-Fix freezes caused by etccomp2, closes #9183

-Normalmaps are now detected and imported as RGTC, both in S3TC and ETC2, this improves their quality.
This commit is contained in:
Juan Linietsky 2017-06-16 21:47:28 -03:00
parent 8a03a29233
commit b19225bfce
22 changed files with 180 additions and 57 deletions

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@ -970,10 +970,10 @@ GlobalConfig::GlobalConfig() {
GLOBAL_DEF("debug/profiler/max_functions", 16384);
GLOBAL_DEF("compression/zstd_compression_level", 3);
custom_prop_info["compression/zstd_compression_level"] = PropertyInfo(Variant::INT, "compression/zstd_compression_level", PROPERTY_HINT_RANGE, "1,22,1");
GLOBAL_DEF("compression/zlib_compression_level", Z_DEFAULT_COMPRESSION);
custom_prop_info["compression/zlib_compression_level"] = PropertyInfo(Variant::INT, "compression/zlib_compression_level", PROPERTY_HINT_RANGE, "-1,9,1");
GLOBAL_DEF("compression/zstd/compression_level", 3);
custom_prop_info["compression/zstd/compression_level"] = PropertyInfo(Variant::INT, "compression/zstd/compression_level", PROPERTY_HINT_RANGE, "1,22,1");
GLOBAL_DEF("compression/zlib/compression_level", Z_DEFAULT_COMPRESSION);
custom_prop_info["compression/zlib/compression_level"] = PropertyInfo(Variant::INT, "compression/zlib/compression_level", PROPERTY_HINT_RANGE, "-1,9,1");
using_datapack = false;
}

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@ -1492,14 +1492,14 @@ Error Image::decompress() {
return OK;
}
Error Image::compress(CompressMode p_mode, bool p_for_srgb, float p_lossy_quality) {
Error Image::compress(CompressMode p_mode, CompressSource p_source, float p_lossy_quality) {
switch (p_mode) {
case COMPRESS_S3TC: {
ERR_FAIL_COND_V(!_image_compress_bc_func, ERR_UNAVAILABLE);
_image_compress_bc_func(this, p_for_srgb);
_image_compress_bc_func(this, p_source);
} break;
case COMPRESS_PVRTC2: {
@ -1519,7 +1519,7 @@ Error Image::compress(CompressMode p_mode, bool p_for_srgb, float p_lossy_qualit
case COMPRESS_ETC2: {
ERR_FAIL_COND_V(!_image_compress_etc2_func, ERR_UNAVAILABLE);
_image_compress_etc2_func(this, p_lossy_quality);
_image_compress_etc2_func(this, p_lossy_quality, p_source);
} break;
}
@ -1649,11 +1649,11 @@ void Image::blit_rect(const Ref<Image> &p_src, const Rect2 &p_src_rect, const Po
Ref<Image> (*Image::_png_mem_loader_func)(const uint8_t *, int) = NULL;
Ref<Image> (*Image::_jpg_mem_loader_func)(const uint8_t *, int) = NULL;
void (*Image::_image_compress_bc_func)(Image *, bool) = NULL;
void (*Image::_image_compress_bc_func)(Image *, Image::CompressSource) = NULL;
void (*Image::_image_compress_pvrtc2_func)(Image *) = NULL;
void (*Image::_image_compress_pvrtc4_func)(Image *) = NULL;
void (*Image::_image_compress_etc1_func)(Image *, float) = NULL;
void (*Image::_image_compress_etc2_func)(Image *, float) = NULL;
void (*Image::_image_compress_etc2_func)(Image *, float, Image::CompressSource) = NULL;
void (*Image::_image_decompress_pvrtc)(Image *) = NULL;
void (*Image::_image_decompress_bc)(Image *) = NULL;
void (*Image::_image_decompress_etc1)(Image *) = NULL;
@ -2140,9 +2140,13 @@ void Image::_bind_methods() {
BIND_CONSTANT(COMPRESS_PVRTC4);
BIND_CONSTANT(COMPRESS_ETC);
BIND_CONSTANT(COMPRESS_ETC2);
BIND_CONSTANT(COMPRESS_SOURCE_GENERIC);
BIND_CONSTANT(COMPRESS_SOURCE_SRGB);
BIND_CONSTANT(COMPRESS_SOURCE_NORMAL);
}
void Image::set_compress_bc_func(void (*p_compress_func)(Image *, bool)) {
void Image::set_compress_bc_func(void (*p_compress_func)(Image *, CompressSource)) {
_image_compress_bc_func = p_compress_func;
}

