), Vector3());
|
||||
}
|
||||
ERR_FAIL_COND_V_MSG(!is_inside_tree(), Vector3(), "Camera is not inside scene.");
|
||||
|
||||
Size2 viewport_size = get_viewport()->get_camera_rect_size();
|
||||
Vector2 cpos = get_viewport()->get_camera_coords(p_pos);
|
||||
|
@ -304,10 +301,7 @@ Vector3 Camera::project_local_ray_normal(const Point2 &p_pos) const {
|
|||
|
||||
Vector3 Camera::project_ray_origin(const Point2 &p_pos) const {
|
||||
|
||||
if (!is_inside_tree()) {
|
||||
ERR_EXPLAIN("Camera is not inside scene.");
|
||||
ERR_FAIL_COND_V(!is_inside_tree(), Vector3());
|
||||
}
|
||||
ERR_FAIL_COND_V_MSG(!is_inside_tree(), Vector3(), "Camera is not inside scene.");
|
||||
|
||||
Size2 viewport_size = get_viewport()->get_camera_rect_size();
|
||||
Vector2 cpos = get_viewport()->get_camera_coords(p_pos);
|
||||
|
@ -345,10 +339,7 @@ bool Camera::is_position_behind(const Vector3 &p_pos) const {
|
|||
}
|
||||
|
||||
Vector<Vector3> Camera::get_near_plane_points() const {
|
||||
if (!is_inside_tree()) {
|
||||
ERR_EXPLAIN("Camera is not inside scene.");
|
||||
ERR_FAIL_COND_V(!is_inside_tree(), Vector<Vector3>());
|
||||
}
|
||||
ERR_FAIL_COND_V_MSG(!is_inside_tree(), Vector<Vector3>(), "Camera is not inside scene.");
|
||||
|
||||
Size2 viewport_size = get_viewport()->get_visible_rect().size;
|
||||
|
||||
|
@ -372,10 +363,7 @@ Vector<Vector3> Camera::get_near_plane_points() const {
|
|||
|
||||
Point2 Camera::unproject_position(const Vector3 &p_pos) const {
|
||||
|
||||
if (!is_inside_tree()) {
|
||||
ERR_EXPLAIN("Camera is not inside scene.");
|
||||
ERR_FAIL_COND_V(!is_inside_tree(), Vector2());
|
||||
}
|
||||
ERR_FAIL_COND_V_MSG(!is_inside_tree(), Vector2(), "Camera is not inside scene.");
|
||||
|
||||
Size2 viewport_size = get_viewport()->get_visible_rect().size;
|
||||
|
||||
|
@ -400,10 +388,7 @@ Point2 Camera::unproject_position(const Vector3 &p_pos) const {
|
|||
|
||||
Vector3 Camera::project_position(const Point2 &p_point, float p_z_depth) const {
|
||||
|
||||
if (!is_inside_tree()) {
|
||||
ERR_EXPLAIN("Camera is not inside scene.");
|
||||
ERR_FAIL_COND_V(!is_inside_tree(), Vector3());
|
||||
}
|
||||
ERR_FAIL_COND_V_MSG(!is_inside_tree(), Vector3(), "Camera is not inside scene.");
|
||||
|
||||
if (p_z_depth == 0) {
|
||||
return get_global_transform().origin;
|
||||
|
|
|
@ -129,10 +129,7 @@ void PhysicsBody::add_collision_exception_with(Node *p_node) {
|
|||
|
||||
ERR_FAIL_NULL(p_node);
|
||||
CollisionObject *collision_object = Object::cast_to<CollisionObject>(p_node);
|
||||
if (!collision_object) {
|
||||
ERR_EXPLAIN("Collision exception only works between two CollisionObject");
|
||||
}
|
||||
ERR_FAIL_COND(!collision_object);
|
||||
ERR_FAIL_COND_MSG(!collision_object, "Collision exception only works between two CollisionObject.");
|
||||
PhysicsServer::get_singleton()->body_add_collision_exception(get_rid(), collision_object->get_rid());
|
||||
}
|
||||
|
||||
|
@ -140,10 +137,7 @@ void PhysicsBody::remove_collision_exception_with(Node *p_node) {
|
|||
|
||||
ERR_FAIL_NULL(p_node);
|
||||
CollisionObject *collision_object = Object::cast_to<CollisionObject>(p_node);
|
||||
if (!collision_object) {
|
||||
ERR_EXPLAIN("Collision exception only works between two CollisionObject");
|
||||
}
|
||||
ERR_FAIL_COND(!collision_object);
|
||||
ERR_FAIL_COND_MSG(!collision_object, "Collision exception only works between two CollisionObject.");
|
||||
PhysicsServer::get_singleton()->body_remove_collision_exception(get_rid(), collision_object->get_rid());
|
||||
}
|
||||
|
||||
|
@ -192,8 +186,7 @@ void StaticBody::set_friction(real_t p_friction) {
|
|||
return;
|
||||
}
|
||||
|
||||
ERR_EXPLAIN("The method set_friction has been deprecated and will be removed in the future, use physics material instead.");
|
||||
WARN_DEPRECATED;
|
||||
WARN_DEPRECATED_MSG("The method set_friction has been deprecated and will be removed in the future, use physics material instead.");
|
||||
|
||||
ERR_FAIL_COND(p_friction < 0 || p_friction > 1);
|
||||
|
||||
|
@ -206,8 +199,7 @@ void StaticBody::set_friction(real_t p_friction) {
|
|||
|
||||
real_t StaticBody::get_friction() const {
|
||||
|
||||
ERR_EXPLAIN("The method get_friction has been deprecated and will be removed in the future, use physics material instead.");
|
||||
WARN_DEPRECATED;
|
||||
WARN_DEPRECATED_MSG("The method get_friction has been deprecated and will be removed in the future, use physics material instead.");
|
||||
|
||||
if (physics_material_override.is_null()) {
|
||||
return 1;
|
||||
|
@ -222,8 +214,7 @@ void StaticBody::set_bounce(real_t p_bounce) {
|
|||
return;
|
||||
}
|
||||
|
||||
ERR_EXPLAIN("The method set_bounce has been deprecated and will be removed in the future, use physics material instead.");
|
||||
WARN_DEPRECATED;
|
||||
WARN_DEPRECATED_MSG("The method set_bounce has been deprecated and will be removed in the future, use physics material instead.");
|
||||
|
||||
ERR_FAIL_COND(p_bounce < 0 || p_bounce > 1);
|
||||
|
||||
|
@ -236,8 +227,7 @@ void StaticBody::set_bounce(real_t p_bounce) {
|
|||
|
||||
real_t StaticBody::get_bounce() const {
|
||||
|
||||
ERR_EXPLAIN("The method get_bounce has been deprecated and will be removed in the future, use physics material instead.");
|
||||
WARN_DEPRECATED;
|
||||
WARN_DEPRECATED_MSG("The method get_bounce has been deprecated and will be removed in the future, use physics material instead.");
|
||||
|
||||
if (physics_material_override.is_null()) {
|
||||
return 0;
|
||||
|
@ -636,8 +626,7 @@ void RigidBody::set_friction(real_t p_friction) {
|
|||
return;
|
||||
}
|
||||
|
||||
ERR_EXPLAIN("The method set_friction has been deprecated and will be removed in the future, use physics material instead.");
|
||||
WARN_DEPRECATED;
|
||||
WARN_DEPRECATED_MSG("The method set_friction has been deprecated and will be removed in the future, use physics material instead.");
|
||||
|
||||
ERR_FAIL_COND(p_friction < 0 || p_friction > 1);
|
||||
|
||||
|
@ -649,8 +638,7 @@ void RigidBody::set_friction(real_t p_friction) {
|
|||
}
|
||||
real_t RigidBody::get_friction() const {
|
||||
|
||||
ERR_EXPLAIN("The method get_friction has been deprecated and will be removed in the future, use physics material instead.");
|
||||
WARN_DEPRECATED;
|
||||
WARN_DEPRECATED_MSG("The method get_friction has been deprecated and will be removed in the future, use physics material instead.");
|
||||
|
||||
if (physics_material_override.is_null()) {
|
||||
return 1;
|
||||
|
@ -665,8 +653,7 @@ void RigidBody::set_bounce(real_t p_bounce) {
|
|||
return;
|
||||
}
|
||||
|
||||
ERR_EXPLAIN("The method set_bounce has been deprecated and will be removed in the future, use physics material instead.");
|
||||
WARN_DEPRECATED;
|
||||
WARN_DEPRECATED_MSG("The method set_bounce has been deprecated and will be removed in the future, use physics material instead.");
|
||||
|
||||
ERR_FAIL_COND(p_bounce < 0 || p_bounce > 1);
|
||||
|
||||
|
@ -677,8 +664,7 @@ void RigidBody::set_bounce(real_t p_bounce) {
|
|||
physics_material_override->set_bounce(p_bounce);
|
||||
}
|
||||
real_t RigidBody::get_bounce() const {
|
||||
ERR_EXPLAIN("The method get_bounce has been deprecated and will be removed in the future, use physics material instead.");
|
||||
WARN_DEPRECATED;
|
||||
WARN_DEPRECATED_MSG("The method get_bounce has been deprecated and will be removed in the future, use physics material instead.");
|
||||
if (physics_material_override.is_null()) {
|
||||
return 0;
|
||||
}
|
||||
|
@ -867,10 +853,7 @@ void RigidBody::set_contact_monitor(bool p_enabled) {
|
|||
|
||||
if (!p_enabled) {
|
||||
|
||||
if (contact_monitor->locked) {
|
||||
ERR_EXPLAIN("Can't disable contact monitoring during in/out callback. Use call_deferred(\"set_contact_monitor\",false) instead");
|
||||
}
|
||||
ERR_FAIL_COND(contact_monitor->locked);
|
||||
ERR_FAIL_COND_MSG(contact_monitor->locked, "Can't disable contact monitoring during in/out callback. Use call_deferred(\"set_contact_monitor\", false) instead.");
|
||||
|
||||
for (Map<ObjectID, BodyState>::Element *E = contact_monitor->body_map.front(); E; E = E->next()) {
|
||||
|
||||
|
|
|
@ -577,20 +577,14 @@ Array SoftBody::get_collision_exceptions() {
|
|||
void SoftBody::add_collision_exception_with(Node *p_node) {
|
||||
ERR_FAIL_NULL(p_node);
|
||||
CollisionObject *collision_object = Object::cast_to<CollisionObject>(p_node);
|
||||
if (!collision_object) {
|
||||
ERR_EXPLAIN("Collision exception only works between two CollisionObject");
|
||||
}
|
||||
ERR_FAIL_COND(!collision_object);
|
||||
ERR_FAIL_COND_MSG(!collision_object, "Collision exception only works between two CollisionObject.");
|
||||
PhysicsServer::get_singleton()->soft_body_add_collision_exception(physics_rid, collision_object->get_rid());
|
||||
}
|
||||
|
||||
void SoftBody::remove_collision_exception_with(Node *p_node) {
|
||||
ERR_FAIL_NULL(p_node);
|
||||
CollisionObject *collision_object = Object::cast_to<CollisionObject>(p_node);
|
||||
if (!collision_object) {
|
||||
ERR_EXPLAIN("Collision exception only works between two CollisionObject");
|
||||
}
|
||||
ERR_FAIL_COND(!collision_object);
|
||||
ERR_FAIL_COND_MSG(!collision_object, "Collision exception only works between two CollisionObject.");
|
||||
PhysicsServer::get_singleton()->soft_body_remove_collision_exception(physics_rid, collision_object->get_rid());
|
||||
}
|
||||
|
||||
|
|
|
@ -684,15 +684,8 @@ void Spatial::look_at(const Vector3 &p_target, const Vector3 &p_up) {
|
|||
|
||||
void Spatial::look_at_from_position(const Vector3 &p_pos, const Vector3 &p_target, const Vector3 &p_up) {
|
||||
|
||||
if (p_pos == p_target) {
|
||||
ERR_EXPLAIN("Node origin and target are in the same position, look_at() failed");
|
||||
ERR_FAIL();
|
||||
}
|
||||
|
||||
if (p_up.cross(p_target - p_pos) == Vector3()) {
|
||||
ERR_EXPLAIN("Up vector and direction between node origin and target are aligned, look_at() failed");
|
||||
ERR_FAIL();
|
||||
}
|
||||
ERR_FAIL_COND_MSG(p_pos == p_target, "Node origin and target are in the same position, look_at() failed.");
|
||||
ERR_FAIL_COND_MSG(p_up.cross(p_target - p_pos) == Vector3(), "Up vector and direction between node origin and target are aligned, look_at() failed.");
|
||||
|
||||
Transform lookat;
|
||||
lookat.origin = p_pos;
|
||||
|
|
|
@ -80,8 +80,7 @@ void AnimationCache::_update_cache() {
|
|||
if (!node) {
|
||||
|
||||
path_cache.push_back(Path());
|
||||
ERR_EXPLAIN("Invalid Track Path in Animation: " + np);
|
||||
ERR_CONTINUE(!node);
|
||||
ERR_CONTINUE_MSG(!node, "Invalid track path in animation: " + np + ".");
|
||||
}
|
||||
|
||||
Path path;
|
||||
|
@ -92,8 +91,7 @@ void AnimationCache::_update_cache() {
|
|||
|
||||
if (np.get_subname_count() > 1) {
|
||||
path_cache.push_back(Path());
|
||||
ERR_EXPLAIN("Transform tracks can't have a subpath: " + np);
|
||||
ERR_CONTINUE(animation->track_get_type(i) == Animation::TYPE_TRANSFORM);
|
||||
ERR_CONTINUE_MSG(animation->track_get_type(i) == Animation::TYPE_TRANSFORM, "Transform tracks can't have a subpath: " + np + ".");
|
||||
}
|
||||
|
||||
Spatial *sp = Object::cast_to<Spatial>(node);
|
||||
|
@ -101,8 +99,7 @@ void AnimationCache::_update_cache() {
|
|||
if (!sp) {
|
||||
|
||||
path_cache.push_back(Path());
|
||||
ERR_EXPLAIN("Transform track not of type Spatial: " + np);
|
||||
ERR_CONTINUE(!sp);
|
||||
ERR_CONTINUE_MSG(!sp, "Transform track not of type Spatial: " + np + ".");
|
||||
}
|
||||
|
||||
if (np.get_subname_count() == 1) {
|
||||
|
@ -113,15 +110,13 @@ void AnimationCache::_update_cache() {
|
|||
if (!sk) {
|
||||
|
||||
path_cache.push_back(Path());
|
||||
ERR_EXPLAIN("Property defined in Transform track, but not a Skeleton!: " + np);
|
||||
ERR_CONTINUE(!sk);
|
||||
ERR_CONTINUE_MSG(!sk, "Property defined in Transform track, but not a Skeleton!: " + np + ".");
|
||||
}
|
||||
|
||||
int idx = sk->find_bone(ps);
|
||||
if (idx == -1) {
|
||||
path_cache.push_back(Path());
|
||||
ERR_EXPLAIN("Property defined in Transform track, but not a Skeleton Bone!: " + np);
|
||||
ERR_CONTINUE(idx == -1);
|
||||
ERR_CONTINUE_MSG(idx == -1, "Property defined in Transform track, but not a Skeleton Bone!: " + np + ".");
|
||||
}
|
||||
|
||||
path.bone_idx = idx;
|
||||
|
@ -161,8 +156,7 @@ void AnimationCache::_update_cache() {
|
|||
if (np.get_subname_count() == 0) {
|
||||
|
||||
path_cache.push_back(Path());
|
||||
ERR_EXPLAIN("Value Track lacks property: " + np);
|
||||
ERR_CONTINUE(np.get_subname_count() == 0);
|
||||
ERR_CONTINUE_MSG(np.get_subname_count() == 0, "Value Track lacks property: " + np + ".");
|
||||
}
|
||||
|
||||
} else if (animation->track_get_type(i) == Animation::TYPE_METHOD) {
|
||||
|
@ -170,8 +164,7 @@ void AnimationCache::_update_cache() {
|
|||
if (path.subpath.size() != 0) { // Trying to call a method of a non-resource
|
||||
|
||||
path_cache.push_back(Path());
|
||||
ERR_EXPLAIN("Method Track has property: " + np);
|
||||
ERR_CONTINUE(path.subpath.size() != 0);
|
||||
ERR_CONTINUE_MSG(path.subpath.size() != 0, "Method Track has property: " + np + ".");
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -317,8 +317,7 @@ float AnimationNodeStateMachinePlayback::process(AnimationNodeStateMachine *p_st
|
|||
if (!playing) {
|
||||
String node_name = start_request;
|
||||
start_request = StringName();
|
||||
ERR_EXPLAIN("Can't travel to '" + node_name + "' if state machine is not playing.");
|
||||
ERR_FAIL_V(0);
|
||||
ERR_FAIL_V_MSG(0, "Can't travel to '" + node_name + "' if state machine is not playing.");
|
||||
}
|
||||
|
||||
if (!_travel(p_state_machine, start_request)) {
|
||||
|
|
|
@ -248,10 +248,7 @@ void AnimationPlayer::_ensure_node_caches(AnimationData *p_anim) {
|
|||
RES resource;
|
||||
Vector<StringName> leftover_path;
|
||||
Node *child = parent->get_node_and_resource(a->track_get_path(i), resource, leftover_path);
|
||||
if (!child) {
|
||||
