[Windows] Do not force redraw window background on mouse pass-through region change.
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@ -1187,7 +1187,7 @@ void DisplayServerWindows::_update_window_mouse_passthrough(WindowID p_window) {
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ERR_FAIL_COND(!windows.has(p_window));
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ERR_FAIL_COND(!windows.has(p_window));
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if (windows[p_window].mpass || windows[p_window].mpath.size() == 0) {
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if (windows[p_window].mpass || windows[p_window].mpath.size() == 0) {
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SetWindowRgn(windows[p_window].hWnd, nullptr, TRUE);
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SetWindowRgn(windows[p_window].hWnd, nullptr, FALSE);
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} else {
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} else {
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POINT *points = (POINT *)memalloc(sizeof(POINT) * windows[p_window].mpath.size());
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POINT *points = (POINT *)memalloc(sizeof(POINT) * windows[p_window].mpath.size());
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for (int i = 0; i < windows[p_window].mpath.size(); i++) {
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for (int i = 0; i < windows[p_window].mpath.size(); i++) {
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@ -1201,8 +1201,7 @@ void DisplayServerWindows::_update_window_mouse_passthrough(WindowID p_window) {
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}
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}
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HRGN region = CreatePolygonRgn(points, windows[p_window].mpath.size(), ALTERNATE);
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HRGN region = CreatePolygonRgn(points, windows[p_window].mpath.size(), ALTERNATE);
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SetWindowRgn(windows[p_window].hWnd, region, TRUE);
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SetWindowRgn(windows[p_window].hWnd, region, FALSE);
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DeleteObject(region);
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memfree(points);
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memfree(points);
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}
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}
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}
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}
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