[macOS] Cleanup and split Objective-C objects to the separate files
This commit is contained in:
parent
33d6d4bdf7
commit
b84ef16aa7
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@ -6,14 +6,21 @@ from platform_methods import run_in_subprocess
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import platform_osx_builders
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files = [
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"crash_handler_osx.mm",
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"os_osx.mm",
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"godot_application.mm",
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"godot_application_delegate.mm",
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"crash_handler_osx.mm",
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"osx_terminal_logger.mm",
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"display_server_osx.mm",
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"godot_content_view.mm",
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"godot_window_delegate.mm",
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"godot_window.mm",
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"key_mapping_osx.mm",
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"godot_main_osx.mm",
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"dir_access_osx.mm",
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"joypad_osx.cpp",
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"vulkan_context_osx.mm",
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"gl_manager_osx.mm",
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"gl_manager_osx_legacy.mm",
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]
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prog = env.add_program("#bin/godot", files)
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@ -78,9 +78,9 @@ def configure(env):
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env["osxcross"] = True
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if env["arch"] == "arm64":
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print("Building for macOS 10.15+, platform arm64.")
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env.Append(CCFLAGS=["-arch", "arm64", "-mmacosx-version-min=10.15"])
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env.Append(LINKFLAGS=["-arch", "arm64", "-mmacosx-version-min=10.15"])
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print("Building for macOS 11.00+, platform arm64.")
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env.Append(CCFLAGS=["-arch", "arm64", "-mmacosx-version-min=11.00"])
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env.Append(LINKFLAGS=["-arch", "arm64", "-mmacosx-version-min=11.00"])
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else:
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print("Building for macOS 10.12+, platform x86_64.")
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env.Append(CCFLAGS=["-arch", "x86_64", "-mmacosx-version-min=10.12"])
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@ -190,6 +190,8 @@ def configure(env):
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env.Append(CCFLAGS=["-Wno-deprecated-declarations"]) # Disable deprecation warnings
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env.Append(LINKFLAGS=["-framework", "OpenGL"])
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env.Append(LINKFLAGS=["-rpath", "@executable_path/../Frameworks", "-rpath", "@executable_path"])
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if env["vulkan"]:
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env.Append(CPPDEFINES=["VULKAN_ENABLED"])
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env.Append(LINKFLAGS=["-framework", "Metal", "-framework", "QuartzCore", "-framework", "IOSurface"])
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@ -37,13 +37,13 @@
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#include "servers/display_server.h"
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#if defined(GLES3_ENABLED)
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#include "gl_manager_osx.h"
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#endif
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#include "gl_manager_osx_legacy.h"
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#endif // GLES3_ENABLED
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#if defined(VULKAN_ENABLED)
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#include "drivers/vulkan/rendering_device_vulkan.h"
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#include "platform/osx/vulkan_context_osx.h"
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#endif
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#endif // VULKAN_ENABLED
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#include <AppKit/AppKit.h>
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#include <AppKit/NSCursor.h>
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@ -59,27 +59,8 @@ class DisplayServerOSX : public DisplayServer {
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_THREAD_SAFE_CLASS_
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public:
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void _send_event(NSEvent *p_event);
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NSMenu *_get_dock_menu() const;
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void _menu_callback(id p_sender);
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#if defined(GLES3_ENABLED)
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GLManager_OSX *gl_manager = nullptr;
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#endif
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#if defined(VULKAN_ENABLED)
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VulkanContextOSX *context_vulkan = nullptr;
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RenderingDeviceVulkan *rendering_device_vulkan = nullptr;
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#endif
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const NSMenu *_get_menu_root(const String &p_menu_root) const;
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NSMenu *_get_menu_root(const String &p_menu_root);
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NSMenu *apple_menu = nullptr;
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NSMenu *dock_menu = nullptr;
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Map<String, NSMenu *> submenu;
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struct KeyEvent {
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WindowID window_id;
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WindowID window_id = INVALID_WINDOW_ID;
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unsigned int osx_state = false;
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bool pressed = false;
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bool echo = false;
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@ -89,20 +70,6 @@ public:
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uint32_t unicode = 0;
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};
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struct WarpEvent {
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NSTimeInterval timestamp;
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NSPoint delta;
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};
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List<WarpEvent> warp_events;
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NSTimeInterval last_warp = 0;
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bool ignore_warp = false;
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float display_max_scale = 1.f;
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Vector<KeyEvent> key_event_buffer;
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int key_event_pos;
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struct WindowData {
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id window_delegate;
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id window_object;
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@ -116,8 +83,6 @@ public:
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Size2i max_size;
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Size2i size;
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bool mouse_down_control = false;
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bool im_active = false;
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Size2i im_position;
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@ -140,48 +105,102 @@ public:
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bool no_focus = false;
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};
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private:
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#if defined(GLES3_ENABLED)
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GLManager_OSX *gl_manager = nullptr;
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#endif
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#if defined(VULKAN_ENABLED)
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VulkanContextOSX *context_vulkan = nullptr;
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RenderingDeviceVulkan *rendering_device_vulkan = nullptr;
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#endif
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String rendering_driver;
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NSMenu *apple_menu = nullptr;
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NSMenu *dock_menu = nullptr;
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Map<String, NSMenu *> submenu;
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struct WarpEvent {
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NSTimeInterval timestamp;
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NSPoint delta;
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};
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List<WarpEvent> warp_events;
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NSTimeInterval last_warp = 0;
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bool ignore_warp = false;
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Vector<KeyEvent> key_event_buffer;
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int key_event_pos = 0;
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Point2i im_selection;
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String im_text;
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Map<WindowID, WindowData> windows;
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CGEventSourceRef event_source;
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MouseMode mouse_mode = MOUSE_MODE_VISIBLE;
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MouseButton last_button_state = MouseButton::NONE;
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bool drop_events = false;
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bool in_dispatch_input_event = false;
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struct LayoutInfo {
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String name;
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String code;
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};
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Vector<LayoutInfo> kbd_layouts;
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int current_layout = 0;
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bool keyboard_layout_dirty = true;
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WindowID last_focused_window = INVALID_WINDOW_ID;
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WindowID window_id_counter = MAIN_WINDOW_ID;
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float display_max_scale = 1.f;
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Point2i origin;
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bool displays_arrangement_dirty = true;
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WindowID _create_window(WindowMode p_mode, VSyncMode p_vsync_mode, const Rect2i &p_rect);
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void _update_window(WindowData p_wd);
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void _send_window_event(const WindowData &wd, WindowEvent p_event);
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static void _dispatch_input_events(const Ref<InputEvent> &p_event);
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void _dispatch_input_event(const Ref<InputEvent> &p_event);
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WindowID _find_window_id(id p_window);
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void _set_window_per_pixel_transparency_enabled(bool p_enabled, WindowID p_window);
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Point2i _get_screens_origin() const;
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Point2i _get_native_screen_position(int p_screen) const;
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void _push_input(const Ref<InputEvent> &p_event);
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void _process_key_events();
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void _release_pressed_events();
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String rendering_driver;
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CGEventSourceRef eventSource;
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CursorShape cursor_shape;
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CursorShape cursor_shape = CURSOR_ARROW;
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NSCursor *cursors[CURSOR_MAX];
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Map<CursorShape, Vector<Variant>> cursors_cache;
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MouseMode mouse_mode;
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Point2i last_mouse_pos;
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MouseButton last_button_state = MouseButton::NONE;
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Map<WindowID, WindowData> windows;
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bool window_focused;
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bool drop_events;
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bool in_dispatch_input_event = false;
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const NSMenu *_get_menu_root(const String &p_menu_root) const;
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NSMenu *_get_menu_root(const String &p_menu_root);
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WindowID _create_window(WindowMode p_mode, VSyncMode p_vsync_mode, const Rect2i &p_rect);
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void _update_window_style(WindowData p_wd);
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void _set_window_per_pixel_transparency_enabled(bool p_enabled, WindowID p_window);
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void _update_displays_arrangement();
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Point2i _get_screens_origin() const;
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Point2i _get_native_screen_position(int p_screen) const;
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static void _displays_arrangement_changed(CGDirectDisplayID display_id, CGDisplayChangeSummaryFlags flags, void *user_info);
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static void _dispatch_input_events(const Ref<InputEvent> &p_event);
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void _dispatch_input_event(const Ref<InputEvent> &p_event);
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void _push_input(const Ref<InputEvent> &p_event);
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void _process_key_events();
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void _update_keyboard_layouts();
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static void _keyboard_layout_changed(CFNotificationCenterRef center, void *observer, CFStringRef name, const void *object, CFDictionaryRef user_info);
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static NSCursor *_cursor_from_selector(SEL p_selector, SEL p_fallback = nil);
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public:
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NSMenu *get_dock_menu() const;
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void menu_callback(id p_sender);
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bool has_window(WindowID p_window) const;
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WindowData &get_window(WindowID p_window);
