From b79961e3c0ebdf5d7dd2564d2854b250aa9f476a Mon Sep 17 00:00:00 2001 From: Yuri Sizov Date: Wed, 1 Nov 2023 16:33:17 +0100 Subject: [PATCH] Update changelog for 4.1.3 --- CHANGELOG.md | 1 + 1 file changed, 1 insertion(+) diff --git a/CHANGELOG.md b/CHANGELOG.md index c6c517d2157..228b4d080ff 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -170,6 +170,7 @@ See the [release announcement](https://godotengine.org/article/maintenance-relea - Android: Fix input routing logic when using a hardware keyboard ([GH-80932](https://github.com/godotengine/godot/pull/80932)). - Android: Fix logic for deferred window input events being inverted ([GH-83301](https://github.com/godotengine/godot/pull/83301)). +- Android: Update the `launchMode` for the `GodotApp` activity ([GH-83954](https://github.com/godotengine/godot/pull/83954)). - Linux: Use EWMH for `DisplayServerX11::_window_minimize_check()` implementation ([GH-80036](https://github.com/godotengine/godot/pull/80036)). - macOS: Fix borderless mode on macOS 13.6+ ([GH-82357](https://github.com/godotengine/godot/pull/82357)). - Web: Fix JavaScript callback memory leak issue ([GH-81105](https://github.com/godotengine/godot/pull/81105)).