[macOS, 3.2] Implement confined mouse mode.
This commit is contained in:
parent
44a516986d
commit
b233cb640d
|
@ -65,6 +65,13 @@ public:
|
|||
uint32_t unicode;
|
||||
};
|
||||
|
||||
struct WarpEvent {
|
||||
NSTimeInterval timestamp;
|
||||
NSPoint delta;
|
||||
};
|
||||
List<WarpEvent> warp_events;
|
||||
NSTimeInterval last_warp = 0;
|
||||
|
||||
Vector<KeyEvent> key_event_buffer;
|
||||
int key_event_pos;
|
||||
|
||||
|
|
|
@ -716,12 +716,58 @@ static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) {
|
|||
|
||||
- (void)mouseMoved:(NSEvent *)event {
|
||||
|
||||
NSPoint delta = NSMakePoint([event deltaX], [event deltaY]);
|
||||
NSPoint mpos = [event locationInWindow];
|
||||
|
||||
if (OS_OSX::singleton->mouse_mode == OS::MOUSE_MODE_CONFINED) {
|
||||
// Discard late events
|
||||
if (([event timestamp]) < OS_OSX::singleton->last_warp) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Warp affects next event delta, subtract previous warp deltas
|
||||
List<OS_OSX::WarpEvent>::Element *F = OS_OSX::singleton->warp_events.front();
|
||||
while (F) {
|
||||
if (F->get().timestamp < [event timestamp]) {
|
||||
List<OS_OSX::WarpEvent>::Element *E = F;
|
||||
delta.x -= E->get().delta.x;
|
||||
delta.y -= E->get().delta.y;
|
||||
F = F->next();
|
||||
OS_OSX::singleton->warp_events.erase(E);
|
||||
} else {
|
||||
F = F->next();
|
||||
}
|
||||
}
|
||||
|
||||
// Confine mouse position to the window, and update delta
|
||||
NSRect frame = [OS_OSX::singleton->window_object frame];
|
||||
NSPoint conf_pos = mpos;
|
||||
conf_pos.x = CLAMP(conf_pos.x + delta.x, 0.f, frame.size.width);
|
||||
conf_pos.y = CLAMP(conf_pos.y - delta.y, 0.f, frame.size.height);
|
||||
delta.x = conf_pos.x - mpos.x;
|
||||
delta.y = mpos.y - conf_pos.y;
|
||||
mpos = conf_pos;
|
||||
|
||||
// Move mouse cursor
|
||||
NSRect pointInWindowRect = NSMakeRect(conf_pos.x, conf_pos.y, 0, 0);
|
||||
conf_pos = [[OS_OSX::singleton->window_view window] convertRectToScreen:pointInWindowRect].origin;
|
||||
conf_pos.y = CGDisplayBounds(CGMainDisplayID()).size.height - conf_pos.y;
|
||||
CGWarpMouseCursorPosition(conf_pos);
|
||||
|
||||
// Save warp data
|
||||
OS_OSX::singleton->last_warp = [[NSProcessInfo processInfo] systemUptime];
|
||||
OS_OSX::WarpEvent ev;
|
||||
ev.timestamp = OS_OSX::singleton->last_warp;
|
||||
ev.delta = delta;
|
||||
OS_OSX::singleton->warp_events.push_back(ev);
|
||||
}
|
||||
|
||||
Ref<InputEventMouseMotion> mm;
|
||||
mm.instance();
|
||||
|
||||
mm->set_button_mask(button_mask);
|
||||
const CGFloat backingScaleFactor = [[event window] backingScaleFactor];
|
||||
const Vector2 pos = get_mouse_pos([event locationInWindow], backingScaleFactor);
|
||||
const Vector2 pos = get_mouse_pos(mpos, backingScaleFactor);
|
||||
mm->set_position(pos);
|
||||
mm->set_pressure([event pressure]);
|
||||
if ([event subtype] == NSEventSubtypeTabletPoint) {
|
||||
|
@ -730,9 +776,7 @@ static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) {
|
|||
}
|
||||
mm->set_global_position(pos);
|
||||
mm->set_speed(OS_OSX::singleton->input->get_last_mouse_speed());
|
||||
Vector2 relativeMotion = Vector2();
|
||||
relativeMotion.x = [event deltaX] * OS_OSX::singleton -> _mouse_scale(backingScaleFactor);
|
||||
relativeMotion.y = [event deltaY] * OS_OSX::singleton -> _mouse_scale(backingScaleFactor);
|
||||
const Vector2 relativeMotion = Vector2(delta.x, delta.y) * OS_OSX::singleton->_mouse_scale(backingScaleFactor);
|
||||
mm->set_relative(relativeMotion);
|
||||
get_key_modifier_state([event modifierFlags], mm);
|
||||
|
||||
|
@ -2042,7 +2086,9 @@ void OS_OSX::warp_mouse_position(const Point2 &p_to) {
|
|||
CGEventSourceSetLocalEventsSuppressionInterval(lEventRef, 0.0);
|
||||
CGAssociateMouseAndMouseCursorPosition(false);
|
||||
CGWarpMouseCursorPosition(lMouseWarpPos);
|
||||
CGAssociateMouseAndMouseCursorPosition(true);
|
||||
if (mouse_mode != MOUSE_MODE_CONFINED) {
|
||||
CGAssociateMouseAndMouseCursorPosition(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -3093,11 +3139,15 @@ void OS_OSX::set_mouse_mode(MouseMode p_mode) {
|
|||
CGDisplayHideCursor(kCGDirectMainDisplay);
|
||||
}
|
||||
CGAssociateMouseAndMouseCursorPosition(true);
|
||||
} else if (p_mode == MOUSE_MODE_CONFINED) {
|
||||
CGDisplayShowCursor(kCGDirectMainDisplay);
|
||||
CGAssociateMouseAndMouseCursorPosition(false);
|
||||
} else {
|
||||
CGDisplayShowCursor(kCGDirectMainDisplay);
|
||||
CGAssociateMouseAndMouseCursorPosition(true);
|
||||
}
|
||||
|
||||
warp_events.clear();
|
||||
mouse_mode = p_mode;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue