PopupMenu: Fix missing text/xl_text when using add_shortcut

Use macros to ensure that `text`, `xl_text` and `id` are always set
using the same logic.

Fixes #25519.

Also fixes up #26914 when `p_id == -1` handling was only added for a
couple methods instead of all of them.

(cherry picked from commit 58dd5d0c78)
This commit is contained in:
Rémi Verschelde 2019-10-08 09:33:22 +02:00
parent 53c2e2da50
commit b70788b4ad
1 changed files with 52 additions and 58 deletions

View File

@ -79,7 +79,7 @@ Size2 PopupMenu::get_minimum_size() const {
size.width += check_w + hseparation;
}
String text = items[i].shortcut.is_valid() ? String(tr(items[i].shortcut->get_name())) : items[i].xl_text;
String text = items[i].xl_text;
size.width += font->get_string_size(text).width;
if (i > 0)
size.height += vseparation;
@ -467,7 +467,7 @@ void PopupMenu::_notification(int p_what) {
hover->draw(ci, Rect2(item_ofs + Point2(-hseparation, -vseparation / 2), Size2(get_size().width - style->get_minimum_size().width + hseparation * 2, h + vseparation)));
}
String text = items[i].shortcut.is_valid() ? String(tr(items[i].shortcut->get_name())) : items[i].xl_text;
String text = items[i].xl_text;
item_ofs.x += items[i].h_ofs;
if (items[i].separator) {
@ -576,25 +576,30 @@ void PopupMenu::_notification(int p_what) {
}
}
/* Methods to add items with or without icon, checkbox, shortcut.
* Be sure to keep them in sync when adding new properties in the Item struct.
*/
#define ITEM_SETUP_WITH_ACCEL(p_label, p_ID, p_accel) \
item.text = p_label; \
item.xl_text = tr(p_label); \
item.ID = p_ID == -1 ? items.size() : p_ID; \
item.accel = p_accel;
void PopupMenu::add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID, uint32_t p_accel) {
Item item;
ITEM_SETUP_WITH_ACCEL(p_label, p_ID, p_accel);
item.icon = p_icon;
item.text = p_label;
item.xl_text = tr(p_label);
item.accel = p_accel;
item.ID = p_ID;
items.push_back(item);
update();
minimum_size_changed();
}
void PopupMenu::add_item(const String &p_label, int p_ID, uint32_t p_accel) {
Item item;
item.text = p_label;
item.xl_text = tr(p_label);
item.accel = p_accel;
item.ID = p_ID == -1 ? items.size() : p_ID;
ITEM_SETUP_WITH_ACCEL(p_label, p_ID, p_accel);
items.push_back(item);
update();
minimum_size_changed();
@ -605,7 +610,7 @@ void PopupMenu::add_submenu_item(const String &p_label, const String &p_submenu,
Item item;
item.text = p_label;
item.xl_text = tr(p_label);
item.ID = p_ID;
item.ID = p_ID == -1 ? items.size() : p_ID;
item.submenu = p_submenu;
items.push_back(item);
update();
@ -615,11 +620,8 @@ void PopupMenu::add_submenu_item(const String &p_label, const String &p_submenu,
void PopupMenu::add_icon_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID, uint32_t p_accel) {
Item item;
ITEM_SETUP_WITH_ACCEL(p_label, p_ID, p_accel);
item.icon = p_icon;
item.text = p_label;
item.xl_text = tr(p_label);
item.accel = p_accel;
item.ID = p_ID;
item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX;
items.push_back(item);
update();
@ -629,10 +631,7 @@ void PopupMenu::add_icon_check_item(const Ref<Texture> &p_icon, const String &p_
void PopupMenu::add_check_item(const String &p_label, int p_ID, uint32_t p_accel) {
Item item;
item.text = p_label;
item.xl_text = tr(p_label);
item.accel = p_accel;
item.ID = p_ID == -1 ? items.size() : p_ID;
ITEM_SETUP_WITH_ACCEL(p_label, p_ID, p_accel);
item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX;
items.push_back(item);
update();
@ -641,31 +640,40 @@ void PopupMenu::add_check_item(const String &p_label, int p_ID, uint32_t p_accel
void PopupMenu::add_radio_check_item(const String &p_label, int p_ID, uint32_t p_accel) {
add_check_item(p_label, p_ID, p_accel);
items.write[items.size() - 1].checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON;
Item item;
ITEM_SETUP_WITH_ACCEL(p_label, p_ID, p_accel);
item.checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON;
items.push_back(item);
update();
minimum_size_changed();
}
void PopupMenu::add_icon_radio_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID, uint32_t p_accel) {