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@ -109,16 +109,22 @@ public:
/* INTERPOLATE GAUSS */
};
enum CompressSource {
COMPRESS_SOURCE_GENERIC,
COMPRESS_SOURCE_SRGB,
COMPRESS_SOURCE_NORMAL
};
//some functions provided by something else
static Ref<Image> (*_png_mem_loader_func)(const uint8_t *p_png, int p_size);
static Ref<Image> (*_jpg_mem_loader_func)(const uint8_t *p_png, int p_size);
static void (*_image_compress_bc_func)(Image *, bool p_srgb);
static void (*_image_compress_bc_func)(Image *, CompressSource p_source);
static void (*_image_compress_pvrtc2_func)(Image *);
static void (*_image_compress_pvrtc4_func)(Image *);
static void (*_image_compress_etc1_func)(Image *, float);
static void (*_image_compress_etc2_func)(Image *, float);
static void (*_image_compress_etc2_func)(Image *, float, CompressSource p_source);
static void (*_image_decompress_pvrtc)(Image *);
static void (*_image_decompress_bc)(Image *);
@ -267,7 +273,7 @@ public:
COMPRESS_ETC2,
};
Error compress(CompressMode p_mode = COMPRESS_S3TC, bool p_for_srgb = false, float p_lossy_quality = 0.7);
Error compress(CompressMode p_mode = COMPRESS_S3TC, CompressSource p_source = COMPRESS_SOURCE_GENERIC, float p_lossy_quality = 0.7);
Error decompress();
bool is_compressed() const;
@ -281,7 +287,7 @@ public:
Rect2 get_used_rect() const;
Ref<Image> get_rect(const Rect2 &p_area) const;
static void set_compress_bc_func(void (*p_compress_func)(Image *, bool));
static void set_compress_bc_func(void (*p_compress_func)(Image *, CompressSource));
static String get_format_name(Format p_format);
Image(const uint8_t *p_mem_png_jpg, int p_len = -1);
@ -322,6 +328,7 @@ public:
VARIANT_ENUM_CAST(Image::Format)
VARIANT_ENUM_CAST(Image::Interpolation)
VARIANT_ENUM_CAST(Image::CompressMode)
VARIANT_ENUM_CAST(Image::CompressSource)
VARIANT_ENUM_CAST(Image::AlphaMode)
#endif

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@ -58,7 +58,7 @@ int Compression::compress(uint8_t *p_dst, const uint8_t *p_src, int p_src_size,
strm.zalloc = zipio_alloc;
strm.zfree = zipio_free;
strm.opaque = Z_NULL;
int level = GLOBAL_GET("compression/zlib_compression_level");
int level = GLOBAL_GET("compression/zlib/compression_level");
int err = deflateInit(&strm, level);
if (err != Z_OK)
return -1;
@ -81,7 +81,7 @@ int Compression::compress(uint8_t *p_dst, const uint8_t *p_src, int p_src_size,
case MODE_ZSTD: {
int max_dst_size = get_max_compressed_buffer_size(p_src_size, MODE_ZSTD);
int level = GLOBAL_GET("compression/zstd_compression_level");
int level = GLOBAL_GET("compression/zstd/compression_level");
return ZSTD_compress(p_dst, max_dst_size, p_src, p_src_size, level);
} break;
}

