Add cut_nodes_request signal to GraphEdit

This commit is contained in:
aryan-11825114 2024-09-20 15:49:16 +05:30
parent f7c567e2f5
commit b4460c6ba3
3 changed files with 10 additions and 0 deletions

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@ -399,6 +399,11 @@
Emitted when this [GraphEdit] captures a [code]ui_copy[/code] action ([kbd]Ctrl + C[/kbd] by default). In general, this signal indicates that the selected [GraphElement]s should be copied. Emitted when this [GraphEdit] captures a [code]ui_copy[/code] action ([kbd]Ctrl + C[/kbd] by default). In general, this signal indicates that the selected [GraphElement]s should be copied.
</description> </description>
</signal> </signal>
<signal name="cut_nodes_request">
<description>
Emitted when this [GraphEdit] captures a [code]ui_cut[/code] action ([kbd]Ctrl + X[/kbd] by default). In general, this signal indicates that the selected [GraphElement]s should be cut.
</description>
</signal>
<signal name="delete_nodes_request"> <signal name="delete_nodes_request">
<param index="0" name="nodes" type="StringName[]" /> <param index="0" name="nodes" type="StringName[]" />
<description> <description>

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@ -6300,6 +6300,7 @@ VisualShaderEditor::VisualShaderEditor() {
graph->connect("scroll_offset_changed", callable_mp(this, &VisualShaderEditor::_scroll_changed)); graph->connect("scroll_offset_changed", callable_mp(this, &VisualShaderEditor::_scroll_changed));
graph->connect("duplicate_nodes_request", callable_mp(this, &VisualShaderEditor::_duplicate_nodes)); graph->connect("duplicate_nodes_request", callable_mp(this, &VisualShaderEditor::_duplicate_nodes));
graph->connect("copy_nodes_request", callable_mp(this, &VisualShaderEditor::_copy_nodes).bind(false)); graph->connect("copy_nodes_request", callable_mp(this, &VisualShaderEditor::_copy_nodes).bind(false));
graph->connect("cut_nodes_request", callable_mp(this, &VisualShaderEditor::_copy_nodes).bind(true));
graph->connect("paste_nodes_request", callable_mp(this, &VisualShaderEditor::_paste_nodes).bind(false, Point2())); graph->connect("paste_nodes_request", callable_mp(this, &VisualShaderEditor::_paste_nodes).bind(false, Point2()));
graph->connect("delete_nodes_request", callable_mp(this, &VisualShaderEditor::_delete_nodes_request)); graph->connect("delete_nodes_request", callable_mp(this, &VisualShaderEditor::_delete_nodes_request));
graph->connect(SceneStringName(gui_input), callable_mp(this, &VisualShaderEditor::_graph_gui_input)); graph->connect(SceneStringName(gui_input), callable_mp(this, &VisualShaderEditor::_graph_gui_input));

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@ -1999,6 +1999,9 @@ void GraphEdit::gui_input(const Ref<InputEvent> &p_ev) {
} else if (p_ev->is_action("ui_copy", true)) { } else if (p_ev->is_action("ui_copy", true)) {
emit_signal(SNAME("copy_nodes_request")); emit_signal(SNAME("copy_nodes_request"));
accept_event(); accept_event();
} else if (p_ev->is_action("ui_cut", true)) {
emit_signal(SNAME("cut_nodes_request"));
accept_event();
} else if (p_ev->is_action("ui_paste", true)) { } else if (p_ev->is_action("ui_paste", true)) {
emit_signal(SNAME("paste_nodes_request")); emit_signal(SNAME("paste_nodes_request"));
accept_event(); accept_event();
@ -2735,6 +2738,7 @@ void GraphEdit::_bind_methods() {
ADD_SIGNAL(MethodInfo("connection_drag_ended")); ADD_SIGNAL(MethodInfo("connection_drag_ended"));
ADD_SIGNAL(MethodInfo("copy_nodes_request")); ADD_SIGNAL(MethodInfo("copy_nodes_request"));
ADD_SIGNAL(MethodInfo("cut_nodes_request"));
ADD_SIGNAL(MethodInfo("paste_nodes_request")); ADD_SIGNAL(MethodInfo("paste_nodes_request"));
ADD_SIGNAL(MethodInfo("duplicate_nodes_request")); ADD_SIGNAL(MethodInfo("duplicate_nodes_request"));
ADD_SIGNAL(MethodInfo("delete_nodes_request", PropertyInfo(Variant::ARRAY, "nodes", PROPERTY_HINT_ARRAY_TYPE, "StringName"))); ADD_SIGNAL(MethodInfo("delete_nodes_request", PropertyInfo(Variant::ARRAY, "nodes", PROPERTY_HINT_ARRAY_TYPE, "StringName")));