Expose PhysicalBone::get_bone_id() to c#/gdscript
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@ -2042,6 +2042,8 @@ void PhysicalBone::_bind_methods() {
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ClassDB::bind_method(D_METHOD("is_simulating_physics"), &PhysicalBone::is_simulating_physics);
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ClassDB::bind_method(D_METHOD("get_bone_id"), &PhysicalBone::get_bone_id);
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ClassDB::bind_method(D_METHOD("set_mass", "mass"), &PhysicalBone::set_mass);
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ClassDB::bind_method(D_METHOD("get_mass"), &PhysicalBone::get_mass);
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