TileMap Fixes
This commit is contained in:
parent
4170e8f3df
commit
af719a90a7
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@ -4753,9 +4753,9 @@ VSplitContainer *SpatialEditor::get_shader_split() {
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return shader_split;
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}
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HBoxContainer *SpatialEditor::get_palette_split() {
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HSplitContainer *SpatialEditor::get_palette_split() {
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return palette_split_container;
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return palette_split;
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}
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void SpatialEditor::_request_gizmo(Object *p_obj) {
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@ -5046,10 +5046,6 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
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palette_split->set_v_size_flags(SIZE_EXPAND_FILL);
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vbc->add_child(palette_split);
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palette_split_container = memnew(HBoxContainer);
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palette_split_container->set_v_size_flags(SIZE_EXPAND_FILL);
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palette_split->add_child(palette_split_container);
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shader_split = memnew(VSplitContainer);
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shader_split->set_h_size_flags(SIZE_EXPAND_FILL);
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palette_split->add_child(shader_split);
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@ -413,7 +413,6 @@ private:
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SpatialEditorViewport *viewports[VIEWPORTS_COUNT];
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VSplitContainer *shader_split;
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HSplitContainer *palette_split;
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HBoxContainer *palette_split_container;
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/////
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@ -608,7 +607,7 @@ public:
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void add_control_to_menu_panel(Control *p_control);
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VSplitContainer *get_shader_split();
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HBoxContainer *get_palette_split();
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HSplitContainer *get_palette_split();
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Spatial *get_selected() { return selected; }
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@ -123,12 +123,14 @@ void TileMapEditor::_menu_option(int p_option) {
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return;
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undo_redo->create_action(TTR("Erase Selection"));
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undo_redo->add_undo_method(node, "set", "tile_data", node->get("tile_data"));
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for (int i = rectangle.position.y; i <= rectangle.position.y + rectangle.size.y; i++) {
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for (int j = rectangle.position.x; j <= rectangle.position.x + rectangle.size.x; j++) {
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_set_cell(Point2i(j, i), TileMap::INVALID_CELL, false, false, false, true);
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_set_cell(Point2i(j, i), TileMap::INVALID_CELL, false, false, false);
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}
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}
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undo_redo->add_do_method(node, "set", "tile_data", node->get("tile_data"));
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undo_redo->commit_action();
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selection_active = false;
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@ -171,7 +173,7 @@ void TileMapEditor::set_selected_tile(int p_tile) {
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}
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}
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void TileMapEditor::_set_cell(const Point2i &p_pos, int p_value, bool p_flip_h, bool p_flip_v, bool p_transpose, bool p_with_undo) {
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void TileMapEditor::_set_cell(const Point2i &p_pos, int p_value, bool p_flip_h, bool p_flip_v, bool p_transpose) {
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ERR_FAIL_COND(!node);
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@ -184,17 +186,8 @@ void TileMapEditor::_set_cell(const Point2i &p_pos, int p_value, bool p_flip_h,
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if (p_value == prev_val && p_flip_h == prev_flip_h && p_flip_v == prev_flip_v && p_transpose == prev_transpose)
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return; //check that it's actually different
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if (p_with_undo) {
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undo_redo->add_do_method(node, "set_cellv", Point2(p_pos), p_value, p_flip_h, p_flip_v, p_transpose);
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undo_redo->add_do_method(node, "make_bitmask_area_dirty", Point2(p_pos));
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undo_redo->add_undo_method(node, "set_cellv", Point2(p_pos), prev_val, prev_flip_h, prev_flip_v, prev_transpose);
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undo_redo->add_undo_method(node, "make_bitmask_area_dirty", Point2(p_pos));
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} else {
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node->set_cell(p_pos.x, p_pos.y, p_value, p_flip_h, p_flip_v, p_transpose);
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node->update_bitmask_area(Point2(p_pos));
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}
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node->set_cell(p_pos.x, p_pos.y, p_value, p_flip_h, p_flip_v, p_transpose);
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node->update_bitmask_area(Point2(p_pos));
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}
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void TileMapEditor::_text_entered(const String &p_text) {
