-Fix freezes caused by etccomp2, closes #9183
-Normalmaps are now detected and imported as RGTC, both in S3TC and ETC2, this improves their quality.
This commit is contained in:
parent
8a03a29233
commit
b19225bfce
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@ -970,10 +970,10 @@ GlobalConfig::GlobalConfig() {
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GLOBAL_DEF("debug/profiler/max_functions", 16384);
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GLOBAL_DEF("debug/profiler/max_functions", 16384);
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GLOBAL_DEF("compression/zstd_compression_level", 3);
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GLOBAL_DEF("compression/zstd/compression_level", 3);
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custom_prop_info["compression/zstd_compression_level"] = PropertyInfo(Variant::INT, "compression/zstd_compression_level", PROPERTY_HINT_RANGE, "1,22,1");
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custom_prop_info["compression/zstd/compression_level"] = PropertyInfo(Variant::INT, "compression/zstd/compression_level", PROPERTY_HINT_RANGE, "1,22,1");
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GLOBAL_DEF("compression/zlib_compression_level", Z_DEFAULT_COMPRESSION);
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GLOBAL_DEF("compression/zlib/compression_level", Z_DEFAULT_COMPRESSION);
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custom_prop_info["compression/zlib_compression_level"] = PropertyInfo(Variant::INT, "compression/zlib_compression_level", PROPERTY_HINT_RANGE, "-1,9,1");
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custom_prop_info["compression/zlib/compression_level"] = PropertyInfo(Variant::INT, "compression/zlib/compression_level", PROPERTY_HINT_RANGE, "-1,9,1");
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using_datapack = false;
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using_datapack = false;
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}
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}
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@ -1492,14 +1492,14 @@ Error Image::decompress() {
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return OK;
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return OK;
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}
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}
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Error Image::compress(CompressMode p_mode, bool p_for_srgb, float p_lossy_quality) {
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Error Image::compress(CompressMode p_mode, CompressSource p_source, float p_lossy_quality) {
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switch (p_mode) {
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switch (p_mode) {
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case COMPRESS_S3TC: {
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case COMPRESS_S3TC: {
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ERR_FAIL_COND_V(!_image_compress_bc_func, ERR_UNAVAILABLE);
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ERR_FAIL_COND_V(!_image_compress_bc_func, ERR_UNAVAILABLE);
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_image_compress_bc_func(this, p_for_srgb);
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_image_compress_bc_func(this, p_source);
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} break;
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} break;
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case COMPRESS_PVRTC2: {
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case COMPRESS_PVRTC2: {
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@ -1519,7 +1519,7 @@ Error Image::compress(CompressMode p_mode, bool p_for_srgb, float p_lossy_qualit
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case COMPRESS_ETC2: {
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case COMPRESS_ETC2: {
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ERR_FAIL_COND_V(!_image_compress_etc2_func, ERR_UNAVAILABLE);
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ERR_FAIL_COND_V(!_image_compress_etc2_func, ERR_UNAVAILABLE);
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_image_compress_etc2_func(this, p_lossy_quality);
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_image_compress_etc2_func(this, p_lossy_quality, p_source);
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} break;
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} break;
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}
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}
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@ -1649,11 +1649,11 @@ void Image::blit_rect(const Ref<Image> &p_src, const Rect2 &p_src_rect, const Po
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Ref<Image> (*Image::_png_mem_loader_func)(const uint8_t *, int) = NULL;
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Ref<Image> (*Image::_png_mem_loader_func)(const uint8_t *, int) = NULL;
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Ref<Image> (*Image::_jpg_mem_loader_func)(const uint8_t *, int) = NULL;
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Ref<Image> (*Image::_jpg_mem_loader_func)(const uint8_t *, int) = NULL;
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void (*Image::_image_compress_bc_func)(Image *, bool) = NULL;
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void (*Image::_image_compress_bc_func)(Image *, Image::CompressSource) = NULL;
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void (*Image::_image_compress_pvrtc2_func)(Image *) = NULL;
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void (*Image::_image_compress_pvrtc2_func)(Image *) = NULL;
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void (*Image::_image_compress_pvrtc4_func)(Image *) = NULL;
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void (*Image::_image_compress_pvrtc4_func)(Image *) = NULL;
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void (*Image::_image_compress_etc1_func)(Image *, float) = NULL;
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void (*Image::_image_compress_etc1_func)(Image *, float) = NULL;
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void (*Image::_image_compress_etc2_func)(Image *, float) = NULL;
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void (*Image::_image_compress_etc2_func)(Image *, float, Image::CompressSource) = NULL;
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void (*Image::_image_decompress_pvrtc)(Image *) = NULL;
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void (*Image::_image_decompress_pvrtc)(Image *) = NULL;
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void (*Image::_image_decompress_bc)(Image *) = NULL;
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void (*Image::_image_decompress_bc)(Image *) = NULL;
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void (*Image::_image_decompress_etc1)(Image *) = NULL;
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void (*Image::_image_decompress_etc1)(Image *) = NULL;
