Merge pull request #28792 from Calinou/low-processor-mode-144hz

Tweak the default low-processor usage mode to be 144 Hz-friendly
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Rémi Verschelde 2019-05-20 17:52:51 +02:00 committed by GitHub
commit b4e22cb98a
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1 changed files with 2 additions and 2 deletions

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@ -1027,7 +1027,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
} }
OS::get_singleton()->set_low_processor_usage_mode(GLOBAL_DEF("application/run/low_processor_mode", false)); OS::get_singleton()->set_low_processor_usage_mode(GLOBAL_DEF("application/run/low_processor_mode", false));
OS::get_singleton()->set_low_processor_usage_mode_sleep_usec(GLOBAL_DEF("application/run/low_processor_mode_sleep_usec", 8000)); OS::get_singleton()->set_low_processor_usage_mode_sleep_usec(GLOBAL_DEF("application/run/low_processor_mode_sleep_usec", 6900)); // Roughly 144 FPS
ProjectSettings::get_singleton()->set_custom_property_info("application/run/low_processor_mode_sleep_usec", PropertyInfo(Variant::INT, "application/run/low_processor_mode_sleep_usec", PROPERTY_HINT_RANGE, "0,33200,1,or_greater")); // No negative numbers ProjectSettings::get_singleton()->set_custom_property_info("application/run/low_processor_mode_sleep_usec", PropertyInfo(Variant::INT, "application/run/low_processor_mode_sleep_usec", PROPERTY_HINT_RANGE, "0,33200,1,or_greater")); // No negative numbers
Engine::get_singleton()->set_frame_delay(frame_delay); Engine::get_singleton()->set_frame_delay(frame_delay);
@ -1949,7 +1949,7 @@ bool Main::iteration() {
return exit; return exit;
if (OS::get_singleton()->is_in_low_processor_usage_mode() || !OS::get_singleton()->can_draw()) if (OS::get_singleton()->is_in_low_processor_usage_mode() || !OS::get_singleton()->can_draw())
OS::get_singleton()->delay_usec(OS::get_singleton()->get_low_processor_usage_mode_sleep_usec()); //apply some delay to force idle time (results in about 60 FPS max) OS::get_singleton()->delay_usec(OS::get_singleton()->get_low_processor_usage_mode_sleep_usec()); //apply some delay to force idle time
else { else {
uint32_t frame_delay = Engine::get_singleton()->get_frame_delay(); uint32_t frame_delay = Engine::get_singleton()->get_frame_delay();
if (frame_delay) if (frame_delay)