GLES3: Fix regression in particles buffer initialization
Bug introduced in #26343 where `(float *)` was mistakenly converted to `(uint8_t *)`, so we were getting `2` instead of `8`. Fixes #27705.
This commit is contained in:
parent
f1dc158ebd
commit
b182e038e7
|
@ -2043,7 +2043,7 @@ void RasterizerCanvasGLES3::initialize() {
|
||||||
glEnableVertexAttribArray(VS::ARRAY_VERTEX);
|
glEnableVertexAttribArray(VS::ARRAY_VERTEX);
|
||||||
glVertexAttribPointer(VS::ARRAY_VERTEX, 2, GL_FLOAT, GL_FALSE, sizeof(float) * 4, 0);
|
glVertexAttribPointer(VS::ARRAY_VERTEX, 2, GL_FLOAT, GL_FALSE, sizeof(float) * 4, 0);
|
||||||
glEnableVertexAttribArray(VS::ARRAY_TEX_UV);
|
glEnableVertexAttribArray(VS::ARRAY_TEX_UV);
|
||||||
glVertexAttribPointer(VS::ARRAY_TEX_UV, 2, GL_FLOAT, GL_FALSE, sizeof(float) * 4, CAST_INT_TO_UCHAR_PTR(2));
|
glVertexAttribPointer(VS::ARRAY_TEX_UV, 2, GL_FLOAT, GL_FALSE, sizeof(float) * 4, CAST_INT_TO_UCHAR_PTR(8));
|
||||||
glBindVertexArray(0);
|
glBindVertexArray(0);
|
||||||
glBindBuffer(GL_ARRAY_BUFFER, 0); //unbind
|
glBindBuffer(GL_ARRAY_BUFFER, 0); //unbind
|
||||||
}
|
}
|
||||||
|
|
|
@ -6080,7 +6080,7 @@ void RasterizerStorageGLES3::particles_set_amount(RID p_particles, int p_amount)
|
||||||
|
|
||||||
for (int j = 0; j < 6; j++) {
|
for (int j = 0; j < 6; j++) {
|
||||||
glEnableVertexAttribArray(j);
|
glEnableVertexAttribArray(j);
|
||||||
glVertexAttribPointer(j, 4, GL_FLOAT, GL_FALSE, sizeof(float) * 4 * 6, CAST_INT_TO_UCHAR_PTR((j * 16)));
|
glVertexAttribPointer(j, 4, GL_FLOAT, GL_FALSE, sizeof(float) * 4 * 6, CAST_INT_TO_UCHAR_PTR(j * 16));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue