Fixed the bool _static logic
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@ -2150,7 +2150,7 @@ static void _find_identifiers(const GDScriptCompletionContext &p_context, bool p
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}
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const GDScriptParser::ClassNode *clss = p_context._class;
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bool _static = !p_context.function || p_context.function->_static;
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bool _static = p_context.function && p_context.function->_static;
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while (clss) {
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GDScriptCompletionContext c = p_context;
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