Add renaming of PDB files to avoid blocking them
This commit is contained in:
parent
f6a78f83aa
commit
b73e740786
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@ -729,53 +729,18 @@ GDExtensionInterfaceFunctionPtr GDExtension::get_interface_function(const String
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Error GDExtension::open_library(const String &p_path, const String &p_entry_symbol) {
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String abs_path = ProjectSettings::get_singleton()->globalize_path(p_path);
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#if defined(WINDOWS_ENABLED) && defined(TOOLS_ENABLED)
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// If running on the editor on Windows, we copy the library and open the copy.
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// This is so the original file isn't locked and can be updated by a compiler.
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bool library_copied = false;
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if (Engine::get_singleton()->is_editor_hint()) {
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if (!FileAccess::exists(abs_path)) {
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ERR_PRINT("GDExtension library not found: " + abs_path);
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return ERR_FILE_NOT_FOUND;
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String actual_lib_path;
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Error err = OS::get_singleton()->open_dynamic_library(abs_path, library, true, &actual_lib_path, Engine::get_singleton()->is_editor_hint());
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if (actual_lib_path.get_file() != abs_path.get_file()) {
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// If temporary files are generated, let's change the library path to point at the original,
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// because that's what we want to check to see if it's changed.
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library_path = actual_lib_path.get_base_dir().path_join(p_path.get_file());
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}
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// Copy the file to the same directory as the original with a prefix in the name.
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// This is so relative path to dependencies are satisfied.
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String copy_path = abs_path.get_base_dir().path_join("~" + abs_path.get_file());
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// If there's a left-over copy (possibly from a crash) then delete it first.
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if (FileAccess::exists(copy_path)) {
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DirAccess::remove_absolute(copy_path);
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}
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Error copy_err = DirAccess::copy_absolute(abs_path, copy_path);
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if (copy_err) {
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ERR_PRINT("Error copying GDExtension library: " + abs_path);
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return ERR_CANT_CREATE;
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}
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FileAccess::set_hidden_attribute(copy_path, true);
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library_copied = true;
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// Save the copied path so it can be deleted later.
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temp_lib_path = copy_path;
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// Use the copy to open the library.
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abs_path = copy_path;
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}
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#endif
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Error err = OS::get_singleton()->open_dynamic_library(abs_path, library, true, &library_path);
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ERR_FAIL_COND_V_MSG(err == ERR_FILE_NOT_FOUND, err, "GDExtension dynamic library not found: " + abs_path);
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ERR_FAIL_COND_V_MSG(err != OK, err, "Can't open GDExtension dynamic library: " + abs_path);
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#if defined(WINDOWS_ENABLED) && defined(TOOLS_ENABLED)
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// If we copied the file, let's change the library path to point at the original,
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// because that's what we want to check to see if it's changed.
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if (library_copied) {
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library_path = library_path.get_base_dir() + "\\" + p_path.get_file();
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}
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#endif
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void *entry_funcptr = nullptr;
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err = OS::get_singleton()->get_dynamic_library_symbol_handle(library, p_entry_symbol, entry_funcptr, false);
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@ -803,13 +768,6 @@ void GDExtension::close_library() {
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ERR_FAIL_NULL(library);
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OS::get_singleton()->close_dynamic_library(library);
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#if defined(TOOLS_ENABLED) && defined(WINDOWS_ENABLED)
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// Delete temporary copy of library if it exists.
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if (!temp_lib_path.is_empty() && Engine::get_singleton()->is_editor_hint()) {
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DirAccess::remove_absolute(temp_lib_path);
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}
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#endif
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library = nullptr;
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class_icon_paths.clear();
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@ -1014,13 +972,6 @@ Error GDExtensionResourceLoader::load_gdextension_resource(const String &p_path,
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err = p_extension->open_library(is_static_library ? String() : library_path, entry_symbol);
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if (err != OK) {
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#if defined(WINDOWS_ENABLED) && defined(TOOLS_ENABLED)
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// If the DLL fails to load, make sure that temporary DLL copies are cleaned up.
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if (Engine::get_singleton()->is_editor_hint()) {
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DirAccess::remove_absolute(p_extension->get_temp_library_path());
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}
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#endif
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// Unreference the extension so that this loading can be considered a failure.
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p_extension.unref();
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@ -47,9 +47,6 @@ class GDExtension : public Resource {
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void *library = nullptr; // pointer if valid,
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String library_path;
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#if defined(WINDOWS_ENABLED) && defined(TOOLS_ENABLED)
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String temp_lib_path;
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#endif
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bool reloadable = false;
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struct Extension {
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@ -130,10 +127,6 @@ public:
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Error open_library(const String &p_path, const String &p_entry_symbol);
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void close_library();
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#if defined(WINDOWS_ENABLED) && defined(TOOLS_ENABLED)
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String get_temp_library_path() const { return temp_lib_path; }
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#endif
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enum InitializationLevel {
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INITIALIZATION_LEVEL_CORE = GDEXTENSION_INITIALIZATION_CORE,
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INITIALIZATION_LEVEL_SERVERS = GDEXTENSION_INITIALIZATION_SERVERS,
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@ -153,7 +153,7 @@ public:
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virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
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virtual Error open_dynamic_library(const String &p_path, void *&p_library_handle, bool p_also_set_library_path = false, String *r_resolved_path = nullptr) { return ERR_UNAVAILABLE; }
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virtual Error open_dynamic_library(const String &p_path, void *&p_library_handle, bool p_also_set_library_path = false, String *r_resolved_path = nullptr, bool p_generate_temp_files = false) { return ERR_UNAVAILABLE; }
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virtual Error close_dynamic_library(void *p_library_handle) { return ERR_UNAVAILABLE; }
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virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String &p_name, void *&p_symbol_handle, bool p_optional = false) { return ERR_UNAVAILABLE; }
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@ -741,7 +741,7 @@ String OS_Unix::get_locale() const {
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return locale;
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}
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Error OS_Unix::open_dynamic_library(const String &p_path, void *&p_library_handle, bool p_also_set_library_path, String *r_resolved_path) {
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Error OS_Unix::open_dynamic_library(const String &p_path, void *&p_library_handle, bool p_also_set_library_path, String *r_resolved_path, bool p_generate_temp_files) {
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String path = p_path;
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if (FileAccess::exists(path) && path.is_relative_path()) {
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@ -55,7 +55,7 @@ public:
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virtual Error get_entropy(uint8_t *r_buffer, int p_bytes) override;
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virtual Error open_dynamic_library(const String &p_path, void *&p_library_handle, bool p_also_set_library_path = false, String *r_resolved_path = nullptr) override;
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virtual Error open_dynamic_library(const String &p_path, void *&p_library_handle, bool p_also_set_library_path = false, String *r_resolved_path = nullptr, bool p_generate_temp_files = false) override;
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virtual Error close_dynamic_library(void *p_library_handle) override;
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virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String &p_name, void *&p_symbol_handle, bool p_optional = false) override;
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@ -162,7 +162,7 @@ Vector<String> OS_Android::get_granted_permissions() const {
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return godot_java->get_granted_permissions();
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}
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Error OS_Android::open_dynamic_library(const String &p_path, void *&p_library_handle, bool p_also_set_library_path, String *r_resolved_path) {
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Error OS_Android::open_dynamic_library(const String &p_path, void *&p_library_handle, bool p_also_set_library_path, String *r_resolved_path, bool p_generate_temp_files) {
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String path = p_path;
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bool so_file_exists = true;
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if (!FileAccess::exists(path)) {
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@ -113,7 +113,7 @@ public:
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virtual void alert(const String &p_alert, const String &p_title) override;
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virtual Error open_dynamic_library(const String &p_path, void *&p_library_handle, bool p_also_set_library_path = false, String *r_resolved_path = nullptr) override;
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virtual Error open_dynamic_library(const String &p_path, void *&p_library_handle, bool p_also_set_library_path = false, String *r_resolved_path = nullptr, bool p_generate_temp_files = false) override;
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virtual String get_name() const override;
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virtual String get_distribution_name() const override;
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@ -103,7 +103,7 @@ public:
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virtual Vector<String> get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale = String(), const String &p_script = String(), int p_weight = 400, int p_stretch = 100, bool p_italic = false) const override;
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virtual String get_system_font_path(const String &p_font_name, int p_weight = 400, int p_stretch = 100, bool p_italic = false) const override;
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virtual Error open_dynamic_library(const String &p_path, void *&p_library_handle, bool p_also_set_library_path = false, String *r_resolved_path = nullptr) override;
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virtual Error open_dynamic_library(const String &p_path, void *&p_library_handle, bool p_also_set_library_path = false, String *r_resolved_path = nullptr, bool p_generate_temp_files = false) override;
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virtual Error close_dynamic_library(void *p_library_handle) override;
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virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String &p_name, void *&p_symbol_handle, bool p_optional = false) override;
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@ -219,7 +219,7 @@ _FORCE_INLINE_ String OS_IOS::get_framework_executable(const String &p_path) {
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return p_path;
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}
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Error OS_IOS::open_dynamic_library(const String &p_path, void *&p_library_handle, bool p_also_set_library_path, String *r_resolved_path) {
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Error OS_IOS::open_dynamic_library(const String &p_path, void *&p_library_handle, bool p_also_set_library_path, String *r_resolved_path, bool p_generate_temp_files) {
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if (p_path.length() == 0) {
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// Static xcframework.