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@ -1207,6 +1207,7 @@ bool RasterizerSceneGLES3::_setup_material(RasterizerStorageGLES3::Material *p_m
} break;
case ShaderLanguage::ShaderNode::Uniform::HINT_NORMAL: {
tex = storage->resources.normal_tex;
} break;
default: {
tex = storage->resources.white_tex;
@ -1220,6 +1221,13 @@ bool RasterizerSceneGLES3::_setup_material(RasterizerStorageGLES3::Material *p_m
t->detect_3d(t->detect_3d_ud);
}
#endif
#ifdef TOOLS_ENABLED
if (t->detect_normal && texture_hints[i] == ShaderLanguage::ShaderNode::Uniform::HINT_NORMAL) {
t->detect_normal(t->detect_normal_ud);
}
#endif
if (storage->config.srgb_decode_supported) {
//if SRGB decode extension is present, simply switch the texture to whathever is needed
bool must_srgb = false;

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@ -1072,6 +1072,14 @@ void RasterizerStorageGLES3::texture_set_detect_srgb_callback(RID p_texture, Vis
texture->detect_srgb_ud = p_userdata;
}
void RasterizerStorageGLES3::texture_set_detect_normal_callback(RID p_texture, VisualServer::TextureDetectCallback p_callback, void *p_userdata) {
Texture *texture = texture_owner.get(p_texture);
ERR_FAIL_COND(!texture);
texture->detect_normal = p_callback;
texture->detect_normal_ud = p_userdata;
}
RID RasterizerStorageGLES3::texture_create_radiance_cubemap(RID p_source, int p_resolution) const {
Texture *texture = texture_owner.get(p_source);

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@ -270,6 +270,9 @@ public:
VisualServer::TextureDetectCallback detect_srgb;
void *detect_srgb_ud;
VisualServer::TextureDetectCallback detect_normal;
void *detect_normal_ud;
Texture() {
using_srgb = false;
@ -289,6 +292,8 @@ public:
detect_3d_ud = NULL;
detect_srgb = NULL;
detect_srgb_ud = NULL;
detect_normal = NULL;
detect_normal_ud = NULL;
}
~Texture() {
@ -329,6 +334,7 @@ public:
virtual void texture_set_detect_3d_callback(RID p_texture, VisualServer::TextureDetectCallback p_callback, void *p_userdata);
virtual void texture_set_detect_srgb_callback(RID p_texture, VisualServer::TextureDetectCallback p_callback, void *p_userdata);
virtual void texture_set_detect_normal_callback(RID p_texture, VisualServer::TextureDetectCallback p_callback, void *p_userdata);
/* SKY API */

