Fixed breakpoint gutter toggle not updating when game is running, issue 5712
This commit is contained in:
parent
3e2c7bf797
commit
b550471a14
@ -1502,6 +1502,7 @@ void TextEdit::_input_event(const InputEvent& p_input_event) {
|
||||
int gutter=cache.style_normal->get_margin(MARGIN_LEFT);
|
||||
if (mb.x > gutter && mb.x <= gutter + cache.breakpoint_gutter_width + 3) {
|
||||
set_line_as_breakpoint(row, !is_line_set_as_breakpoint(row));
|
||||
emit_signal("breakpoint_toggled", row);
|
||||
return;
|
||||
}
|
||||
}
|
||||
@ -4468,6 +4469,7 @@ void TextEdit::_bind_methods() {
|
||||
ADD_SIGNAL(MethodInfo("cursor_changed"));
|
||||
ADD_SIGNAL(MethodInfo("text_changed"));
|
||||
ADD_SIGNAL(MethodInfo("request_completion"));
|
||||
ADD_SIGNAL(MethodInfo("breakpoint_toggled", PropertyInfo( Variant::INT, "row")));
|
||||
|
||||
BIND_CONSTANT( MENU_CUT );
|
||||
BIND_CONSTANT( MENU_COPY );
|
||||
|
@ -1012,6 +1012,18 @@ void ScriptEditor::swap_lines(TextEdit *tx, int line1, int line2)
|
||||
tx->cursor_set_line(line2);
|
||||
}
|
||||
|
||||
void ScriptEditor::_breakpoint_toggled(const int p_row) {
|
||||
int selected = tab_container->get_current_tab();
|
||||
if (selected<0 || selected>=tab_container->get_child_count()) {
|
||||
return;
|
||||
}
|
||||
|
||||
ScriptTextEditor *current = tab_container->get_child(selected)->cast_to<ScriptTextEditor>();
|
||||
if (current) {
|
||||
get_debugger()->set_breakpoint(current->get_edited_script()->get_path(),p_row+1,current->get_text_edit()->is_line_set_as_breakpoint(p_row));
|
||||
}
|
||||
}
|
||||
|
||||
void ScriptEditor::_file_dialog_action(String p_file) {
|
||||
|
||||
switch (file_dialog_option) {
|
||||
@ -2198,6 +2210,7 @@ void ScriptEditor::edit(const Ref<Script>& p_script) {
|
||||
ste->get_text_edit()->set_callhint_settings(
|
||||
EditorSettings::get_singleton()->get("text_editor/put_callhint_tooltip_below_current_line"),
|
||||
EditorSettings::get_singleton()->get("text_editor/callhint_tooltip_offset"));
|
||||
ste->get_text_edit()->connect("breakpoint_toggled", this, "_breakpoint_toggled");
|
||||
tab_container->add_child(ste);
|
||||
_go_to_tab(tab_container->get_tab_count()-1);
|
||||
|
||||
@ -2671,6 +2684,7 @@ void ScriptEditor::_bind_methods() {
|
||||
ObjectTypeDB::bind_method("_res_saved_callback",&ScriptEditor::_res_saved_callback);
|
||||
ObjectTypeDB::bind_method("_goto_script_line",&ScriptEditor::_goto_script_line);
|
||||
ObjectTypeDB::bind_method("_goto_script_line2",&ScriptEditor::_goto_script_line2);
|
||||
ObjectTypeDB::bind_method("_breakpoint_toggled", &ScriptEditor::_breakpoint_toggled);
|
||||
ObjectTypeDB::bind_method("_breaked",&ScriptEditor::_breaked);
|
||||
ObjectTypeDB::bind_method("_show_debugger",&ScriptEditor::_show_debugger);
|
||||
ObjectTypeDB::bind_method("_get_debug_tooltip",&ScriptEditor::_get_debug_tooltip);
|
||||
|
@ -321,6 +321,7 @@ public:
|
||||
void get_breakpoints(List<String> *p_breakpoints);
|
||||
|
||||
void swap_lines(TextEdit *tx, int line1, int line2);
|
||||
void _breakpoint_toggled(const int p_row);
|
||||
|
||||
void save_all_scripts();
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user