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void send_event(NSEvent *p_event);
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void send_window_event(const WindowData &p_wd, WindowEvent p_event);
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void release_pressed_events();
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void get_key_modifier_state(unsigned int p_osx_state, Ref<InputEventWithModifiers> r_state) const;
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void update_mouse_pos(WindowData &p_wd, NSPoint p_location_in_window);
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void push_to_key_event_buffer(const KeyEvent &p_event);
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void update_im_text(const Point2i &p_selection, const String &p_text);
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void set_last_focused_window(WindowID p_window);
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void window_update(WindowID p_window);
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void window_destroy(WindowID p_window);
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void window_resize(WindowID p_window, int p_width, int p_height);
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virtual bool has_feature(Feature p_feature) const override;
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virtual String get_name() const override;
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@ -215,8 +234,10 @@ public:
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virtual void mouse_set_mode(MouseMode p_mode) override;
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virtual MouseMode mouse_get_mode() const override;
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bool update_mouse_wrap(WindowData &p_wd, NSPoint &r_delta, NSPoint &r_mpos, NSTimeInterval p_timestamp);
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virtual void mouse_warp_to_position(const Point2i &p_to) override;
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virtual Point2i mouse_get_position() const override;
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void mouse_set_button_state(MouseButton p_state);
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virtual MouseButton mouse_get_button_state() const override;
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virtual void clipboard_set(const String &p_text) override;
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@ -295,6 +316,7 @@ public:
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virtual Point2i ime_get_selection() const override;
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virtual String ime_get_text() const override;
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void cursor_update_shape();
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virtual void cursor_set_shape(CursorShape p_shape) override;
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virtual CursorShape cursor_get_shape() const override;
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virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override;
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File diff suppressed because it is too large
Load Diff
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@ -1,5 +1,5 @@
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/*************************************************************************/
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/* gl_manager_osx.h */
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/* gl_manager_osx_legacy.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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@ -28,8 +28,8 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef GL_MANAGER_OSX_H
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#define GL_MANAGER_OSX_H
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#ifndef GL_MANAGER_OSX_LEGACY_H
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#define GL_MANAGER_OSX_LEGACY_H
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#if defined(OSX_ENABLED) && defined(GLES3_ENABLED)
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@ -50,29 +50,21 @@ public:
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private:
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struct GLWindow {
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GLWindow() { in_use = false; }
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bool in_use;
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int width = 0;
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int height = 0;
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DisplayServer::WindowID window_id;
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int width;
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int height;
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id window_view;
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NSOpenGLContext *context;
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id window_view = nullptr;
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NSOpenGLContext *context = nullptr;
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};
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LocalVector<GLWindow> _windows;
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Map<DisplayServer::WindowID, GLWindow> windows;
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NSOpenGLContext *_shared_context = nullptr;
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GLWindow *_current_window;
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NSOpenGLContext *shared_context = nullptr;
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DisplayServer::WindowID current_window = DisplayServer::INVALID_WINDOW_ID;
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Error _create_context(GLWindow &win);
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void _internal_set_current_window(GLWindow *p_win);
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Error create_context(GLWindow &win);
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GLWindow &get_window(unsigned int id) { return _windows[id]; }
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const GLWindow &get_window(unsigned int id) const { return _windows[id]; }
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bool use_vsync;
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bool use_vsync = false;
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ContextType context_type;
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public:
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@ -80,7 +72,6 @@ public:
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void window_destroy(DisplayServer::WindowID p_window_id);
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void window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height);
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// get directly from the cached GLWindow
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int window_get_width(DisplayServer::WindowID p_window_id = 0);
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int window_get_height(DisplayServer::WindowID p_window_id = 0);
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@ -91,6 +82,7 @@ public:
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void window_make_current(DisplayServer::WindowID p_window_id);
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void window_update(DisplayServer::WindowID p_window_id);
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void window_set_per_pixel_transparency_enabled(DisplayServer::WindowID p_window_id, bool p_enabled);
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Error initialize();
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@ -101,6 +93,5 @@ public:
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~GLManager_OSX();
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};
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#endif // defined(OSX_ENABLED) && defined(GLES3_ENABLED)
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#endif // GL_MANAGER_OSX_H
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#endif // OSX_ENABLED && GLES3_ENABLED
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#endif // GL_MANAGER_OSX_LEGACY_H
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@ -1,5 +1,5 @@
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/*************************************************************************/
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/* gl_manager_osx.mm */
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/* gl_manager_osx_legacy.mm */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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@ -28,7 +28,7 @@
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "gl_manager_osx.h"
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#include "gl_manager_osx_legacy.h"
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#ifdef OSX_ENABLED
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#ifdef GLES3_ENABLED
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@ -36,7 +36,7 @@
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#include <stdio.h>
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#include <stdlib.h>
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Error GLManager_OSX::_create_context(GLWindow &win) {
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Error GLManager_OSX::create_context(GLWindow &win) {
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NSOpenGLPixelFormatAttribute attributes[] = {
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NSOpenGLPFADoubleBuffer,
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NSOpenGLPFAClosestPolicy,
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@ -50,10 +50,10 @@ Error GLManager_OSX::_create_context(GLWindow &win) {
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NSOpenGLPixelFormat *pixel_format = [[NSOpenGLPixelFormat alloc] initWithAttributes:attributes];
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ERR_FAIL_COND_V(pixel_format == nil, ERR_CANT_CREATE);
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win.context = [[NSOpenGLContext alloc] initWithFormat:pixel_format shareContext:_shared_context];
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win.context = [[NSOpenGLContext alloc] initWithFormat:pixel_format shareContext:shared_context];
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ERR_FAIL_COND_V(win.context == nil, ERR_CANT_CREATE);
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if (_shared_context == nullptr) {
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_shared_context = win.context;
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if (shared_context == nullptr) {
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shared_context = win.context;
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}
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[win.context setView:win.window_view];
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@ -63,40 +63,27 @@ Error GLManager_OSX::_create_context(GLWindow &win) {
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}
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Error GLManager_OSX::window_create(DisplayServer::WindowID p_window_id, id p_view, int p_width, int p_height) {
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if (p_window_id >= (int)_windows.size()) {
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_windows.resize(p_window_id + 1);
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}
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GLWindow &win = _windows[p_window_id];
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win.in_use = true;
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win.window_id = p_window_id;
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GLWindow win;
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win.width = p_width;
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win.height = p_height;
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win.window_view = p_view;
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if (_create_context(win) != OK) {
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_windows.remove_at(_windows.size() - 1);
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if (create_context(win) != OK) {
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return FAILED;
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}
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window_make_current(_windows.size() - 1);
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windows[p_window_id] = win;
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window_make_current(p_window_id);
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return OK;
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}
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void GLManager_OSX::_internal_set_current_window(GLWindow *p_win) {
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_current_window = p_win;
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}
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void GLManager_OSX::window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height) {
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if (p_window_id == -1) {
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if (!windows.has(p_window_id)) {
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return;
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}
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GLWindow &win = _windows[p_window_id];
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if (!win.in_use) {
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return;
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}
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GLWindow &win = windows[p_window_id];
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win.width = p_width;
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win.height = p_height;
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|
@ -116,24 +103,37 @@ void GLManager_OSX::window_resize(DisplayServer::WindowID p_window_id, int p_wid
|
|||
}
|
||||
|
||||
int GLManager_OSX::window_get_width(DisplayServer::WindowID p_window_id) {
|
||||
return get_window(p_window_id).width;
|
||||
if (!windows.has(p_window_id)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
GLWindow &win = windows[p_window_id];
|
||||
return win.width;
|
||||
}
|
||||
|
||||
int GLManager_OSX::window_get_height(DisplayServer::WindowID p_window_id) {
|
||||
return get_window(p_window_id).height;
|
||||
if (!windows.has(p_window_id)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
GLWindow &win = windows[p_window_id];
|
||||
return win.height;
|
||||
}
|
||||
|
||||
void GLManager_OSX::window_destroy(DisplayServer::WindowID p_window_id) {
|
||||
GLWindow &win = get_window(p_window_id);
|
||||
win.in_use = false;
|
||||
|
||||
if (_current_window == &win) {
|
||||
_current_window = nullptr;
|
||||
if (!windows.has(p_window_id)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (current_window == p_window_id) {
|
||||
current_window = DisplayServer::INVALID_WINDOW_ID;
|
||||
}
|
||||
|
||||
windows.erase(p_window_id);
|
||||
}
|
||||
|
||||
void GLManager_OSX::release_current() {
|
||||
if (!_current_window) {
|
||||
if (current_window == DisplayServer::INVALID_WINDOW_ID) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -141,63 +141,59 @@ void GLManager_OSX::release_current() {
|
|||
}
|
||||
|
||||
void GLManager_OSX::window_make_current(DisplayServer::WindowID p_window_id) {
|
||||
if (p_window_id == -1) {
|
||||
return;
|
||||
}
|
||||
|
||||
GLWindow &win = _windows[p_window_id];
|
||||
if (!win.in_use) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (&win == _current_window) {
|
||||
if (current_window == p_window_id) {
|
||||
return;
|
||||
}
|
||||
if (!windows.has(p_window_id)) {
|
||||
return;
|
||||
}
|
||||
|
||||
GLWindow &win = windows[p_window_id];
|
||||
[win.context makeCurrentContext];
|
||||
|
||||
_internal_set_current_window(&win);
|
||||
current_window = p_window_id;
|
||||
}
|
||||
|
||||
void GLManager_OSX::make_current() {
|
||||
if (!_current_window) {
|
||||
if (current_window == DisplayServer::INVALID_WINDOW_ID) {
|
||||
return;
|
||||
}
|
||||
if (!_current_window->in_use) {
|
||||
WARN_PRINT("current window not in use!");
|
||||
if (!windows.has(current_window)) {
|
||||
return;
|
||||
}
|
||||
[_current_window->context makeCurrentContext];
|
||||
|
||||
GLWindow &win = windows[current_window];
|
||||
[win.context makeCurrentContext];
|
||||
}
|
||||
|
||||
void GLManager_OSX::swap_buffers() {
|
||||
// NO NEED TO CALL SWAP BUFFERS for each window...
|
||||
// see https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glXSwapBuffers.xml
|
||||
|
||||
if (!_current_window) {
|
||||
return;
|
||||
for (Map<DisplayServer::WindowID, GLWindow>::Element *E = windows.front(); E; E = E->next()) {
|
||||
[E->get().context flushBuffer];
|
||||
}
|
||||
if (!_current_window->in_use) {
|
||||
WARN_PRINT("current window not in use!");
|
||||
return;
|
||||
}
|
||||
[_current_window->context flushBuffer];
|
||||
}
|
||||
|
||||
void GLManager_OSX::window_update(DisplayServer::WindowID p_window_id) {
|
||||
if (p_window_id == -1) {
|
||||
if (!windows.has(p_window_id)) {
|
||||
return;
|
||||
}
|
||||
|
||||
GLWindow &win = _windows[p_window_id];
|
||||
if (!win.in_use) {
|
||||
GLWindow &win = windows[p_window_id];
|
||||
[win.context update];
|
||||
}
|
||||
|
||||
void GLManager_OSX::window_set_per_pixel_transparency_enabled(DisplayServer::WindowID p_window_id, bool p_enabled) {
|
||||
if (!windows.has(p_window_id)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (&win == _current_window) {
|
||||
return;
|
||||
GLWindow &win = windows[p_window_id];
|
||||
if (p_enabled) {
|
||||
GLint opacity = 0;
|
||||
[win.context setValues:&opacity forParameter:NSOpenGLContextParameterSurfaceOpacity];
|
||||
} else {
|
||||
GLint opacity = 1;
|
||||
[win.context setValues:&opacity forParameter:NSOpenGLContextParameterSurfaceOpacity];
|
||||
}
|
||||
|
||||
[win.context update];
|
||||
}
|
||||
|
||||
|
@ -207,6 +203,7 @@ Error GLManager_OSX::initialize() {
|
|||
|
||||
void GLManager_OSX::set_use_vsync(bool p_use) {
|
||||
use_vsync = p_use;
|
||||
|
||||
CGLContextObj ctx = CGLGetCurrentContext();
|
||||
if (ctx) {
|
||||
GLint swapInterval = p_use ? 1 : 0;
|
||||
|
@ -221,8 +218,6 @@ bool GLManager_OSX::is_using_vsync() const {
|
|||
|
||||
GLManager_OSX::GLManager_OSX(ContextType p_context_type) {
|
||||
context_type = p_context_type;
|
||||
use_vsync = false;
|
||||
_current_window = nullptr;
|
||||
}
|
||||
|
||||
GLManager_OSX::~GLManager_OSX() {
|
|
@ -0,0 +1,42 @@
|
|||
/*************************************************************************/
|
||||
/* godot_application.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef GODOT_APPLICATION_H
|
||||
#define GODOT_APPLICATION_H
|
||||
|
||||
#include "core/os/os.h"
|
||||
|
||||
#import <AppKit/AppKit.h>
|
||||
#import <Foundation/Foundation.h>
|
||||
|
||||
@interface GodotApplication : NSApplication
|
||||
@end
|
||||
|
||||
#endif // GODOT_APPLICATION_H
|
|
@ -0,0 +1,53 @@
|
|||
/*************************************************************************/
|
||||
/* godot_application.mm */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "godot_application.h"
|
||||
|
||||
#include "display_server_osx.h"
|
||||
|
||||
@implementation GodotApplication
|
||||
|
||||
- (void)sendEvent:(NSEvent *)event {
|
||||
DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
|
||||
if (ds) {
|
||||
ds->send_event(event);
|
||||
}
|
||||
|
||||
// From http://cocoadev.com/index.pl?GameKeyboardHandlingAlmost
|
||||
// This works around an AppKit bug, where key up events while holding
|
||||
// down the command key don't get sent to the key window.
|
||||
if ([event type] == NSEventTypeKeyUp && ([event modifierFlags] & NSEventModifierFlagCommand)) {
|
||||
[[self keyWindow] sendEvent:event];
|
||||
} else {
|
||||
[super sendEvent:event];
|
||||
}
|
||||
}
|
||||
|
||||
@end
|
|
@ -0,0 +1,45 @@
|
|||
/*************************************************************************/
|
||||
/* godot_application_delegate.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef GODOT_APPLICATION_DELEGATE_H
|
||||
#define GODOT_APPLICATION_DELEGATE_H
|
||||
|
||||
#include "core/os/os.h"
|
||||
|
||||
#import <AppKit/AppKit.h>
|
||||
#import <Foundation/Foundation.h>
|
||||
|
||||
@interface GodotApplicationDelegate : NSObject
|
||||
- (void)forceUnbundledWindowActivationHackStep1;
|
||||
- (void)forceUnbundledWindowActivationHackStep2;
|
||||
- (void)forceUnbundledWindowActivationHackStep3;
|
||||
@end
|
||||
|
||||
#endif // GODOT_APPLICATION_DELEGATE_H
|
|
@ -0,0 +1,132 @@
|
|||
/*************************************************************************/
|
||||
/* godot_application_delegate.mm */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "godot_application_delegate.h"
|
||||
|
||||
#include "display_server_osx.h"
|
||||
#include "os_osx.h"
|
||||
|
||||
@implementation GodotApplicationDelegate
|
||||
|
||||
- (void)forceUnbundledWindowActivationHackStep1 {
|
||||
// Step 1: Switch focus to macOS SystemUIServer process.
|
||||
// Required to perform step 2, TransformProcessType will fail if app is already the in focus.
|
||||
for (NSRunningApplication *app in [NSRunningApplication runningApplicationsWithBundleIdentifier:@"com.apple.systemuiserver"]) {
|
||||
[app activateWithOptions:NSApplicationActivateIgnoringOtherApps];
|
||||
break;
|
||||
}
|
||||
[self performSelector:@selector(forceUnbundledWindowActivationHackStep2)
|
||||
withObject:nil
|
||||
afterDelay:0.02];
|
||||
}
|
||||
|
||||
- (void)forceUnbundledWindowActivationHackStep2 {
|
||||
// Step 2: Register app as foreground process.
|
||||
ProcessSerialNumber psn = { 0, kCurrentProcess };
|
||||
(void)TransformProcessType(&psn, kProcessTransformToForegroundApplication);
|
||||
[self performSelector:@selector(forceUnbundledWindowActivationHackStep3) withObject:nil afterDelay:0.02];
|
||||
}
|
||||
|
||||
- (void)forceUnbundledWindowActivationHackStep3 {
|
||||
// Step 3: Switch focus back to app window.
|
||||
[[NSRunningApplication currentApplication] activateWithOptions:NSApplicationActivateIgnoringOtherApps];
|
||||
}
|
||||
|
||||
- (void)applicationDidFinishLaunching:(NSNotification *)notice {
|
||||
NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"];
|
||||
if (nsappname == nil || isatty(STDOUT_FILENO) || isatty(STDIN_FILENO) || isatty(STDERR_FILENO)) {
|
||||
// If the executable is started from terminal or is not bundled, macOS WindowServer won't register and activate app window correctly (menu and title bar are grayed out and input ignored).
|
||||
[self performSelector:@selector(forceUnbundledWindowActivationHackStep1) withObject:nil afterDelay:0.02];
|
||||
}
|
||||
}
|
||||
|
||||
- (void)applicationDidResignActive:(NSNotification *)notification {
|
||||
if (OS::get_singleton()->get_main_loop()) {
|
||||
OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_OUT);
|
||||
}
|
||||
}
|
||||
|
||||
- (void)applicationDidBecomeActive:(NSNotification *)notification {
|
||||
if (OS::get_singleton()->get_main_loop()) {
|
||||
OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_IN);
|
||||
}
|
||||
}
|
||||
|
||||
- (void)globalMenuCallback:(id)sender {
|
||||
DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
|
||||
if (ds) {
|
||||
return ds->menu_callback(sender);
|
||||
}
|
||||
}
|
||||
|
||||
- (NSMenu *)applicationDockMenu:(NSApplication *)sender {
|
||||
DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
|
||||
if (ds) {
|
||||
return ds->get_dock_menu();
|
||||
} else {
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
- (BOOL)application:(NSApplication *)sender openFile:(NSString *)filename {
|
||||
// Note: may be called called before main loop init!
|
||||
OS_OSX *os = (OS_OSX *)OS::get_singleton();
|
||||
if (os) {
|
||||
os->set_open_with_filename(String::utf8([filename UTF8String]));
|
||||
}
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
// Open new instance.