ERR_EXPLAIN("On Animation: '" + p_anim->name + "', couldn't resolve track: '" + String(a->track_get_path(i)) + "'");
|
||||
}
|
||||
ERR_CONTINUE(!child); // couldn't find the child node
|
||||
ERR_CONTINUE_MSG(!child, "On Animation: '" + p_anim->name + "', couldn't resolve track: '" + String(a->track_get_path(i)) + "'."); // couldn't find the child node
|
||||
uint32_t id = resource.is_valid() ? resource->get_instance_id() : child->get_instance_id();
|
||||
int bone_idx = -1;
|
||||
|
||||
|
@ -973,8 +970,7 @@ void AnimationPlayer::_animation_process(float p_delta) {
|
|||
Error AnimationPlayer::add_animation(const StringName &p_name, const Ref<Animation> &p_animation) {
|
||||
|
||||
#ifdef DEBUG_ENABLED
|
||||
ERR_EXPLAIN("Invalid animation name: " + String(p_name));
|
||||
ERR_FAIL_COND_V(String(p_name).find("/") != -1 || String(p_name).find(":") != -1 || String(p_name).find(",") != -1 || String(p_name).find("[") != -1, ERR_INVALID_PARAMETER);
|
||||
ERR_FAIL_COND_V_MSG(String(p_name).find("/") != -1 || String(p_name).find(":") != -1 || String(p_name).find(",") != -1 || String(p_name).find("[") != -1, ERR_INVALID_PARAMETER, "Invalid animation name: " + String(p_name) + ".");
|
||||
#endif
|
||||
|
||||
ERR_FAIL_COND_V(p_animation.is_null(), ERR_INVALID_PARAMETER);
|
||||
|
@ -1158,10 +1154,7 @@ void AnimationPlayer::play(const StringName &p_name, float p_custom_blend, float
|
|||
if (String(name) == "")
|
||||
name = playback.assigned;
|
||||
|
||||
if (!animation_set.has(name)) {
|
||||
ERR_EXPLAIN("Animation not found: " + name);
|
||||
ERR_FAIL();
|
||||
}
|
||||
ERR_FAIL_COND_MSG(!animation_set.has(name), "Animation not found: " + name + ".");
|
||||
|
||||
Playback &c = playback;
|
||||
|
||||
|
|
|
@ -403,8 +403,7 @@ void AnimationTreePlayer::_notification(int p_what) {
|
|||
|
||||
case NOTIFICATION_ENTER_TREE: {
|
||||
|
||||
ERR_EXPLAIN("AnimationTreePlayer has been deprecated. Use AnimationTree instead.");
|
||||
WARN_DEPRECATED;
|
||||
WARN_DEPRECATED_MSG("AnimationTreePlayer has been deprecated. Use AnimationTree instead.");
|
||||
|
||||
if (!processing) {
|
||||
//make sure that a previous process state was not saved
|
||||
|
@ -993,10 +992,9 @@ int AnimationTreePlayer::node_get_input_count(const StringName &p_node) const {
|
|||
ERR_FAIL_COND_V(!node_map.has(p_node), -1);
|
||||
return node_map[p_node]->inputs.size();
|
||||
}
|
||||
#define GET_NODE(m_type, m_cast) \
|
||||
ERR_FAIL_COND(!node_map.has(p_node)); \
|
||||
ERR_EXPLAIN("Invalid parameter for node type."); \
|
||||
ERR_FAIL_COND(node_map[p_node]->type != m_type); \
|
||||
#define GET_NODE(m_type, m_cast) \
|
||||
ERR_FAIL_COND(!node_map.has(p_node)); \
|
||||
ERR_FAIL_COND_MSG(node_map[p_node]->type != m_type, "Invalid parameter for node type."); \
|
||||
m_cast *n = static_cast<m_cast *>(node_map[p_node]);
|
||||
|
||||
void AnimationTreePlayer::animation_node_set_animation(const StringName &p_node, const Ref<Animation> &p_animation) {
|
||||
|
@ -1209,10 +1207,9 @@ Point2 AnimationTreePlayer::node_get_position(const StringName &p_node) const {
|
|||
return node_map[p_node]->pos;
|
||||
}
|
||||
|
||||
#define GET_NODE_V(m_type, m_cast, m_ret) \
|
||||
ERR_FAIL_COND_V(!node_map.has(p_node), m_ret); \
|
||||
ERR_EXPLAIN("Invalid parameter for node type."); \
|
||||
ERR_FAIL_COND_V(node_map[p_node]->type != m_type, m_ret); \
|
||||
#define GET_NODE_V(m_type, m_cast, m_ret) \
|
||||
ERR_FAIL_COND_V(!node_map.has(p_node), m_ret); \
|
||||
ERR_FAIL_COND_V_MSG(node_map[p_node]->type != m_type, m_ret, "Invalid parameter for node type."); \
|
||||
m_cast *n = static_cast<m_cast *>(node_map[p_node]);
|
||||
|
||||
Ref<Animation> AnimationTreePlayer::animation_node_get_animation(const StringName &p_node) const {
|
||||
|
@ -1367,8 +1364,7 @@ void AnimationTreePlayer::get_node_list(List<StringName> *p_node_list) const {
|
|||
void AnimationTreePlayer::remove_node(const StringName &p_node) {
|
||||
|
||||
ERR_FAIL_COND(!node_map.has(p_node));
|
||||
ERR_EXPLAIN("Node 0 (output) can't be removed.");
|
||||
ERR_FAIL_COND(p_node == out_name);
|
||||
ERR_FAIL_COND_MSG(p_node == out_name, "Node 0 (output) can't be removed.");
|
||||
|
||||
for (Map<StringName, NodeBase *>::Element *E = node_map.front(); E; E = E->next()) {
|
||||
|
||||
|
|
|
@ -1185,35 +1185,29 @@ bool Tween::_build_interpolation(InterpolateType p_interpolation_type, Object *p
|
|||
// Validate and apply interpolation data
|
||||
|
||||
// Give it the object
|
||||
ERR_EXPLAIN("Invalid object provided to Tween!");
|
||||
ERR_FAIL_COND_V(p_object == NULL, false); // Is the object real
|
||||
ERR_FAIL_COND_V(!ObjectDB::instance_validate(p_object), false); // Is the object a valid instance?
|
||||
ERR_FAIL_COND_V_MSG(p_object == NULL, false, "Invalid object provided to Tween.");
|
||||
ERR_FAIL_COND_V_MSG(!ObjectDB::instance_validate(p_object), false, "Invalid object provided to Tween.");
|
||||
data.id = p_object->get_instance_id();
|
||||
|
||||
// Validate the initial and final values
|
||||
ERR_EXPLAIN("Initial value type does not match final value type!"); // TODO: Print both types to make debugging easier
|
||||
ERR_FAIL_COND_V(p_initial_val.get_type() != p_final_val.get_type(), false); // Do the initial and final value types match?
|
||||
ERR_FAIL_COND_V_MSG(p_initial_val.get_type() != p_final_val.get_type(), false, "Initial value type '" + Variant::get_type_name(p_initial_val.get_type()) + "' does not match final value type '" + Variant::get_type_name(p_final_val.get_type()) + "'.");
|
||||
data.initial_val = p_initial_val;
|
||||
data.final_val = p_final_val;
|
||||
|
||||
// Check the Duration
|
||||
ERR_EXPLAIN("Only non-negative duration values allowed in Tweens!");
|
||||
ERR_FAIL_COND_V(p_duration < 0, false); // Is the tween duration non-negative
|
||||
ERR_FAIL_COND_V_MSG(p_duration < 0, false, "Only non-negative duration values allowed in Tweens.");
|
||||
data.duration = p_duration;
|
||||
|
||||
// Tween Delay
|
||||
ERR_EXPLAIN("Only non-negative delay values allowed in Tweens!");
|
||||
ERR_FAIL_COND_V(p_delay < 0, false); // Is the delay non-negative?
|
||||
ERR_FAIL_COND_V_MSG(p_delay < 0, false, "Only non-negative delay values allowed in Tweens.");
|
||||
data.delay = p_delay;
|
||||
|
||||
// Transition type
|
||||
ERR_EXPLAIN("Invalid transition type provided to Tween");
|
||||
ERR_FAIL_COND_V(p_trans_type < 0 || p_trans_type >= TRANS_COUNT, false); // Is the transition type valid
|
||||
ERR_FAIL_COND_V_MSG(p_trans_type < 0 || p_trans_type >= TRANS_COUNT, false, "Invalid transition type provided to Tween.");
|
||||
data.trans_type = p_trans_type;
|
||||
|
||||
// Easing type
|
||||
ERR_EXPLAIN("Invalid easing type provided to Tween");
|
||||
ERR_FAIL_COND_V(p_ease_type < 0 || p_ease_type >= EASE_COUNT, false); // Is the easing type valid
|
||||
ERR_FAIL_COND_V_MSG(p_ease_type < 0 || p_ease_type >= EASE_COUNT, false, "Invalid easing type provided to Tween.");
|
||||
data.ease_type = p_ease_type;
|
||||
|
||||
// Is the property defined?
