Style: Apply clang-tidy to current code, add `readability-redundant-member-init`
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1abb5ebf65
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b78aa4fe19
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@ -1,5 +1,5 @@
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---
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Checks: 'clang-diagnostic-*,clang-analyzer-*,-*,modernize-redundant-void-arg,modernize-use-bool-literals,modernize-use-default-member-init,modernize-use-nullptr,readability-braces-around-statements'
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Checks: 'clang-diagnostic-*,clang-analyzer-*,-*,modernize-redundant-void-arg,modernize-use-bool-literals,modernize-use-default-member-init,modernize-use-nullptr,readability-braces-around-statements,readability-redundant-member-init'
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WarningsAsErrors: ''
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HeaderFilterRegex: ''
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AnalyzeTemporaryDtors: false
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@ -52,7 +52,7 @@ RES ResourceFormatGLES2Texture::load(const String &p_path, const String &p_origi
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uint8_t **row_p = memnew_arr(uint8_t *, height);
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for (unsigned int i = 0; i < height; i++) {
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row_p[i] = 0; //No colors any more, I want them to turn black
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row_p[i] = nullptr; // No colors any more, I want them to turn black.
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}
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memdelete_arr(row_p);
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@ -38,10 +38,7 @@ void CollisionPolygon2DEditor::_set_node(Node *p_polygon) {
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node = Object::cast_to<CollisionPolygon2D>(p_polygon);
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}
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CollisionPolygon2DEditor::CollisionPolygon2DEditor() :
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AbstractPolygon2DEditor() {
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node = nullptr;
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}
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CollisionPolygon2DEditor::CollisionPolygon2DEditor() {}
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CollisionPolygon2DEditorPlugin::CollisionPolygon2DEditorPlugin() :
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AbstractPolygon2DEditorPlugin(memnew(CollisionPolygon2DEditor), "CollisionPolygon2D") {
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@ -102,10 +102,7 @@ void LightOccluder2DEditor::_create_resource() {
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_menu_option(MODE_CREATE);
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}
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LightOccluder2DEditor::LightOccluder2DEditor() :
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AbstractPolygon2DEditor() {
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node = nullptr;
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}
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LightOccluder2DEditor::LightOccluder2DEditor() {}
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LightOccluder2DEditorPlugin::LightOccluder2DEditorPlugin() :
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AbstractPolygon2DEditorPlugin(memnew(LightOccluder2DEditor), "LightOccluder2D") {
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@ -56,10 +56,7 @@ void Line2DEditor::_action_set_polygon(int p_idx, const Variant &p_previous, con
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undo_redo->add_undo_method(node, "set_points", p_previous);
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}
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Line2DEditor::Line2DEditor() :
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AbstractPolygon2DEditor() {
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node = nullptr;
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}
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Line2DEditor::Line2DEditor() {}
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Line2DEditorPlugin::Line2DEditorPlugin() :
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AbstractPolygon2DEditorPlugin(memnew(Line2DEditor), "Line2D") {
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@ -112,10 +112,7 @@ void NavigationPolygonEditor::_create_resource() {
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_menu_option(MODE_CREATE);
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}
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NavigationPolygonEditor::NavigationPolygonEditor() :
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AbstractPolygon2DEditor() {
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node = nullptr;
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}
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NavigationPolygonEditor::NavigationPolygonEditor() {}
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NavigationPolygonEditorPlugin::NavigationPolygonEditorPlugin() :
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AbstractPolygon2DEditorPlugin(memnew(NavigationPolygonEditor), "NavigationRegion2D") {
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@ -82,8 +82,7 @@ void PhysicalBone3DEditor::show() {
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spatial_editor_hb->show();
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}
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PhysicalBone3DEditorPlugin::PhysicalBone3DEditorPlugin() :
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physical_bone_editor() {}
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PhysicalBone3DEditorPlugin::PhysicalBone3DEditorPlugin() {}
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void PhysicalBone3DEditorPlugin::make_visible(bool p_visible) {
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if (p_visible) {
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@ -1228,9 +1228,7 @@ Vector2 Polygon2DEditor::snap_point(Vector2 p_target) const {
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return p_target;
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}
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Polygon2DEditor::Polygon2DEditor() :
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AbstractPolygon2DEditor() {
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node = nullptr;
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Polygon2DEditor::Polygon2DEditor() {
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snap_offset = EditorSettings::get_singleton()->get_project_metadata("polygon_2d_uv_editor", "snap_offset", Vector2());
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snap_step = EditorSettings::get_singleton()->get_project_metadata("polygon_2d_uv_editor", "snap_step", Vector2(10, 10));
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use_snap = EditorSettings::get_singleton()->get_project_metadata("polygon_2d_uv_editor", "snap_enabled", false);
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@ -109,9 +109,7 @@
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} \
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void GodotNavigationServer::MERGE(_cmd_, F_NAME)(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3)
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GodotNavigationServer::GodotNavigationServer() :
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NavigationServer3D() {
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}
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GodotNavigationServer::GodotNavigationServer() {}
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GodotNavigationServer::~GodotNavigationServer() {
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flush_queries();
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@ -408,7 +408,7 @@ bool OpenXRAPI::load_supported_view_configuration_views(XrViewConfigurationType
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for (uint32_t i = 0; i < view_count; i++) {
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view_configuration_views[i].type = XR_TYPE_VIEW_CONFIGURATION_VIEW;
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view_configuration_views[i].next = NULL;
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view_configuration_views[i].next = nullptr;
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}
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result = xrEnumerateViewConfigurationViews(instance, system_id, p_configuration_type, view_count, &view_count, view_configuration_views);
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@ -680,10 +680,10 @@ bool OpenXRAPI::create_main_swapchain() {
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for (uint32_t i = 0; i < view_count; i++) {
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views[i].type = XR_TYPE_VIEW;