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@ -404,6 +397,7 @@ PoolVector<Vector2> TileMapEditor::_bucket_fill(const Point2i &p_start, bool era
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}
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PoolVector<Vector2> points;
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Vector<Vector2> non_preview_cache;
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int count = 0;
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int limit = 0;
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@ -432,8 +426,10 @@ PoolVector<Vector2> TileMapEditor::_bucket_fill(const Point2i &p_start, bool era
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bucket_cache_visited[loc] = true;
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bucket_cache.push_back(n);
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} else {
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node->set_cellv(n, id, flip_h, flip_v, transpose);
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if (non_preview_cache.find(n) >= 0)
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continue;
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points.push_back(n);
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non_preview_cache.push_back(n);
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}
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bucket_queue.push_back(Point2i(n.x, n.y + 1));
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@ -462,9 +458,10 @@ void TileMapEditor::_fill_points(const PoolVector<Vector2> p_points, const Dicti
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bool tr = p_op["transpose"];
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for (int i = 0; i < len; i++) {
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_set_cell(pr[i], id, xf, yf, tr);
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node->make_bitmask_area_dirty(pr[i]);
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}
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node->update_dirty_bitmask();
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}
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void TileMapEditor::_erase_points(const PoolVector<Vector2> p_points) {
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@ -730,10 +727,8 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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tool = TOOL_PAINTING;
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paint_undo.clear();
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paint_undo[over_tile] = _get_op_from_cell(over_tile);
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_set_cell(over_tile, id, flip_h, flip_v, transpose);
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undo_redo->create_action(TTR("Paint TileMap"));
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undo_redo->add_undo_method(node, "set", "tile_data", node->get("tile_data"));
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}
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} else if (tool == TOOL_PICKING) {
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@ -754,15 +749,9 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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int id = get_selected_tile();
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if (id != TileMap::INVALID_CELL && paint_undo.size()) {
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if (id != TileMap::INVALID_CELL) {
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undo_redo->create_action(TTR("Paint TileMap"));
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for (Map<Point2i, CellOp>::Element *E = paint_undo.front(); E; E = E->next()) {
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Point2 p = E->key();
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undo_redo->add_do_method(node, "set_cellv", p, id, flip_h, flip_v, transpose);
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undo_redo->add_undo_method(node, "set_cellv", p, E->get().idx, E->get().xf, E->get().yf, E->get().tr);
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}
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undo_redo->add_do_method(node, "set", "tile_data", node->get("tile_data"));
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undo_redo->commit_action();
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paint_undo.clear();
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@ -774,10 +763,12 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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if (id != TileMap::INVALID_CELL) {
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undo_redo->create_action(TTR("Line Draw"));
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undo_redo->add_undo_method(node, "set", "tile_data", node->get("tile_data"));
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for (Map<Point2i, CellOp>::Element *E = paint_undo.front(); E; E = E->next()) {
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_set_cell(E->key(), id, flip_h, flip_v, transpose, true);
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_set_cell(E->key(), id, flip_h, flip_v, transpose);
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}
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undo_redo->add_do_method(node, "set", "tile_data", node->get("tile_data"));
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undo_redo->commit_action();
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paint_undo.clear();
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@ -791,12 +782,14 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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if (id != TileMap::INVALID_CELL) {
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undo_redo->create_action(TTR("Rectangle Paint"));
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undo_redo->add_undo_method(node, "set", "tile_data", node->get("tile_data"));
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for (int i = rectangle.position.y; i <= rectangle.position.y + rectangle.size.y; i++) {
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for (int j = rectangle.position.x; j <= rectangle.position.x + rectangle.size.x; j++) {
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_set_cell(Point2i(j, i), id, flip_h, flip_v, transpose, true);
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_set_cell(Point2i(j, i), id, flip_h, flip_v, transpose);
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}
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}
