Added movement handles to 2D
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@ -55,6 +55,7 @@
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#define MAX_ZOOM 100
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#define RULER_WIDTH 15 * EDSCALE
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#define MOVE_HANDLE_DISTANCE 25
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#define SCALE_HANDLE_DISTANCE 25
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class SnapDialog : public ConfirmationDialog {
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@ -1960,6 +1961,22 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) {
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if (selection.size() > 0) {
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drag_type = DRAG_MOVE;
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CanvasItem *canvas_item = drag_selection[0];
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Transform2D parent_xform = canvas_item->get_global_transform_with_canvas() * canvas_item->get_transform().affine_inverse();
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Transform2D unscaled_transform = (transform * parent_xform * canvas_item->_edit_get_transform()).orthonormalized();
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Transform2D simple_xform = viewport->get_transform() * unscaled_transform;
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Size2 move_factor = Size2(MOVE_HANDLE_DISTANCE, MOVE_HANDLE_DISTANCE);
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Rect2 x_handle_rect = Rect2(move_factor.x * EDSCALE, -5 * EDSCALE, 10 * EDSCALE, 10 * EDSCALE);
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if (x_handle_rect.has_point(simple_xform.affine_inverse().xform(b->get_position()))) {
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drag_type = DRAG_MOVE_X;
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}
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Rect2 y_handle_rect = Rect2(-5 * EDSCALE, -(move_factor.y + 10) * EDSCALE, 10 * EDSCALE, 10 * EDSCALE);
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if (y_handle_rect.has_point(simple_xform.affine_inverse().xform(b->get_position()))) {
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drag_type = DRAG_MOVE_Y;
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}
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drag_from = transform.affine_inverse().xform(b->get_position());
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drag_selection = selection;
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_save_canvas_item_state(drag_selection);
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@ -1969,7 +1986,7 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) {
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}
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}
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if (drag_type == DRAG_MOVE) {
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if (drag_type == DRAG_MOVE || drag_type == DRAG_MOVE_X || drag_type == DRAG_MOVE_Y) {
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// Move the nodes
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if (m.is_valid()) {
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@ -1991,7 +2008,15 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) {
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} else {
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previous_pos = _get_encompassing_rect_from_list(drag_selection).position;
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}
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Point2 new_pos = snap_point(previous_pos + (drag_to - drag_from), SNAP_GRID | SNAP_GUIDES | SNAP_PIXEL | SNAP_NODE_PARENT | SNAP_NODE_ANCHORS | SNAP_OTHER_NODES, 0, NULL, drag_selection);
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if (drag_type == DRAG_MOVE_X) {
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new_pos.y = previous_pos.y;
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} else if (drag_type == DRAG_MOVE_Y) {
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new_pos.x = previous_pos.x;
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}
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bool single_axis = m->get_shift();
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if (single_axis) {
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if (ABS(new_pos.x - previous_pos.x) > ABS(new_pos.y - previous_pos.y)) {
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@ -3211,9 +3236,48 @@ void CanvasItemEditor::_draw_selection() {
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}
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}
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// Draw the rescale handles
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// Draw the move handles
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bool is_ctrl = Input::get_singleton()->is_key_pressed(KEY_CONTROL);
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bool is_alt = Input::get_singleton()->is_key_pressed(KEY_ALT);
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if (tool == TOOL_MOVE) {
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if (_is_node_movable(canvas_item)) {
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Transform2D unscaled_transform = (xform * canvas_item->get_transform().affine_inverse() * canvas_item->_edit_get_transform()).orthonormalized();
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Transform2D simple_xform = viewport->get_transform() * unscaled_transform;
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Size2 move_factor = Size2(MOVE_HANDLE_DISTANCE, MOVE_HANDLE_DISTANCE);
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viewport->draw_set_transform_matrix(simple_xform);
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Vector<Point2> points;
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points.push_back(Vector2(move_factor.x * EDSCALE, 5 * EDSCALE));
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points.push_back(Vector2(move_factor.x * EDSCALE, -5 * EDSCALE));
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points.push_back(Vector2((move_factor.x + 10) * EDSCALE, 0));
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Vector<Color> colors;
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colors.push_back(get_color("axis_x_color", "Editor"));
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colors.push_back(get_color("axis_x_color", "Editor"));
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colors.push_back(get_color("axis_x_color", "Editor"));
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viewport->draw_polygon(points, colors);
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viewport->draw_line(Point2(), Point2(move_factor.x * EDSCALE, 0), get_color("axis_x_color", "Editor"), Math::round(EDSCALE), true);
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points.clear();
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points.push_back(Vector2(5 * EDSCALE, move_factor.y * -EDSCALE));
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points.push_back(Vector2(-5 * EDSCALE, move_factor.y * -EDSCALE));
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points.push_back(Vector2(0, (move_factor.y + 10) * -EDSCALE));
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colors.clear();
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colors.push_back(get_color("axis_y_color", "Editor"));
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colors.push_back(get_color("axis_y_color", "Editor"));
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colors.push_back(get_color("axis_y_color", "Editor"));
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viewport->draw_polygon(points, colors);
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viewport->draw_line(Point2(), Point2(0, -move_factor.y * EDSCALE), get_color("axis_y_color", "Editor"), Math::round(EDSCALE), true);
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viewport->draw_set_transform_matrix(viewport->get_transform());
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}
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}
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// Draw the rescale handles
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if ((is_alt && is_ctrl) || tool == TOOL_SCALE || drag_type == DRAG_SCALE_X || drag_type == DRAG_SCALE_Y) {
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if (_is_node_movable(canvas_item)) {
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Transform2D unscaled_transform = (xform * canvas_item->get_transform().affine_inverse() * canvas_item->_edit_get_transform()).orthonormalized();
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@ -209,6 +209,8 @@ private:
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DRAG_ANCHOR_BOTTOM_LEFT,
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DRAG_ANCHOR_ALL,
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DRAG_MOVE,
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DRAG_MOVE_X,
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DRAG_MOVE_Y,
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DRAG_SCALE_X,
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DRAG_SCALE_Y,
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DRAG_SCALE_BOTH,
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