Replace Vector2(i) with Size2(i) for methods returning a size
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@ -416,8 +416,8 @@ int Image::get_height() const {
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return height;
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}
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Vector2i Image::get_size() const {
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return Vector2i(width, height);
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Size2i Image::get_size() const {
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return Size2i(width, height);
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}
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bool Image::has_mipmaps() const {
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@ -209,7 +209,7 @@ private:
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public:
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int get_width() const; ///< Get image width
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int get_height() const; ///< Get image height
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Vector2i get_size() const;
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Size2i get_size() const;
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bool has_mipmaps() const;
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int get_mipmap_count() const;
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@ -57,7 +57,7 @@ static real_t heuristic_chebyshev(const Vector2i &p_from, const Vector2i &p_to)
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static real_t (*heuristics[AStarGrid2D::HEURISTIC_MAX])(const Vector2i &, const Vector2i &) = { heuristic_manhattan, heuristic_euclidian, heuristic_octile, heuristic_chebyshev };
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void AStarGrid2D::set_size(const Vector2i &p_size) {
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void AStarGrid2D::set_size(const Size2i &p_size) {
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ERR_FAIL_COND(p_size.x < 0 || p_size.y < 0);
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if (p_size != size) {
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size = p_size;
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@ -65,7 +65,7 @@ void AStarGrid2D::set_size(const Vector2i &p_size) {
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}
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}
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Vector2i AStarGrid2D::get_size() const {
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Size2i AStarGrid2D::get_size() const {
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return size;
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}
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@ -80,14 +80,14 @@ Vector2 AStarGrid2D::get_offset() const {
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return offset;
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}
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void AStarGrid2D::set_cell_size(const Vector2 &p_cell_size) {
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void AStarGrid2D::set_cell_size(const Size2 &p_cell_size) {
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if (!cell_size.is_equal_approx(p_cell_size)) {
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cell_size = p_cell_size;
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dirty = true;
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}
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}
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Vector2 AStarGrid2D::get_cell_size() const {
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Size2 AStarGrid2D::get_cell_size() const {
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return cell_size;
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}
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@ -58,9 +58,9 @@ public:
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};
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private:
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Vector2i size;
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Size2i size;
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Vector2 offset;
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Vector2 cell_size = Vector2(1, 1);
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Size2 cell_size = Size2(1, 1);
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bool dirty = false;
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bool jumping_enabled = false;
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@ -136,14 +136,14 @@ protected:
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GDVIRTUAL2RC(real_t, _compute_cost, Vector2i, Vector2i)
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public:
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void set_size(const Vector2i &p_size);
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Vector2i get_size() const;
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void set_size(const Size2i &p_size);
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Size2i get_size() const;
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void set_offset(const Vector2 &p_offset);
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Vector2 get_offset() const;
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void set_cell_size(const Vector2 &p_cell_size);
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Vector2 get_cell_size() const;
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void set_cell_size(const Size2 &p_cell_size);
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Size2 get_cell_size() const;
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void update();
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@ -186,21 +186,21 @@ ArrayOccluder3D::~ArrayOccluder3D() {
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/////////////////////////////////////////////////
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void QuadOccluder3D::set_size(const Vector2 &p_size) {
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void QuadOccluder3D::set_size(const Size2 &p_size) {
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if (size == p_size) {
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return;
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}
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size = p_size.max(Vector2());
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size = p_size.max(Size2());
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_update();
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}
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Vector2 QuadOccluder3D::get_size() const {
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Size2 QuadOccluder3D::get_size() const {
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return size;
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}
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void QuadOccluder3D::_update_arrays(PackedVector3Array &r_vertices, PackedInt32Array &r_indices) {
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Vector2 _size = Vector2(size.x / 2.0f, size.y / 2.0f);
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Size2 _size = Size2(size.x / 2.0f, size.y / 2.0f);
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r_vertices = {
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Vector3(-_size.x, -_size.y, 0),
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@ -88,15 +88,15 @@ class QuadOccluder3D : public Occluder3D {
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GDCLASS(QuadOccluder3D, Occluder3D);
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private:
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Vector2 size = Vector2(1.0f, 1.0f);
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Size2 size = Vector2(1.0f, 1.0f);
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protected:
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virtual void _update_arrays(PackedVector3Array &r_vertices, PackedInt32Array &r_indices) override;
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static void _bind_methods();
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public:
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Vector2 get_size() const;
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void set_size(const Vector2 &p_size);
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Size2 get_size() const;
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void set_size(const Size2 &p_size);
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QuadOccluder3D();
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~QuadOccluder3D();
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@ -41,7 +41,7 @@ void RectangleShape2D::_update_shape() {
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bool RectangleShape2D::_set(const StringName &p_name, const Variant &p_value) {
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if (p_name == "extents") { // Compatibility with Godot 3.x.
