StyleBoxTexture: Texture instead of RES for texture and normal_map.
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@ -59,11 +59,11 @@
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</member>
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<member name="modulate_color" type="Color" setter="set_modulate" getter="get_modulate">
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</member>
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<member name="normal_map" type="Resource" setter="set_normal_map" getter="get_normal_map">
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<member name="normal_map" type="Texture" setter="set_normal_map" getter="get_normal_map">
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</member>
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<member name="region_rect" type="Rect2" setter="set_region_rect" getter="get_region_rect">
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</member>
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<member name="texture" type="Resource" setter="set_texture" getter="get_texture">
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<member name="texture" type="Texture" setter="set_texture" getter="get_texture">
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</member>
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</members>
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<signals>
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@ -101,7 +101,7 @@ StyleBox::StyleBox() {
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}
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}
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void StyleBoxTexture::set_texture(RES p_texture) {
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void StyleBoxTexture::set_texture(Ref<Texture> p_texture) {
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if (texture == p_texture)
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return;
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@ -112,12 +112,12 @@ void StyleBoxTexture::set_texture(RES p_texture) {
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_change_notify("texture");
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}
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RES StyleBoxTexture::get_texture() const {
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Ref<Texture> StyleBoxTexture::get_texture() const {
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return texture;
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}
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void StyleBoxTexture::set_normal_map(RES p_normal_map) {
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void StyleBoxTexture::set_normal_map(Ref<Texture> p_normal_map) {
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if (normal_map == p_normal_map)
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return;
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@ -125,7 +125,7 @@ void StyleBoxTexture::set_normal_map(RES p_normal_map) {
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emit_changed();
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}
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RES StyleBoxTexture::get_normal_map() const {
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Ref<Texture> StyleBoxTexture::get_normal_map() const {
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return normal_map;
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}
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@ -112,11 +112,11 @@ public:
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void set_region_rect(const Rect2 &p_region_rect);
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Rect2 get_region_rect() const;
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void set_texture(RES p_texture);
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RES get_texture() const;
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void set_texture(Ref<Texture> p_texture);
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Ref<Texture> get_texture() const;
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void set_normal_map(RES p_normal_map);
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RES get_normal_map() const;
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void set_normal_map(Ref<Texture> p_normal_map);
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Ref<Texture> get_normal_map() const;
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void set_draw_center(bool p_enabled);
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bool is_draw_center_enabled() const;
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