add_icon_check_item(p_icon, p_label, p_ID, p_accel);
items.write[items.size() - 1].checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON;
Item item;
ITEM_SETUP_WITH_ACCEL(p_label, p_ID, p_accel);
item.icon = p_icon;
item.checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON;
items.push_back(item);
update();
minimum_size_changed();
}
#define ITEM_SETUP_WITH_SHORTCUT(p_shortcut, p_ID, p_global) \
ERR_EXPLAIN("Cannot add item with invalid ShortCut."); \
ERR_FAIL_COND(p_shortcut.is_null()); \
_ref_shortcut(p_shortcut); \
item.text = p_shortcut->get_name(); \
item.xl_text = tr(item.text); \
item.ID = p_ID == -1 ? items.size() : p_ID; \
item.shortcut = p_shortcut; \
item.shortcut_is_global = p_global;
void PopupMenu::add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_ID, bool p_global) {
ERR_FAIL_COND(p_shortcut.is_null());
_ref_shortcut(p_shortcut);
Item item;
item.ID = p_ID;
ITEM_SETUP_WITH_SHORTCUT(p_shortcut, p_ID, p_global);
item.icon = p_icon;
item.shortcut = p_shortcut;
item.shortcut_is_global = p_global;
items.push_back(item);
update();
minimum_size_changed();
@ -673,14 +681,8 @@ void PopupMenu::add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut
void PopupMenu::add_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID, bool p_global) {
ERR_FAIL_COND(p_shortcut.is_null());
_ref_shortcut(p_shortcut);
Item item;
item.ID = p_ID;
item.shortcut = p_shortcut;
item.shortcut_is_global = p_global;
ITEM_SETUP_WITH_SHORTCUT(p_shortcut, p_ID, p_global);
items.push_back(item);
update();
minimum_size_changed();
@ -688,16 +690,10 @@ void PopupMenu::add_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID, bool p_g
void PopupMenu::add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_ID, bool p_global) {
ERR_FAIL_COND(p_shortcut.is_null());
_ref_shortcut(p_shortcut);
Item item;
item.ID = p_ID;
item.shortcut = p_shortcut;
item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX;
ITEM_SETUP_WITH_SHORTCUT(p_shortcut, p_ID, p_global);
item.icon = p_icon;
item.shortcut_is_global = p_global;
item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX;
items.push_back(item);
update();
minimum_size_changed();
@ -705,14 +701,8 @@ void PopupMenu::add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<Sh
void PopupMenu::add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID, bool p_global) {
ERR_FAIL_COND(p_shortcut.is_null());
_ref_shortcut(p_shortcut);
Item item;
item.ID = p_ID;
item.shortcut = p_shortcut;
item.shortcut_is_global = p_global;
ITEM_SETUP_WITH_SHORTCUT(p_shortcut, p_ID, p_global);
item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX;
items.push_back(item);
update();
@ -721,8 +711,10 @@ void PopupMenu::add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID, bo
void PopupMenu::add_radio_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID, bool p_global) {
add_check_shortcut(p_shortcut, p_ID, p_global);
items.write[items.size() - 1].checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON;
Item item;
ITEM_SETUP_WITH_SHORTCUT(p_shortcut, p_ID, p_global);
item.checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON;
items.push_back(item);
update();
minimum_size_changed();
}
@ -730,10 +722,7 @@ void PopupMenu::add_radio_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_
void PopupMenu::add_multistate_item(const String &p_label, int p_max_states, int p_default_state, int p_ID, uint32_t p_accel) {
Item item;
item.text = p_label;
item.xl_text = tr(p_label);
item.accel = p_accel;
item.ID = p_ID;
ITEM_SETUP_WITH_ACCEL(p_label, p_ID, p_accel);
item.max_states = p_max_states;
item.state = p_default_state;
items.push_back(item);
@ -741,6 +730,11 @@ void PopupMenu::add_multistate_item(const String &p_label, int p_max_states, int
minimum_size_changed();
}
#undef ITEM_SETUP_WITH_ACCEL
#undef ITEM_SETUP_WITH_SHORTCUT
/* Methods to modify existing items. */
void PopupMenu::set_item_text(int p_idx, const String &p_text) {
ERR_FAIL_INDEX(p_idx, items.size());