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@ -66,6 +66,22 @@ void ResourceImporterTexture::_texture_reimport_3d(const Ref<StreamTexture> &p_t
singleton->mutex->unlock();
}
void ResourceImporterTexture::_texture_reimport_normal(const Ref<StreamTexture> &p_tex) {
singleton->mutex->lock();
StringName path = p_tex->get_path();
if (!singleton->make_flags.has(path)) {
singleton->make_flags[path] = 0;
}
singleton->make_flags[path] |= MAKE_NORMAL_FLAG;
print_line("requesting normalfor " + String(path));
singleton->mutex->unlock();
}
void ResourceImporterTexture::update_imports() {
if (EditorFileSystem::get_singleton()->is_scanning() || EditorFileSystem::get_singleton()->is_importing()) {
@ -96,6 +112,11 @@ void ResourceImporterTexture::update_imports() {
changed = true;
}
if (E->get() & MAKE_NORMAL_FLAG && int(cf->get_value("params", "compress/normal_map")) == 0) {
cf->set_value("params", "compress/normal_map", 1);
changed = true;
}
if (E->get() & MAKE_3D_FLAG && bool(cf->get_value("params", "detect_3d"))) {
cf->set_value("params", "detect_3d", false);
cf->set_value("params", "compress/mode", 2);
@ -174,6 +195,7 @@ void ResourceImporterTexture::get_import_options(List<ImportOption> *r_options,
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/mode", PROPERTY_HINT_ENUM, "Lossless,Lossy,Video RAM,Uncompressed", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), p_preset == PRESET_3D ? 2 : 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "compress/lossy_quality", PROPERTY_HINT_RANGE, "0,1,0.01"), 0.7));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/hdr_mode", PROPERTY_HINT_ENUM, "Compress,Force RGBE"), 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/normal_map", PROPERTY_HINT_ENUM, "Detect,Enable,Disabled"), 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "flags/repeat", PROPERTY_HINT_ENUM, "Disabled,Enabled,Mirrored"), p_preset == PRESET_3D ? 1 : 0));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "flags/filter"), p_preset == PRESET_2D_PIXEL ? false : true));
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "flags/mipmaps"), p_preset == PRESET_3D ? true : false));
@ -187,8 +209,9 @@ void ResourceImporterTexture::get_import_options(List<ImportOption> *r_options,
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "detect_3d"), p_preset == PRESET_DETECT));
}
void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String &p_to_path, int p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, int p_texture_flags, bool p_streamable, bool p_detect_3d, bool p_detect_srgb, bool p_force_rgbe) {
void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String &p_to_path, int p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, int p_texture_flags, bool p_streamable, bool p_detect_3d, bool p_detect_srgb, bool p_force_rgbe, bool p_detect_normal, bool p_force_normal) {
print_line("saving: " + p_to_path);
FileAccess *f = FileAccess::open(p_to_path, FileAccess::WRITE);
f->store_8('G');
f->store_8('D');
@ -209,6 +232,8 @@ void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String
format |= StreamTexture::FORMAT_BIT_DETECT_3D;
if (p_detect_srgb)
format |= StreamTexture::FORMAT_BIT_DETECT_SRGB;
if (p_detect_normal)
format |= StreamTexture::FORMAT_BIT_DETECT_NORMAL;
if ((p_compress_mode == COMPRESS_LOSSLESS || p_compress_mode == COMPRESS_LOSSY) && p_image->get_format() > Image::FORMAT_RGBA8) {
p_compress_mode == COMPRESS_UNCOMPRESSED; //these can't go as lossy
@ -281,7 +306,14 @@ void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String
if (p_force_rgbe && image->get_format() >= Image::FORMAT_R8 && image->get_format() <= Image::FORMAT_RGBE9995) {