|
||||
if (os && os->get_main_loop()) {
|
||||
List<String> args;
|
||||
args.push_back(os->get_open_with_filename());
|
||||
String exec = os->get_executable_path();
|
||||
os->create_process(exec, args);
|
||||
}
|
||||
#endif
|
||||
return YES;
|
||||
}
|
||||
|
||||
- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender {
|
||||
DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
|
||||
if (ds) {
|
||||
ds->send_window_event(ds->get_window(DisplayServerOSX::MAIN_WINDOW_ID), DisplayServerOSX::WINDOW_EVENT_CLOSE_REQUEST);
|
||||
}
|
||||
return NSTerminateCancel;
|
||||
}
|
||||
|
||||
- (void)showAbout:(id)sender {
|
||||
OS_OSX *os = (OS_OSX *)OS::get_singleton();
|
||||
if (os && os->get_main_loop()) {
|
||||
os->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_ABOUT);
|
||||
}
|
||||
}
|
||||
|
||||
@end
|
|
@ -0,0 +1,65 @@
|
|||
/*************************************************************************/
|
||||
/* godot_content_view.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef GODOT_CONTENT_VIEW_H
|
||||
#define GODOT_CONTENT_VIEW_H
|
||||
|
||||
#include "servers/display_server.h"
|
||||
|
||||
#import <AppKit/AppKit.h>
|
||||
#import <Foundation/Foundation.h>
|
||||
|
||||
#if defined(GLES3_ENABLED)
|
||||
#import <AppKit/NSOpenGLView.h>
|
||||
#define RootView NSOpenGLView
|
||||
#else
|
||||
#define RootView NSView
|
||||
#endif
|
||||
|
||||
#import <QuartzCore/CAMetalLayer.h>
|
||||
|
||||
@interface GodotContentView : RootView <NSTextInputClient> {
|
||||
DisplayServer::WindowID window_id;
|
||||
NSTrackingArea *tracking_area;
|
||||
NSMutableAttributedString *marked_text;
|
||||
bool ime_input_event_in_progress;
|
||||
bool mouse_down_control;
|
||||
bool ignore_momentum_scroll;
|
||||
}
|
||||
|
||||
- (void)processScrollEvent:(NSEvent *)event button:(MouseButton)button factor:(double)factor;
|
||||
- (void)processPanEvent:(NSEvent *)event dx:(double)dx dy:(double)dy;
|
||||
- (void)processMouseEvent:(NSEvent *)event index:(MouseButton)index mask:(MouseButton)mask pressed:(bool)pressed;
|
||||
- (void)setWindowID:(DisplayServer::WindowID)wid;
|
||||
- (void)cancelComposition;
|
||||
|
||||
@end
|
||||
|
||||
#endif // GODOT_CONTENT_VIEW_H
|
|
@ -0,0 +1,760 @@
|
|||
/*************************************************************************/
|
||||
/* godot_content_view.mm */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "godot_content_view.h"
|
||||
|
||||
#include "display_server_osx.h"
|
||||
#include "key_mapping_osx.h"
|
||||
|
||||
@implementation GodotContentView
|
||||
|
||||
- (id)init {
|
||||
self = [super init];
|
||||
window_id = DisplayServer::INVALID_WINDOW_ID;
|
||||
tracking_area = nil;
|
||||
ime_input_event_in_progress = false;
|
||||
mouse_down_control = false;
|
||||
ignore_momentum_scroll = false;
|
||||
[self updateTrackingAreas];
|
||||
|
||||
if (@available(macOS 10.13, *)) {
|
||||
[self registerForDraggedTypes:[NSArray arrayWithObject:NSPasteboardTypeFileURL]];
|
||||
#if !defined(__aarch64__) // Do not build deprectead 10.13 code on ARM.
|
||||
} else {
|
||||
[self registerForDraggedTypes:[NSArray arrayWithObject:NSFilenamesPboardType]];
|
||||
#endif
|
||||
}
|
||||
marked_text = [[NSMutableAttributedString alloc] init];
|
||||
return self;
|
||||
}
|
||||
|
||||
- (void)setWindowID:(DisplayServerOSX::WindowID)wid {
|
||||
window_id = wid;
|
||||
}
|
||||
|
||||
// MARK: Backing Layer
|
||||
|
||||
- (CALayer *)makeBackingLayer {
|
||||
return [[CAMetalLayer class] layer];
|
||||
}
|
||||
|
||||
- (void)updateLayer {
|
||||
DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
|
||||
ds->window_update(window_id);
|
||||
[super updateLayer];
|
||||
}
|
||||
|
||||
- (BOOL)wantsUpdateLayer {
|
||||
return YES;
|
||||
}
|
||||
|
||||
- (BOOL)isOpaque {
|
||||
return YES;
|
||||
}
|
||||
|
||||
// MARK: IME
|
||||
|
||||
- (BOOL)hasMarkedText {
|
||||
return (marked_text.length > 0);
|
||||
}
|
||||
|
||||
- (NSRange)markedRange {
|
||||
return NSMakeRange(0, marked_text.length);
|
||||
}
|
||||
|
||||
- (NSRange)selectedRange {
|
||||
static const NSRange kEmptyRange = { NSNotFound, 0 };
|
||||
return kEmptyRange;
|
||||
}
|
||||
|
||||
- (void)setMarkedText:(id)aString selectedRange:(NSRange)selectedRange replacementRange:(NSRange)replacementRange {
|
||||
if ([aString isKindOfClass:[NSAttributedString class]]) {
|
||||
marked_text = [[NSMutableAttributedString alloc] initWithAttributedString:aString];
|
||||
} else {
|
||||
marked_text = [[NSMutableAttributedString alloc] initWithString:aString];
|
||||
}
|
||||
if (marked_text.length == 0) {
|
||||
[self unmarkText];
|
||||
return;
|
||||
}
|
||||
|
||||
DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
|
||||
if (!ds || !ds->has_window(window_id)) {
|
||||
return;
|
||||
}
|
||||
|
||||
DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
|
||||
if (wd.im_active) {
|
||||
ime_input_event_in_progress = true;
|
||||
ds->update_im_text(Point2i(selectedRange.location, selectedRange.length), String::utf8([[marked_text mutableString] UTF8String]));
|
||||
}
|
||||
}
|
||||
|
||||
- (void)unmarkText {
|
||||
ime_input_event_in_progress = false;
|
||||
[[marked_text mutableString] setString:@""];
|
||||
|
||||
DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
|
||||
if (!ds || !ds->has_window(window_id)) {
|
||||
return;
|
||||
}
|
||||
|
||||
DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
|
||||
if (wd.im_active) {
|
||||
ds->update_im_text(Point2i(), String());
|
||||
}
|
||||
}
|
||||
|
||||
- (NSArray *)validAttributesForMarkedText {
|
||||
return [NSArray array];
|
||||
}
|
||||
|
||||
- (NSAttributedString *)attributedSubstringForProposedRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange {
|
||||
return nil;
|
||||
}
|
||||
|
||||
- (NSUInteger)characterIndexForPoint:(NSPoint)aPoint {
|
||||
return 0;
|
||||
}
|
||||
|
||||
- (NSRect)firstRectForCharacterRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange {
|
||||
DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
|
||||
if (!ds || !ds->has_window(window_id)) {
|
||||
return NSMakeRect(0, 0, 0, 0);
|
||||
}
|
||||
|
||||
DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
|
||||
const NSRect content_rect = [wd.window_view frame];
|
||||
const float scale = ds->screen_get_max_scale();
|
||||
NSRect point_in_window_rect = NSMakeRect(wd.im_position.x / scale, content_rect.size.height - (wd.im_position.y / scale) - 1, 0, 0);
|
||||
NSPoint point_on_screen = [wd.window_object convertRectToScreen:point_in_window_rect].origin;
|
||||
|
||||
return NSMakeRect(point_on_screen.x, point_on_screen.y, 0, 0);
|
||||
}
|
||||
|
||||
- (void)cancelComposition {
|
||||
[self unmarkText];
|
||||
[[NSTextInputContext currentInputContext] discardMarkedText];
|
||||
}
|
||||
|
||||
- (void)insertText:(id)aString {
|
||||
[self insertText:aString replacementRange:NSMakeRange(0, 0)];
|
||||
}
|
||||
|
||||
- (void)insertText:(id)aString replacementRange:(NSRange)replacementRange {
|
||||
NSEvent *event = [NSApp currentEvent];
|
||||
|
||||
NSString *characters;
|
||||
if ([aString isKindOfClass:[NSAttributedString class]]) {
|
||||
characters = [aString string];
|
||||
} else {
|
||||
characters = (NSString *)aString;
|
||||
}
|
||||
|
||||
NSCharacterSet *ctrl_chars = [NSCharacterSet controlCharacterSet];
|
||||
NSCharacterSet *wsnl_chars = [NSCharacterSet whitespaceAndNewlineCharacterSet];
|
||||
if ([characters rangeOfCharacterFromSet:ctrl_chars].length && [characters rangeOfCharacterFromSet:wsnl_chars].length == 0) {
|
||||
[[NSTextInputContext currentInputContext] discardMarkedText];
|
||||
[self cancelComposition];
|
||||
return;
|
||||
}
|
||||
|
||||
DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
|
||||
if (!ds || !ds->has_window(window_id)) {
|
||||
[self cancelComposition];
|
||||
return;
|
||||
}
|
||||
|
||||
Char16String text;
|
||||
text.resize([characters length] + 1);
|
||||
[characters getCharacters:(unichar *)text.ptrw() range:NSMakeRange(0, [characters length])];
|
||||
|
||||
String u32text;
|
||||
u32text.parse_utf16(text.ptr(), text.length());
|
||||
|
||||
for (int i = 0; i < u32text.length(); i++) {
|
||||
const char32_t codepoint = u32text[i];
|
||||
if ((codepoint & 0xFF00) == 0xF700) {
|
||||
continue;
|
||||
}
|
||||
|
||||
DisplayServerOSX::KeyEvent ke;
|
||||
|
||||
ke.window_id = window_id;
|
||||
ke.osx_state = [event modifierFlags];
|
||||
ke.pressed = true;
|
||||
ke.echo = false;
|
||||
ke.raw = false; // IME input event.
|
||||
ke.keycode = Key::NONE;
|
||||
ke.physical_keycode = Key::NONE;
|
||||
ke.unicode = codepoint;
|
||||
|
||||
ds->push_to_key_event_buffer(ke);
|
||||
}
|
||||
[self cancelComposition];
|
||||
}
|
||||
|
||||
// MARK: Drag and drop
|
||||
|
||||
- (NSDragOperation)draggingEntered:(id<NSDraggingInfo>)sender {
|
||||
return NSDragOperationCopy;
|
||||
}
|
||||
|
||||
- (NSDragOperation)draggingUpdated:(id<NSDraggingInfo>)sender {
|
||||
return NSDragOperationCopy;
|
||||
}
|
||||
|
||||
- (BOOL)performDragOperation:(id<NSDraggingInfo>)sender {
|
||||
DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
|
||||
if (!ds || !ds->has_window(window_id)) {
|
||||
return NO;
|
||||
}
|
||||
|
||||
DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
|
||||
if (!wd.drop_files_callback.is_null()) {
|
||||
Vector<String> files;
|
||||
NSPasteboard *pboard = [sender draggingPasteboard];
|
||||
|
||||
if (@available(macOS 10.13, *)) {
|
||||
NSArray *items = pboard.pasteboardItems;
|
||||
for (NSPasteboardItem *item in items) {
|
||||
NSString *url = [item stringForType:NSPasteboardTypeFileURL];
|
||||
NSString *file = [NSURL URLWithString:url].path;
|
||||
files.push_back(String::utf8([file UTF8String]));
|
||||
}
|
||||
#if !defined(__aarch64__) // Do not build deprectead 10.13 code on ARM.
|
||||
} else {
|
||||
NSArray *filenames = [pboard propertyListForType:NSFilenamesPboardType];
|
||||
for (NSString *file in filenames) {
|
||||
files.push_back(String::utf8([file UTF8String]));
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
Variant v = files;
|
||||
Variant *vp = &v;
|
||||
Variant ret;
|
||||
Callable::CallError ce;
|
||||
wd.drop_files_callback.call((const Variant **)&vp, 1, ret, ce);
|
||||
}
|
||||
|
||||
return NO;
|
||||
}
|
||||
|
||||
// MARK: Focus
|
||||
|
||||
- (BOOL)canBecomeKeyView {
|
||||
DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
|
||||
if (!ds || !ds->has_window(window_id)) {
|
||||
return YES;
|
||||
}
|
||||
|
||||
DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
|
||||
return !wd.no_focus;
|
||||
}
|
||||
|
||||
- (BOOL)acceptsFirstResponder {
|
||||
return YES;
|
||||
}
|
||||
|
||||
// MARK: Mouse
|
||||
|
||||
- (void)cursorUpdate:(NSEvent *)event {
|
||||
DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
|
||||
if (!ds) {
|
||||
return;
|
||||
}
|
||||
|
||||
ds->cursor_update_shape();
|
||||
}
|
||||
|
||||
- (void)processMouseEvent:(NSEvent *)event index:(MouseButton)index mask:(MouseButton)mask pressed:(bool)pressed {
|
||||
DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
|
||||
if (!ds || !ds->has_window(window_id)) {
|
||||
return;
|
||||
}
|
||||
|
||||
DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
|
||||
MouseButton last_button_state = ds->mouse_get_button_state();
|
||||
|
||||
if (pressed) {
|
||||
last_button_state |= mask;
|
||||
} else {
|
||||
last_button_state &= (MouseButton)~mask;
|
||||
}
|
||||
ds->mouse_set_button_state(last_button_state);
|
||||
|
||||
Ref<InputEventMouseButton> mb;
|
||||
mb.instantiate();
|
||||
mb->set_window_id(window_id);
|
||||
ds->update_mouse_pos(wd, [event locationInWindow]);
|
||||
ds->get_key_modifier_state([event modifierFlags], mb);
|
||||
mb->set_button_index(index);
|
||||
mb->set_pressed(pressed);
|
||||
mb->set_position(wd.mouse_pos);
|
||||
mb->set_global_position(wd.mouse_pos);
|
||||
mb->set_button_mask(last_button_state);
|
||||
if (index == MouseButton::LEFT && pressed) {
|
||||
mb->set_double_click([event clickCount] == 2);
|
||||
}
|
||||
|
||||
Input::get_singleton()->parse_input_event(mb);
|
||||
}
|
||||
|
||||
- (void)mouseDown:(NSEvent *)event {
|
||||
if (([event modifierFlags] & NSEventModifierFlagControl)) {
|
||||
mouse_down_control = true;
|
||||
[self processMouseEvent:event index:MouseButton::RIGHT mask:MouseButton::MASK_RIGHT pressed:true];
|
||||
} else {
|
||||
mouse_down_control = false;
|
||||
[self processMouseEvent:event index:MouseButton::LEFT mask:MouseButton::MASK_LEFT pressed:true];
|
||||
}
|
||||
}
|
||||
|
||||
- (void)mouseDragged:(NSEvent *)event {
|
||||
[self mouseMoved:event];
|
||||
}
|
||||
|
||||
- (void)mouseUp:(NSEvent *)event {
|
||||
if (mouse_down_control) {
|
||||
[self processMouseEvent:event index:MouseButton::RIGHT mask:MouseButton::MASK_RIGHT pressed:false];
|
||||
} else {
|
||||
[self processMouseEvent:event index:MouseButton::LEFT mask:MouseButton::MASK_LEFT pressed:false];
|
||||
}
|
||||
}
|
||||
|
||||
- (void)mouseMoved:(NSEvent *)event {
|
||||
DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
|
||||
if (!ds || !ds->has_window(window_id)) {
|
||||
return;
|
||||
}
|
||||
|
||||
DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
|
||||
|
||||
NSPoint delta = NSMakePoint([event deltaX], [event deltaY]);
|
||||
NSPoint mpos = [event locationInWindow];
|
||||
|
||||
if (ds->update_mouse_wrap(wd, delta, mpos, [event timestamp])) {
|
||||
return;
|
||||
}
|
||||
|
||||
Ref<InputEventMouseMotion> mm;
|
||||
mm.instantiate();
|
||||
|
||||
mm->set_window_id(window_id);
|
||||
mm->set_button_mask(ds->mouse_get_button_state());
|
||||
ds->update_mouse_pos(wd, mpos);
|
||||
mm->set_position(wd.mouse_pos);
|
||||
mm->set_pressure([event pressure]);
|
||||
if ([event subtype] == NSEventSubtypeTabletPoint) {
|
||||
const NSPoint p = [event tilt];
|
||||
mm->set_tilt(Vector2(p.x, p.y));
|
||||
}
|
||||
mm->set_global_position(wd.mouse_pos);
|
||||
mm->set_velocity(Input::get_singleton()->get_last_mouse_velocity());
|
||||
const Vector2i relativeMotion = Vector2i(delta.x, delta.y) * ds->screen_get_max_scale();
|
||||
mm->set_relative(relativeMotion);
|
||||
ds->get_key_modifier_state([event modifierFlags], mm);
|
||||
|
||||
Input::get_singleton()->parse_input_event(mm);
|
||||
}
|
||||
|
||||
- (void)rightMouseDown:(NSEvent *)event {
|
||||
[self processMouseEvent:event index:MouseButton::RIGHT mask:MouseButton::MASK_RIGHT pressed:true];
|
||||
}
|
||||
|
||||
- (void)rightMouseDragged:(NSEvent *)event {
|
||||
[self mouseMoved:event];
|
||||
}
|
||||
|
||||
- (void)rightMouseUp:(NSEvent *)event {
|
||||
[self processMouseEvent:event index:MouseButton::RIGHT mask:MouseButton::MASK_RIGHT pressed:false];
|
||||
}
|
||||
|
||||
- (void)otherMouseDown:(NSEvent *)event {
|
||||
if ((int)[event buttonNumber] == 2) {
|
||||
[self processMouseEvent:event index:MouseButton::MIDDLE mask:MouseButton::MASK_MIDDLE pressed:true];
|
||||
} else if ((int)[event buttonNumber] == 3) {
|
||||
[self processMouseEvent:event index:MouseButton::MB_XBUTTON1 mask:MouseButton::MASK_XBUTTON1 pressed:true];
|
||||
} else if ((int)[event buttonNumber] == 4) {
|
||||
[self processMouseEvent:event index:MouseButton::MB_XBUTTON2 mask:MouseButton::MASK_XBUTTON2 pressed:true];
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
- (void)otherMouseDragged:(NSEvent *)event {
|
||||
[self mouseMoved:event];
|
||||
}
|
||||
|
||||
- (void)otherMouseUp:(NSEvent *)event {
|
||||
if ((int)[event buttonNumber] == 2) {
|
||||
[self processMouseEvent:event index:MouseButton::MIDDLE mask:MouseButton::MASK_MIDDLE pressed:false];
|
||||
} else if ((int)[event buttonNumber] == 3) {
|
||||
[self processMouseEvent:event index:MouseButton::MB_XBUTTON1 mask:MouseButton::MASK_XBUTTON1 pressed:false];
|
||||
} else if ((int)[event buttonNumber] == 4) {
|
||||
[self processMouseEvent:event index:MouseButton::MB_XBUTTON2 mask:MouseButton::MASK_XBUTTON2 pressed:false];
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
- (void)mouseExited:(NSEvent *)event {
|
||||
DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
|
||||
if (!ds || !ds->has_window(window_id)) {
|
||||
return;
|
||||
}
|
||||
|
||||
DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
|
||||
if (ds->mouse_get_mode() != DisplayServer::MOUSE_MODE_CAPTURED) {
|
||||
ds->send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_MOUSE_EXIT);
|
||||
}
|
||||
}
|
||||
|
||||
- (void)mouseEntered:(NSEvent *)event {
|
||||
DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
|
||||
if (!ds || !ds->has_window(window_id)) {
|
||||
return;
|
||||
}
|
||||
|
||||
DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
|
||||
if (ds->mouse_get_mode() != DisplayServer::MOUSE_MODE_CAPTURED) {
|
||||
ds->send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_MOUSE_ENTER);
|
||||
}
|
||||
|
||||
ds->cursor_update_shape();
|
||||
}
|
||||
|
||||
- (void)magnifyWithEvent:(NSEvent *)event {
|
||||
DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
|
||||
if (!ds || !ds->has_window(window_id)) {
|
||||
return;
|
||||
}
|
||||
|
||||
DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
|
||||
|
||||
Ref<InputEventMagnifyGesture> ev;
|
||||
ev.instantiate();
|
||||
ev->set_window_id(window_id);
|
||||
ds->get_key_modifier_state([event modifierFlags], ev);
|
||||
ds->update_mouse_pos(wd, [event locationInWindow]);
|
||||
ev->set_position(wd.mouse_pos);
|
||||
ev->set_factor([event magnification] + 1.0);
|
||||
|
||||
Input::get_singleton()->parse_input_event(ev);
|
||||
}
|
||||
|
||||
- (void)updateTrackingAreas {
|
||||
if (tracking_area != nil) {
|
||||
[self removeTrackingArea:tracking_area];
|
||||
}
|
||||
|
||||
NSTrackingAreaOptions options = NSTrackingMouseEnteredAndExited | NSTrackingActiveInKeyWindow | NSTrackingCursorUpdate | NSTrackingInVisibleRect;
|
||||
tracking_area = [[NSTrackingArea alloc] initWithRect:[self bounds] options:options owner:self userInfo:nil];
|
||||
|
||||
[self addTrackingArea:tracking_area];
|
||||
[super updateTrackingAreas];
|
||||
}
|
||||
|
||||
// MARK: Keyboard
|
||||
|
||||
- (void)keyDown:(NSEvent *)event {
|
||||
DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
|
||||
if (!ds || !ds->has_window(window_id)) {
|
||||
return;
|
||||
}
|
||||
|
||||
DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
|
||||
|
||||
ignore_momentum_scroll = true;
|
||||
|
||||
// Ignore all input if IME input is in progress.