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p_library_handle = RTLD_SELF;
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@ -85,7 +85,7 @@ public:
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virtual void alert(const String &p_alert, const String &p_title = "ALERT!") override;
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virtual Error open_dynamic_library(const String &p_path, void *&p_library_handle, bool p_also_set_library_path = false, String *r_resolved_path = nullptr) override;
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virtual Error open_dynamic_library(const String &p_path, void *&p_library_handle, bool p_also_set_library_path = false, String *r_resolved_path = nullptr, bool p_generate_temp_files = false) override;
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virtual MainLoop *get_main_loop() const override;
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@ -217,7 +217,7 @@ _FORCE_INLINE_ String OS_MacOS::get_framework_executable(const String &p_path) {
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return p_path;
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}
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Error OS_MacOS::open_dynamic_library(const String &p_path, void *&p_library_handle, bool p_also_set_library_path, String *r_resolved_path) {
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Error OS_MacOS::open_dynamic_library(const String &p_path, void *&p_library_handle, bool p_also_set_library_path, String *r_resolved_path, bool p_generate_temp_files) {
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String path = get_framework_executable(p_path);
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if (!FileAccess::exists(path)) {
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@ -243,7 +243,7 @@ bool OS_Web::is_userfs_persistent() const {
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return idb_available;
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}
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Error OS_Web::open_dynamic_library(const String &p_path, void *&p_library_handle, bool p_also_set_library_path, String *r_resolved_path) {
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Error OS_Web::open_dynamic_library(const String &p_path, void *&p_library_handle, bool p_also_set_library_path, String *r_resolved_path, bool p_generate_temp_files) {
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String path = p_path.get_file();
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p_library_handle = dlopen(path.utf8().get_data(), RTLD_NOW);
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ERR_FAIL_NULL_V_MSG(p_library_handle, ERR_CANT_OPEN, vformat("Can't open dynamic library: %s. Error: %s.", p_path, dlerror()));
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@ -108,7 +108,7 @@ public:
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void alert(const String &p_alert, const String &p_title = "ALERT!") override;
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Error open_dynamic_library(const String &p_path, void *&p_library_handle, bool p_also_set_library_path = false, String *r_resolved_path = nullptr) override;
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Error open_dynamic_library(const String &p_path, void *&p_library_handle, bool p_also_set_library_path = false, String *r_resolved_path = nullptr, bool p_generate_temp_files = false) override;
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void resume_audio();
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@ -17,6 +17,7 @@ common_win = [
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"joypad_windows.cpp",
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"tts_windows.cpp",
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"windows_terminal_logger.cpp",
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"windows_utils.cpp",
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"native_menu_windows.cpp",
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"gl_manager_windows_native.cpp",
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"gl_manager_windows_angle.cpp",
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@ -34,6 +34,7 @@
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#include "joypad_windows.h"
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#include "lang_table.h"
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#include "windows_terminal_logger.h"
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#include "windows_utils.h"
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#include "core/debugger/engine_debugger.h"
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#include "core/debugger/script_debugger.h"
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@ -269,6 +270,10 @@ void OS_Windows::finalize() {
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}
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void OS_Windows::finalize_core() {
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while (!temp_libraries.is_empty()) {
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_remove_temp_library(temp_libraries.last()->key);
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}
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FileAccessWindows::finalize();
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timeEndPeriod(1);
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@ -354,7 +359,7 @@ void debug_dynamic_library_check_dependencies(const String &p_root_path, const S
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}
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#endif
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Error OS_Windows::open_dynamic_library(const String &p_path, void *&p_library_handle, bool p_also_set_library_path, String *r_resolved_path) {
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Error OS_Windows::open_dynamic_library(const String &p_path, void *&p_library_handle, bool p_also_set_library_path, String *r_resolved_path, bool p_generate_temp_files) {
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String path = p_path.replace("/", "\\");
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if (!FileAccess::exists(path)) {
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@ -364,6 +369,35 @@ Error OS_Windows::open_dynamic_library(const String &p_path, void *&p_library_ha
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ERR_FAIL_COND_V(!FileAccess::exists(path), ERR_FILE_NOT_FOUND);
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// Here we want a copy to be loaded.
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// This is so the original file isn't locked and can be updated by a compiler.
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if (p_generate_temp_files) {
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// Copy the file to the same directory as the original with a prefix in the name.
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// This is so relative path to dependencies are satisfied.
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String copy_path = path.get_base_dir().path_join("~" + path.get_file());
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// If there's a left-over copy (possibly from a crash) then delete it first.
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if (FileAccess::exists(copy_path)) {
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DirAccess::remove_absolute(copy_path);
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}
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Error copy_err = DirAccess::copy_absolute(path, copy_path);
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if (copy_err) {
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ERR_PRINT("Error copying library: " + path);
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return ERR_CANT_CREATE;
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}
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FileAccess::set_hidden_attribute(copy_path, true);
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// Save the copied path so it can be deleted later.
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path = copy_path;
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Error pdb_err = WindowsUtils::copy_and_rename_pdb(path);
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if (pdb_err != OK && pdb_err != ERR_SKIP) {
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WARN_PRINT(vformat("Failed to rename the PDB file. The original PDB file for '%s' will be loaded.", path));
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}
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}
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typedef DLL_DIRECTORY_COOKIE(WINAPI * PAddDllDirectory)(PCWSTR);
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typedef BOOL(WINAPI * PRemoveDllDirectory)(DLL_DIRECTORY_COOKIE);
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@ -378,8 +412,12 @@ Error OS_Windows::open_dynamic_library(const String &p_path, void *&p_library_ha
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}
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p_library_handle = (void *)LoadLibraryExW((LPCWSTR)(path.utf16().get_data()), nullptr, (p_also_set_library_path && has_dll_directory_api) ? LOAD_LIBRARY_SEARCH_DEFAULT_DIRS : 0);
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#ifdef DEBUG_ENABLED
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if (!p_library_handle) {
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if (p_generate_temp_files) {
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DirAccess::remove_absolute(path);
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}
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#ifdef DEBUG_ENABLED
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DWORD err_code = GetLastError();
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HashSet<String> checekd_libs;
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@ -397,8 +435,10 @@ Error OS_Windows::open_dynamic_library(const String &p_path, void *&p_library_ha
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} else {
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ERR_FAIL_V_MSG(ERR_CANT_OPEN, vformat("Can't open dynamic library: %s. Error: %s.", p_path, format_error_message(err_code)));
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}
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#endif
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}
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#else
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#ifndef DEBUG_ENABLED
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ERR_FAIL_NULL_V_MSG(p_library_handle, ERR_CANT_OPEN, vformat("Can't open dynamic library: %s. Error: %s.", p_path, format_error_message(GetLastError())));
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#endif
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@ -410,6 +450,10 @@ Error OS_Windows::open_dynamic_library(const String &p_path, void *&p_library_ha
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*r_resolved_path = path;
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}
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if (p_generate_temp_files) {
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temp_libraries[p_library_handle] = path;
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}
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return OK;
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}
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@ -417,9 +461,22 @@ Error OS_Windows::close_dynamic_library(void *p_library_handle) {
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if (!FreeLibrary((HMODULE)p_library_handle)) {
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return FAILED;
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}
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// Delete temporary copy of library if it exists.
