Merge pull request #53641 from DeeJayLSP/audio_pitch_fix

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Rémi Verschelde 2021-10-11 09:22:49 +02:00 committed by GitHub
commit b47580a7a4
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5 changed files with 8 additions and 8 deletions

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@ -68,7 +68,7 @@ void AudioStreamPlayer2D::_notification(int p_what) {
active.set();
Ref<AudioStreamPlayback> new_playback = stream->instance_playback();
ERR_FAIL_COND_MSG(new_playback.is_null(), "Failed to instantiate playback.");
AudioServer::get_singleton()->start_playback_stream(new_playback, _get_actual_bus(), volume_vector, setplay.get());
AudioServer::get_singleton()->start_playback_stream(new_playback, _get_actual_bus(), volume_vector, setplay.get(), pitch_scale);
stream_playbacks.push_back(new_playback);
setplay.set(-1);
}

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@ -282,7 +282,7 @@ void AudioStreamPlayer3D::_notification(int p_what) {
ERR_FAIL_COND_MSG(new_playback.is_null(), "Failed to instantiate playback.");
Map<StringName, Vector<AudioFrame>> bus_map;
bus_map[_get_actual_bus()] = volume_vector;
AudioServer::get_singleton()->start_playback_stream(new_playback, bus_map, setplay.get(), linear_attenuation, attenuation_filter_cutoff_hz, actual_pitch_scale);
AudioServer::get_singleton()->start_playback_stream(new_playback, bus_map, setplay.get(), actual_pitch_scale, linear_attenuation, attenuation_filter_cutoff_hz);
stream_playbacks.push_back(new_playback);
setplay.set(-1);
}

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@ -135,7 +135,7 @@ void AudioStreamPlayer::play(float p_from_pos) {
Ref<AudioStreamPlayback> stream_playback = stream->instance_playback();
ERR_FAIL_COND_MSG(stream_playback.is_null(), "Failed to instantiate playback.");
AudioServer::get_singleton()->start_playback_stream(stream_playback, bus, _get_volume_vector(), p_from_pos);
AudioServer::get_singleton()->start_playback_stream(stream_playback, bus, _get_volume_vector(), p_from_pos, pitch_scale);
stream_playbacks.push_back(stream_playback);
active.set();
set_process_internal(true);

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@ -1112,16 +1112,16 @@ float AudioServer::get_playback_speed_scale() const {
return playback_speed_scale;
}
void AudioServer::start_playback_stream(Ref<AudioStreamPlayback> p_playback, StringName p_bus, Vector<AudioFrame> p_volume_db_vector, float p_start_time) {
void AudioServer::start_playback_stream(Ref<AudioStreamPlayback> p_playback, StringName p_bus, Vector<AudioFrame> p_volume_db_vector, float p_start_time, float p_pitch_scale) {
ERR_FAIL_COND(p_playback.is_null());
Map<StringName, Vector<AudioFrame>> map;
map[p_bus] = p_volume_db_vector;
start_playback_stream(p_playback, map, p_start_time);
start_playback_stream(p_playback, map, p_start_time, p_pitch_scale);
}
void AudioServer::start_playback_stream(Ref<AudioStreamPlayback> p_playback, Map<StringName, Vector<AudioFrame>> p_bus_volumes, float p_start_time, float p_highshelf_gain, float p_attenuation_cutoff_hz, float p_pitch_scale) {
void AudioServer::start_playback_stream(Ref<AudioStreamPlayback> p_playback, Map<StringName, Vector<AudioFrame>> p_bus_volumes, float p_start_time, float p_pitch_scale, float p_highshelf_gain, float p_attenuation_cutoff_hz) {
ERR_FAIL_COND(p_playback.is_null());
AudioStreamPlaybackListNode *playback_node = new AudioStreamPlaybackListNode();

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@ -368,9 +368,9 @@ public:
float get_playback_speed_scale() const;
// Convenience method.
void start_playback_stream(Ref<AudioStreamPlayback> p_playback, StringName p_bus, Vector<AudioFrame> p_volume_db_vector, float p_start_time = 0);
void start_playback_stream(Ref<AudioStreamPlayback> p_playback, StringName p_bus, Vector<AudioFrame> p_volume_db_vector, float p_start_time = 0, float p_pitch_scale = 1);
// Expose all parameters.
void start_playback_stream(Ref<AudioStreamPlayback> p_playback, Map<StringName, Vector<AudioFrame>> p_bus_volumes, float p_start_time = 0, float p_highshelf_gain = 0, float p_attenuation_cutoff_hz = 0, float p_pitch_scale = 1);
void start_playback_stream(Ref<AudioStreamPlayback> p_playback, Map<StringName, Vector<AudioFrame>> p_bus_volumes, float p_start_time = 0, float p_pitch_scale = 1, float p_highshelf_gain = 0, float p_attenuation_cutoff_hz = 0);
void stop_playback_stream(Ref<AudioStreamPlayback> p_playback);
void set_playback_bus_exclusive(Ref<AudioStreamPlayback> p_playback, StringName p_bus, Vector<AudioFrame> p_volumes);