|
||||
if (!ime_input_event_in_progress) {
|
||||
NSString *characters = [event characters];
|
||||
NSUInteger length = [characters length];
|
||||
|
||||
if (!wd.im_active && length > 0 && keycode_has_unicode(KeyMappingOSX::remap_key([event keyCode], [event modifierFlags]))) {
|
||||
// Fallback unicode character handler used if IME is not active.
|
||||
Char16String text;
|
||||
text.resize([characters length] + 1);
|
||||
[characters getCharacters:(unichar *)text.ptrw() range:NSMakeRange(0, [characters length])];
|
||||
|
||||
String u32text;
|
||||
u32text.parse_utf16(text.ptr(), text.length());
|
||||
|
||||
for (int i = 0; i < u32text.length(); i++) {
|
||||
const char32_t codepoint = u32text[i];
|
||||
|
||||
DisplayServerOSX::KeyEvent ke;
|
||||
|
||||
ke.window_id = window_id;
|
||||
ke.osx_state = [event modifierFlags];
|
||||
ke.pressed = true;
|
||||
ke.echo = [event isARepeat];
|
||||
ke.keycode = KeyMappingOSX::remap_key([event keyCode], [event modifierFlags]);
|
||||
ke.physical_keycode = KeyMappingOSX::translate_key([event keyCode]);
|
||||
ke.raw = true;
|
||||
ke.unicode = codepoint;
|
||||
|
||||
ds->push_to_key_event_buffer(ke);
|
||||
}
|
||||
} else {
|
||||
DisplayServerOSX::KeyEvent ke;
|
||||
|
||||
ke.window_id = window_id;
|
||||
ke.osx_state = [event modifierFlags];
|
||||
ke.pressed = true;
|
||||
ke.echo = [event isARepeat];
|
||||
ke.keycode = KeyMappingOSX::remap_key([event keyCode], [event modifierFlags]);
|
||||
ke.physical_keycode = KeyMappingOSX::translate_key([event keyCode]);
|
||||
ke.raw = false;
|
||||
ke.unicode = 0;
|
||||
|
||||
ds->push_to_key_event_buffer(ke);
|
||||
}
|
||||
}
|
||||
|
||||
// Pass events to IME handler
|
||||
if (wd.im_active) {
|
||||
[self interpretKeyEvents:[NSArray arrayWithObject:event]];
|
||||
}
|
||||
}
|
||||
|
||||
- (void)flagsChanged:(NSEvent *)event {
|
||||
DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
|
||||
if (!ds || !ds->has_window(window_id)) {
|
||||
return;
|
||||
}
|
||||
ignore_momentum_scroll = true;
|
||||
|
||||
// Ignore all input if IME input is in progress
|
||||
if (!ime_input_event_in_progress) {
|
||||
DisplayServerOSX::KeyEvent ke;
|
||||
|
||||
ke.window_id = window_id;
|
||||
ke.echo = false;
|
||||
ke.raw = true;
|
||||
|
||||
int key = [event keyCode];
|
||||
int mod = [event modifierFlags];
|
||||
|
||||
if (key == 0x36 || key == 0x37) {
|
||||
if (mod & NSEventModifierFlagCommand) {
|
||||
mod &= ~NSEventModifierFlagCommand;
|
||||
ke.pressed = true;
|
||||
} else {
|
||||
ke.pressed = false;
|
||||
}
|
||||
} else if (key == 0x38 || key == 0x3c) {
|
||||
if (mod & NSEventModifierFlagShift) {
|
||||
mod &= ~NSEventModifierFlagShift;
|
||||
ke.pressed = true;
|
||||
} else {
|
||||
ke.pressed = false;
|
||||
}
|
||||
} else if (key == 0x3a || key == 0x3d) {
|
||||
if (mod & NSEventModifierFlagOption) {
|
||||
mod &= ~NSEventModifierFlagOption;
|
||||
ke.pressed = true;
|
||||
} else {
|
||||
ke.pressed = false;
|
||||
}
|
||||
} else if (key == 0x3b || key == 0x3e) {
|
||||
if (mod & NSEventModifierFlagControl) {
|
||||
mod &= ~NSEventModifierFlagControl;
|
||||
ke.pressed = true;
|
||||
} else {
|
||||
ke.pressed = false;
|
||||
}
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
|
||||
ke.osx_state = mod;
|
||||
ke.keycode = KeyMappingOSX::remap_key(key, mod);
|
||||
ke.physical_keycode = KeyMappingOSX::translate_key(key);
|
||||
ke.unicode = 0;
|
||||
|
||||
ds->push_to_key_event_buffer(ke);
|
||||
}
|
||||
}
|
||||
|
||||
- (void)keyUp:(NSEvent *)event {
|
||||
DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
|
||||
if (!ds || !ds->has_window(window_id)) {
|
||||
return;
|
||||
}
|
||||
|
||||
DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
|
||||
|
||||
// Ignore all input if IME input is in progress.
|
||||
if (!ime_input_event_in_progress) {
|
||||
NSString *characters = [event characters];
|
||||
NSUInteger length = [characters length];
|
||||
|
||||
// Fallback unicode character handler used if IME is not active.
|
||||
if (!wd.im_active && length > 0 && keycode_has_unicode(KeyMappingOSX::remap_key([event keyCode], [event modifierFlags]))) {
|
||||
Char16String text;
|
||||
text.resize([characters length] + 1);
|
||||
[characters getCharacters:(unichar *)text.ptrw() range:NSMakeRange(0, [characters length])];
|
||||
|
||||
String u32text;
|
||||
u32text.parse_utf16(text.ptr(), text.length());
|
||||
|
||||
for (int i = 0; i < u32text.length(); i++) {
|
||||
const char32_t codepoint = u32text[i];
|
||||
DisplayServerOSX::KeyEvent ke;
|
||||
|
||||
ke.window_id = window_id;
|
||||
ke.osx_state = [event modifierFlags];
|
||||
ke.pressed = false;
|
||||
ke.echo = [event isARepeat];
|
||||
ke.keycode = KeyMappingOSX::remap_key([event keyCode], [event modifierFlags]);
|
||||
ke.physical_keycode = KeyMappingOSX::translate_key([event keyCode]);
|
||||
ke.raw = true;
|
||||
ke.unicode = codepoint;
|
||||
|
||||
ds->push_to_key_event_buffer(ke);
|
||||
}
|
||||
} else {
|
||||
DisplayServerOSX::KeyEvent ke;
|
||||
|
||||
ke.window_id = window_id;
|
||||
ke.osx_state = [event modifierFlags];
|
||||
ke.pressed = false;
|
||||
ke.echo = [event isARepeat];
|
||||
ke.keycode = KeyMappingOSX::remap_key([event keyCode], [event modifierFlags]);
|
||||
ke.physical_keycode = KeyMappingOSX::translate_key([event keyCode]);
|
||||
ke.raw = true;
|
||||
ke.unicode = 0;
|
||||
|
||||
ds->push_to_key_event_buffer(ke);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: Scroll and pan
|
||||
|
||||
- (void)processScrollEvent:(NSEvent *)event button:(MouseButton)button factor:(double)factor {
|
||||
DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
|
||||
if (!ds || !ds->has_window(window_id)) {
|
||||
return;
|
||||
}
|
||||
|
||||
DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
|
||||
MouseButton mask = mouse_button_to_mask(button);
|
||||
|
||||
Ref<InputEventMouseButton> sc;
|
||||
sc.instantiate();
|
||||
|
||||
sc->set_window_id(window_id);
|
||||
ds->get_key_modifier_state([event modifierFlags], sc);
|
||||
sc->set_button_index(button);
|
||||
sc->set_factor(factor);
|
||||
sc->set_pressed(true);
|
||||
sc->set_position(wd.mouse_pos);
|
||||
sc->set_global_position(wd.mouse_pos);
|
||||
MouseButton last_button_state = ds->mouse_get_button_state() | (MouseButton)mask;
|
||||
sc->set_button_mask(last_button_state);
|
||||
ds->mouse_set_button_state(last_button_state);
|
||||
|
||||
Input::get_singleton()->parse_input_event(sc);
|
||||
|
||||
sc.instantiate();
|
||||
sc->set_window_id(window_id);
|
||||
sc->set_button_index(button);
|
||||
sc->set_factor(factor);
|
||||
sc->set_pressed(false);
|
||||
sc->set_position(wd.mouse_pos);
|
||||
sc->set_global_position(wd.mouse_pos);
|
||||
last_button_state &= (MouseButton)~mask;
|
||||
sc->set_button_mask(last_button_state);
|
||||
ds->mouse_set_button_state(last_button_state);
|
||||
|
||||
Input::get_singleton()->parse_input_event(sc);
|
||||
}
|
||||
|
||||
- (void)processPanEvent:(NSEvent *)event dx:(double)dx dy:(double)dy {
|
||||
DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
|
||||
if (!ds || !ds->has_window(window_id)) {
|
||||
return;
|
||||
}
|
||||
|
||||
DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
|
||||
|
||||
Ref<InputEventPanGesture> pg;
|
||||
pg.instantiate();
|
||||
|
||||
pg->set_window_id(window_id);
|
||||
ds->get_key_modifier_state([event modifierFlags], pg);
|
||||
pg->set_position(wd.mouse_pos);
|
||||
pg->set_delta(Vector2(-dx, -dy));
|
||||
|
||||
Input::get_singleton()->parse_input_event(pg);
|
||||
}
|
||||
|
||||
- (void)scrollWheel:(NSEvent *)event {
|
||||
DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
|
||||
if (!ds || !ds->has_window(window_id)) {
|
||||
return;
|
||||
}
|
||||
|
||||
DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
|
||||
ds->update_mouse_pos(wd, [event locationInWindow]);
|
||||
|
||||
double delta_x = [event scrollingDeltaX];