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_remove_temp_library(p_library_handle);
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return OK;
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}
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void OS_Windows::_remove_temp_library(void *p_library_handle) {
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if (temp_libraries.has(p_library_handle)) {
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String path = temp_libraries[p_library_handle];
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DirAccess::remove_absolute(path);
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WindowsUtils::remove_temp_pdbs(path);
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temp_libraries.erase(p_library_handle);
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}
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}
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Error OS_Windows::get_dynamic_library_symbol_handle(void *p_library_handle, const String &p_name, void *&p_symbol_handle, bool p_optional) {
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p_symbol_handle = (void *)GetProcAddress((HMODULE)p_library_handle, p_name.utf8().get_data());
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if (!p_symbol_handle) {
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@ -127,6 +127,9 @@ class OS_Windows : public OS {
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bool dwrite_init = false;
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bool dwrite2_init = false;
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HashMap<void *, String> temp_libraries;
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void _remove_temp_library(void *p_library_handle);
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String _get_default_fontname(const String &p_font_name) const;
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DWRITE_FONT_WEIGHT _weight_to_dw(int p_weight) const;
|
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DWRITE_FONT_STRETCH _stretch_to_dw(int p_stretch) const;
|
||||
|
@ -155,7 +158,7 @@ public:
|
|||
|
||||
virtual Error get_entropy(uint8_t *r_buffer, int p_bytes) override;
|
||||
|
||||
virtual Error open_dynamic_library(const String &p_path, void *&p_library_handle, bool p_also_set_library_path = false, String *r_resolved_path = nullptr) override;
|
||||
virtual Error open_dynamic_library(const String &p_path, void *&p_library_handle, bool p_also_set_library_path = false, String *r_resolved_path = nullptr, bool p_generate_temp_files = false) override;
|
||||
virtual Error close_dynamic_library(void *p_library_handle) override;
|
||||
virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String &p_name, void *&p_symbol_handle, bool p_optional = false) override;
|
||||
|
||||
|
|
|
@ -0,0 +1,280 @@
|
|||
/**************************************************************************/
|
||||
/* windows_utils.cpp */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#include "windows_utils.h"
|
||||
|
||||
#ifdef WINDOWS_ENABLED
|
||||
|
||||
#include "core/error/error_macros.h"
|
||||
#include "core/io/dir_access.h"
|
||||
#include "core/io/file_access.h"
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
#undef FAILED // Overrides Error::FAILED
|
||||
|
||||
// dbghelp is linked only in DEBUG_ENABLED builds.
|
||||
#ifdef DEBUG_ENABLED
|
||||
#include <dbghelp.h>
|
||||
#endif
|
||||
#include <winnt.h>
|
||||
|
||||
HashMap<String, Vector<String>> WindowsUtils::temp_pdbs;
|
||||
|
||||
Error WindowsUtils::copy_and_rename_pdb(const String &p_dll_path) {
|
||||
#ifdef DEBUG_ENABLED
|
||||
// 1000 ought to be enough for anybody, in case the debugger does not unblock previous PDBs.
|
||||
// Usually no more than 2 will be used.
|
||||
const int max_pdb_names = 1000;
|
||||
|
||||
struct PDBResourceInfo {
|
||||
uint32_t address = 0;
|
||||
String path;
|
||||
} pdb_info;
|
||||
|
||||
// Open and read the PDB information if available.
|
||||
{
|
||||
ULONG dbg_info_size = 0;
|
||||
DWORD dbg_info_position = 0;
|
||||
|
||||
{
|
||||
// The custom LoadLibraryExW is used instead of open_dynamic_library
|
||||
// to avoid loading the original PDB into the debugger.
