From b7fa9cf8ffc5cde431d406fe8a881efb615d2ab0 Mon Sep 17 00:00:00 2001 From: Fredia Huya-Kouadio Date: Thu, 16 Apr 2020 16:16:24 -0700 Subject: [PATCH] Fix compilation issue by updating a call to `runOnGLThread` that was missed by PR #37175 --- .../java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java index 06befb172ea..46895f66196 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java +++ b/platform/android/java/lib/src/org/godotengine/godot/plugin/GodotPlugin.java @@ -288,7 +288,7 @@ public abstract class GodotPlugin { } } - runOnGLThread(new Runnable() { + runOnRenderThread(new Runnable() { @Override public void run() { nativeEmitSignal(getPluginName(), signalName, signalArgs);