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@ -2140,9 +2140,13 @@ void Image::_bind_methods() {
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BIND_CONSTANT(COMPRESS_PVRTC4);
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BIND_CONSTANT(COMPRESS_PVRTC4);
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BIND_CONSTANT(COMPRESS_ETC);
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BIND_CONSTANT(COMPRESS_ETC);
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BIND_CONSTANT(COMPRESS_ETC2);
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BIND_CONSTANT(COMPRESS_ETC2);
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BIND_CONSTANT(COMPRESS_SOURCE_GENERIC);
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BIND_CONSTANT(COMPRESS_SOURCE_SRGB);
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BIND_CONSTANT(COMPRESS_SOURCE_NORMAL);
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}
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}
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void Image::set_compress_bc_func(void (*p_compress_func)(Image *, bool)) {
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void Image::set_compress_bc_func(void (*p_compress_func)(Image *, CompressSource)) {
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_image_compress_bc_func = p_compress_func;
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_image_compress_bc_func = p_compress_func;
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}
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}
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15
core/image.h
15
core/image.h
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@ -109,16 +109,22 @@ public:
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/* INTERPOLATE GAUSS */
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/* INTERPOLATE GAUSS */
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};
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};
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enum CompressSource {
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COMPRESS_SOURCE_GENERIC,
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COMPRESS_SOURCE_SRGB,
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COMPRESS_SOURCE_NORMAL
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};
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//some functions provided by something else
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//some functions provided by something else
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static Ref<Image> (*_png_mem_loader_func)(const uint8_t *p_png, int p_size);
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static Ref<Image> (*_png_mem_loader_func)(const uint8_t *p_png, int p_size);
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static Ref<Image> (*_jpg_mem_loader_func)(const uint8_t *p_png, int p_size);
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static Ref<Image> (*_jpg_mem_loader_func)(const uint8_t *p_png, int p_size);
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static void (*_image_compress_bc_func)(Image *, bool p_srgb);
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static void (*_image_compress_bc_func)(Image *, CompressSource p_source);
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static void (*_image_compress_pvrtc2_func)(Image *);
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static void (*_image_compress_pvrtc2_func)(Image *);
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static void (*_image_compress_pvrtc4_func)(Image *);
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static void (*_image_compress_pvrtc4_func)(Image *);
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static void (*_image_compress_etc1_func)(Image *, float);
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static void (*_image_compress_etc1_func)(Image *, float);
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static void (*_image_compress_etc2_func)(Image *, float);
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static void (*_image_compress_etc2_func)(Image *, float, CompressSource p_source);
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static void (*_image_decompress_pvrtc)(Image *);
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static void (*_image_decompress_pvrtc)(Image *);
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static void (*_image_decompress_bc)(Image *);
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static void (*_image_decompress_bc)(Image *);
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@ -267,7 +273,7 @@ public:
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COMPRESS_ETC2,
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COMPRESS_ETC2,
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};
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};
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Error compress(CompressMode p_mode = COMPRESS_S3TC, bool p_for_srgb = false, float p_lossy_quality = 0.7);
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Error compress(CompressMode p_mode = COMPRESS_S3TC, CompressSource p_source = COMPRESS_SOURCE_GENERIC, float p_lossy_quality = 0.7);
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Error decompress();
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Error decompress();
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bool is_compressed() const;
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bool is_compressed() const;
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@ -281,7 +287,7 @@ public:
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Rect2 get_used_rect() const;
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Rect2 get_used_rect() const;
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Ref<Image> get_rect(const Rect2 &p_area) const;
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Ref<Image> get_rect(const Rect2 &p_area) const;
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static void set_compress_bc_func(void (*p_compress_func)(Image *, bool));
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static void set_compress_bc_func(void (*p_compress_func)(Image *, CompressSource));
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static String get_format_name(Format p_format);
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static String get_format_name(Format p_format);
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Image(const uint8_t *p_mem_png_jpg, int p_len = -1);
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Image(const uint8_t *p_mem_png_jpg, int p_len = -1);
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@ -322,6 +328,7 @@ public:
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VARIANT_ENUM_CAST(Image::Format)
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VARIANT_ENUM_CAST(Image::Format)
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VARIANT_ENUM_CAST(Image::Interpolation)
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VARIANT_ENUM_CAST(Image::Interpolation)
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VARIANT_ENUM_CAST(Image::CompressMode)
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VARIANT_ENUM_CAST(Image::CompressMode)
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VARIANT_ENUM_CAST(Image::CompressSource)
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VARIANT_ENUM_CAST(Image::AlphaMode)
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VARIANT_ENUM_CAST(Image::AlphaMode)
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#endif
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#endif
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@ -58,7 +58,7 @@ int Compression::compress(uint8_t *p_dst, const uint8_t *p_src, int p_src_size,
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strm.zalloc = zipio_alloc;
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strm.zalloc = zipio_alloc;
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strm.zfree = zipio_free;
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strm.zfree = zipio_free;
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strm.opaque = Z_NULL;
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strm.opaque = Z_NULL;
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int level = GLOBAL_GET("compression/zlib_compression_level");
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int level = GLOBAL_GET("compression/zlib/compression_level");
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int err = deflateInit(&strm, level);
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int err = deflateInit(&strm, level);
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if (err != Z_OK)
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if (err != Z_OK)
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return -1;
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return -1;
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@ -81,7 +81,7 @@ int Compression::compress(uint8_t *p_dst, const uint8_t *p_src, int p_src_size,
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case MODE_ZSTD: {
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case MODE_ZSTD: {
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int max_dst_size = get_max_compressed_buffer_size(p_src_size, MODE_ZSTD);
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int max_dst_size = get_max_compressed_buffer_size(p_src_size, MODE_ZSTD);
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int level = GLOBAL_GET("compression/zstd_compression_level");
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int level = GLOBAL_GET("compression/zstd/compression_level");
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return ZSTD_compress(p_dst, max_dst_size, p_src, p_src_size, level);
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return ZSTD_compress(p_dst, max_dst_size, p_src, p_src_size, level);
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} break;
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} break;
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}
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}
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@ -1207,6 +1207,7 @@ bool RasterizerSceneGLES3::_setup_material(RasterizerStorageGLES3::Material *p_m
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} break;
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} break;
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case ShaderLanguage::ShaderNode::Uniform::HINT_NORMAL: {
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case ShaderLanguage::ShaderNode::Uniform::HINT_NORMAL: {
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tex = storage->resources.normal_tex;
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tex = storage->resources.normal_tex;
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} break;
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} break;
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default: {
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default: {
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tex = storage->resources.white_tex;
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tex = storage->resources.white_tex;
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@ -1220,6 +1221,13 @@ bool RasterizerSceneGLES3::_setup_material(RasterizerStorageGLES3::Material *p_m
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t->detect_3d(t->detect_3d_ud);
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t->detect_3d(t->detect_3d_ud);
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}
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}
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#endif
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#endif
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#ifdef TOOLS_ENABLED
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if (t->detect_normal && texture_hints[i] == ShaderLanguage::ShaderNode::Uniform::HINT_NORMAL) {
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t->detect_normal(t->detect_normal_ud);
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}
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#endif
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if (storage->config.srgb_decode_supported) {
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if (storage->config.srgb_decode_supported) {
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//if SRGB decode extension is present, simply switch the texture to whathever is needed
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//if SRGB decode extension is present, simply switch the texture to whathever is needed
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bool must_srgb = false;
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bool must_srgb = false;
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@ -1072,6 +1072,14 @@ void RasterizerStorageGLES3::texture_set_detect_srgb_callback(RID p_texture, Vis
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texture->detect_srgb_ud = p_userdata;
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texture->detect_srgb_ud = p_userdata;
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}
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}
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void RasterizerStorageGLES3::texture_set_detect_normal_callback(RID p_texture, VisualServer::TextureDetectCallback p_callback, void *p_userdata) {
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Texture *texture = texture_owner.get(p_texture);
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ERR_FAIL_COND(!texture);
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texture->detect_normal = p_callback;
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texture->detect_normal_ud = p_userdata;
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}
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RID RasterizerStorageGLES3::texture_create_radiance_cubemap(RID p_source, int p_resolution) const {