|
||||
HMODULE library_ptr = LoadLibraryExW((LPCWSTR)(p_dll_path.utf16().get_data()), NULL, LOAD_LIBRARY_AS_DATAFILE_EXCLUSIVE);
|
||||
|
||||
ERR_FAIL_NULL_V_MSG(library_ptr, ERR_FILE_CANT_OPEN, vformat("Failed to load library '%s'.", p_dll_path));
|
||||
|
||||
IMAGE_DEBUG_DIRECTORY *dbg_dir = (IMAGE_DEBUG_DIRECTORY *)ImageDirectoryEntryToDataEx(library_ptr, FALSE, IMAGE_DIRECTORY_ENTRY_DEBUG, &dbg_info_size, NULL);
|
||||
|
||||
bool has_debug = dbg_dir && dbg_dir->Type == IMAGE_DEBUG_TYPE_CODEVIEW;
|
||||
if (has_debug) {
|
||||
dbg_info_position = dbg_dir->PointerToRawData;
|
||||
dbg_info_size = dbg_dir->SizeOfData;
|
||||
}
|
||||
|
||||
ERR_FAIL_COND_V_MSG(!FreeLibrary((HMODULE)library_ptr), FAILED, vformat("Failed to free library '%s'.", p_dll_path));
|
||||
|
||||
if (!has_debug) {
|
||||
// Skip with no debugging symbols.
|
||||
return ERR_SKIP;
|
||||
}
|
||||
}
|
||||
|
||||
struct CV_HEADER {
|
||||
DWORD Signature;
|
||||
DWORD Offset;
|
||||
};
|
||||
|
||||
const DWORD nb10_magic = '01BN';
|
||||
struct CV_INFO_PDB20 {
|
||||
CV_HEADER CvHeader; // CvHeader.Signature = "NB10"
|
||||
DWORD Signature;
|
||||
DWORD Age;
|
||||
BYTE PdbFileName[1];
|
||||
};
|
||||
|
||||
const DWORD rsds_magic = 'SDSR';
|
||||
struct CV_INFO_PDB70 {
|
||||
DWORD Signature; // "RSDS"
|
||||
BYTE Guid[16];
|
||||
DWORD Age;
|
||||
BYTE PdbFileName[1];
|
||||
};
|
||||
|
||||
Vector<uint8_t> dll_data;
|
||||
|
||||
{
|
||||
Error err = OK;
|
||||
Ref<FileAccess> file = FileAccess::open(p_dll_path, FileAccess::READ, &err);
|
||||
ERR_FAIL_COND_V_MSG(err != OK, err, vformat("Failed to read library '%s'.", p_dll_path));
|
||||
|
||||
file->seek(dbg_info_position);
|
||||
dll_data = file->get_buffer(dbg_info_size);
|
||||
ERR_FAIL_COND_V_MSG(file->get_error() != OK, file->get_error(), vformat("Failed to read data from library '%s'.", p_dll_path));
|
||||
}
|
||||
|
||||
const char *raw_pdb_path = nullptr;
|
||||
int raw_pdb_offset = 0;
|
||||
DWORD *pdb_info_signature = (DWORD *)dll_data.ptr();
|
||||
|
||||
if (*pdb_info_signature == rsds_magic) {
|
||||
raw_pdb_path = (const char *)(((CV_INFO_PDB70 *)pdb_info_signature)->PdbFileName);
|
||||
raw_pdb_offset = offsetof(CV_INFO_PDB70, PdbFileName);
|
||||
} else if (*pdb_info_signature == nb10_magic) {
|
||||
// Not even sure if this format still exists anywhere...
|
||||
raw_pdb_path = (const char *)(((CV_INFO_PDB20 *)pdb_info_signature)->PdbFileName);
|
||||
raw_pdb_offset = offsetof(CV_INFO_PDB20, PdbFileName);
|
||||
} else {
|
||||
ERR_FAIL_V_MSG(FAILED, vformat("Unknown PDB format in '%s'.", p_dll_path));
|
||||
}
|
||||
|
||||
String utf_path;
|
||||
Error err = utf_path.parse_utf8(raw_pdb_path);
|
||||
ERR_FAIL_COND_V_MSG(err != OK, err, vformat("Failed to read PDB path from '%s'.", p_dll_path));
|
||||
|
||||
pdb_info.path = utf_path;
|
||||
pdb_info.address = dbg_info_position + raw_pdb_offset;
|
||||
}
|
||||
|
||||
String dll_base_dir = p_dll_path.get_base_dir();
|
||||
String copy_pdb_path = pdb_info.path;
|
||||
|
||||
// Attempting to find the PDB by absolute and relative paths.
|
||||
if (copy_pdb_path.is_relative_path()) {
|
||||
copy_pdb_path = dll_base_dir.path_join(copy_pdb_path);
|
||||
if (!FileAccess::exists(copy_pdb_path)) {
|
||||
copy_pdb_path = dll_base_dir.path_join(copy_pdb_path.get_file());
|
||||
}
|
||||
} else if (!FileAccess::exists(copy_pdb_path)) {
|
||||
copy_pdb_path = dll_base_dir.path_join(copy_pdb_path.get_file());
|
||||
}
|
||||
ERR_FAIL_COND_V_MSG(!FileAccess::exists(copy_pdb_path), FAILED, vformat("File '%s' does not exist.", copy_pdb_path));
|
||||
|
||||
String new_pdb_base_name = p_dll_path.get_file().get_basename() + "_";
|
||||
|
||||
// Checking the available space for the updated string
|
||||
// and trying to shorten it if there is not much space.
|
||||
{
|
||||
// e.g. 999.pdb
|
||||
const uint8_t suffix_size = String::num_characters((int64_t)max_pdb_names - 1) + 4;
|
||||
// e.g. ~lib_ + 1 for the \0
|
||||
const uint8_t min_base_size = 5 + 1;
|
||||
int original_path_size = pdb_info.path.utf8().length();
|
||||
CharString utf8_name = new_pdb_base_name.utf8();
|
||||
int new_expected_buffer_size = utf8_name.length() + suffix_size;
|
||||
|
||||
// Since we have limited space inside the DLL to patch the path to the PDB,
|
||||
// it is necessary to limit the size based on the number of bytes occupied by the string.
|
||||
if (new_expected_buffer_size > original_path_size) {
|
||||
ERR_FAIL_COND_V_MSG(original_path_size < min_base_size + suffix_size, FAILED, vformat("The original PDB path size in bytes is too small: '%s'. Expected size: %d or more bytes, but available %d.", pdb_info.path, min_base_size + suffix_size, original_path_size));
|
||||
|
||||
utf8_name.resize(original_path_size - suffix_size + 1); // +1 for the \0
|
||||
utf8_name[utf8_name.size() - 1] = '\0';
|
||||
new_pdb_base_name.parse_utf8(utf8_name);
|
||||
new_pdb_base_name[new_pdb_base_name.length() - 1] = '_'; // Restore the last '_'
|
||||
WARN_PRINT(vformat("The original path size of '%s' in bytes was too small to fit the new name, so it was shortened to '%s%d.pdb'.", pdb_info.path, new_pdb_base_name, max_pdb_names - 1));
|
||||
}
|
||||
}
|
||||
|
||||
// Delete old PDB files.
|
||||
for (const String &file : DirAccess::get_files_at(dll_base_dir)) {
|
||||
if (file.begins_with(new_pdb_base_name) && file.ends_with(".pdb")) {
|
||||
String path = dll_base_dir.path_join(file);
|
||||
|
||||
// Just try to delete without showing any errors.
|
||||
Error err = DirAccess::remove_absolute(path);
|
||||
if (err == OK && temp_pdbs[p_dll_path].has(path)) {
|
||||
temp_pdbs[p_dll_path].erase(path);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Try to copy PDB with new name and patch DLL.
|
||||
Ref<DirAccess> d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
|
||||
for (int i = 0; i < max_pdb_names; i++) {
|
||||
String new_pdb_name = vformat("%s%d.pdb", new_pdb_base_name, i);
|
||||
String new_pdb_path = dll_base_dir.path_join(new_pdb_name);
|
||||
Error err = OK;
|
||||
|
||||
Ref<FileAccess> test_pdb_is_locked = FileAccess::open(new_pdb_path, FileAccess::READ_WRITE, &err);
|
||||
if (err == ERR_FILE_CANT_OPEN) {
|
||||
// If the file is blocked, continue searching.