|
||||
|
@ -1221,8 +1215,7 @@ bool Tween::_build_interpolation(InterpolateType p_interpolation_type, Object *p
|
|||
// Check that the object actually contains the given property
|
||||
bool prop_valid = false;
|
||||
p_object->get_indexed(p_property->get_subnames(), &prop_valid);
|
||||
ERR_EXPLAIN("Tween target object has no property named: " + p_property->get_concatenated_subnames());
|
||||
ERR_FAIL_COND_V(!prop_valid, false);
|
||||
ERR_FAIL_COND_V_MSG(!prop_valid, false, "Tween target object has no property named: " + p_property->get_concatenated_subnames() + ".");
|
||||
|
||||
data.key = p_property->get_subnames();
|
||||
data.concatenated_key = p_property->get_concatenated_subnames();
|
||||
|
@ -1231,8 +1224,7 @@ bool Tween::_build_interpolation(InterpolateType p_interpolation_type, Object *p
|
|||
// Is the method defined?
|
||||
if (p_method) {
|
||||
// Does the object even have the requested method?
|
||||
ERR_EXPLAIN("Tween target object has no method named: " + *p_method); // TODO: Fix this error message
|
||||
ERR_FAIL_COND_V(!p_object->has_method(*p_method), false);
|
||||
ERR_FAIL_COND_V_MSG(!p_object->has_method(*p_method), false, "Tween target object has no method named: " + *p_method + ".");
|
||||
|
||||
data.key.push_back(*p_method);
|
||||
data.concatenated_key = *p_method;
|
||||
|
@ -1301,8 +1293,7 @@ bool Tween::interpolate_callback(Object *p_object, real_t p_duration, String p_c
|
|||
ERR_FAIL_COND_V(p_duration < 0, false);
|
||||
|
||||
// Check whether the object even has the callback
|
||||
ERR_EXPLAIN("Object has no callback named: %s" + p_callback);
|
||||
ERR_FAIL_COND_V(!p_object->has_method(p_callback), false);
|
||||
ERR_FAIL_COND_V_MSG(!p_object->has_method(p_callback), false, "Object has no callback named: " + p_callback + ".");
|
||||
|
||||
// Build a new InterpolationData
|
||||
InterpolateData data;
|
||||
|
@ -1361,8 +1352,7 @@ bool Tween::interpolate_deferred_callback(Object *p_object, real_t p_duration, S
|
|||
ERR_FAIL_COND_V(p_duration < 0, false);
|
||||
|
||||
// Confirm the callback exists on the object
|
||||
ERR_EXPLAIN("Object has no callback named: %s" + p_callback);
|
||||
ERR_FAIL_COND_V(!p_object->has_method(p_callback), false);
|
||||
ERR_FAIL_COND_V_MSG(!p_object->has_method(p_callback), false, "Object has no callback named: " + p_callback + ".");
|
||||
|
||||
// Create a new InterpolateData for the callback
|
||||
InterpolateData data;
|
||||
|
@ -1505,10 +1495,8 @@ bool Tween::follow_method(Object *p_object, StringName p_method, Variant p_initi
|
|||
ERR_FAIL_COND_V(p_delay < 0, false);
|
||||
|
||||
// Confirm both objects have the target methods
|
||||
ERR_EXPLAIN("Object has no method named: %s" + p_method);
|
||||
ERR_FAIL_COND_V(!p_object->has_method(p_method), false);
|
||||
ERR_EXPLAIN("Target has no method named: %s" + p_target_method);
|
||||
ERR_FAIL_COND_V(!p_target->has_method(p_target_method), false);
|
||||
ERR_FAIL_COND_V_MSG(!p_object->has_method(p_method), false, "Object has no method named: " + p_method + ".");
|
||||
ERR_FAIL_COND_V_MSG(!p_target->has_method(p_target_method), false, "Target has no method named: " + p_target_method + ".");
|
||||
|
||||
// Call the method to get the target value
|
||||
Variant::CallError error;
|
||||
|
@ -1641,10 +1629,8 @@ bool Tween::targeting_method(Object *p_object, StringName p_method, Object *p_in
|
|||
ERR_FAIL_COND_V(p_delay < 0, false);
|
||||
|
||||
// Make sure both objects have the given method
|
||||
ERR_EXPLAIN("Object has no method named: %s" + p_method);
|
||||
ERR_FAIL_COND_V(!p_object->has_method(p_method), false);
|
||||
ERR_EXPLAIN("Initial Object has no method named: %s" + p_initial_method);
|
||||
ERR_FAIL_COND_V(!p_initial->has_method(p_initial_method), false);
|
||||
ERR_FAIL_COND_V_MSG(!p_object->has_method(p_method), false, "Object has no method named: " + p_method + ".");
|
||||
ERR_FAIL_COND_V_MSG(!p_initial->has_method(p_initial_method), false, "Initial Object has no method named: " + p_initial_method + ".");
|
||||
|
||||
// Call the method to get the initial value
|
||||
Variant::CallError error;
|
||||
|
|
|
@ -1995,12 +1995,7 @@ Control *Control::find_next_valid_focus() const {
|
|||
Node *n = get_node(data.focus_next);
|
||||
if (n) {
|
||||
from = Object::cast_to<Control>(n);
|
||||
|
||||
if (!from) {
|
||||
|
||||
ERR_EXPLAIN("Next focus node is not a control: " + n->get_name());
|
||||
ERR_FAIL_V(NULL);
|
||||
}
|
||||
ERR_FAIL_COND_V_MSG(!from, NULL, "Next focus node is not a control: " + n->get_name() + ".");
|
||||
} else {
|
||||
return NULL;
|
||||
}
|
||||
|
@ -2090,12 +2085,7 @@ Control *Control::find_prev_valid_focus() const {
|
|||
Node *n = get_node(data.focus_prev);
|
||||
if (n) {
|
||||
from = Object::cast_to<Control>(n);
|
||||
|
||||
if (!from) {
|
||||
|
||||
ERR_EXPLAIN("Previous focus node is not a control: " + n->get_name());
|
||||
ERR_FAIL_V(NULL);
|
||||
}
|
||||
ERR_FAIL_COND_V_MSG(!from, NULL, "Previous focus node is not a control: " + n->get_name() + ".");
|
||||
} else {
|
||||
return NULL;
|
||||
}
|
||||
|
@ -2377,12 +2367,7 @@ Control *Control::_get_focus_neighbour(Margin p_margin, int p_count) {
|
|||
Node *n = get_node(data.focus_neighbour[p_margin]);
|
||||
if (n) {
|
||||
c = Object::cast_to<Control>(n);
|
||||
|
||||
if (!c) {
|
||||
|
||||
ERR_EXPLAIN("Neighbour focus node is not a control: " + n->get_name());
|
||||
ERR_FAIL_V(NULL);
|
||||
}
|
||||
ERR_FAIL_COND_V_MSG(!c, NULL, "Neighbor focus node is not a control: " + n->get_name() + ".");
|
||||
} else {
|
||||
return NULL;
|
||||
}
|
||||
|
|
|
@ -592,8 +592,7 @@ void GraphNode::_gui_input(const Ref<InputEvent> &p_ev) {
|
|||
Ref<InputEventMouseButton> mb = p_ev;
|
||||
if (mb.is_valid()) {
|
||||
|
||||
ERR_EXPLAIN("GraphNode must be the child of a GraphEdit node.");
|
||||
ERR_FAIL_COND(get_parent_control() == NULL);
|
||||
ERR_FAIL_COND_MSG(get_parent_control() == NULL, "GraphNode must be the child of a GraphEdit node.");
|
||||
|
||||
if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
|
||||
|
||||
|
|
|
@ -1405,8 +1405,7 @@ void LineEdit::set_secret_character(const String &p_string) {
|
|||
|
||||
// An empty string as the secret character would crash the engine
|
||||
// It also wouldn't make sense to use multiple characters as the secret character
|
||||
ERR_EXPLAIN("Secret character must be exactly one character long (" + itos(p_string.length()) + " characters given)");
|
||||
ERR_FAIL_COND(p_string.length() != 1);
|
||||
ERR_FAIL_COND_MSG(p_string.length() != 1, "Secret character must be exactly one character long (" + itos(p_string.length()) + " characters given).");
|
||||
|
||||
secret_character = p_string;
|
||||
update();
|
||||
|
|
|
@ -148,11 +148,9 @@ int PopupMenu::_get_mouse_over(const Point2 &p_over) const {
|
|||
void PopupMenu::_activate_submenu(int over) {
|
||||
|
||||
Node *n = get_node(items[over].submenu);
|
||||
ERR_EXPLAIN("Item subnode does not exist: " + items[over].submenu);
|
||||
ERR_FAIL_COND(!n);
|
||||
ERR_FAIL_COND_MSG(!n, "Item subnode does not exist: " + items[over].submenu + ".");
|
||||
Popup *pm = Object::cast_to<Popup>(n);
|
||||
ERR_EXPLAIN("Item subnode is not a Popup: " + items[over].submenu);
|
||||
ERR_FAIL_COND(!pm);
|
||||
ERR_FAIL_COND_MSG(!pm, "Item subnode is not a Popup: " + items[over].submenu + ".");
|
||||
if (pm->is_visible_in_tree())
|
||||
return; //already visible!
|
||||
|
||||
|
|
|
@ -2700,12 +2700,10 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
|
|||
bool Tree::edit_selected() {
|
||||
|
||||
TreeItem *s = get_selected();
|
||||
ERR_EXPLAIN("No item selected!");
|
||||
ERR_FAIL_COND_V(!s, false);
|
||||
ERR_FAIL_COND_V_MSG(!s, false, "No item selected.");
|
||||
ensure_cursor_is_visible();
|
||||
int col = get_selected_column();
|
||||
ERR_EXPLAIN("No item column selected!");
|
||||
ERR_FAIL_INDEX_V(col, columns.size(), false);
|
||||
ERR_FAIL_INDEX_V_MSG(col, columns.size(), false, "No item column selected.");
|
||||
|
||||
if (!s->cells[col].editable)
|
||||
return false;
|
||||
|
|
|
@ -60,14 +60,10 @@ Error HTTPRequest::_parse_url(const String &p_url) {
|
|||
use_ssl = true;
|
||||
port = 443;
|
||||
} else {
|
||||
ERR_EXPLAIN("Malformed URL");
|
||||
ERR_FAIL_V(ERR_INVALID_PARAMETER);
|
||||
ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "Malformed URL.");
|
||||
}
|
||||
|
||||
if (url.length() < 1) {
|
||||
ERR_EXPLAIN("URL too short");
|
||||
ERR_FAIL_V(ERR_INVALID_PARAMETER);
|
||||
}
|
||||
ERR_FAIL_COND_V_MSG(url.length() < 1, ERR_INVALID_PARAMETER, "URL too short.");
|
||||
|
||||
int slash_pos = url.find("/");
|
||||
|
||||
|
@ -91,10 +87,7 @@ Error HTTPRequest::_parse_url(const String &p_url) {
|
|||
Error HTTPRequest::request(const String &p_url, const Vector<String> &p_custom_headers, bool p_ssl_validate_domain, HTTPClient::Method p_method, const String &p_request_data) {
|
||||
|
||||
ERR_FAIL_COND_V(!is_inside_tree(), ERR_UNCONFIGURED);
|
||||
if (requesting) {
|
||||
ERR_EXPLAIN("HTTPRequest is processing a request. Wait for completion or cancel it before attempting a new one.");
|
||||
ERR_FAIL_V(ERR_BUSY);
|
||||
}
|
||||
ERR_FAIL_COND_V_MSG(requesting, ERR_BUSY, "HTTPRequest is processing a request. Wait for completion or cancel it before attempting a new one.");
|
||||
|
||||
if (timeout > 0) {
|
||||
timer->stop();
|
||||
|
|
|
@ -327,14 +327,9 @@ void Node::_propagate_exit_tree() {
|
|||
void Node::move_child(Node *p_child, int p_pos) {
|
||||
|
||||
ERR_FAIL_NULL(p_child);
|
||||
ERR_EXPLAIN("Invalid new child position: " + itos(p_pos));
|
||||
ERR_FAIL_INDEX(p_pos, data.children.size() + 1);
|
||||
ERR_EXPLAIN("child is not a child of this node.");
|
||||
ERR_FAIL_COND(p_child->data.parent != this);
|
||||
if (data.blocked > 0) {
|
||||
ERR_EXPLAIN("Parent node is busy setting up children, move_child() failed. Consider using call_deferred(\"move_child\") instead (or \"popup\" if this is from a popup).");
|
||||
ERR_FAIL_COND(data.blocked > 0);
|
||||
}
|
||||
ERR_FAIL_INDEX_MSG(p_pos, data.children.size() + 1, "Invalid new child position: " + itos(p_pos) + ".");
|
||||
ERR_FAIL_COND_MSG(p_child->data.parent != this, "Child is not a child of this node.");
|
||||
ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, move_child() failed. Consider using call_deferred(\"move_child\") instead (or \"popup\" if this is from a popup).");
|
||||
|
||||
// Specifying one place beyond the end
|
||||
// means the same as moving to the last position
|
||||
|
@ -1165,25 +1160,9 @@ void Node::_add_child_nocheck(Node *p_child, const StringName &p_name) {
|
|||
void Node::add_child(Node *p_child, bool p_legible_unique_name) {
|
||||
|
||||
ERR_FAIL_NULL(p_child);
|
||||
|
||||
if (p_child == this) {
|
||||
ERR_EXPLAIN("Can't add child '" + p_child->get_name() + "' to itself.");
|
||||
ERR_FAIL_COND(p_child == this); // adding to itself!
|
||||
}
|
||||
|
||||
/* Fail if node has a parent */
|
||||
if (p_child->data.parent) {
|
||||
ERR_EXPLAIN("Can't add child '" + p_child->get_name() + "' to '" + get_name() + "', already has a parent '" + p_child->data.parent->get_name() + "'.");
|
||||
ERR_FAIL_COND(p_child->data.parent);
|
||||
}
|
||||
|
||||
if (data.blocked > 0) {
|
||||
ERR_EXPLAIN("Parent node is busy setting up children, add_node() failed. Consider using call_deferred(\"add_child\", child) instead.");
|
||||
ERR_FAIL_COND(data.blocked > 0);
|
||||
}
|
||||
|
||||
ERR_EXPLAIN("Can't add child while a notification is happening.");
|
||||
ERR_FAIL_COND(data.blocked > 0);
|
||||
ERR_FAIL_COND_MSG(p_child == this, "Can't add child '" + p_child->get_name() + "' to itself."); // adding to itself!
|
||||
ERR_FAIL_COND_MSG(p_child->data.parent, "Can't add child '" + p_child->get_name() + "' to '" + get_name() + "', already has a parent '" + p_child->data.parent->get_name() + "'."); //Fail if node has a parent
|
||||
ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, add_node() failed. Consider using call_deferred(\"add_child\", child) instead.");
|
||||
|
||||
/* Validate name */
|
||||
_validate_child_name(p_child, p_legible_unique_name);
|
||||
|
@ -1239,10 +1218,7 @@ void Node::_propagate_validate_owner() {
|
|||
void Node::remove_child(Node *p_child) {
|
||||
|
||||
ERR_FAIL_NULL(p_child);
|
||||
if (data.blocked > 0) {
|
||||
ERR_EXPLAIN("Parent node is busy setting up children, remove_node() failed. Consider using call_deferred(\"remove_child\",child) instead.");
|
||||
ERR_FAIL_COND(data.blocked > 0);
|
||||
}
|
||||
ERR_FAIL_COND_MSG(data.blocked > 0, "Parent node is busy setting up children, remove_node() failed. Consider using call_deferred(\"remove_child\", child) instead.");
|
||||
|
||||
int child_count = data.children.size();
|
||||
Node **children = data.children.ptrw();
|
||||
|
@ -1265,8 +1241,7 @@ void Node::remove_child(Node *p_child) {
|
|||
}
|
||||
}
|
||||
|
||||
ERR_EXPLAIN("Cannot remove child node " + p_child->to_string() + " as it is not in our list of children");
|
||||
ERR_FAIL_COND(idx == -1);
|
||||
ERR_FAIL_COND_MSG(idx == -1, "Cannot remove child node " + p_child->get_name() + " as it is not a child of this node.");
|
||||
//ERR_FAIL_COND( p_child->data.blocked > 0 );
|
||||
|
||||
//if (data.scene) { does not matter
|
||||
|
@ -1330,10 +1305,7 @@ Node *Node::get_node_or_null(const NodePath &p_path) const {
|
|||
return NULL;
|
||||
}
|
||||
|
||||
if (!data.inside_tree && p_path.is_absolute()) {
|
||||
ERR_EXPLAIN("Can't use get_node() with absolute paths from outside the active scene tree.");
|
||||
ERR_FAIL_V(NULL);
|
||||
}
|
||||
ERR_FAIL_COND_V_MSG(!data.inside_tree && p_path.is_absolute(), NULL, "Can't use get_node() with absolute paths from outside the active scene tree.");
|
||||
|
||||
Node *current = NULL;
|
||||
Node *root = NULL;
|
||||
|
@ -1394,10 +1366,7 @@ Node *Node::get_node_or_null(const NodePath &p_path) const {