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RID RasterizerStorageGLES3::texture_create_radiance_cubemap(RID p_source, int p_resolution) const {
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Texture *texture = texture_owner.get(p_source);
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Texture *texture = texture_owner.get(p_source);
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VisualServer::TextureDetectCallback detect_srgb;
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VisualServer::TextureDetectCallback detect_srgb;
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void *detect_srgb_ud;
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void *detect_srgb_ud;
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VisualServer::TextureDetectCallback detect_normal;
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void *detect_normal_ud;
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Texture() {
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Texture() {
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using_srgb = false;
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using_srgb = false;
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@ -289,6 +292,8 @@ public:
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detect_3d_ud = NULL;
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detect_3d_ud = NULL;
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detect_srgb = NULL;
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detect_srgb = NULL;
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detect_srgb_ud = NULL;
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detect_srgb_ud = NULL;
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detect_normal = NULL;
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detect_normal_ud = NULL;
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}
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}
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~Texture() {
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~Texture() {
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@ -329,6 +334,7 @@ public:
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virtual void texture_set_detect_3d_callback(RID p_texture, VisualServer::TextureDetectCallback p_callback, void *p_userdata);
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virtual void texture_set_detect_3d_callback(RID p_texture, VisualServer::TextureDetectCallback p_callback, void *p_userdata);
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virtual void texture_set_detect_srgb_callback(RID p_texture, VisualServer::TextureDetectCallback p_callback, void *p_userdata);
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virtual void texture_set_detect_srgb_callback(RID p_texture, VisualServer::TextureDetectCallback p_callback, void *p_userdata);
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virtual void texture_set_detect_normal_callback(RID p_texture, VisualServer::TextureDetectCallback p_callback, void *p_userdata);
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/* SKY API */
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/* SKY API */
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@ -66,6 +66,22 @@ void ResourceImporterTexture::_texture_reimport_3d(const Ref<StreamTexture> &p_t
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singleton->mutex->unlock();
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singleton->mutex->unlock();
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}
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}
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void ResourceImporterTexture::_texture_reimport_normal(const Ref<StreamTexture> &p_tex) {
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singleton->mutex->lock();
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StringName path = p_tex->get_path();
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if (!singleton->make_flags.has(path)) {
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singleton->make_flags[path] = 0;
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}
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singleton->make_flags[path] |= MAKE_NORMAL_FLAG;
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print_line("requesting normalfor " + String(path));
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singleton->mutex->unlock();
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}
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void ResourceImporterTexture::update_imports() {
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void ResourceImporterTexture::update_imports() {
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if (EditorFileSystem::get_singleton()->is_scanning() || EditorFileSystem::get_singleton()->is_importing()) {
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if (EditorFileSystem::get_singleton()->is_scanning() || EditorFileSystem::get_singleton()->is_importing()) {
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@ -96,6 +112,11 @@ void ResourceImporterTexture::update_imports() {
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changed = true;
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changed = true;
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}
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}
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if (E->get() & MAKE_NORMAL_FLAG && int(cf->get_value("params", "compress/normal_map")) == 0) {
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cf->set_value("params", "compress/normal_map", 1);
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changed = true;
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}
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if (E->get() & MAKE_3D_FLAG && bool(cf->get_value("params", "detect_3d"))) {
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if (E->get() & MAKE_3D_FLAG && bool(cf->get_value("params", "detect_3d"))) {
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cf->set_value("params", "detect_3d", false);
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cf->set_value("params", "detect_3d", false);
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cf->set_value("params", "compress/mode", 2);
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cf->set_value("params", "compress/mode", 2);
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@ -174,6 +195,7 @@ void ResourceImporterTexture::get_import_options(List<ImportOption> *r_options,
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r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/mode", PROPERTY_HINT_ENUM, "Lossless,Lossy,Video RAM,Uncompressed", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), p_preset == PRESET_3D ? 2 : 0));
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r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/mode", PROPERTY_HINT_ENUM, "Lossless,Lossy,Video RAM,Uncompressed", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED), p_preset == PRESET_3D ? 2 : 0));
