Use a different strategy for path remaps, try loading from a remap file instead.
This ensures multiple PCK exports still work.
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@ -35,6 +35,7 @@
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#include "print_string.h"
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#include "project_settings.h"
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#include "translation.h"
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#include "variant_parser.h"
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ResourceFormatLoader *ResourceLoader::loader[MAX_LOADERS];
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int ResourceLoader::loader_count = 0;
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@ -454,6 +455,49 @@ String ResourceLoader::_path_remap(const String &p_path, bool *r_translation_rem
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if (path_remaps.has(new_path)) {
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new_path = path_remaps[new_path];
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}
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if (new_path == p_path) { //did not remap
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//try file remap
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Error err;
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FileAccess *f = FileAccess::open(p_path + ".remap", FileAccess::READ, &err);
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if (f) {
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VariantParser::StreamFile stream;
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stream.f = f;
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String assign;
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Variant value;
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VariantParser::Tag next_tag;
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int lines = 0;
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String error_text;
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while (true) {
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assign = Variant();
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next_tag.fields.clear();
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next_tag.name = String();
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err = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, NULL, true);
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if (err == ERR_FILE_EOF) {
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break;
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} else if (err != OK) {
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ERR_PRINTS("Parse error: " + p_path + ".remap:" + itos(lines) + " error: " + error_text);
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break;
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}
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if (assign == "path") {
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new_path = value;
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break;
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} else if (next_tag.name != "remap") {
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break;
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}
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}
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memdelete(f);
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}
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}
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return new_path;
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}
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@ -740,7 +740,24 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> &
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ProjectSettings::CustomMap custom_map;
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if (path_remaps.size()) {
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custom_map["path_remap/remapped_paths"] = path_remaps;
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if (1) { //new remap mode, use always as it's friendlier with multiple .pck exports
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for (int i = 0; i < path_remaps.size(); i += 2) {
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String from = path_remaps[i];
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String to = path_remaps[i + 1];
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String remap_file = "[remap]\n\npath=\"" + to.c_escape() + "\"\n";
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CharString utf8 = remap_file.utf8();
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Vector<uint8_t> new_file;
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new_file.resize(utf8.length());
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for (int j = 0; j < utf8.length(); j++) {
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new_file[j] = utf8[j];
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}
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p_func(p_udata, from + ".remap", new_file, idx, total);
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}
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} else {
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//old remap mode, will still work, but it's unused because it's not multiple pck export friendly
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custom_map["path_remap/remapped_paths"] = path_remaps;
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}
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}
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// Store icon and splash images directly, they need to bypass the import system and be loaded as images
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