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undo_redo->add_do_method(node, "set", "tile_data", node->get("tile_data"));
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undo_redo->commit_action();
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canvas_item_editor->update();
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@ -806,10 +799,12 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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Point2 ofs = over_tile - rectangle.position;
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undo_redo->create_action(TTR("Duplicate"));
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undo_redo->add_undo_method(node, "set", "tile_data", node->get("tile_data"));
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for (List<TileData>::Element *E = copydata.front(); E; E = E->next()) {
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_set_cell(E->get().pos + ofs, E->get().cell, E->get().flip_h, E->get().flip_v, E->get().transpose, true);
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_set_cell(E->get().pos + ofs, E->get().cell, E->get().flip_h, E->get().flip_v, E->get().transpose);
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}
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undo_redo->add_do_method(node, "set", "tile_data", node->get("tile_data"));
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undo_redo->commit_action();
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copydata.clear();
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@ -822,28 +817,23 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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} else if (tool == TOOL_BUCKET) {
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Dictionary pop;
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pop["id"] = node->get_cell(over_tile.x, over_tile.y);
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pop["flip_h"] = node->is_cell_x_flipped(over_tile.x, over_tile.y);
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pop["flip_v"] = node->is_cell_y_flipped(over_tile.x, over_tile.y);
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pop["transpose"] = node->is_cell_transposed(over_tile.x, over_tile.y);
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PoolVector<Vector2> points = _bucket_fill(over_tile);
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if (points.size() == 0)
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return false;
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undo_redo->create_action(TTR("Bucket Fill"));
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undo_redo->add_undo_method(node, "set", "tile_data", node->get("tile_data"));
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Dictionary op;
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op["id"] = get_selected_tile();
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op["flip_h"] = flip_h;
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op["flip_v"] = flip_v;
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op["transpose"] = transpose;
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undo_redo->create_action(TTR("Bucket Fill"));
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undo_redo->add_do_method(this, "_fill_points", points, op);
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undo_redo->add_undo_method(this, "_fill_points", points, pop);
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_fill_points(points, op);
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undo_redo->add_do_method(node, "set", "tile_data", node->get("tile_data"));
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undo_redo->commit_action();
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// We want to keep the bucket-tool active
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@ -885,6 +875,9 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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Point2 local = node->world_to_map(xform_inv.xform(mb->get_position()));
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undo_redo->create_action(TTR("Erase TileMap"));
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undo_redo->add_undo_method(node, "set", "tile_data", node->get("tile_data"));
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if (mb->get_shift()) {
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if (mb->get_control())
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@ -898,7 +891,6 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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tool = TOOL_ERASING;
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paint_undo[local] = _get_op_from_cell(local);
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_set_cell(local, TileMap::INVALID_CELL);
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}
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@ -908,18 +900,8 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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} else {
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if (tool == TOOL_ERASING || tool == TOOL_RECTANGLE_ERASE || tool == TOOL_LINE_ERASE) {
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if (paint_undo.size()) {
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undo_redo->create_action(TTR("Erase TileMap"));
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for (Map<Point2i, CellOp>::Element *E = paint_undo.front(); E; E = E->next()) {
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Point2 p = E->key();
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undo_redo->add_do_method(node, "set_cellv", p, TileMap::INVALID_CELL, false, false, false);
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undo_redo->add_undo_method(node, "set_cellv", p, E->get().idx, E->get().xf, E->get().yf, E->get().tr);
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}
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undo_redo->commit_action();
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paint_undo.clear();
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}
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undo_redo->add_do_method(node, "set", "tile_data", node->get("tile_data"));
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undo_redo->commit_action();
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if (tool == TOOL_RECTANGLE_ERASE || tool == TOOL_LINE_ERASE) {
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canvas_item_editor->update();
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@ -1006,10 +988,6 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