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r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "compress/lossy_quality", PROPERTY_HINT_RANGE, "0,1,0.01"), 0.7));
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r_options->push_back(ImportOption(PropertyInfo(Variant::REAL, "compress/lossy_quality", PROPERTY_HINT_RANGE, "0,1,0.01"), 0.7));
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r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/hdr_mode", PROPERTY_HINT_ENUM, "Compress,Force RGBE"), 0));
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r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/hdr_mode", PROPERTY_HINT_ENUM, "Compress,Force RGBE"), 0));
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r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "compress/normal_map", PROPERTY_HINT_ENUM, "Detect,Enable,Disabled"), 0));
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r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "flags/repeat", PROPERTY_HINT_ENUM, "Disabled,Enabled,Mirrored"), p_preset == PRESET_3D ? 1 : 0));
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r_options->push_back(ImportOption(PropertyInfo(Variant::INT, "flags/repeat", PROPERTY_HINT_ENUM, "Disabled,Enabled,Mirrored"), p_preset == PRESET_3D ? 1 : 0));
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r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "flags/filter"), p_preset == PRESET_2D_PIXEL ? false : true));
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r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "flags/filter"), p_preset == PRESET_2D_PIXEL ? false : true));
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r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "flags/mipmaps"), p_preset == PRESET_3D ? true : false));
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r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "flags/mipmaps"), p_preset == PRESET_3D ? true : false));
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||||||
|
@ -187,8 +209,9 @@ void ResourceImporterTexture::get_import_options(List<ImportOption> *r_options,
|
||||||
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "detect_3d"), p_preset == PRESET_DETECT));
|
r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "detect_3d"), p_preset == PRESET_DETECT));
|
||||||
}
|
}
|
||||||
|
|
||||||
void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String &p_to_path, int p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, int p_texture_flags, bool p_streamable, bool p_detect_3d, bool p_detect_srgb, bool p_force_rgbe) {
|
void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String &p_to_path, int p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, int p_texture_flags, bool p_streamable, bool p_detect_3d, bool p_detect_srgb, bool p_force_rgbe, bool p_detect_normal, bool p_force_normal) {
|
||||||
|
|
||||||
|
print_line("saving: " + p_to_path);
|
||||||
FileAccess *f = FileAccess::open(p_to_path, FileAccess::WRITE);
|
FileAccess *f = FileAccess::open(p_to_path, FileAccess::WRITE);
|
||||||
f->store_8('G');
|
f->store_8('G');
|
||||||
f->store_8('D');
|
f->store_8('D');
|
||||||
|
@ -209,6 +232,8 @@ void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String
|
||||||
format |= StreamTexture::FORMAT_BIT_DETECT_3D;
|
format |= StreamTexture::FORMAT_BIT_DETECT_3D;
|
||||||
if (p_detect_srgb)
|
if (p_detect_srgb)
|
||||||
format |= StreamTexture::FORMAT_BIT_DETECT_SRGB;
|
format |= StreamTexture::FORMAT_BIT_DETECT_SRGB;
|
||||||
|
if (p_detect_normal)
|
||||||
|
format |= StreamTexture::FORMAT_BIT_DETECT_NORMAL;
|
||||||
|
|
||||||
if ((p_compress_mode == COMPRESS_LOSSLESS || p_compress_mode == COMPRESS_LOSSY) && p_image->get_format() > Image::FORMAT_RGBA8) {
|
if ((p_compress_mode == COMPRESS_LOSSLESS || p_compress_mode == COMPRESS_LOSSY) && p_image->get_format() > Image::FORMAT_RGBA8) {
|
||||||
p_compress_mode == COMPRESS_UNCOMPRESSED; //these can't go as lossy
|
p_compress_mode == COMPRESS_UNCOMPRESSED; //these can't go as lossy
|
||||||
|
@ -281,7 +306,14 @@ void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String
|
||||||
if (p_force_rgbe && image->get_format() >= Image::FORMAT_R8 && image->get_format() <= Image::FORMAT_RGBE9995) {
|
if (p_force_rgbe && image->get_format() >= Image::FORMAT_R8 && image->get_format() <= Image::FORMAT_RGBE9995) {
|
||||||
image->convert(Image::FORMAT_RGBE9995);
|
image->convert(Image::FORMAT_RGBE9995);
|
||||||
} else {
|
} else {
|
||||||
image->compress(p_vram_compression, p_texture_flags & VS::TEXTURE_FLAG_CONVERT_TO_LINEAR, p_lossy_quality);
|
Image::CompressSource csource = Image::COMPRESS_SOURCE_GENERIC;
|
||||||
|
if (p_force_normal) {
|
||||||
|
csource = Image::COMPRESS_SOURCE_NORMAL;
|
||||||
|
} else if (p_texture_flags & VS::TEXTURE_FLAG_CONVERT_TO_LINEAR) {
|
||||||
|
csource = Image::COMPRESS_SOURCE_SRGB;
|
||||||
|
}
|
||||||
|
|
||||||
|
image->compress(p_vram_compression, csource, p_lossy_quality);
|
||||||
}
|
}
|
||||||
|
|
||||||
format |= image->get_format();
|
format |= image->get_format();
|
||||||
|
@ -292,7 +324,6 @@ void ResourceImporterTexture::_save_stex(const Ref<Image> &p_image, const String
|
||||||
int dl = data.size();
|
int dl = data.size();
|
||||||
PoolVector<uint8_t>::Read r = data.read();
|
PoolVector<uint8_t>::Read r = data.read();
|
||||||
f->store_buffer(r.ptr(), dl);
|
f->store_buffer(r.ptr(), dl);
|
||||||
|
|
||||||
} break;
|
} break;
|
||||||
case COMPRESS_UNCOMPRESSED: {
|
case COMPRESS_UNCOMPRESSED: {
|
||||||
|
|
||||||
|
@ -333,6 +364,7 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String
|
||||||
int size_limit = p_options["size_limit"];
|
int size_limit = p_options["size_limit"];
|
||||||
bool force_rgbe = int(p_options["compress/hdr_mode"]) == 1;
|
bool force_rgbe = int(p_options["compress/hdr_mode"]) == 1;
|
||||||
bool hdr_as_srgb = p_options["process/HDR_as_SRGB"];
|
bool hdr_as_srgb = p_options["process/HDR_as_SRGB"];
|
||||||
|
int normal = p_options["compress/normal_map"];
|
||||||
|
|
||||||
Ref<Image> image;
|
Ref<Image> image;
|
||||||
image.instance();
|
image.instance();
|
||||||
|
@ -380,20 +412,38 @@ Error ResourceImporterTexture::import(const String &p_source_file, const String
|
||||||
|
|
||||||
bool detect_3d = p_options["detect_3d"];
|
bool detect_3d = p_options["detect_3d"];
|
||||||
bool detect_srgb = srgb == 2;
|
bool detect_srgb = srgb == 2;
|
||||||
|
bool detect_normal = normal == 0;
|
||||||
|
bool force_normal = normal == 1;
|
||||||
|
|
||||||
if (compress_mode == COMPRESS_VIDEO_RAM) {
|
if (compress_mode == COMPRESS_VIDEO_RAM) {
|
||||||
//must import in all formats
|
//must import in all formats
|
||||||
//Android, GLES 2.x
|
//Android, GLES 2.x
|
||||||
_save_stex(image, p_save_path + ".etc.stex", compress_mode, lossy, Image::COMPRESS_ETC, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe);
|
if (GlobalConfig::get_singleton()->get("rendering/vram_formats/use_s3tc")) {
|
||||||
r_platform_variants->push_back("etc");
|
|
||||||
_save_stex(image, p_save_path + ".etc2.stex", compress_mode, lossy, Image::COMPRESS_ETC2, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe);
|