|
||||
double delta_y = [event scrollingDeltaY];
|
||||
|
||||
if ([event hasPreciseScrollingDeltas]) {
|
||||
delta_x *= 0.03;
|
||||
delta_y *= 0.03;
|
||||
}
|
||||
|
||||
if ([event momentumPhase] != NSEventPhaseNone) {
|
||||
if (ignore_momentum_scroll) {
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
ignore_momentum_scroll = false;
|
||||
}
|
||||
|
||||
if ([event phase] != NSEventPhaseNone || [event momentumPhase] != NSEventPhaseNone) {
|
||||
[self processPanEvent:event dx:delta_x dy:delta_y];
|
||||
} else {
|
||||
if (fabs(delta_x)) {
|
||||
[self processScrollEvent:event button:(0 > delta_x ? MouseButton::WHEEL_RIGHT : MouseButton::WHEEL_LEFT) factor:fabs(delta_x * 0.3)];
|
||||
}
|
||||
if (fabs(delta_y)) {
|
||||
[self processScrollEvent:event button:(0 < delta_y ? MouseButton::WHEEL_UP : MouseButton::WHEEL_DOWN) factor:fabs(delta_y * 0.3)];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@end
|
|
@ -37,7 +37,7 @@
|
|||
|
||||
int main(int argc, char **argv) {
|
||||
#if defined(VULKAN_ENABLED)
|
||||
// MoltenVK - enable full component swizzling support
|
||||
// MoltenVK - enable full component swizzling support.
|
||||
setenv("MVK_CONFIG_FULL_IMAGE_VIEW_SWIZZLE", "1", 1);
|
||||
#endif
|
||||
|
||||
|
@ -45,13 +45,14 @@ int main(int argc, char **argv) {
|
|||
const char *dbg_arg = "-NSDocumentRevisionsDebugMode";
|
||||
printf("arguments\n");
|
||||
for (int i = 0; i < argc; i++) {
|
||||
if (strcmp(dbg_arg, argv[i]) == 0)
|
||||
if (strcmp(dbg_arg, argv[i]) == 0) {
|
||||
first_arg = i + 2;
|
||||
}
|
||||
printf("%i: %s\n", i, argv[i]);
|
||||
};
|
||||
|
||||
#ifdef DEBUG_ENABLED
|
||||
// lets report the path we made current after all that
|
||||
// Lets report the path we made current after all that.
|
||||
char cwd[4096];
|
||||
getcwd(cwd, 4096);
|
||||
printf("Current path: %s\n", cwd);
|
||||
|
@ -60,23 +61,25 @@ int main(int argc, char **argv) {
|
|||
OS_OSX os;
|
||||
Error err;
|
||||
|
||||
// We must override main when testing is enabled
|
||||
// We must override main when testing is enabled.
|
||||
TEST_MAIN_OVERRIDE
|
||||
|
||||
if (os.open_with_filename != "") {
|
||||
char *argv_c = (char *)malloc(os.open_with_filename.utf8().size());
|
||||
memcpy(argv_c, os.open_with_filename.utf8().get_data(), os.open_with_filename.utf8().size());
|
||||
if (os.get_open_with_filename() != "") {
|
||||
char *argv_c = (char *)malloc(os.get_open_with_filename().utf8().size());
|
||||
memcpy(argv_c, os.get_open_with_filename().utf8().get_data(), os.get_open_with_filename().utf8().size());
|
||||
err = Main::setup(argv[0], 1, &argv_c);
|
||||
free(argv_c);
|
||||
} else {
|
||||
err = Main::setup(argv[0], argc - first_arg, &argv[first_arg]);
|
||||
}
|
||||
|
||||
if (err != OK)
|
||||
if (err != OK) {
|
||||
return 255;
|
||||
}
|
||||
|
||||
if (Main::start())
|
||||
os.run(); // it is actually the OS that decides how to run
|
||||
if (Main::start()) {
|
||||
os.run(); // It is actually the OS that decides how to run.
|
||||
}
|
||||
|
||||
Main::cleanup();
|
||||
|
||||
|
|
|
@ -0,0 +1,52 @@
|
|||
/*************************************************************************/
|
||||
/* godot_menu_item.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef GODOT_MENU_ITEM_H
|
||||
#define GODOT_MENU_ITEM_H
|
||||
|
||||
#include "servers/display_server.h"
|
||||
|
||||
#import <AppKit/AppKit.h>
|
||||
#import <Foundation/Foundation.h>
|
||||
|
||||
@interface GodotMenuItem : NSObject {
|
||||
@public
|
||||
Callable callback;
|
||||
Variant meta;
|
||||
int id;
|
||||
bool checkable;
|
||||
}
|
||||
|
||||
@end
|
||||
|
||||
@implementation GodotMenuItem
|
||||
@end
|
||||
|
||||
#endif // GODOT_MENU_ITEM_H
|
|
@ -0,0 +1,47 @@
|
|||
/*************************************************************************/
|
||||
/* godot_window.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef GODOT_WINDOW_H
|
||||
#define GODOT_WINDOW_H
|
||||
|
||||
#include "servers/display_server.h"
|
||||
|
||||
#import <AppKit/AppKit.h>
|
||||
#import <Foundation/Foundation.h>
|
||||
|
||||
@interface GodotWindow : NSWindow {
|
||||
DisplayServer::WindowID window_id;
|
||||
}
|
||||
|
||||
- (void)setWindowID:(DisplayServer::WindowID)wid;
|
||||
|
||||
@end
|
||||
|
||||
#endif //GODOT_WINDOW_H
|
|
@ -0,0 +1,69 @@
|
|||
/*************************************************************************/
|
||||
/* godot_window.mm */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "godot_window.h"
|
||||
|
||||
#include "display_server_osx.h"
|
||||
|
||||
@implementation GodotWindow
|
||||
|
||||
- (id)init {
|
||||
self = [super init];
|
||||
window_id = DisplayServer::INVALID_WINDOW_ID;
|
||||
return self;
|
||||
}
|
||||
|
||||
- (void)setWindowID:(DisplayServerOSX::WindowID)wid {
|
||||
window_id = wid;
|
||||
}
|
||||
|
||||
- (BOOL)canBecomeKeyWindow {
|
||||
// Required for NSBorderlessWindowMask windows.
|
||||
DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
|
||||
if (!ds || !ds->has_window(window_id)) {
|
||||
return YES;
|
||||
}
|
||||
|
||||
DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
|
||||
return !wd.no_focus;
|
||||
}
|
||||
|
||||
- (BOOL)canBecomeMainWindow {
|
||||
// Required for NSBorderlessWindowMask windows.
|
||||
DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
|
||||
if (!ds || !ds->has_window(window_id)) {
|
||||
return YES;
|
||||
}
|
||||
|
||||
DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
|
||||
return !wd.no_focus;
|
||||
}
|
||||
|
||||
@end
|
|
@ -0,0 +1,47 @@
|
|||
/*************************************************************************/
|
||||
/* godot_window_delegate.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef GODOT_WINDOW_DELEGATE_H
|
||||
#define GODOT_WINDOW_DELEGATE_H
|
||||
|
||||
#include "servers/display_server.h"
|
||||
|
||||
#import <AppKit/AppKit.h>
|
||||
#import <Foundation/Foundation.h>
|
||||
|
||||
@interface GodotWindowDelegate : NSObject <NSWindowDelegate> {
|
||||
DisplayServer::WindowID window_id;
|
||||
}
|
||||
|
||||
- (void)setWindowID:(DisplayServer::WindowID)wid;
|
||||
|
||||
@end
|
||||
|
||||
#endif //GODOT_WINDOW_DELEGATE_H
|
|
@ -0,0 +1,254 @@
|
|||
/*************************************************************************/
|
||||
/* godot_window_delegate.mm */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "godot_window_delegate.h"
|
||||
|
||||
#include "display_server_osx.h"
|
||||
|
||||
@implementation GodotWindowDelegate
|
||||
|
||||
- (void)setWindowID:(DisplayServer::WindowID)wid {
|
||||
window_id = wid;
|
||||
}
|
||||
|
||||
- (BOOL)windowShouldClose:(id)sender {
|
||||
DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
|
||||
if (!ds || !ds->has_window(window_id)) {
|
||||
return YES;
|
||||
}
|
||||
|
||||
ds->send_window_event(ds->get_window(window_id), DisplayServerOSX::WINDOW_EVENT_CLOSE_REQUEST);
|
||||
return NO;
|
||||
}
|
||||
|
||||
- (void)windowWillClose:(NSNotification *)notification {
|
||||
DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
|
||||
if (!ds || !ds->has_window(window_id)) {
|
||||
return;
|
||||
}
|
||||
|
||||
DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
|
||||
while (wd.transient_children.size()) {
|
||||
ds->window_set_transient(wd.transient_children.front()->get(), DisplayServerOSX::INVALID_WINDOW_ID);
|
||||
}
|
||||
|
||||
if (wd.transient_parent != DisplayServerOSX::INVALID_WINDOW_ID) {
|
||||
ds->window_set_transient(window_id, DisplayServerOSX::INVALID_WINDOW_ID);
|
||||
}
|
||||
|
||||
ds->window_destroy(window_id);
|
||||
}
|
||||
|
||||
- (void)windowDidEnterFullScreen:(NSNotification *)notification {
|
||||
DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
|
||||
if (!ds || !ds->has_window(window_id)) {
|
||||
return;
|
||||
}
|
||||
|
||||
DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
|
||||
wd.fullscreen = true;
|
||||
// Reset window size limits.