|
|||
Node *Node::get_node(const NodePath &p_path) const {
|
||||
|
||||
Node *node = get_node_or_null(p_path);
|
||||
if (!node) {
|
||||
ERR_EXPLAIN("Node not found: " + p_path);
|
||||
ERR_FAIL_V(NULL);
|
||||
}
|
||||
ERR_FAIL_COND_V_MSG(!node, NULL, "Node not found: " + p_path + ".");
|
||||
return node;
|
||||
}
|
||||
|
||||
|
@ -1665,8 +1634,7 @@ NodePath Node::get_path_to(const Node *p_node) const {
|
|||
|
||||
NodePath Node::get_path() const {
|
||||
|
||||
ERR_EXPLAIN("Cannot get path of node as it is not in a scene tree");
|
||||
ERR_FAIL_COND_V(!is_inside_tree(), NodePath());
|
||||
ERR_FAIL_COND_V_MSG(!is_inside_tree(), NodePath(), "Cannot get path of node as it is not in a scene tree.");
|
||||
|
||||
if (data.path_cache)
|
||||
return *data.path_cache;
|
||||
|
@ -2193,13 +2161,11 @@ void Node::_duplicate_and_reown(Node *p_new_parent, const Map<Node *, Node *> &p
|
|||
} else {
|
||||
|
||||
Object *obj = ClassDB::instance(get_class());
|
||||
ERR_EXPLAIN("Node: Could not duplicate: " + String(get_class()));
|
||||
ERR_FAIL_COND(!obj);
|
||||
ERR_FAIL_COND_MSG(!obj, "Node: Could not duplicate: " + String(get_class()) + ".");
|
||||
node = Object::cast_to<Node>(obj);
|
||||
if (!node) {
|
||||
memdelete(obj);
|
||||
ERR_EXPLAIN("Node: Could not duplicate: " + String(get_class()));
|
||||
ERR_FAIL();
|
||||
ERR_FAIL_MSG("Node: Could not duplicate: " + String(get_class()) + ".");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2297,14 +2263,12 @@ Node *Node::duplicate_and_reown(const Map<Node *, Node *> &p_reown_map) const {
|
|||
ERR_FAIL_COND_V(get_filename() != "", NULL);
|
||||
|
||||
Object *obj = ClassDB::instance(get_class());
|
||||
ERR_EXPLAIN("Node: Could not duplicate: " + String(get_class()));
|
||||
ERR_FAIL_COND_V(!obj, NULL);
|
||||
ERR_FAIL_COND_V_MSG(!obj, NULL, "Node: Could not duplicate: " + String(get_class()) + ".");
|
||||
|
||||
Node *node = Object::cast_to<Node>(obj);
|
||||
if (!node) {
|
||||
memdelete(obj);
|
||||
ERR_EXPLAIN("Node: Could not duplicate: " + String(get_class()));
|
||||
ERR_FAIL_V(NULL);
|
||||
ERR_FAIL_V_MSG(NULL, "Node: Could not duplicate: " + String(get_class()) + ".");
|
||||
}
|
||||
node->set_name(get_name());
|
||||
|
||||
|
@ -2441,8 +2405,7 @@ void Node::_replace_connections_target(Node *p_new_target) {
|
|||
if (c.flags & CONNECT_PERSIST) {
|
||||
c.source->disconnect(c.signal, this, c.method);
|
||||
bool valid = p_new_target->has_method(c.method) || Ref<Script>(p_new_target->get_script()).is_null() || Ref<Script>(p_new_target->get_script())->has_method(c.method);
|
||||
ERR_EXPLAIN("Attempt to connect signal \'" + c.source->get_class() + "." + c.signal + "\' to nonexistent method \'" + c.target->get_class() + "." + c.method + "\'");
|
||||
ERR_CONTINUE(!valid);
|
||||
ERR_CONTINUE_MSG(!valid, "Attempt to connect signal '" + c.source->get_class() + "." + c.signal + "' to nonexistent method '" + c.target->get_class() + "." + c.method + "'.");
|
||||
c.source->connect(c.signal, p_new_target, c.method, c.binds, c.flags);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -116,10 +116,7 @@ SceneTree::Group *SceneTree::add_to_group(const StringName &p_group, Node *p_nod
|
|||
E = group_map.insert(p_group, Group());
|
||||
}
|
||||
|
||||
if (E->get().nodes.find(p_node) != -1) {
|
||||
ERR_EXPLAIN("Already in group: " + p_group);
|
||||
ERR_FAIL_V(&E->get());
|
||||
}
|
||||
ERR_FAIL_COND_V_MSG(E->get().nodes.find(p_node) != -1, &E->get(), "Already in group: " + p_group + ".");
|
||||
E->get().nodes.push_back(p_node);
|
||||
//E->get().last_tree_version=0;
|
||||
E->get().changed = true;
|
||||
|
|
|
@ -80,8 +80,7 @@ void Timer::_notification(int p_what) {
|
|||
}
|
||||
|
||||
void Timer::set_wait_time(float p_time) {
|
||||
ERR_EXPLAIN("time should be greater than zero.");
|
||||
ERR_FAIL_COND(p_time <= 0);
|
||||
ERR_FAIL_COND_MSG(p_time <= 0, "Time should be greater than zero.");
|
||||
wait_time = p_time;
|
||||
}
|
||||
float Timer::get_wait_time() const {
|
||||
|
|
|
@ -65,13 +65,11 @@ void ViewportTexture::setup_local_to_scene() {
|
|||
}
|
||||
|
||||
Node *vpn = local_scene->get_node(path);
|
||||
ERR_EXPLAIN("ViewportTexture: Path to node is invalid");
|
||||
ERR_FAIL_COND(!vpn);
|
||||
ERR_FAIL_COND_MSG(!vpn, "ViewportTexture: Path to node is invalid.");
|
||||
|
||||
vp = Object::cast_to<Viewport>(vpn);
|
||||
|
||||
ERR_EXPLAIN("ViewportTexture: Path to node does not point to a viewport");
|
||||
ERR_FAIL_COND(!vp);
|
||||
ERR_FAIL_COND_MSG(!vp, "ViewportTexture: Path to node does not point to a viewport.");
|
||||
|
||||
vp->viewport_textures.insert(this);
|
||||
|
||||
|
@ -2393,8 +2391,7 @@ void Viewport::_gui_remove_from_modal_stack(List<Control *>::Element *MI, Object
|
|||
|
||||
void Viewport::_gui_force_drag(Control *p_base, const Variant &p_data, Control *p_control) {
|
||||
|
||||
ERR_EXPLAIN("Drag data must be a value");
|
||||
ERR_FAIL_COND(p_data.get_type() == Variant::NIL);
|
||||
ERR_FAIL_COND_MSG(p_data.get_type() == Variant::NIL, "Drag data must be a value.");
|
||||
|
||||
gui.dragging = true;
|
||||
gui.drag_data = p_data;
|
||||
|
|
|
@ -765,10 +765,7 @@ Vector2 Curve2D::interpolate_baked(float p_offset, bool p_cubic) const {
|
|||
|
||||
//validate//
|
||||
int pc = baked_point_cache.size();
|
||||
if (pc == 0) {
|
||||
ERR_EXPLAIN("No points in Curve2D.");
|
||||
ERR_FAIL_V(Vector2());
|
||||
}
|
||||
ERR_FAIL_COND_V_MSG(pc == 0, Vector2(), "No points in Curve2D.");
|
||||
|
||||
if (pc == 1)
|
||||
return baked_point_cache.get(0);
|
||||
|
@ -831,10 +828,7 @@ Vector2 Curve2D::get_closest_point(const Vector2 &p_to_point) const {
|
|||
|
||||
//validate//
|
||||
int pc = baked_point_cache.size();
|
||||
if (pc == 0) {
|
||||
ERR_EXPLAIN("No points in Curve2D.");
|
||||
ERR_FAIL_V(Vector2());
|
||||
}
|
||||
ERR_FAIL_COND_V_MSG(pc == 0, Vector2(), "No points in Curve2D.");
|
||||
|
||||
if (pc == 1)
|
||||
return baked_point_cache.get(0);
|
||||
|
@ -870,10 +864,7 @@ float Curve2D::get_closest_offset(const Vector2 &p_to_point) const {
|
|||
|
||||
//validate//
|
||||
int pc = baked_point_cache.size();
|
||||
if (pc == 0) {
|
||||
ERR_EXPLAIN("No points in Curve2D.");
|
||||
ERR_FAIL_V(0.0f);
|
||||
}
|
||||
ERR_FAIL_COND_V_MSG(pc == 0, 0.0f, "No points in Curve2D.");
|
||||
|
||||
if (pc == 1)
|
||||
return 0.0f;
|
||||
|
@ -1336,10 +1327,7 @@ Vector3 Curve3D::interpolate_baked(float p_offset, bool p_cubic) const {