|
||||
continue;
|
||||
} else if (err != OK && err != ERR_FILE_NOT_FOUND) {
|
||||
ERR_FAIL_V_MSG(err, vformat("Failed to open '%s' to check if it is locked.", new_pdb_path));
|
||||
}
|
||||
|
||||
err = d->copy(copy_pdb_path, new_pdb_path);
|
||||
ERR_FAIL_COND_V_MSG(err != OK, err, vformat("Failed to copy PDB from '%s' to '%s'.", copy_pdb_path, new_pdb_path));
|
||||
temp_pdbs[p_dll_path].append(new_pdb_path);
|
||||
|
||||
Ref<FileAccess> file = FileAccess::open(p_dll_path, FileAccess::READ_WRITE, &err);
|
||||
ERR_FAIL_COND_V_MSG(err != OK, err, vformat("Failed to open '%s' to patch the PDB path.", p_dll_path));
|
||||
|
||||
int original_path_size = pdb_info.path.utf8().length();
|
||||
// Double-check file bounds.
|
||||
ERR_FAIL_INDEX_V_MSG(pdb_info.address + original_path_size, file->get_length(), FAILED, vformat("Failed to write a new PDB path. Probably '%s' has been changed.", p_dll_path));
|
||||
|
||||
Vector<uint8_t> u8 = new_pdb_name.to_utf8_buffer();
|
||||
file->seek(pdb_info.address);
|
||||
file->store_buffer(u8);
|
||||
|
||||
// Terminate string and fill the remaining part of the original string with the '\0'.
|
||||
// Can be replaced by file->store_8('\0');
|
||||
Vector<uint8_t> padding_buffer;
|
||||
padding_buffer.resize((int64_t)original_path_size - u8.size());
|
||||
padding_buffer.fill('\0');
|
||||
file->store_buffer(padding_buffer);
|
||||
ERR_FAIL_COND_V_MSG(err != OK, err, vformat("Failed to write a new PDB path to '%s'.", p_dll_path));
|
||||
|
||||
return OK;
|
||||
}
|
||||
|
||||
ERR_FAIL_V_MSG(FAILED, vformat("Failed to find an unblocked PDB name for '%s' among %d files.", p_dll_path, max_pdb_names));
|
||||
#else
|
||||
WARN_PRINT_ONCE("Renaming PDB files is only available in debug builds. If your libraries use PDB files, then the original ones will be used.");
|
||||
return ERR_SKIP;
|
||||
#endif
|
||||
}
|
||||
|
||||
void WindowsUtils::remove_temp_pdbs(const String &p_dll_path) {
|
||||
#ifdef DEBUG_ENABLED
|
||||
if (temp_pdbs.has(p_dll_path)) {
|
||||
Vector<String> removed;
|
||||
int failed = 0;
|
||||
const int failed_limit = 10;
|
||||
for (const String &pdb : temp_pdbs[p_dll_path]) {
|
||||
if (FileAccess::exists(pdb)) {
|
||||
Error err = DirAccess::remove_absolute(pdb);
|
||||
if (err == OK) {
|
||||
removed.append(pdb);
|
||||
} else {
|
||||
failed++;
|
||||
if (failed <= failed_limit) {
|
||||
print_verbose("Failed to remove temp PDB: " + pdb);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
removed.append(pdb);
|
||||
}
|
||||
}
|
||||
|
||||
if (failed > failed_limit) {
|
||||
print_verbose(vformat("And %d more PDB files could not be removed....", failed - failed_limit));
|
||||
}
|
||||
|
||||
for (const String &pdb : removed) {
|
||||
temp_pdbs[p_dll_path].erase(pdb);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
#endif // WINDOWS_ENABLED
|
|
@ -0,0 +1,49 @@
|
|||
/**************************************************************************/
|
||||
/* windows_utils.h */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef WINDOWS_UTILS_H
|
||||
#define WINDOWS_UTILS_H
|
||||
|
||||
#ifdef WINDOWS_ENABLED
|
||||
|
||||
#include "core/string/ustring.h"
|
||||
#include "core/templates/hash_map.h"
|
||||
|
||||
class WindowsUtils {
|
||||
static HashMap<String, Vector<String>> temp_pdbs;
|
||||
|
||||
public:
|
||||
static Error copy_and_rename_pdb(const String &p_dll_path);
|
||||
static void remove_temp_pdbs(const String &p_dll_path);
|
||||
};
|
||||
|
||||
#endif // WINDOWS_ENABLED
|
||||
|
||||
#endif // WINDOWS_UTILS_H
|
Loading…
Reference in New Issue