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Point2i pos = points[i];
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if (!paint_undo.has(pos)) {
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paint_undo[pos] = _get_op_from_cell(pos);
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}
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_set_cell(pos, TileMap::INVALID_CELL);
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}
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@ -167,7 +167,7 @@ class TileMapEditor : public VBoxContainer {
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void _update_palette();
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void _menu_option(int p_option);
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void _set_cell(const Point2i &p_pos, int p_value, bool p_flip_h = false, bool p_flip_v = false, bool p_transpose = false, bool p_with_undo = false);
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void _set_cell(const Point2i &p_pos, int p_value, bool p_flip_h = false, bool p_flip_v = false, bool p_transpose = false);
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void _canvas_mouse_enter();
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void _canvas_mouse_exit();
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@ -1015,21 +1015,47 @@ void AutotileEditor::_on_tool_clicked(int p_tool) {
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tile_set->autotile_clear_bitmask_map(get_current_tile());
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workspace->update();
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} else if (p_tool == SHAPE_DELETE) {
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if (!edited_collision_shape.is_null()) {
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Vector<TileSet::ShapeData> sd = tile_set->tile_get_shapes(get_current_tile());
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int index;
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for (int i = 0; i < sd.size(); i++) {
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if (sd[i].shape == edited_collision_shape) {
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index = i;
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break;
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}
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}
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if (index >= 0) {
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sd.remove(index);
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tile_set->tile_set_shapes(get_current_tile(), sd);
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edited_collision_shape.unref();
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current_shape.resize(0);
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workspace->update();
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if (creating_shape) {
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creating_shape = false;
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current_shape.resize(0);
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workspace->update();
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} else {
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switch (edit_mode) {
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case EDITMODE_COLLISION: {
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if (!edited_collision_shape.is_null()) {
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Vector<TileSet::ShapeData> sd = tile_set->tile_get_shapes(get_current_tile());
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int index;
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for (int i = 0; i < sd.size(); i++) {
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if (sd[i].shape == edited_collision_shape) {
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index = i;
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break;
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}
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}
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if (index >= 0) {
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sd.remove(index);
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tile_set->tile_set_shapes(get_current_tile(), sd);
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edited_collision_shape = Ref<ConcavePolygonShape2D>();
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current_shape.resize(0);
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workspace->update();
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}
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}
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} break;
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case EDITMODE_NAVIGATION: {
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if (!edited_navigation_shape.is_null()) {
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tile_set->autotile_set_navigation_polygon(get_current_tile(), Ref<NavigationPolygon>(), edited_shape_coord);
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edited_navigation_shape = Ref<NavigationPolygon>();
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current_shape.resize(0);
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workspace->update();
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}
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} break;
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case EDITMODE_OCCLUSION: {
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if (!edited_occlusion_shape.is_null()) {
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tile_set->autotile_set_light_occluder(get_current_tile(), Ref<OccluderPolygon2D>(), edited_shape_coord);
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edited_occlusion_shape = Ref<OccluderPolygon2D>();
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current_shape.resize(0);
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workspace->update();
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}
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} break;
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}
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}
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} else if (p_tool == ZOOM_OUT) {
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@ -716,7 +716,7 @@ void TileMap::set_cell(int p_x, int p_y, int p_tile, bool p_flip_x, bool p_flip_
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} else {
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ERR_FAIL_COND(!Q); // quadrant should exist...