image->convert(Image::FORMAT_RGBE9995);
} else {
image->compress(p_vram_compression, p_texture_flags & VS::TEXTURE_FLAG_CONVERT_TO_LINEAR, p_lossy_quality);
Image::CompressSource csource = Image::COMPRESS_SOURCE_GENERIC;
if (p_force_normal) {
csource = Image::COMPRESS_SOURCE_NORMAL;
} else if (p_texture_flags & VS::TEXTURE_FLAG_CONVERT_TO_LINEAR) {
csource = Image::COMPRESS_SOURCE_SRGB;
}
image->compress(p_vram_compression, csource, p_lossy_quality);
}
format |= image->get_format();
@ -292,7 +324,6 @@ void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String
int dl = data.size();
PoolVector<uint8_t>::Read r = data.read();
f->store_buffer(r.ptr(), dl);
} break;
case COMPRESS_UNCOMPRESSED: {
@ -333,6 +364,7 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String
int size_limit = p_options["size_limit"];
bool force_rgbe = int(p_options["compress/hdr_mode"]) == 1;
bool hdr_as_srgb = p_options["process/HDR_as_SRGB"];
int normal = p_options["compress/normal_map"];
Ref<Image> image;
image.instance();
@ -380,20 +412,38 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String
bool detect_3d = p_options["detect_3d"];
bool detect_srgb = srgb == 2;
bool detect_normal = normal == 0;
bool force_normal = normal == 1;
if (compress_mode == COMPRESS_VIDEO_RAM) {
//must import in all formats
//Android, GLES 2.x
_save_stex(image, p_save_path + ".etc.stex", compress_mode, lossy, Image::COMPRESS_ETC, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe);
r_platform_variants->push_back("etc");
_save_stex(image, p_save_path + ".etc2.stex", compress_mode, lossy, Image::COMPRESS_ETC2, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe);
r_platform_variants->push_back("etc2");
_save_stex(image, p_save_path + ".s3tc.stex", compress_mode, lossy, Image::COMPRESS_S3TC, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe);
r_platform_variants->push_back("s3tc");
if (GlobalConfig::get_singleton()->get("rendering/vram_formats/use_s3tc")) {
_save_stex(image, p_save_path + ".s3tc.stex", compress_mode, lossy, Image::COMPRESS_S3TC, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal);
r_platform_variants->push_back("s3tc");
}
if (GlobalConfig::get_singleton()->get("rendering/vram_formats/use_etc")) {
_save_stex(image, p_save_path + ".etc.stex", compress_mode, lossy, Image::COMPRESS_ETC, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal);
r_platform_variants->push_back("etc");
}
if (GlobalConfig::get_singleton()->get("rendering/vram_formats/use_etc2")) {
_save_stex(image, p_save_path + ".etc2.stex", compress_mode, lossy, Image::COMPRESS_ETC2, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal);
r_platform_variants->push_back("etc2");
}
if (GlobalConfig::get_singleton()->get("rendering/vram_formats/use_pvrtc")) {
_save_stex(image, p_save_path + ".pvrtc.stex", compress_mode, lossy, Image::COMPRESS_PVRTC4, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal);
r_platform_variants->push_back("pvrtc");
}
} else {
//import normally
_save_stex(image, p_save_path + ".stex", compress_mode, lossy, Image::COMPRESS_S3TC /*this is ignored */, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe);
_save_stex(image, p_save_path + ".stex", compress_mode, lossy, Image::COMPRESS_S3TC /*this is ignored */, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal);
}
return OK;
@ -406,6 +456,7 @@ ResourceImporterTexture::ResourceImporterTexture() {
singleton = this;
StreamTexture::request_3d_callback = _texture_reimport_3d;
StreamTexture::request_srgb_callback = _texture_reimport_srgb;
StreamTexture::request_normal_callback = _texture_reimport_normal;
mutex = Mutex::create();
}