_save_stex(image, p_save_path + ".s3tc.stex", compress_mode, lossy, Image::COMPRESS_S3TC, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal);
|
||||||
r_platform_variants->push_back("etc2");
|
|
||||||
_save_stex(image, p_save_path + ".s3tc.stex", compress_mode, lossy, Image::COMPRESS_S3TC, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe);
|
|
||||||
r_platform_variants->push_back("s3tc");
|
r_platform_variants->push_back("s3tc");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (GlobalConfig::get_singleton()->get("rendering/vram_formats/use_etc")) {
|
||||||
|
_save_stex(image, p_save_path + ".etc.stex", compress_mode, lossy, Image::COMPRESS_ETC, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal);
|
||||||
|
r_platform_variants->push_back("etc");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (GlobalConfig::get_singleton()->get("rendering/vram_formats/use_etc2")) {
|
||||||
|
|
||||||
|
_save_stex(image, p_save_path + ".etc2.stex", compress_mode, lossy, Image::COMPRESS_ETC2, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal);
|
||||||
|
r_platform_variants->push_back("etc2");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (GlobalConfig::get_singleton()->get("rendering/vram_formats/use_pvrtc")) {
|
||||||
|
|
||||||
|
_save_stex(image, p_save_path + ".pvrtc.stex", compress_mode, lossy, Image::COMPRESS_PVRTC4, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal);
|
||||||
|
r_platform_variants->push_back("pvrtc");
|
||||||
|
}
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
//import normally
|
//import normally
|
||||||
_save_stex(image, p_save_path + ".stex", compress_mode, lossy, Image::COMPRESS_S3TC /*this is ignored */, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe);
|
_save_stex(image, p_save_path + ".stex", compress_mode, lossy, Image::COMPRESS_S3TC /*this is ignored */, mipmaps, tex_flags, stream, detect_3d, detect_srgb, force_rgbe, detect_normal, force_normal);
|
||||||
}
|
}
|
||||||
|
|
||||||
return OK;
|
return OK;
|
||||||
|
@ -406,6 +456,7 @@ ResourceImporterTexture::ResourceImporterTexture() {
|
||||||
singleton = this;
|
singleton = this;
|
||||||
StreamTexture::request_3d_callback = _texture_reimport_3d;
|
StreamTexture::request_3d_callback = _texture_reimport_3d;
|
||||||
StreamTexture::request_srgb_callback = _texture_reimport_srgb;
|
StreamTexture::request_srgb_callback = _texture_reimport_srgb;
|
||||||
|
StreamTexture::request_normal_callback = _texture_reimport_normal;
|
||||||
mutex = Mutex::create();
|
mutex = Mutex::create();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -41,7 +41,8 @@ class ResourceImporterTexture : public ResourceImporter {
|
||||||
protected:
|
protected:
|
||||||
enum {
|
enum {
|
||||||
MAKE_3D_FLAG = 1,
|
MAKE_3D_FLAG = 1,
|
||||||
MAKE_SRGB_FLAG = 2
|
MAKE_SRGB_FLAG = 2,
|
||||||
|
MAKE_NORMAL_FLAG = 4
|
||||||
};
|
};
|
||||||
|
|
||||||
Mutex *mutex;
|
Mutex *mutex;
|
||||||
|
@ -49,6 +50,7 @@ protected:
|
||||||
|
|
||||||
static void _texture_reimport_srgb(const Ref<StreamTexture> &p_tex);
|
static void _texture_reimport_srgb(const Ref<StreamTexture> &p_tex);
|
||||||
static void _texture_reimport_3d(const Ref<StreamTexture> &p_tex);
|
static void _texture_reimport_3d(const Ref<StreamTexture> &p_tex);
|
||||||
|
static void _texture_reimport_normal(const Ref<StreamTexture> &p_tex);
|
||||||
|
|
||||||
static ResourceImporterTexture *singleton;
|
static ResourceImporterTexture *singleton;
|
||||||
|
|
||||||
|
@ -80,7 +82,7 @@ public:
|
||||||
virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const;
|
virtual void get_import_options(List<ImportOption> *r_options, int p_preset = 0) const;
|
||||||
virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const;
|
virtual bool get_option_visibility(const String &p_option, const Map<StringName, Variant> &p_options) const;
|
||||||
|
|
||||||
void _save_stex(const Ref<Image> &p_image, const String &p_to_path, int p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, int p_texture_flags, bool p_streamable, bool p_detect_3d, bool p_detect_srgb, bool p_force_rgbe);
|
void _save_stex(const Ref<Image> &p_image, const String &p_to_path, int p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, int p_texture_flags, bool p_streamable, bool p_detect_3d, bool p_detect_srgb, bool p_force_rgbe, bool p_detect_normal, bool p_force_normal);
|
||||||
|
|
||||||
virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = NULL);
|
virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = NULL);
|
||||||
|
|
||||||
|
|
|
@ -94,10 +94,20 @@ static void _decompress_etc2(Image *p_img) {
|
||||||
// not implemented, to be removed
|
// not implemented, to be removed
|
||||||
}
|
}
|
||||||
|
|
||||||
static void _compress_etc(Image *p_img, float p_lossy_quality, bool force_etc1_format) {
|
static void _compress_etc(Image *p_img, float p_lossy_quality, bool force_etc1_format, Image::CompressSource p_source) {
|
||||||
Image::Format img_format = p_img->get_format();
|
Image::Format img_format = p_img->get_format();
|
||||||
Image::DetectChannels detected_channels = p_img->get_detected_channels();
|
Image::DetectChannels detected_channels = p_img->get_detected_channels();
|
||||||
|
|
||||||
|
if (p_source == Image::COMPRESS_SOURCE_SRGB && (detected_channels == Image::DETECTED_R || detected_channels == Image::DETECTED_RG)) {
|
||||||
|
//R and RG do not support SRGB
|
||||||
|
detected_channels = Image::DETECTED_RGB;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (p_source == Image::COMPRESS_SOURCE_NORMAL) {
|
||||||
|
//use RG channels only for normal
|
||||||
|
detected_channels = Image::DETECTED_RG;
|
||||||
|
}
|
||||||
|
|
||||||
if (img_format >= Image::FORMAT_DXT1) {
|
if (img_format >= Image::FORMAT_DXT1) {
|
||||||
return; //do not compress, already compressed
|
return; //do not compress, already compressed
|
||||||
}
|
}
|
||||||
|
@ -128,10 +138,18 @@ static void _compress_etc(Image *p_img, float p_lossy_quality, bool force_etc1_f
|
||||||
PoolVector<uint8_t>::Write w = dst_data.write();
|
PoolVector<uint8_t>::Write w = dst_data.write();
|
||||||
|
|
||||||
// prepare parameters to be passed to etc2comp
|
// prepare parameters to be passed to etc2comp
|
||||||
int num_cpus = OS::get_singleton()->get_processor_count();
|
int num_cpus = OS::get_singleton()->get_processor_count() * 2; //generally some cpus have 2 threads
|
||||||
int encoding_time = 0;
|
int encoding_time = 0;
|
||||||
float effort = CLAMP(p_lossy_quality * 100, 0, 100);
|
float effort = 0.0; //default, reasonable time
|
||||||
Etc::ErrorMetric error_metric = Etc::ErrorMetric::BT709; // NOTE: we can experiment with other error metrics
|
|
||||||
|
if (p_lossy_quality > 0.75)
|
||||||
|
effort = 0.4;
|
||||||
|
else if (p_lossy_quality > 0.85)
|
||||||
|
effort = 0.6;
|
||||||
|
else if (p_lossy_quality > 0.95)
|
||||||
|
effort = 0.8;
|
||||||
|
|
||||||
|
Etc::ErrorMetric error_metric = Etc::ErrorMetric::RGBX; // NOTE: we can experiment with other error metrics
|
||||||
Etc::Image::Format etc2comp_etc_format = _image_format_to_etc2comp_format(etc_format);
|
Etc::Image::Format etc2comp_etc_format = _image_format_to_etc2comp_format(etc_format);
