Merge pull request #11815 from karroffel/gdnative-s-o-p-wrapper

[GDNative] added API struct wrapper generator
This commit is contained in:
Thomas Herzog 2017-10-03 23:46:31 +02:00 committed by GitHub
commit b204683640
4 changed files with 71 additions and 54 deletions

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@ -10,7 +10,6 @@ gdn_env.add_source_files(env.modules_sources, "register_types.cpp")
gdn_env.add_source_files(env.modules_sources, "gdnative/*.cpp")
gdn_env.add_source_files(env.modules_sources, "nativescript/*.cpp")
gdn_env.Append(CPPFLAGS=['-DGDAPI_BUILT_IN'])
gdn_env.Append(CPPPATH=['#modules/gdnative/include/'])
def _spaced(e):
@ -25,6 +24,8 @@ def _build_gdnative_api_struct_header(api):
'#include <gdnative/gdnative.h>',
'#include <nativescript/godot_nativescript.h>',
'',
'#define GDNATIVE_API_INIT(options) do { extern const godot_gdnative_api_struct *_gdnative_wrapper_api_struct; _gdnative_wrapper_api_struct = options->api_struct; } while (0)',
'',
'#ifdef __cplusplus',
'extern "C" {',
'#endif',
@ -81,7 +82,68 @@ _, gensource = gdn_env.Command(['include/gdnative_api_struct.gen.h', 'gdnative_a
'gdnative_api.json', build_gdnative_api_struct)
gdn_env.add_source_files(env.modules_sources, [gensource])
if "platform" in env and env["platform"] in ["x11", "iphone"]:
env.Append(LINKFLAGS=["-rdynamic"])
env.use_ptrcall = True
def _build_gdnative_wrapper_code(api):
out = [
'/* THIS FILE IS GENERATED DO NOT EDIT */',
'',
'#include <gdnative/gdnative.h>',
'#include <nativescript/godot_nativescript.h>',
'',
'#include <gdnative_api_struct.gen.h>',
'',
'godot_gdnative_api_struct *_gdnative_wrapper_api_struct = 0;',
'',
'#ifdef __cplusplus',
'extern "C" {',
'#endif',
''
]
for funcname, funcdef in api['api'].items():
args = ', '.join(['%s%s' % (_spaced(t), n) for t, n in funcdef['arguments']])
out.append('%s %s(%s) {' % (_spaced(funcdef['return_type']), funcname, args))
args = ', '.join(['%s' % n for t, n in funcdef['arguments']])
return_line = '\treturn ' if funcdef['return_type'] != 'void' else '\t'
return_line += '_gdnative_wrapper_api_struct->' + funcname + '(' + args + ');'
out.append(return_line)
out.append('}')
out.append('')
out += [
'#ifdef __cplusplus',
'}',
'#endif'
]
return '\n'.join(out)
def build_gdnative_wrapper_code(target, source, env):
import json
with open(source[0].path, 'r') as fd:
#Keep the json ordered
api = json.load(fd)
wrapper_file = target[0]
with open(wrapper_file.path, 'w') as fd:
fd.write(_build_gdnative_wrapper_code(api))
if ARGUMENTS.get('gdnative_wrapper', False):
#build wrapper code
gdn_env.Command('gdnative_wrapper_code.gen.cpp', 'gdnative_api.json', build_gdnative_wrapper_code)
gd_wrapper_env = env.Clone()
gd_wrapper_env.Append(CPPPATH=['#modules/gdnative/include/'])
# I think this doesn't work on MSVC yet...
gd_wrapper_env.Append(CCFLAGS=['-fPIC'])
gd_wrapper_env.Library("#bin/gdnative_wrapper_code", ["#modules/gdnative/gdnative_wrapper_code.gen.cpp"])

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@ -3334,7 +3334,7 @@
"arguments": [
["godot_variant *", "p_self"],
["const godot_string *", "p_method"],
["const godot_variant *", "*p_args"],
["const godot_variant **", "p_args"],
["const godot_int", "p_argcount"],
["godot_variant_call_error *", "r_error"]
]
@ -3889,7 +3889,7 @@
"return_type": "double",
"arguments": [
["const wchar_t *", "p_str"],
["const wchar_t *", "*r_end"]
["const wchar_t **", "r_end"]
]
},
"godot_string_get_slice_count": {
@ -4390,7 +4390,7 @@
"arguments": [
["godot_method_bind *", "p_method_bind"],
["godot_object *", "p_instance"],
["const void *", "*p_args"],
["const void **", "p_args"],
["void *", "p_ret"]
]
},
@ -4399,7 +4399,7 @@
"arguments": [
["godot_method_bind *", "p_method_bind"],
["godot_object *", "p_instance"],
["const godot_variant *", "*p_args"],
["const godot_variant **", "p_args"],
["const int", "p_arg_count"],
["godot_variant_call_error *", "p_call_error"]
]

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@ -34,18 +34,9 @@
extern "C" {
#endif
#ifdef GDAPI_BUILT_IN
#define GDAPI_EXPORT
#endif
#ifdef _WIN32
#if defined(GDAPI_EXPORT)
#define GDCALLINGCONV
#define GDAPI __declspec(dllexport) GDCALLINGCONV
#else
#define GDCALLINGCONV
#define GDAPI __declspec(dllimport) GDCALLINGCONV
#endif
#define GDAPI GDCALLINGCONV
#elif defined(__APPLE__)
#include "TargetConditionals.h"
#if TARGET_OS_IPHONE

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@ -36,42 +36,6 @@
extern "C" {
#endif
#ifdef GDAPI_BUILT_IN
#define GDAPI_EXPORT
#endif
#ifdef _WIN32
#if defined(GDAPI_EXPORT)
#define GDCALLINGCONV
#define GDAPI __declspec(dllexport) GDCALLINGCONV
#else
#define GDCALLINGCONV
#define GDAPI __declspec(dllimport) GDCALLINGCONV
#endif
#elif defined(__APPLE__)
#include "TargetConditionals.h"
#if TARGET_OS_IPHONE
#define GDCALLINGCONV __attribute__((visibility("default")))
#define GDAPI GDCALLINGCONV
#elif TARGET_OS_MAC
#define GDCALLINGCONV __attribute__((sysv_abi))
#define GDAPI GDCALLINGCONV
#endif
#else
#define GDCALLINGCONV __attribute__((sysv_abi, visibility("default")))
#define GDAPI GDCALLINGCONV
#endif
// This is for libraries *using* the header, NOT GODOT EXPOSING STUFF!!
#ifdef _WIN32
#define GDN_EXPORT __declspec(dllexport)
#else
#define GDN_EXPORT
#endif
#include <stdbool.h>
#include <stdint.h>
typedef enum {
GODOT_METHOD_RPC_MODE_DISABLED,
GODOT_METHOD_RPC_MODE_REMOTE,