Remove error messages
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b80946ee0d
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b76143bfde
@ -287,7 +287,7 @@ uint32_t Resource::hash_edited_version() const {
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for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
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for (List<PropertyInfo>::Element *E = plist.front(); E; E = E->next()) {
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if (E->get().type == Variant::OBJECT && E->get().hint == PROPERTY_HINT_RESOURCE_TYPE) {
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if (E->get().usage & PROPERTY_USAGE_STORAGE && E->get().type == Variant::OBJECT && E->get().hint == PROPERTY_HINT_RESOURCE_TYPE) {
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RES res = get(E->get().name);
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RES res = get(E->get().name);
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if (res.is_valid()) {
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if (res.is_valid()) {
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hash = hash_djb2_one_32(res->hash_edited_version(), hash);
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hash = hash_djb2_one_32(res->hash_edited_version(), hash);
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@ -243,7 +243,7 @@ void AnimationNodeBlendSpaceEditor::_blend_space_gui_input(const Ref<InputEvent>
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void AnimationNodeBlendSpaceEditor::_add_menu_type(int p_index) {
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void AnimationNodeBlendSpaceEditor::_add_menu_type(int p_index) {
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String type = menu->get_item_metadata(p_index);
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String type = menu->get_item_metadata(p_index);
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print_line("type: " + type);
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Object *obj = ClassDB::instance(type);
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Object *obj = ClassDB::instance(type);
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ERR_FAIL_COND(!obj);
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ERR_FAIL_COND(!obj);
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AnimationNode *an = Object::cast_to<AnimationNode>(obj);
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AnimationNode *an = Object::cast_to<AnimationNode>(obj);
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