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@ -41,7 +41,8 @@ class ResourceImporterTexture : public ResourceImporter {
protected:
enum {
MAKE_3D_FLAG = 1,
MAKE_SRGB_FLAG = 2
MAKE_SRGB_FLAG = 2,
MAKE_NORMAL_FLAG = 4
};
Mutex *mutex;
@ -49,6 +50,7 @@ protected:
static void _texture_reimport_srgb(const Ref<StreamTexture> &p_tex);
static void _texture_reimport_3d(const Ref<StreamTexture> &p_tex);
static void _texture_reimport_normal(const Ref<StreamTexture> &p_tex);
static ResourceImporterTexture *singleton;
@ -80,7 +82,7 @@ public:
virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const;
virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const;
void _save_stex(const Ref<Image> &p_image, const String &p_to_path, int p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, int p_texture_flags, bool p_streamable, bool p_detect_3d, bool p_detect_srgb, bool p_force_rgbe);
void _save_stex(const Ref<Image> &p_image, const String &p_to_path, int p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, int p_texture_flags, bool p_streamable, bool p_detect_3d, bool p_detect_srgb, bool p_force_rgbe, bool p_detect_normal, bool p_force_normal);
virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = NULL);

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@ -94,10 +94,20 @@ static void _decompress_etc2(Image *p_img) {
// not implemented, to be removed
}
static void _compress_etc(Image *p_img, float p_lossy_quality, bool force_etc1_format) {
static void _compress_etc(Image *p_img, float p_lossy_quality, bool force_etc1_format, Image::CompressSource p_source) {
Image::Format img_format = p_img->get_format();
Image::DetectChannels detected_channels = p_img->get_detected_channels();
if (p_source == Image::COMPRESS_SOURCE_SRGB && (detected_channels == Image::DETECTED_R || detected_channels == Image::DETECTED_RG)) {
//R and RG do not support SRGB
detected_channels = Image::DETECTED_RGB;
}
if (p_source == Image::COMPRESS_SOURCE_NORMAL) {
//use RG channels only for normal
detected_channels = Image::DETECTED_RG;
}
if (img_format >= Image::FORMAT_DXT1) {
return; //do not compress, already compressed
}
@ -128,10 +138,18 @@ static void _compress_etc(Image *p_img, float p_lossy_quality, bool force_etc1_f
PoolVector<uint8_t>::Write w = dst_data.write();
// prepare parameters to be passed to etc2comp
int num_cpus = OS::get_singleton()->get_processor_count();
int num_cpus = OS::get_singleton()->get_processor_count() * 2; //generally some cpus have 2 threads
int encoding_time = 0;
float effort = CLAMP(p_lossy_quality * 100, 0, 100);
Etc::ErrorMetric error_metric = Etc::ErrorMetric::BT709; // NOTE: we can experiment with other error metrics
float effort = 0.0; //default, reasonable time
if (p_lossy_quality > 0.75)
effort = 0.4;
else if (p_lossy_quality > 0.85)
effort = 0.6;
else if (p_lossy_quality > 0.95)
effort = 0.8;
Etc::ErrorMetric error_metric = Etc::ErrorMetric::RGBX; // NOTE: we can experiment with other error metrics
Etc::Image::Format etc2comp_etc_format = _image_format_to_etc2comp_format(etc_format);
int wofs = 0;
@ -164,11 +182,11 @@ static void _compress_etc(Image *p_img, float p_lossy_quality, bool force_etc1_f
}
static void _compress_etc1(Image *p_img, float p_lossy_quality) {
_compress_etc(p_img, p_lossy_quality, true);
_compress_etc(p_img, p_lossy_quality, true, Image::COMPRESS_SOURCE_GENERIC);
}
static void _compress_etc2(Image *p_img, float p_lossy_quality) {
_compress_etc(p_img, p_lossy_quality, false);
static void _compress_etc2(Image *p_img, float p_lossy_quality, Image::CompressSource p_source) {
_compress_etc(p_img, p_lossy_quality, false, p_source);
}
void _register_etc_compress_func() {

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@ -80,7 +80,7 @@ void image_decompress_squish(Image *p_image) {
p_image->create(p_image->get_width(), p_image->get_height(), p_image->has_mipmaps(), target_format, data);
}
void image_compress_squish(Image *p_image, bool p_srgb) {
void image_compress_squish(Image *p_image, Image::CompressSource p_source) {
if (p_image->get_format() >= Image::FORMAT_DXT1)
return; //do not compress, already compressed
@ -97,11 +97,16 @@ void image_compress_squish(Image *p_image, bool p_srgb) {
p_image->convert(Image::FORMAT_RGBA8); //still uses RGBA to convert
if (p_srgb && (dc == Image::DETECTED_R || dc == Image::DETECTED_RG)) {
if (p_source == Image::COMPRESS_SOURCE_SRGB && (dc == Image::DETECTED_R || dc == Image::DETECTED_RG)) {
//R and RG do not support SRGB
dc = Image::DETECTED_RGB;
}
if (p_source == Image::COMPRESS_SOURCE_NORMAL) {
//R and RG do not support SRGB
dc = Image::DETECTED_RG;
}
switch (dc) {
case Image::DETECTED_L: {

