Fix BitMap calculating incorrect true bit count
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@ -96,7 +96,7 @@ int BitMap::get_true_bit_count() const {
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const uint8_t *d = bitmask.ptr();
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int c = 0;
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//fast, almot branchless version
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//fast, almost branchless version
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for (int i = 0; i < ds; i++) {
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@ -106,6 +106,7 @@ int BitMap::get_true_bit_count() const {
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c += (d[i] & (1 << 4)) >> 4;
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c += (d[i] & (1 << 3)) >> 3;
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c += (d[i] & (1 << 2)) >> 2;
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c += (d[i] & (1 << 1)) >> 1;
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c += d[i] & 1;
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}
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