Avoid indexing instances without a base in scene cull phase
(cherry picked from commit b5fd29e7bc
)
This commit is contained in:
parent
1250b4568a
commit
b1fda8f5c4
|
@ -1636,6 +1636,8 @@ void RendererSceneCull::_update_instance(Instance *p_instance) {
|
|||
if (p_instance->scenario) {
|
||||
RendererSceneOcclusionCull::get_singleton()->scenario_set_instance(p_instance->scenario->self, p_instance->self, p_instance->base, p_instance->transform, p_instance->visible);
|
||||
}
|
||||
} else if (p_instance->base_type == RS::INSTANCE_NONE) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!p_instance->aabb.has_surface()) {
|
||||
|
|
Loading…
Reference in New Issue