Allow customizing user:// path (folder in OS::get_data_path())
This allows to specify any valid folder name (including with subfolders) to use as user:// on all platforms. The folder is constrained to the platform-specific OS::get_data_path() (typically what `XDG_DATA_HOME` resolves to). Fixes #13236.
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@ -101,6 +101,6 @@ void _err_print_error(const char *p_function, const char *p_file, int p_line, co
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void _err_print_index_error(const char *p_function, const char *p_file, int p_line, int64_t p_index, int64_t p_size, const char *p_index_str, const char *p_size_str, bool fatal) {
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String fstr(fatal ? "FATAL: " : "");
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String err(fstr + "Index" + p_index_str + "=" + itos(p_index) + " out of size (" + p_size_str + "=" + itos(p_size) + ")");
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String err(fstr + "Index " + p_index_str + "=" + itos(p_index) + " out of size (" + p_size_str + "=" + itos(p_size) + ")");
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_err_print_error(p_function, p_file, p_line, err.utf8().get_data());
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}
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@ -279,14 +279,22 @@ String OS::get_locale() const {
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return "en";
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}
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// Helper function used by OS_Unix and OS_Windows
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String OS::get_safe_application_name() const {
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String an = ProjectSettings::get_singleton()->get("application/config/name");
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Vector<String> invalid_char = String("\\ / : * ? \" < > |").split(" ");
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for (int i = 0; i < invalid_char.size(); i++) {
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an = an.replace(invalid_char[i], "-");
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// Helper function to ensure that a dir name/path will be valid on the OS
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String OS::get_safe_dir_name(const String &p_dir_name, bool p_allow_dir_separator) const {
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Vector<String> invalid_chars = String(": * ? \" < > |").split(" ");
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if (p_allow_dir_separator) {
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// Dir separators are allowed, but disallow ".." to avoid going up the filesystem
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invalid_chars.push_back("..");
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} else {
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invalid_chars.push_back("/");
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}
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return an;
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String safe_dir_name = p_dir_name.replace("\\", "/").strip_edges();
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for (int i = 0; i < invalid_chars.size(); i++) {
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safe_dir_name = safe_dir_name.replace(invalid_chars[i], "-");
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}
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return safe_dir_name;
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}
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// Path to data, config, cache, etc. OS-specific folders
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@ -338,7 +338,7 @@ public:
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virtual String get_locale() const;
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String get_safe_application_name() const;
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String get_safe_dir_name(const String &p_dir_name, bool p_allow_dir_separator = false) const;
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virtual String get_godot_dir_name() const;
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virtual String get_data_path() const;
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@ -891,7 +891,8 @@ ProjectSettings::ProjectSettings() {
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custom_prop_info["application/run/main_scene"] = PropertyInfo(Variant::STRING, "application/run/main_scene", PROPERTY_HINT_FILE, "tscn,scn,res");
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GLOBAL_DEF("application/run/disable_stdout", false);
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GLOBAL_DEF("application/run/disable_stderr", false);
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GLOBAL_DEF("application/config/use_shared_user_dir", true);
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GLOBAL_DEF("application/config/use_custom_user_dir", false);
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GLOBAL_DEF("application/config/custom_user_dir_name", "");
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key.instance();
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key->set_scancode(KEY_ENTER);
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@ -447,13 +447,17 @@ int OS_Unix::get_processor_count() const {
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String OS_Unix::get_user_data_dir() const {
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String appname = get_safe_application_name();
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String appname = get_safe_dir_name(ProjectSettings::get_singleton()->get("application/config/name"));
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if (appname != "") {
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bool use_godot_dir = ProjectSettings::get_singleton()->get("application/config/use_shared_user_dir");
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if (use_godot_dir) {
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return get_data_path().plus_file(get_godot_dir_name()).plus_file("app_userdata").plus_file(appname);
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bool use_custom_dir = ProjectSettings::get_singleton()->get("application/config/use_custom_user_dir");
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if (use_custom_dir) {
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String custom_dir = get_safe_dir_name(ProjectSettings::get_singleton()->get("application/config/custom_user_dir_name"), true);
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if (custom_dir == "") {
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custom_dir = appname;
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}
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return get_data_path().plus_file(custom_dir);
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} else {
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return get_data_path().plus_file(appname);
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return get_data_path().plus_file(get_godot_dir_name()).plus_file("app_userdata").plus_file(appname);
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}
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}
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@ -2199,14 +2199,17 @@ String OS_Windows::get_system_dir(SystemDir p_dir) const {
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String OS_Windows::get_user_data_dir() const {
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String appname = get_safe_application_name();
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String appname = get_safe_dir_name(ProjectSettings::get_singleton()->get("application/config/name"));
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if (appname != "") {
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bool use_godot_dir = ProjectSettings::get_singleton()->get("application/config/use_shared_user_dir");
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if (use_godot_dir) {
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return get_data_path().plus_file(get_godot_dir_name()).plus_file("app_userdata").plus_file(appname).replace("\\", "/");
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bool use_custom_dir = ProjectSettings::get_singleton()->get("application/config/use_custom_user_dir");
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if (use_custom_dir) {
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String custom_dir = get_safe_dir_name(ProjectSettings::get_singleton()->get("application/config/custom_user_dir_name"), true);
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if (custom_dir == "") {
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custom_dir = appname;
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}
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return get_data_path().plus_file(custom_dir).replace("\\", "/");
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} else {
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return get_data_path().plus_file(appname).replace("\\", "/");
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return get_data_path().plus_file(get_godot_dir_name()).plus_file("app_userdata").plus_file(appname).replace("\\", "/");
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}
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}
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