diff --git a/scene/resources/sky_box.cpp b/scene/resources/sky_box.cpp index a6a52c7bbae..347bca44009 100644 --- a/scene/resources/sky_box.cpp +++ b/scene/resources/sky_box.cpp @@ -190,9 +190,15 @@ Ref ProceduralSky::_generate_sky() { float c = (v_angle - (Math_PI * 0.5)) / (Math_PI * 0.5); color = ground_horizon_linear.linear_interpolate(ground_bottom_linear, Math::ease(c, ground_curve)); + color.r *= ground_energy; + color.g *= ground_energy; + color.b *= ground_energy; } else { float c = v_angle / (Math_PI * 0.5); color = sky_horizon_linear.linear_interpolate(sky_top_linear, Math::ease(1.0 - c, sky_curve)); + color.r *= sky_energy; + color.g *= sky_energy; + color.b *= sky_energy; float sun_angle = Math::rad2deg(Math::acos(CLAMP(sun.dot(normal), -1.0, 1.0)));