do not allow picking in captured mode, closes #5134
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@ -500,7 +500,7 @@ void Viewport::_notification(int p_what) {
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if (physics_object_picking) {
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if (physics_object_picking && (render_target || Input::get_singleton()->get_mouse_mode()!=Input::MOUSE_MODE_CAPTURED)) {
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Vector2 last_pos(1e20,1e20);
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CollisionObject *last_object;
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