diff --git a/tools/editor/plugins/tile_map_editor_plugin.cpp b/tools/editor/plugins/tile_map_editor_plugin.cpp index ba23c018cc8..7dbbda7135f 100644 --- a/tools/editor/plugins/tile_map_editor_plugin.cpp +++ b/tools/editor/plugins/tile_map_editor_plugin.cpp @@ -127,7 +127,7 @@ void TileMapEditor::_update_palette() { TreeItem *root = palette->create_item(); - //palette->set_hide_root(true); + palette->set_hide_root(true); List tiles; tileset->get_tile_list(&tiles); @@ -250,6 +250,7 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) { mirror_x->set_pressed(node->is_cell_x_flipped(over_tile.x, over_tile.y)); mirror_y->set_pressed(node->is_cell_y_flipped(over_tile.x, over_tile.y)); transpose->set_pressed(node->is_cell_transposed(over_tile.x, over_tile.y)); + _update_transform_buttons(); canvas_item_editor->update(); return true; } else { @@ -394,6 +395,7 @@ bool TileMapEditor::forward_input_event(const InputEvent& p_event) { mirror_x->set_pressed(node->is_cell_x_flipped(over_tile.x, over_tile.y)); mirror_y->set_pressed(node->is_cell_y_flipped(over_tile.x, over_tile.y)); transpose->set_pressed(node->is_cell_transposed(over_tile.x, over_tile.y)); + _update_transform_buttons(); canvas_item_editor->update(); return true; } @@ -731,9 +733,9 @@ TileMapEditor::CellOp TileMapEditor::_get_op_from_cell(const Point2i& p_pos) } void TileMapEditor::_update_transform_buttons(Object *p_button) { - ERR_FAIL_NULL(p_button); + //ERR_FAIL_NULL(p_button); ToolButton *b=p_button->cast_to(); - ERR_FAIL_COND(!b); + //ERR_FAIL_COND(!b); mirror_x->set_block_signals(true); mirror_y->set_block_signals(true); diff --git a/tools/editor/plugins/tile_map_editor_plugin.h b/tools/editor/plugins/tile_map_editor_plugin.h index caa9b57c84b..eb3205a15c1 100644 --- a/tools/editor/plugins/tile_map_editor_plugin.h +++ b/tools/editor/plugins/tile_map_editor_plugin.h @@ -111,7 +111,7 @@ protected: void _node_removed(Node *p_node); static void _bind_methods(); CellOp _get_op_from_cell(const Point2i& p_pos); - void _update_transform_buttons(Object *p_button); + void _update_transform_buttons(Object *p_button=0); public: HBoxContainer *get_canvas_item_editor_hb() const { return canvas_item_editor_hb; }