|
|||
|
||||
//validate//
|
||||
int pc = baked_point_cache.size();
|
||||
if (pc == 0) {
|
||||
ERR_EXPLAIN("No points in Curve3D.");
|
||||
ERR_FAIL_V(Vector3());
|
||||
}
|
||||
ERR_FAIL_COND_V_MSG(pc == 0, Vector3(), "No points in Curve3D.");
|
||||
|
||||
if (pc == 1)
|
||||
return baked_point_cache.get(0);
|
||||
|
@ -1381,10 +1369,7 @@ float Curve3D::interpolate_baked_tilt(float p_offset) const {
|
|||
|
||||
//validate//
|
||||
int pc = baked_tilt_cache.size();
|
||||
if (pc == 0) {
|
||||
ERR_EXPLAIN("No tilts in Curve3D.");
|
||||
ERR_FAIL_V(0);
|
||||
}
|
||||
ERR_FAIL_COND_V_MSG(pc == 0, 0, "No tilts in Curve3D.");
|
||||
|
||||
if (pc == 1)
|
||||
return baked_tilt_cache.get(0);
|
||||
|
@ -1420,10 +1405,7 @@ Vector3 Curve3D::interpolate_baked_up_vector(float p_offset, bool p_apply_tilt)
|
|||
//validate//
|
||||
// curve may not have baked up vectors
|
||||
int count = baked_up_vector_cache.size();
|
||||
if (count == 0) {
|
||||
ERR_EXPLAIN("No up vectors in Curve3D.");
|
||||
ERR_FAIL_V(Vector3(0, 1, 0));
|
||||
}
|
||||
ERR_FAIL_COND_V_MSG(count == 0, Vector3(0, 1, 0), "No up vectors in Curve3D.");
|
||||
|
||||
if (count == 1)
|
||||
return baked_up_vector_cache.get(0);
|
||||
|
@ -1491,10 +1473,7 @@ Vector3 Curve3D::get_closest_point(const Vector3 &p_to_point) const {
|
|||
|
||||
//validate//
|
||||
int pc = baked_point_cache.size();
|
||||
if (pc == 0) {
|
||||
ERR_EXPLAIN("No points in Curve3D.");
|
||||
ERR_FAIL_V(Vector3());
|
||||
}
|
||||
ERR_FAIL_COND_V_MSG(pc == 0, Vector3(), "No points in Curve3D.");
|
||||
|
||||
if (pc == 1)
|
||||
return baked_point_cache.get(0);
|
||||
|
@ -1530,10 +1509,7 @@ float Curve3D::get_closest_offset(const Vector3 &p_to_point) const {
|
|||
|
||||
//validate//
|
||||
int pc = baked_point_cache.size();
|
||||
if (pc == 0) {
|
||||
ERR_EXPLAIN("No points in Curve3D.");
|
||||
ERR_FAIL_V(0.0f);
|
||||
}
|
||||
ERR_FAIL_COND_V_MSG(pc == 0, 0.0f, "No points in Curve3D.");
|
||||
|
||||
if (pc == 1)
|
||||
return 0.0f;
|
||||
|
|
|
@ -118,8 +118,7 @@ Error DynamicFontAtSize::_load() {
|
|||
|
||||
int error = FT_Init_FreeType(&library);
|
||||
|
||||
ERR_EXPLAIN(TTR("Error initializing FreeType."));
|
||||
ERR_FAIL_COND_V(error != 0, ERR_CANT_CREATE);
|
||||
ERR_FAIL_COND_V_MSG(error != 0, ERR_CANT_CREATE, "Error initializing FreeType.");
|
||||
|
||||
// FT_OPEN_STREAM is extremely slow only on Android.
|
||||
if (OS::get_singleton()->get_name() == "Android" && font->font_mem == NULL && font->font_path != String()) {
|
||||
|
@ -177,19 +176,18 @@ Error DynamicFontAtSize::_load() {
|
|||
error = FT_Open_Face(library, &fargs, 0, &face);
|
||||
|
||||
} else {
|
||||
ERR_EXPLAIN("DynamicFont uninitialized");
|
||||
ERR_FAIL_V(ERR_UNCONFIGURED);
|
||||
ERR_FAIL_V_MSG(ERR_UNCONFIGURED, "DynamicFont uninitialized.");
|
||||
}
|
||||
|
||||
//error = FT_New_Face( library, src_path.utf8().get_data(),0,&face );
|
||||
|
||||
if (error == FT_Err_Unknown_File_Format) {
|
||||
ERR_EXPLAIN(TTR("Unknown font format."));
|
||||
ERR_EXPLAIN("Unknown font format.");
|
||||
FT_Done_FreeType(library);
|
||||
|
||||
} else if (error) {
|
||||
|
||||
ERR_EXPLAIN(TTR("Error loading font."));
|
||||
ERR_EXPLAIN("Error loading font.");
|
||||
FT_Done_FreeType(library);
|
||||
}
|
||||
|
||||
|
@ -509,8 +507,7 @@ DynamicFontAtSize::Character DynamicFontAtSize::_bitmap_to_character(FT_Bitmap b
|
|||
} break;
|
||||
// TODO: FT_PIXEL_MODE_LCD
|
||||
default:
|
||||
ERR_EXPLAIN("Font uses unsupported pixel format: " + itos(bitmap.pixel_mode));
|
||||
ERR_FAIL_V(Character::not_found());
|
||||
ERR_FAIL_V_MSG(Character::not_found(), "Font uses unsupported pixel format: " + itos(bitmap.pixel_mode) + ".");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -202,10 +202,7 @@ Error BitmapFont::create_from_fnt(const String &p_file) {
|
|||
|
||||
FileAccess *f = FileAccess::open(p_file, FileAccess::READ);
|
||||
|
||||
if (!f) {
|
||||
ERR_EXPLAIN("Can't open font: " + p_file);
|
||||
ERR_FAIL_V(ERR_FILE_NOT_FOUND);
|
||||
}
|
||||
ERR_FAIL_COND_V_MSG(!f, ERR_FILE_NOT_FOUND, "Can't open font: " + p_file + ".");
|
||||
|
||||
clear();
|
||||
|
||||
|
@ -532,10 +529,7 @@ Size2 Font::get_wordwrap_string_size(const String &p_string, float p_width) cons
|
|||
void BitmapFont::set_fallback(const Ref<BitmapFont> &p_fallback) {
|
||||
|
||||
for (Ref<BitmapFont> fallback_child = p_fallback; fallback_child != NULL; fallback_child = fallback_child->get_fallback()) {
|
||||
if (fallback_child == this) {
|
||||
ERR_EXPLAIN("Can't set as fallback one of its parents to prevent crashes due to recursive loop.");
|
||||
ERR_FAIL_COND(fallback_child == this);
|
||||
}
|
||||
ERR_FAIL_COND_MSG(fallback_child == this, "Can't set as fallback one of its parents to prevent crashes due to recursive loop.");
|
||||
}
|
||||
|
||||
fallback = p_fallback;
|
||||
|
|
|
@ -39,10 +39,7 @@
|
|||
void Material::set_next_pass(const Ref<Material> &p_pass) {
|
||||
|
||||
for (Ref<Material> pass_child = p_pass; pass_child != NULL; pass_child = pass_child->get_next_pass()) {
|
||||
if (pass_child == this) {
|
||||
ERR_EXPLAIN("Can't set as next_pass one of its parents to prevent crashes due to recursive loop.");
|
||||
ERR_FAIL_COND(pass_child == this);
|
||||
}
|
||||
ERR_FAIL_COND_MSG(pass_child == this, "Can't set as next_pass one of its parents to prevent crashes due to recursive loop.");
|
||||
}
|
||||
|
||||
if (next_pass == p_pass)
|
||||
|
|
|
@ -883,10 +883,7 @@ int ArrayMesh::get_surface_count() const {
|
|||
|
||||
void ArrayMesh::add_blend_shape(const StringName &p_name) {
|
||||
|
||||
if (surfaces.size()) {
|
||||
ERR_EXPLAIN("Can't add a shape key count if surfaces are already created.");
|
||||
ERR_FAIL_COND(surfaces.size());
|
||||
}
|
||||
ERR_FAIL_COND_MSG(surfaces.size(), "Can't add a shape key count if surfaces are already created.");
|
||||
|
||||
StringName name = p_name;
|
||||
|
||||
|
@ -914,10 +911,7 @@ StringName ArrayMesh::get_blend_shape_name(int p_index) const {
|
|||
}
|
||||
void ArrayMesh::clear_blend_shapes() {
|
||||
|
||||
if (surfaces.size()) {
|
||||
ERR_EXPLAIN("Can't set shape key count if surfaces are already created.");
|
||||
ERR_FAIL_COND(surfaces.size());
|
||||
}
|
||||
ERR_FAIL_COND_MSG(surfaces.size(), "Can't set shape key count if surfaces are already created.");
|
||||
|
||||
blend_shapes.clear();
|
||||
}
|
||||
|
@ -1109,8 +1103,7 @@ struct ArrayMeshLightmapSurface {
