[iOS Export] Check directory content before deleting old export leftovers.
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@ -29,6 +29,9 @@
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<member name="application/code_sign_identity_release" type="String" setter="" getter="">
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The "Full Name", "Common Name" or SHA-1 hash of the signing identity used for release export.
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</member>
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<member name="application/delete_old_export_files_unconditionally" type="bool" setter="" getter="">
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If [code]true[/code], existing "project name" and "project name.xcodeproj" in the export destination directory will be unconditionally deleted during export.
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</member>
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<member name="application/export_method_debug" type="int" setter="" getter="">
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Application distribution target (debug export).
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</member>
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@ -170,6 +170,7 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options)
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r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/icon_interpolation", PROPERTY_HINT_ENUM, "Nearest neighbor,Bilinear,Cubic,Trilinear,Lanczos"), 4));
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r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "application/export_project_only"), false));
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r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "application/delete_old_export_files_unconditionally"), false));
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Vector<PluginConfigIOS> found_plugins = get_plugins();
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for (int i = 0; i < found_plugins.size(); i++) {
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@ -1627,19 +1628,72 @@ Error EditorExportPlatformIOS::_export_project_helper(const Ref<EditorExportPres
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}
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{
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bool delete_old = p_preset->get("application/delete_old_export_files_unconditionally");
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Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
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if (da.is_valid()) {
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String current_dir = da->get_current_dir();
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// remove leftovers from last export so they don't interfere
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// in case some files are no longer needed
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// Remove leftovers from last export so they don't interfere in case some files are no longer needed.
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if (da->change_dir(binary_dir + ".xcodeproj") == OK) {
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da->erase_contents_recursive();
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}
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if (da->change_dir(binary_dir) == OK) {
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da->erase_contents_recursive();
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// Check directory content before deleting.
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int expected_files = 0;
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int total_files = 0;
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if (!delete_old) {
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da->list_dir_begin();
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for (String n = da->get_next(); !n.is_empty(); n = da->get_next()) {
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if (!n.begins_with(".")) { // Ignore ".", ".." and hidden files.
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if (da->current_is_dir()) {
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if (n == "xcshareddata" || n == "project.xcworkspace") {
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expected_files++;
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}
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} else {
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if (n == "project.pbxproj") {
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expected_files++;
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}
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}
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total_files++;
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}
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}
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da->list_dir_end();
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}
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if ((total_files == 0) || (expected_files >= Math::floor(total_files * 0.8))) {
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da->erase_contents_recursive();
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} else {
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add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), vformat(TTR("Unexpected files found in the export destination directory \"%s.xcodeproj\", delete it manually or select another destination."), binary_dir));
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return ERR_CANT_CREATE;
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}
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}
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da->change_dir(current_dir);
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if (da->change_dir(binary_dir) == OK) {
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// Check directory content before deleting.
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int expected_files = 0;
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int total_files = 0;
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if (!delete_old) {
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da->list_dir_begin();
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for (String n = da->get_next(); !n.is_empty(); n = da->get_next()) {
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if (!n.begins_with(".")) { // Ignore ".", ".." and hidden files.
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if (da->current_is_dir()) {
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if (n == "dylibs" || n == "Images.xcassets" || n.ends_with(".lproj") || n == "godot-publish-dotnet" || n.ends_with(".xcframework") || n.ends_with(".framework")) {
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expected_files++;
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}
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} else {
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if (n == binary_name + "-Info.plist" || n == binary_name + ".entitlements" || n == "Launch Screen.storyboard" || n == "export_options.plist" || n.begins_with("dummy.") || n.ends_with(".gdip")) {
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expected_files++;
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}
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}
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total_files++;
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}
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}
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da->list_dir_end();
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}
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if ((total_files == 0) || (expected_files >= Math::floor(total_files * 0.8))) {
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da->erase_contents_recursive();
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} else {
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add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), vformat(TTR("Unexpected files found in the export destination directory \"%s\", delete it manually or select another destination."), binary_dir));
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return ERR_CANT_CREATE;
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}
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}
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da->change_dir(current_dir);
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if (!da->dir_exists(binary_dir)) {
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