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if (E->get().id == p_tile && E->get().flip_h == p_flip_x && E->get().flip_v == p_flip_y && E->get().transpose == p_transpose)
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if (E->get().id == p_tile && E->get().flip_h == p_flip_x && E->get().flip_v == p_flip_y && E->get().transpose == p_transpose && E->get().autotile_coord_x == (uint16_t)p_autotile_coord.x && E->get().autotile_coord_y == (uint16_t)p_autotile_coord.y)
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return; //nothing changed
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}
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@ -741,7 +741,7 @@ int TileMap::get_cellv(const Vector2 &p_pos) const {
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void TileMap::make_bitmask_area_dirty(const Vector2 &p_pos) {
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for (int x = p_pos.x - 1; x <= p_pos.x + 1; x++) {
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for (int y = p_pos.y - 1; x <= p_pos.y + 1; y++) {
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for (int y = p_pos.y - 1; y <= p_pos.y + 1; y++) {
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PosKey p(x, y);
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if (dirty_bitmask.find(p) == NULL) {
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dirty_bitmask.push_back(p);
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@ -810,6 +810,10 @@ void TileMap::update_cell_bitmask(int p_x, int p_y) {
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Vector2 coord = tile_set->autotile_get_subtile_for_bitmask(id, mask, this, Vector2(p_x, p_y));
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E->get().autotile_coord_x = (int)coord.x;
|
||||
E->get().autotile_coord_y = (int)coord.y;
|
||||
|
||||
PosKey qk(p_x / _get_quadrant_size(), p_y / _get_quadrant_size());
|
||||
Map<PosKey, Quadrant>::Element *Q = quadrant_map.find(qk);
|
||||
_make_quadrant_dirty(Q);
|
||||
} else {
|
||||
E->get().autotile_coord_x = 0;
|
||||
E->get().autotile_coord_y = 0;
|
||||
|
@ -870,28 +874,31 @@ bool TileMap::is_cell_transposed(int p_x, int p_y) const {
|
|||
return E->get().transpose;
|
||||
}
|
||||
|
||||
int TileMap::get_cell_autotile_coord_x(int p_x, int p_y) const {
|
||||
void TileMap::set_cell_autotile_coord(int p_x, int p_y, const Vector2 &p_coord) {
|
||||
|
||||
PosKey pk(p_x, p_y);
|
||||
|
||||
const Map<PosKey, Cell>::Element *E = tile_map.find(pk);
|
||||
|
||||
if (!E)
|
||||
return 0;
|
||||
return;
|
||||
|
||||
return E->get().autotile_coord_x;
|
||||
Cell c = E->get();
|
||||
c.autotile_coord_x = p_coord.x;
|
||||
c.autotile_coord_y = p_coord.y;
|
||||
tile_map[pk] = c;
|
||||
}
|
||||
|
||||
int TileMap::get_cell_autotile_coord_y(int p_x, int p_y) const {
|
||||
Vector2 TileMap::get_cell_autotile_coord(int p_x, int p_y) const {
|
||||
|
||||
PosKey pk(p_x, p_y);
|
||||
|
||||
const Map<PosKey, Cell>::Element *E = tile_map.find(pk);
|
||||
|
||||
if (!E)
|
||||
return 0;
|
||||
return Vector2();
|
||||
|
||||
return E->get().autotile_coord_y;
|
||||
return Vector2(E->get().autotile_coord_x, E->get().autotile_coord_y);
|
||||
}
|
||||
|
||||
void TileMap::_recreate_quadrants() {
|
||||
|
@ -963,6 +970,7 @@ void TileMap::_set_tile_data(const PoolVector<int> &p_data) {
|
|||
|
||||
int offset = (format == FORMAT_2_1_5) ? 3 : 2;
|
||||
|
||||
clear();
|
||||
for (int i = 0; i < c; i += offset) {
|
||||
|
||||
const uint8_t *ptr = (const uint8_t *)&r[i];
|
||||
|
|
|
@ -241,8 +241,8 @@ public:
|
|||
bool is_cell_x_flipped(int p_x, int p_y) const;
|
||||
bool is_cell_y_flipped(int p_x, int p_y) const;
|
||||
bool is_cell_transposed(int p_x, int p_y) const;
|
||||
int get_cell_autotile_coord_x(int p_x, int p_y) const;
|
||||
int get_cell_autotile_coord_y(int p_x, int p_y) const;
|
||||
void set_cell_autotile_coord(int p_x, int p_y, const Vector2 &p_coord);
|
||||
Vector2 get_cell_autotile_coord(int p_x, int p_y) const;
|
||||
|
||||
void set_cellv(const Vector2 &p_pos, int p_tile, bool p_flip_x = false, bool p_flip_y = false, bool p_transpose = false);
|
||||
int get_cellv(const Vector2 &p_pos) const;
|
||||
|
|
Loading…
Reference in New Issue