|
|||
Error ArrayMesh::lightmap_unwrap(const Transform &p_base_transform, float p_texel_size) {
|
||||
|
||||
ERR_FAIL_COND_V(!array_mesh_lightmap_unwrap_callback, ERR_UNCONFIGURED);
|
||||
ERR_EXPLAIN("Can't unwrap mesh with blend shapes");
|
||||
ERR_FAIL_COND_V(blend_shapes.size() != 0, ERR_UNAVAILABLE);
|
||||
ERR_FAIL_COND_V_MSG(blend_shapes.size() != 0, ERR_UNAVAILABLE, "Can't unwrap mesh with blend shapes.");
|
||||
|
||||
Vector<float> vertices;
|
||||
Vector<float> normals;
|
||||
|
@ -1124,15 +1117,9 @@ Error ArrayMesh::lightmap_unwrap(const Transform &p_base_transform, float p_texe
|
|||
ArrayMeshLightmapSurface s;
|
||||
s.primitive = surface_get_primitive_type(i);
|
||||
|
||||
if (s.primitive != Mesh::PRIMITIVE_TRIANGLES) {
|
||||
ERR_EXPLAIN("Only triangles are supported for lightmap unwrap");
|
||||
ERR_FAIL_V(ERR_UNAVAILABLE);
|
||||
}
|
||||
ERR_FAIL_COND_V_MSG(s.primitive != Mesh::PRIMITIVE_TRIANGLES, ERR_UNAVAILABLE, "Only triangles are supported for lightmap unwrap.");
|
||||
s.format = surface_get_format(i);
|
||||
if (!(s.format & ARRAY_FORMAT_NORMAL)) {
|
||||
ERR_EXPLAIN("Normals are required for lightmap unwrap");
|
||||
ERR_FAIL_V(ERR_UNAVAILABLE);
|
||||
}
|
||||
ERR_FAIL_COND_V_MSG(!(s.format & ARRAY_FORMAT_NORMAL), ERR_UNAVAILABLE, "Normals are required for lightmap unwrap.");
|
||||
|
||||
Array arrays = surface_get_arrays(i);
|
||||
s.material = surface_get_material(i);
|
||||
|
|
|
@ -92,8 +92,7 @@ Node *SceneState::instance(GenEditState p_edit_state) const {
|
|||
|
||||
if (i > 0) {
|
||||
|
||||
ERR_EXPLAIN(vformat("Invalid scene: node %s does not specify its parent node.", snames[n.name]));
|
||||
ERR_FAIL_COND_V(n.parent == -1, NULL);
|
||||
ERR_FAIL_COND_V_MSG(n.parent == -1, NULL, vformat("Invalid scene: node %s does not specify its parent node.", snames[n.name]));
|
||||
NODE_FROM_ID(nparent, n.parent);
|
||||
#ifdef DEBUG_ENABLED
|
||||
if (!nparent && (n.parent & FLAG_ID_IS_PATH)) {
|
||||
|
@ -1093,10 +1092,7 @@ void SceneState::set_bundled_scene(const Dictionary &p_dictionary) {
|
|||
if (p_dictionary.has("version"))
|
||||
version = p_dictionary["version"];
|
||||
|
||||
if (version > PACK_VERSION) {
|
||||
ERR_EXPLAIN("Save format version too new!");
|
||||
ERR_FAIL();
|
||||
}
|
||||
ERR_FAIL_COND_MSG(version > PACK_VERSION, "Save format version too new.");
|
||||
|
||||
PoolVector<String> snames = p_dictionary["names"];
|
||||
if (snames.size()) {
|
||||
|
@ -1690,10 +1686,7 @@ bool PackedScene::can_instance() const {
|
|||
Node *PackedScene::instance(GenEditState p_edit_state) const {
|
||||
|
||||
#ifndef TOOLS_ENABLED
|
||||
if (p_edit_state != GEN_EDIT_STATE_DISABLED) {
|
||||
ERR_EXPLAIN("Edit state is only for editors, does not work without tools compiled");
|
||||
ERR_FAIL_COND_V(p_edit_state != GEN_EDIT_STATE_DISABLED, NULL);
|
||||
}
|
||||
ERR_FAIL_COND_V_MSG(p_edit_state != GEN_EDIT_STATE_DISABLED, NULL, "Edit state is only for editors, does not work without tools compiled.");
|
||||
#endif
|
||||
|
||||
Node *s = state->instance((SceneState::GenEditState)p_edit_state);
|
||||
|
|
|
@ -1366,8 +1366,7 @@ String ResourceFormatSaverTextInstance::_write_resource(const RES &res) {
|
|||
String path = relative_paths ? local_path.path_to_file(res->get_path()) : res->get_path();
|
||||
return "Resource( \"" + path + "\" )";
|
||||
} else {
|
||||
ERR_EXPLAIN("Resource was not pre cached for the resource section, bug?");
|
||||
ERR_FAIL_V("null");
|
||||
ERR_FAIL_V_MSG("null", "Resource was not pre cached for the resource section, bug?");
|
||||
//internal resource
|
||||
}
|
||||
}
|
||||
|
|
|
@ -67,10 +67,7 @@ Error TextFile::load_text(const String &p_path) {
|
|||
w[len] = 0;
|
||||
|
||||
String s;
|
||||
if (s.parse_utf8((const char *)w.ptr())) {
|
||||
ERR_EXPLAIN("Script '" + p_path + "' contains invalid unicode (utf-8), so it was not loaded. Please ensure that scripts are saved in valid utf-8 unicode.");
|
||||
ERR_FAIL_V(ERR_INVALID_DATA);
|
||||
}
|
||||
ERR_FAIL_COND_V_MSG(s.parse_utf8((const char *)w.ptr()), ERR_INVALID_DATA, "Script '" + p_path + "' contains invalid unicode (UTF-8), so it was not loaded. Please ensure that scripts are saved in valid UTF-8 unicode.");
|
||||
text = s;
|
||||
path = p_path;
|
||||
return OK;
|
||||
|
|
|
@ -2351,8 +2351,7 @@ RES ResourceFormatLoaderTextureLayered::load(const String &p_path, const String
|
|||
texarr.instance();
|
||||
lt = texarr;
|
||||
} else {
|
||||
ERR_EXPLAIN("Unrecognized layered texture extension");
|
||||
ERR_FAIL_V(RES());
|
||||
ERR_FAIL_V_MSG(RES(), "Unrecognized layered texture extension.");
|
||||
}
|
||||
|
||||
FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
|
||||
|
@ -2373,8 +2372,7 @@ RES ResourceFormatLoaderTextureLayered::load(const String &p_path, const String
|
|||
}
|
||||
} else {
|
||||
|
||||
ERR_EXPLAIN("Unrecognized layered texture file format: " + String((const char *)header));
|
||||
ERR_FAIL_V(RES());
|
||||
ERR_FAIL_V_MSG(RES(), "Unrecognized layered texture file format: " + String((const char *)header) + ".");
|
||||
}
|
||||
|
||||
int tw = f->get_32();
|
||||
|
|
|
@ -1006,8 +1006,7 @@ void TileSet::_tile_set_shapes(int p_id, const Array &p_shapes) {
|
|||
s.autotile_coord = default_autotile_coord;
|
||||
|
||||
} else {
|
||||
ERR_EXPLAIN("Expected an array of objects or dictionaries for tile_set_shapes");
|
||||
ERR_CONTINUE(true);
|
||||
ERR_CONTINUE_MSG(true, "Expected an array of objects or dictionaries for tile_set_shapes.");
|
||||
}
|
||||
|
||||
shapes_data.push_back(s);
|
||||
|
|
|
@ -307,11 +307,7 @@ Error VisualShader::connect_nodes(Type p_type, int p_from_node, int p_from_port,
|
|||
VisualShaderNode::PortType from_port_type = g->nodes[p_from_node].node->get_output_port_type(p_from_port);
|
||||
VisualShaderNode::PortType to_port_type = g->nodes[p_to_node].node->get_input_port_type(p_to_port);
|
||||
|
||||
if (!is_port_types_compatible(from_port_type, to_port_type)) {
|
||||
ERR_EXPLAIN("Incompatible port types (scalar/vec/bool) with transform");
|
||||
ERR_FAIL_V(ERR_INVALID_PARAMETER);
|
||||
return ERR_INVALID_PARAMETER;
|
||||
}
|
||||
ERR_FAIL_COND_V_MSG(!is_port_types_compatible(from_port_type, to_port_type), ERR_INVALID_PARAMETER, "Incompatible port types (scalar/vec/bool) with transform.");
|
||||
|
||||
for (List<Connection>::Element *E = g->connections.front(); E; E = E->next()) {
|
||||
|
||||
|
|
Loading…
Reference in New Issue