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// Convert to `size`, twice as big.
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set_size((Vector2)p_value * 2);
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set_size((Size2)p_value * 2);
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return true;
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}
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return false;
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@ -57,13 +57,13 @@ bool RectangleShape2D::_get(const StringName &p_name, Variant &r_property) const
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}
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#endif // DISABLE_DEPRECATED
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void RectangleShape2D::set_size(const Vector2 &p_size) {
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void RectangleShape2D::set_size(const Size2 &p_size) {
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ERR_FAIL_COND_MSG(p_size.x < 0 || p_size.y < 0, "RectangleShape2D size cannot be negative.");
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size = p_size;
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_update_shape();
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}
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Vector2 RectangleShape2D::get_size() const {
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Size2 RectangleShape2D::get_size() const {
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return size;
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}
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@ -106,6 +106,6 @@ void RectangleShape2D::_bind_methods() {
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RectangleShape2D::RectangleShape2D() :
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Shape2D(PhysicsServer2D::get_singleton()->rectangle_shape_create()) {
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size = Vector2(20, 20);
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size = Size2(20, 20);
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_update_shape();
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}
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@ -36,7 +36,7 @@
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class RectangleShape2D : public Shape2D {
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GDCLASS(RectangleShape2D, Shape2D);
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Vector2 size;
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Size2 size;
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void _update_shape();
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protected:
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@ -47,8 +47,8 @@ protected:
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#endif // DISABLE_DEPRECATED
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public:
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void set_size(const Vector2 &p_size);
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Vector2 get_size() const;
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void set_size(const Size2 &p_size);
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Size2 get_size() const;
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virtual void draw(const RID &p_to_rid, const Color &p_color) override;
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virtual Rect2 get_rect() const override;
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@ -118,7 +118,7 @@ void TileMapPattern::remove_cell(const Vector2i &p_coords, bool p_update_size) {
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pattern.erase(p_coords);
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if (p_update_size) {
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size = Vector2i();
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size = Size2i();
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for (const KeyValue<Vector2i, TileMapCell> &E : pattern) {
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size = size.max(E.key + Vector2i(1, 1));
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}
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@ -157,11 +157,11 @@ TypedArray<Vector2i> TileMapPattern::get_used_cells() const {
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return a;
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}
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Vector2i TileMapPattern::get_size() const {
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Size2i TileMapPattern::get_size() const {
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return size;
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}
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void TileMapPattern::set_size(const Vector2i &p_size) {
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void TileMapPattern::set_size(const Size2i &p_size) {
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for (const KeyValue<Vector2i, TileMapCell> &E : pattern) {
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Vector2i coords = E.key;
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if (p_size.x <= coords.x || p_size.y <= coords.y) {
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@ -178,7 +178,7 @@ bool TileMapPattern::is_empty() const {
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};
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void TileMapPattern::clear() {
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size = Vector2i();
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size = Size2i();
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pattern.clear();
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emit_changed();
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};
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@ -117,7 +117,7 @@ union TileMapCell {
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class TileMapPattern : public Resource {
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GDCLASS(TileMapPattern, Resource);
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Vector2i size;
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Size2i size;
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HashMap<Vector2i, TileMapCell> pattern;
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void _set_tile_data(const Vector<int> &p_data);
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@ -140,8 +140,8 @@ public:
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TypedArray<Vector2i> get_used_cells() const;
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Vector2i get_size() const;
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void set_size(const Vector2i &p_size);
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Size2i get_size() const;
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void set_size(const Size2i &p_size);
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bool is_empty() const;
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void clear();
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@ -3855,11 +3855,11 @@ VisualShaderNodeUniform::VisualShaderNodeUniform() {
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////////////// ResizeableBase
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void VisualShaderNodeResizableBase::set_size(const Vector2 &p_size) {
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void VisualShaderNodeResizableBase::set_size(const Size2 &p_size) {
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size = p_size;
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}
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Vector2 VisualShaderNodeResizableBase::get_size() const {
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Size2 VisualShaderNodeResizableBase::get_size() const {
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return size;
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}
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@ -612,15 +612,15 @@ class VisualShaderNodeResizableBase : public VisualShaderNode {
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GDCLASS(VisualShaderNodeResizableBase, VisualShaderNode);
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protected:
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Vector2 size = Size2(0, 0);
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Size2 size = Size2(0, 0);
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bool allow_v_resize = true;
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protected:
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static void _bind_methods();
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public:
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void set_size(const Vector2 &p_size);
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Vector2 get_size() const;
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void set_size(const Size2 &p_size);
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Size2 get_size() const;
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bool is_allow_v_resize() const;
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void set_allow_v_resize(bool p_enabled);
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