|
||||||
|
|
||||||
int wofs = 0;
|
int wofs = 0;
|
||||||
|
@ -164,11 +182,11 @@ static void _compress_etc(Image *p_img, float p_lossy_quality, bool force_etc1_f
|
||||||
}
|
}
|
||||||
|
|
||||||
static void _compress_etc1(Image *p_img, float p_lossy_quality) {
|
static void _compress_etc1(Image *p_img, float p_lossy_quality) {
|
||||||
_compress_etc(p_img, p_lossy_quality, true);
|
_compress_etc(p_img, p_lossy_quality, true, Image::COMPRESS_SOURCE_GENERIC);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void _compress_etc2(Image *p_img, float p_lossy_quality) {
|
static void _compress_etc2(Image *p_img, float p_lossy_quality, Image::CompressSource p_source) {
|
||||||
_compress_etc(p_img, p_lossy_quality, false);
|
_compress_etc(p_img, p_lossy_quality, false, p_source);
|
||||||
}
|
}
|
||||||
|
|
||||||
void _register_etc_compress_func() {
|
void _register_etc_compress_func() {
|
||||||
|
|
|
@ -80,7 +80,7 @@ void image_decompress_squish(Image *p_image) {
|
||||||
p_image->create(p_image->get_width(), p_image->get_height(), p_image->has_mipmaps(), target_format, data);
|
p_image->create(p_image->get_width(), p_image->get_height(), p_image->has_mipmaps(), target_format, data);
|
||||||
}
|
}
|
||||||
|
|
||||||
void image_compress_squish(Image *p_image, bool p_srgb) {
|
void image_compress_squish(Image *p_image, Image::CompressSource p_source) {
|
||||||
|
|
||||||
if (p_image->get_format() >= Image::FORMAT_DXT1)
|
if (p_image->get_format() >= Image::FORMAT_DXT1)
|
||||||
return; //do not compress, already compressed
|
return; //do not compress, already compressed
|
||||||
|
@ -97,11 +97,16 @@ void image_compress_squish(Image *p_image, bool p_srgb) {
|
||||||
|
|
||||||
p_image->convert(Image::FORMAT_RGBA8); //still uses RGBA to convert
|
p_image->convert(Image::FORMAT_RGBA8); //still uses RGBA to convert
|
||||||
|
|
||||||
if (p_srgb && (dc == Image::DETECTED_R || dc == Image::DETECTED_RG)) {
|
if (p_source == Image::COMPRESS_SOURCE_SRGB && (dc == Image::DETECTED_R || dc == Image::DETECTED_RG)) {
|
||||||
//R and RG do not support SRGB
|
//R and RG do not support SRGB
|
||||||
dc = Image::DETECTED_RGB;
|
dc = Image::DETECTED_RGB;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (p_source == Image::COMPRESS_SOURCE_NORMAL) {
|
||||||
|
//R and RG do not support SRGB
|
||||||
|
dc = Image::DETECTED_RG;
|
||||||
|
}
|
||||||
|
|
||||||
switch (dc) {
|
switch (dc) {
|
||||||
case Image::DETECTED_L: {
|
case Image::DETECTED_L: {
|
||||||
|
|
||||||
|
|
|
@ -32,7 +32,7 @@
|
||||||
|
|
||||||
#include "image.h"
|
#include "image.h"
|
||||||
|
|
||||||
void image_compress_squish(Image *p_image, bool p_srgb);
|
void image_compress_squish(Image *p_image, Image::CompressSource p_source);
|
||||||
void image_decompress_squish(Image *p_image);
|
void image_decompress_squish(Image *p_image);
|
||||||
|
|
||||||
#endif // IMAGE_COMPRESS_SQUISH_H
|
#endif // IMAGE_COMPRESS_SQUISH_H
|
||||||
|
|
|
@ -427,10 +427,10 @@ void ColorPicker::_screen_input(const Ref<InputEvent> &ev) {
|
||||||
Viewport *r = get_tree()->get_root();
|
Viewport *r = get_tree()->get_root();
|
||||||
if (!r->get_visible_rect().has_point(Point2(mev->get_global_position().x, mev->get_global_position().y)))
|
if (!r->get_visible_rect().has_point(Point2(mev->get_global_position().x, mev->get_global_position().y)))
|
||||||
return;
|
return;
|
||||||
Ref<Image> img = r->get_screen_capture();
|
Ref<Image> img; //= r->get_screen_capture();
|
||||||
if (!img.is_null()) {
|
if (!img.is_null()) {
|
||||||
last_capture = img;
|
last_capture = img;
|
||||||
r->queue_screen_capture();
|
//r->queue_screen_capture();
|
||||||
}
|
}
|
||||||
if (last_capture.is_valid() && !last_capture->empty()) {
|
if (last_capture.is_valid() && !last_capture->empty()) {
|
||||||
int pw = last_capture->get_format() == Image::FORMAT_RGBA8 ? 4 : 3;
|
int pw = last_capture->get_format() == Image::FORMAT_RGBA8 ? 4 : 3;
|
||||||
|
@ -460,7 +460,7 @@ void ColorPicker::_screen_pick_pressed() {
|
||||||
}
|
}
|
||||||
screen->raise();
|
screen->raise();
|
||||||
screen->show_modal();
|
screen->show_modal();
|
||||||
r->queue_screen_capture();
|
// r->queue_screen_capture();
|
||||||
}
|
}
|
||||||
|
|
||||||
void ColorPicker::_bind_methods() {
|
void ColorPicker::_bind_methods() {
|
||||||
|
|
|
@ -1233,16 +1233,6 @@ Viewport::UpdateMode Viewport::get_update_mode() const {
|
||||||
}
|
}
|
||||||
//RID get_texture() const;
|
//RID get_texture() const;
|
||||||
|
|
||||||
void Viewport::queue_screen_capture() {
|
|
||||||
|
|
||||||
//VS::get_singleton()->viewport_queue_screen_capture(viewport);
|
|
||||||
}
|
|
||||||
Ref<Image> Viewport::get_screen_capture() const {
|
|
||||||
|
|
||||||
//return VS::get_singleton()->viewport_get_screen_capture(viewport);
|
|
||||||
return Ref<Image>();
|
|
||||||
}
|
|
||||||
|
|
||||||
Ref<ViewportTexture> Viewport::get_texture() const {
|
Ref<ViewportTexture> Viewport::get_texture() const {
|
||||||
|
|
||||||
return default_texture;
|
return default_texture;
|
||||||
|
@ -2581,8 +2571,6 @@ void Viewport::_bind_methods() {
|
||||||
ClassDB::bind_method(D_METHOD("is_size_override_enabled"), &Viewport::is_size_override_enabled);
|
ClassDB::bind_method(D_METHOD("is_size_override_enabled"), &Viewport::is_size_override_enabled);
|
||||||
ClassDB::bind_method(D_METHOD("set_size_override_stretch", "enabled"), &Viewport::set_size_override_stretch);
|
ClassDB::bind_method(D_METHOD("set_size_override_stretch", "enabled"), &Viewport::set_size_override_stretch);
|
||||||
ClassDB::bind_method(D_METHOD("is_size_override_stretch_enabled"), &Viewport::is_size_override_stretch_enabled);
|
ClassDB::bind_method(D_METHOD("is_size_override_stretch_enabled"), &Viewport::is_size_override_stretch_enabled);
|
||||||
ClassDB::bind_method(D_METHOD("queue_screen_capture"), &Viewport::queue_screen_capture);
|
|
||||||
ClassDB::bind_method(D_METHOD("get_screen_capture"), &Viewport::get_screen_capture);
|
|
||||||
|
|
||||||
ClassDB::bind_method(D_METHOD("set_vflip", "enable"), &Viewport::set_vflip);
|
ClassDB::bind_method(D_METHOD("set_vflip", "enable"), &Viewport::set_vflip);
|
||||||
ClassDB::bind_method(D_METHOD("get_vflip"), &Viewport::get_vflip);
|
ClassDB::bind_method(D_METHOD("get_vflip"), &Viewport::get_vflip);
|
||||||
|
|
|
@ -413,9 +413,6 @@ public:
|
||||||
Vector2 get_camera_coords(const Vector2 &p_viewport_coords) const;
|
Vector2 get_camera_coords(const Vector2 &p_viewport_coords) const;
|
||||||
Vector2 get_camera_rect_size() const;
|
Vector2 get_camera_rect_size() const;
|
||||||
|
|
||||||
void queue_screen_capture();
|
|
||||||
Ref<Image> get_screen_capture() const;
|
|
||||||
|
|
||||||
void set_use_own_world(bool p_world);
|
void set_use_own_world(bool p_world);
|
||||||
bool is_using_own_world() const;
|
bool is_using_own_world() const;
|
||||||
|
|
||||||
|
|
|
@ -390,8 +390,17 @@ void StreamTexture::_requested_srgb(void *p_ud) {
|
||||||
request_srgb_callback(stex);
|
request_srgb_callback(stex);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void StreamTexture::_requested_normal(void *p_ud) {
|
||||||
