Object: Add missing lock
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755c7494c2
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b834037841
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@ -2307,9 +2307,9 @@ void ObjectDB::setup() {
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}
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void ObjectDB::cleanup() {
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if (slot_count > 0) {
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spin_lock.lock();
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spin_lock.lock();
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if (slot_count > 0) {
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WARN_PRINT("ObjectDB instances leaked at exit (run with --verbose for details).");
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if (OS::get_singleton()->is_stdout_verbose()) {
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// Ensure calling the native classes because if a leaked instance has a script
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@ -2340,10 +2340,11 @@ void ObjectDB::cleanup() {
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}
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print_line("Hint: Leaked instances typically happen when nodes are removed from the scene tree (with `remove_child()`) but not freed (with `free()` or `queue_free()`).");
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}
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spin_lock.unlock();
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}
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if (object_slots) {
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memfree(object_slots);
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}
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spin_lock.unlock();
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}
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