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@ -32,7 +32,7 @@
#include "image.h"
void image_compress_squish(Image *p_image, bool p_srgb);
void image_compress_squish(Image *p_image, Image::CompressSource p_source);
void image_decompress_squish(Image *p_image);
#endif // IMAGE_COMPRESS_SQUISH_H

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@ -427,10 +427,10 @@ void ColorPicker::_screen_input(const Ref<InputEvent> &ev) {
Viewport *r = get_tree()->get_root();
if (!r->get_visible_rect().has_point(Point2(mev->get_global_position().x, mev->get_global_position().y)))
return;
Ref<Image> img = r->get_screen_capture();
Ref<Image> img; //= r->get_screen_capture();
if (!img.is_null()) {
last_capture = img;
r->queue_screen_capture();
//r->queue_screen_capture();
}
if (last_capture.is_valid() && !last_capture->empty()) {
int pw = last_capture->get_format() == Image::FORMAT_RGBA8 ? 4 : 3;
@ -460,7 +460,7 @@ void ColorPicker::_screen_pick_pressed() {
}
screen->raise();
screen->show_modal();
r->queue_screen_capture();
// r->queue_screen_capture();
}
void ColorPicker::_bind_methods() {

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@ -1233,16 +1233,6 @@ Viewport::UpdateMode Viewport::get_update_mode() const {
}
//RID get_texture() const;
void Viewport::queue_screen_capture() {
//VS::get_singleton()->viewport_queue_screen_capture(viewport);
}
Ref<Image> Viewport::get_screen_capture() const {
//return VS::get_singleton()->viewport_get_screen_capture(viewport);
return Ref<Image>();
}
Ref<ViewportTexture> Viewport::get_texture() const {
return default_texture;
@ -2581,8 +2571,6 @@ void Viewport::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_size_override_enabled"), &Viewport::is_size_override_enabled);
ClassDB::bind_method(D_METHOD("set_size_override_stretch", "enabled"), &Viewport::set_size_override_stretch);
ClassDB::bind_method(D_METHOD("is_size_override_stretch_enabled"), &Viewport::is_size_override_stretch_enabled);
ClassDB::bind_method(D_METHOD("queue_screen_capture"), &Viewport::queue_screen_capture);
ClassDB::bind_method(D_METHOD("get_screen_capture"), &Viewport::get_screen_capture);
ClassDB::bind_method(D_METHOD("set_vflip", "enable"), &Viewport::set_vflip);
ClassDB::bind_method(D_METHOD("get_vflip"), &Viewport::get_vflip);

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@ -413,9 +413,6 @@ public:
Vector2 get_camera_coords(const Vector2 &p_viewport_coords) const;
Vector2 get_camera_rect_size() const;
void queue_screen_capture();
Ref<Image> get_screen_capture() const;
void set_use_own_world(bool p_world);
bool is_using_own_world() const;

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@ -390,8 +390,17 @@ void StreamTexture::_requested_srgb(void *p_ud) {
request_srgb_callback(stex);
}
void StreamTexture::_requested_normal(void *p_ud) {
StreamTexture *st = (StreamTexture *)p_ud;
Ref<StreamTexture> stex(st);
ERR_FAIL_COND(!request_normal_callback);
request_normal_callback(stex);
}
StreamTexture::TextureFormatRequestCallback StreamTexture::request_3d_callback = NULL;
StreamTexture::TextureFormatRequestCallback StreamTexture::request_srgb_callback = NULL;
StreamTexture::TextureFormatRequestCallback StreamTexture::request_normal_callback = NULL;
uint32_t StreamTexture::get_flags() const {
@ -421,12 +430,13 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &fla
flags = f->get_32(); //texture flags!
uint32_t df = f->get_32(); //data format
/*
/*
print_line("width: " + itos(tw));
print_line("height: " + itos(th));
print_line("flags: " + itos(flags));
print_line("df: " + itos(df));
*/
#ifdef TOOLS_ENABLED
if (request_3d_callback && df & FORMAT_BIT_DETECT_3D) {
//print_line("request detect 3D at " + p_path);
@ -444,6 +454,14 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &fla
VS::get_singleton()->texture_set_detect_srgb_callback(texture, NULL, NULL);
}
if (request_srgb_callback && df & FORMAT_BIT_DETECT_NORMAL) {
//print_line("request detect srgb at " + p_path);
VS::get_singleton()->texture_set_detect_normal_callback(texture, _requested_normal, this);
} else {
//print_line("not requesting detect normal at " + p_path);
VS::get_singleton()->texture_set_detect_normal_callback(texture, NULL, NULL);
}
#endif
if (!(df & FORMAT_BIT_STREAM)) {
p_size_limit = 0;
}

