diff --git a/doc/classes/EditorImportPlugin.xml b/doc/classes/EditorImportPlugin.xml
index 63fa4554ba7..b4127b5034f 100644
--- a/doc/classes/EditorImportPlugin.xml
+++ b/doc/classes/EditorImportPlugin.xml
@@ -35,19 +35,20 @@
func get_import_options(i):
return [{"name": "my_option", "default_value": false}]
- func load(src, dst, opts, r_platform_variants, r_gen_files):
+ func import(source_file, save_path, options, r_platform_variants, r_gen_files):
var file = File.new()
- if file.open(src, File.READ) != OK:
+ if file.open(source_file, File.READ) != OK:
return FAILED
var mesh = Mesh.new()
- var save = dst + "." + get_save_extension()
- ResourceSaver.save(file, mesh)
+ var filename = save_path + "." + get_save_extension()
+ ResourceSaver.save(filename, mesh)
return OK
[/codeblock]
+ http://docs.godotengine.org/en/3.0/tutorials/plugins/editor/import_plugins.html
@@ -119,7 +120,7 @@
- Get the godot resource type associated with this loader. e.g. "Mesh" or "Animation".
+ Get the Godot resource type associated with this loader. e.g. "Mesh" or "Animation".