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views[i].next = NULL;
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views[i].next = nullptr;
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projection_views[i].type = XR_TYPE_COMPOSITION_LAYER_PROJECTION_VIEW;
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projection_views[i].next = NULL;
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projection_views[i].next = nullptr;
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projection_views[i].subImage.swapchain = swapchain;
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projection_views[i].subImage.imageArrayIndex = i;
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projection_views[i].subImage.imageRect.offset.x = 0;
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@ -1147,7 +1147,7 @@ bool OpenXRAPI::get_view_transform(uint32_t p_view, Transform3D &r_transform) {
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}
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// we don't have valid view info
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if (views == NULL || !view_pose_valid) {
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if (views == nullptr || !view_pose_valid) {
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return false;
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}
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@ -1167,7 +1167,7 @@ bool OpenXRAPI::get_view_projection(uint32_t p_view, double p_z_near, double p_z
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}
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// we don't have valid view info
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if (views == NULL || !view_pose_valid) {
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if (views == nullptr || !view_pose_valid) {
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return false;
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}
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@ -1044,7 +1044,7 @@ _FORCE_INLINE_ TextServerAdvanced::FontGlyph TextServerAdvanced::rasterize_msdf(
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if (RenderingServer::get_singleton() != nullptr) {
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Ref<Image> img;
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img.instantiate();
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img->create_from_data(tex.texture_w, tex.texture_h, 0, Image::FORMAT_RGBA8, tex.imgdata);
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img->create_from_data(tex.texture_w, tex.texture_h, false, Image::FORMAT_RGBA8, tex.imgdata);
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if (tex.texture.is_null()) {
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tex.texture.instantiate();
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tex.texture->create_from_image(img);
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@ -1129,7 +1129,7 @@ _FORCE_INLINE_ TextServerAdvanced::FontGlyph TextServerAdvanced::rasterize_bitma
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if (RenderingServer::get_singleton() != nullptr) {
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Ref<Image> img;
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img.instantiate();
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img->create_from_data(tex.texture_w, tex.texture_h, 0, require_format, tex.imgdata);
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img->create_from_data(tex.texture_w, tex.texture_h, false, require_format, tex.imgdata);
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if (tex.texture.is_null()) {
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tex.texture.instantiate();
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@ -2306,7 +2306,7 @@ void TextServerAdvanced::font_set_texture_image(const RID &p_font_rid, const Vec
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Ref<Image> img;
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img.instantiate();
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img->create_from_data(tex.texture_w, tex.texture_h, 0, tex.format, tex.imgdata);
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img->create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
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tex.texture = Ref<ImageTexture>();
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tex.texture.instantiate();
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@ -2325,7 +2325,7 @@ Ref<Image> TextServerAdvanced::font_get_texture_image(const RID &p_font_rid, con
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const FontTexture &tex = fd->cache[size]->textures[p_texture_index];
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Ref<Image> img;
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img.instantiate();
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img->create_from_data(tex.texture_w, tex.texture_h, 0, tex.format, tex.imgdata);
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img->create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
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return img;
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}
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@ -486,7 +486,7 @@ _FORCE_INLINE_ TextServerFallback::FontGlyph TextServerFallback::rasterize_msdf(
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if (RenderingServer::get_singleton() != nullptr) {
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Ref<Image> img;
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img.instantiate();
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img->create_from_data(tex.texture_w, tex.texture_h, 0, Image::FORMAT_RGBA8, tex.imgdata);
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img->create_from_data(tex.texture_w, tex.texture_h, false, Image::FORMAT_RGBA8, tex.imgdata);
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if (tex.texture.is_null()) {
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tex.texture.instantiate();
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tex.texture->create_from_image(img);
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@ -571,7 +571,7 @@ _FORCE_INLINE_ TextServerFallback::FontGlyph TextServerFallback::rasterize_bitma
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if (RenderingServer::get_singleton() != nullptr) {
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Ref<Image> img;
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img.instantiate();
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img->create_from_data(tex.texture_w, tex.texture_h, 0, require_format, tex.imgdata);
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img->create_from_data(tex.texture_w, tex.texture_h, false, require_format, tex.imgdata);
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if (tex.texture.is_null()) {
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tex.texture.instantiate();
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@ -1467,7 +1467,7 @@ void TextServerFallback::font_set_texture_image(const RID &p_font_rid, const Vec
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Ref<Image> img;
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img.instantiate();
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img->create_from_data(tex.texture_w, tex.texture_h, 0, tex.format, tex.imgdata);
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img->create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
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tex.texture = Ref<ImageTexture>();
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tex.texture.instantiate();
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@ -1486,7 +1486,7 @@ Ref<Image> TextServerFallback::font_get_texture_image(const RID &p_font_rid, con
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const FontTexture &tex = fd->cache[size]->textures[p_texture_index];
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Ref<Image> img;
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img.instantiate();
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img->create_from_data(tex.texture_w, tex.texture_h, 0, tex.format, tex.imgdata);
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img->create_from_data(tex.texture_w, tex.texture_h, false, tex.format, tex.imgdata);
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return img;
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}
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@ -1142,7 +1142,7 @@ bool Texture3D::has_mipmaps() const {
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if (GDVIRTUAL_REQUIRED_CALL(_has_mipmaps, ret)) {
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return ret;
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}
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return 0;
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return false;
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}
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Vector<Ref<Image>> Texture3D::get_data() const {
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