|
|
||||||
|
StreamTexture *st = (StreamTexture *)p_ud;
|
||||||
|
Ref<StreamTexture> stex(st);
|
||||||
|
ERR_FAIL_COND(!request_normal_callback);
|
||||||
|
request_normal_callback(stex);
|
||||||
|
}
|
||||||
|
|
||||||
StreamTexture::TextureFormatRequestCallback StreamTexture::request_3d_callback = NULL;
|
StreamTexture::TextureFormatRequestCallback StreamTexture::request_3d_callback = NULL;
|
||||||
StreamTexture::TextureFormatRequestCallback StreamTexture::request_srgb_callback = NULL;
|
StreamTexture::TextureFormatRequestCallback StreamTexture::request_srgb_callback = NULL;
|
||||||
|
StreamTexture::TextureFormatRequestCallback StreamTexture::request_normal_callback = NULL;
|
||||||
|
|
||||||
uint32_t StreamTexture::get_flags() const {
|
uint32_t StreamTexture::get_flags() const {
|
||||||
|
|
||||||
|
@ -427,6 +436,7 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &fla
|
||||||
print_line("flags: " + itos(flags));
|
print_line("flags: " + itos(flags));
|
||||||
print_line("df: " + itos(df));
|
print_line("df: " + itos(df));
|
||||||
*/
|
*/
|
||||||
|
#ifdef TOOLS_ENABLED
|
||||||
|
|
||||||
if (request_3d_callback && df & FORMAT_BIT_DETECT_3D) {
|
if (request_3d_callback && df & FORMAT_BIT_DETECT_3D) {
|
||||||
//print_line("request detect 3D at " + p_path);
|
//print_line("request detect 3D at " + p_path);
|
||||||
|
@ -444,6 +454,14 @@ Error StreamTexture::_load_data(const String &p_path, int &tw, int &th, int &fla
|
||||||
VS::get_singleton()->texture_set_detect_srgb_callback(texture, NULL, NULL);
|
VS::get_singleton()->texture_set_detect_srgb_callback(texture, NULL, NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (request_srgb_callback && df & FORMAT_BIT_DETECT_NORMAL) {
|
||||||
|
//print_line("request detect srgb at " + p_path);
|
||||||
|
VS::get_singleton()->texture_set_detect_normal_callback(texture, _requested_normal, this);
|
||||||
|
} else {
|
||||||
|
//print_line("not requesting detect normal at " + p_path);
|
||||||
|
VS::get_singleton()->texture_set_detect_normal_callback(texture, NULL, NULL);
|
||||||
|
}
|
||||||
|
#endif
|
||||||
if (!(df & FORMAT_BIT_STREAM)) {
|
if (!(df & FORMAT_BIT_STREAM)) {
|
||||||
p_size_limit = 0;
|
p_size_limit = 0;
|
||||||
}
|
}
|
||||||
|
|
|
@ -167,6 +167,7 @@ public:
|
||||||
FORMAT_BIT_HAS_MIPMAPS = 1 << 23,
|
FORMAT_BIT_HAS_MIPMAPS = 1 << 23,
|
||||||
FORMAT_BIT_DETECT_3D = 1 << 24,
|
FORMAT_BIT_DETECT_3D = 1 << 24,
|
||||||
FORMAT_BIT_DETECT_SRGB = 1 << 25,
|
FORMAT_BIT_DETECT_SRGB = 1 << 25,
|
||||||
|
FORMAT_BIT_DETECT_NORMAL = 1 << 26,
|
||||||
};
|
};
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
@ -181,6 +182,7 @@ private:
|
||||||
|
|
||||||
static void _requested_3d(void *p_ud);
|
static void _requested_3d(void *p_ud);
|
||||||
static void _requested_srgb(void *p_ud);
|
static void _requested_srgb(void *p_ud);
|
||||||
|
static void _requested_normal(void *p_ud);
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
static void _bind_methods();
|
static void _bind_methods();
|
||||||
|
@ -190,6 +192,7 @@ public:
|
||||||
|
|
||||||
static TextureFormatRequestCallback request_3d_callback;
|
static TextureFormatRequestCallback request_3d_callback;
|
||||||
static TextureFormatRequestCallback request_srgb_callback;
|
static TextureFormatRequestCallback request_srgb_callback;
|
||||||
|
static TextureFormatRequestCallback request_normal_callback;
|
||||||
|
|
||||||
uint32_t get_flags() const;
|
uint32_t get_flags() const;
|
||||||
Image::Format get_format() const;
|
Image::Format get_format() const;
|
||||||
|
|
|
@ -189,6 +189,7 @@ public:
|
||||||
|
|
||||||
virtual void texture_set_detect_3d_callback(RID p_texture, VisualServer::TextureDetectCallback p_callback, void *p_userdata) = 0;
|
virtual void texture_set_detect_3d_callback(RID p_texture, VisualServer::TextureDetectCallback p_callback, void *p_userdata) = 0;
|
||||||
virtual void texture_set_detect_srgb_callback(RID p_texture, VisualServer::TextureDetectCallback p_callback, void *p_userdata) = 0;
|
virtual void texture_set_detect_srgb_callback(RID p_texture, VisualServer::TextureDetectCallback p_callback, void *p_userdata) = 0;
|
||||||
|
virtual void texture_set_detect_normal_callback(RID p_texture, VisualServer::TextureDetectCallback p_callback, void *p_userdata) = 0;
|
||||||
|
|
||||||
virtual void textures_keep_original(bool p_enable) = 0;
|
virtual void textures_keep_original(bool p_enable) = 0;
|
||||||
|
|
||||||
|
|
|
@ -646,6 +646,7 @@ public:
|
||||||
|
|
||||||
BIND3(texture_set_detect_3d_callback, RID, TextureDetectCallback, void *)
|
BIND3(texture_set_detect_3d_callback, RID, TextureDetectCallback, void *)
|
||||||
BIND3(texture_set_detect_srgb_callback, RID, TextureDetectCallback, void *)
|
BIND3(texture_set_detect_srgb_callback, RID, TextureDetectCallback, void *)
|
||||||
|
BIND3(texture_set_detect_normal_callback, RID, TextureDetectCallback, void *)
|
||||||
|
|
||||||
BIND2(texture_set_path, RID, const String &)
|
BIND2(texture_set_path, RID, const String &)
|
||||||
BIND1RC(String, texture_get_path, RID)
|
BIND1RC(String, texture_get_path, RID)
|
||||||
|
|
|
@ -92,6 +92,7 @@ public:
|
||||||
|
|
||||||
FUNC3(texture_set_detect_3d_callback, RID, TextureDetectCallback, void *)
|
FUNC3(texture_set_detect_3d_callback, RID, TextureDetectCallback, void *)
|
||||||
FUNC3(texture_set_detect_srgb_callback, RID, TextureDetectCallback, void *)
|
FUNC3(texture_set_detect_srgb_callback, RID, TextureDetectCallback, void *)
|
||||||
|
FUNC3(texture_set_detect_normal_callback, RID, TextureDetectCallback, void *)
|
||||||
|
|
||||||
FUNC2(texture_set_path, RID, const String &)
|
FUNC2(texture_set_path, RID, const String &)
|
||||||
FUNC1RC(String, texture_get_path, RID)
|
FUNC1RC(String, texture_get_path, RID)
|
||||||
|
|
|
@ -1564,6 +1564,10 @@ VisualServer::VisualServer() {
|
||||||
|
|
||||||
//ERR_FAIL_COND(singleton);
|
//ERR_FAIL_COND(singleton);
|
||||||
singleton = this;
|
singleton = this;
|
||||||
|
GLOBAL_DEF("rendering/vram_formats/use_s3tc", true);
|
||||||
|
GLOBAL_DEF("rendering/vram_formats/use_etc", false);
|
||||||
|
GLOBAL_DEF("rendering/vram_formats/use_etc2", true);
|
||||||
|
GLOBAL_DEF("rendering/vram_formats/use_pvrtc", false);
|
||||||
}
|
}
|
||||||
|
|
||||||
VisualServer::~VisualServer() {
|
VisualServer::~VisualServer() {
|
||||||
|
|
|
@ -128,6 +128,7 @@ public:
|
||||||
|
|
||||||
virtual void texture_set_detect_3d_callback(RID p_texture, TextureDetectCallback p_callback, void *p_userdata) = 0;
|
virtual void texture_set_detect_3d_callback(RID p_texture, TextureDetectCallback p_callback, void *p_userdata) = 0;
|
||||||
virtual void texture_set_detect_srgb_callback(RID p_texture, TextureDetectCallback p_callback, void *p_userdata) = 0;
|
virtual void texture_set_detect_srgb_callback(RID p_texture, TextureDetectCallback p_callback, void *p_userdata) = 0;
|
||||||
|
virtual void texture_set_detect_normal_callback(RID p_texture, TextureDetectCallback p_callback, void *p_userdata) = 0;
|
||||||
|
|
||||||
struct TextureInfo {
|
struct TextureInfo {
|
||||||
RID texture;
|
RID texture;
|
||||||
|
|
Loading…
Reference in New Issue