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@ -167,6 +167,7 @@ public:
FORMAT_BIT_HAS_MIPMAPS = 1 << 23,
FORMAT_BIT_DETECT_3D = 1 << 24,
FORMAT_BIT_DETECT_SRGB = 1 << 25,
FORMAT_BIT_DETECT_NORMAL = 1 << 26,
};
private:
@ -181,6 +182,7 @@ private:
static void _requested_3d(void *p_ud);
static void _requested_srgb(void *p_ud);
static void _requested_normal(void *p_ud);
protected:
static void _bind_methods();
@ -190,6 +192,7 @@ public:
static TextureFormatRequestCallback request_3d_callback;
static TextureFormatRequestCallback request_srgb_callback;
static TextureFormatRequestCallback request_normal_callback;
uint32_t get_flags() const;
Image::Format get_format() const;

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@ -189,6 +189,7 @@ public:
virtual void texture_set_detect_3d_callback(RID p_texture, VisualServer::TextureDetectCallback p_callback, void *p_userdata) = 0;
virtual void texture_set_detect_srgb_callback(RID p_texture, VisualServer::TextureDetectCallback p_callback, void *p_userdata) = 0;
virtual void texture_set_detect_normal_callback(RID p_texture, VisualServer::TextureDetectCallback p_callback, void *p_userdata) = 0;
virtual void textures_keep_original(bool p_enable) = 0;

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@ -646,6 +646,7 @@ public:
BIND3(texture_set_detect_3d_callback, RID, TextureDetectCallback, void *)
BIND3(texture_set_detect_srgb_callback, RID, TextureDetectCallback, void *)
BIND3(texture_set_detect_normal_callback, RID, TextureDetectCallback, void *)
BIND2(texture_set_path, RID, const String &)
BIND1RC(String, texture_get_path, RID)

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@ -92,6 +92,7 @@ public:
FUNC3(texture_set_detect_3d_callback, RID, TextureDetectCallback, void *)
FUNC3(texture_set_detect_srgb_callback, RID, TextureDetectCallback, void *)
FUNC3(texture_set_detect_normal_callback, RID, TextureDetectCallback, void *)
FUNC2(texture_set_path, RID, const String &)
FUNC1RC(String, texture_get_path, RID)

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@ -1564,6 +1564,10 @@ VisualServer::VisualServer() {
//ERR_FAIL_COND(singleton);
singleton = this;
GLOBAL_DEF("rendering/vram_formats/use_s3tc", true);
GLOBAL_DEF("rendering/vram_formats/use_etc", false);
GLOBAL_DEF("rendering/vram_formats/use_etc2", true);
GLOBAL_DEF("rendering/vram_formats/use_pvrtc", false);
}
VisualServer::~VisualServer() {

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@ -128,6 +128,7 @@ public:
virtual void texture_set_detect_3d_callback(RID p_texture, TextureDetectCallback p_callback, void *p_userdata) = 0;
virtual void texture_set_detect_srgb_callback(RID p_texture, TextureDetectCallback p_callback, void *p_userdata) = 0;
virtual void texture_set_detect_normal_callback(RID p_texture, TextureDetectCallback p_callback, void *p_userdata) = 0;
struct TextureInfo {
RID texture;