|
||||
[wd.window_object setContentMinSize:NSMakeSize(0, 0)];
|
||||
[wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)];
|
||||
|
||||
// Force window resize event.
|
||||
[self windowDidResize:notification];
|
||||
}
|
||||
|
||||
- (void)windowDidExitFullScreen:(NSNotification *)notification {
|
||||
DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
|
||||
if (!ds || !ds->has_window(window_id)) {
|
||||
return;
|
||||
}
|
||||
|
||||
DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
|
||||
wd.fullscreen = false;
|
||||
|
||||
// Set window size limits.
|
||||
const float scale = ds->screen_get_max_scale();
|
||||
if (wd.min_size != Size2i()) {
|
||||
Size2i size = wd.min_size / scale;
|
||||
[wd.window_object setContentMinSize:NSMakeSize(size.x, size.y)];
|
||||
}
|
||||
if (wd.max_size != Size2i()) {
|
||||
Size2i size = wd.max_size / scale;
|
||||
[wd.window_object setContentMaxSize:NSMakeSize(size.x, size.y)];
|
||||
}
|
||||
|
||||
// Restore resizability state.
|
||||
if (wd.resize_disabled) {
|
||||
[wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable];
|
||||
}
|
||||
|
||||
// Restore on-top state.
|
||||
if (wd.on_top) {
|
||||
[wd.window_object setLevel:NSFloatingWindowLevel];
|
||||
}
|
||||
|
||||
// Force window resize event.
|
||||
[self windowDidResize:notification];
|
||||
}
|
||||
|
||||
- (void)windowDidChangeBackingProperties:(NSNotification *)notification {
|
||||
DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
|
||||
if (!ds || !ds->has_window(window_id)) {
|
||||
return;
|
||||
}
|
||||
|
||||
DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
|
||||
|
||||
CGFloat new_scale_factor = [wd.window_object backingScaleFactor];
|
||||
CGFloat old_scale_factor = [[[notification userInfo] objectForKey:@"NSBackingPropertyOldScaleFactorKey"] doubleValue];
|
||||
|
||||
if (new_scale_factor != old_scale_factor) {
|
||||
// Set new display scale and window size.
|
||||
const float scale = ds->screen_get_max_scale();
|
||||
const NSRect content_rect = [wd.window_view frame];
|
||||
|
||||
wd.size.width = content_rect.size.width * scale;
|
||||
wd.size.height = content_rect.size.height * scale;
|
||||
|
||||
ds->send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_DPI_CHANGE);
|
||||
|
||||
CALayer *layer = [wd.window_view layer];
|
||||
if (layer) {
|
||||
layer.contentsScale = scale;
|
||||
}
|
||||
|
||||
//Force window resize event
|
||||
[self windowDidResize:notification];
|
||||
}
|
||||
}
|
||||
|
||||
- (void)windowDidResize:(NSNotification *)notification {
|
||||
DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
|
||||
if (!ds || !ds->has_window(window_id)) {
|
||||
return;
|
||||
}
|
||||
|
||||
DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
|
||||
const NSRect content_rect = [wd.window_view frame];
|
||||
const float scale = ds->screen_get_max_scale();
|
||||
wd.size.width = content_rect.size.width * scale;
|
||||
wd.size.height = content_rect.size.height * scale;
|
||||
|
||||
CALayer *layer = [wd.window_view layer];
|
||||
if (layer) {
|
||||
layer.contentsScale = scale;
|
||||
}
|
||||
|
||||
ds->window_resize(window_id, wd.size.width, wd.size.height);
|
||||
|
||||
if (!wd.rect_changed_callback.is_null()) {
|
||||
Variant size = Rect2i(ds->window_get_position(window_id), ds->window_get_size(window_id));
|
||||
Variant *sizep = &size;
|
||||
Variant ret;
|
||||
Callable::CallError ce;
|
||||
wd.rect_changed_callback.call((const Variant **)&sizep, 1, ret, ce);
|
||||
}
|
||||
}
|
||||
|
||||
- (void)windowDidMove:(NSNotification *)notification {
|
||||
DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
|
||||
if (!ds || !ds->has_window(window_id)) {
|
||||
return;
|
||||
}
|
||||
|
||||
DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
|
||||
ds->release_pressed_events();
|
||||
|
||||
if (!wd.rect_changed_callback.is_null()) {
|
||||
Variant size = Rect2i(ds->window_get_position(window_id), ds->window_get_size(window_id));
|
||||
Variant *sizep = &size;
|
||||
Variant ret;
|
||||
Callable::CallError ce;
|
||||
wd.rect_changed_callback.call((const Variant **)&sizep, 1, ret, ce);
|
||||
}
|
||||
}
|
||||
|
||||
- (void)windowDidBecomeKey:(NSNotification *)notification {
|
||||
DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
|
||||
if (!ds || !ds->has_window(window_id)) {
|
||||
return;
|
||||
}
|
||||
|
||||
DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
|
||||
|
||||
if (ds->mouse_get_mode() == DisplayServer::MOUSE_MODE_CAPTURED) {
|
||||
const NSRect content_rect = [wd.window_view frame];
|
||||
NSRect point_in_window_rect = NSMakeRect(content_rect.size.width / 2, content_rect.size.height / 2, 0, 0);
|
||||
NSPoint point_on_screen = [[wd.window_view window] convertRectToScreen:point_in_window_rect].origin;
|
||||
CGPoint mouse_warp_pos = { point_on_screen.x, CGDisplayBounds(CGMainDisplayID()).size.height - point_on_screen.y };
|
||||
CGWarpMouseCursorPosition(mouse_warp_pos);
|
||||
} else {
|
||||
ds->update_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]);
|
||||
}
|
||||
|
||||
ds->set_last_focused_window(window_id);
|
||||
ds->send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_IN);
|
||||
}
|
||||
|
||||
- (void)windowDidResignKey:(NSNotification *)notification {
|
||||
DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
|
||||
if (!ds || !ds->has_window(window_id)) {
|
||||
return;
|
||||
}
|
||||
|
||||
DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
|
||||
|
||||
ds->release_pressed_events();
|
||||
ds->send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_OUT);
|
||||
}
|
||||
|
||||
- (void)windowDidMiniaturize:(NSNotification *)notification {
|
||||
DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
|
||||
if (!ds || !ds->has_window(window_id)) {
|
||||
return;
|
||||
}
|
||||
|
||||
DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
|
||||
|
||||
ds->release_pressed_events();
|
||||
ds->send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_OUT);
|
||||
}
|
||||
|
||||
- (void)windowDidDeminiaturize:(NSNotification *)notification {
|
||||
DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
|
||||
if (!ds || !ds->has_window(window_id)) {
|
||||
return;
|
||||
}
|
||||
|
||||
DisplayServerOSX::WindowData &wd = ds->get_window(window_id);
|
||||
|
||||
ds->set_last_focused_window(window_id);
|
||||
ds->send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_IN);
|
||||
}
|
||||
|
||||
@end
|
|
@ -80,7 +80,7 @@ int joypad::get_hid_element_state(rec_element *p_element) const {
|
|||
if (IOHIDDeviceGetValue(device_ref, p_element->ref, &valueRef) == kIOReturnSuccess) {
|
||||
value = (SInt32)IOHIDValueGetIntegerValue(valueRef);
|
||||
|
||||
/* record min and max for auto calibration */
|
||||
// Record min and max for auto calibration.
|
||||
if (value < p_element->min) {
|
||||
p_element->min = value;
|
||||
}
|
||||
|
@ -179,7 +179,7 @@ void joypad::add_hid_element(IOHIDElementRef p_element) {
|
|||
break;
|
||||
}
|
||||
|
||||
if (list) { /* add to list */
|
||||
if (list) { // Add to list.
|
||||
rec_element element;
|
||||
|
||||
element.ref = p_element;
|
||||
|
@ -280,7 +280,7 @@ static String _hex_str(uint8_t p_byte) {
|
|||
|
||||
bool JoypadOSX::configure_joypad(IOHIDDeviceRef p_device_ref, joypad *p_joy) {
|
||||
p_joy->device_ref = p_device_ref;
|
||||
/* get device name */
|
||||
// Get device name.
|
||||
String name;
|
||||
char c_name[256];
|
||||
CFTypeRef refCF = IOHIDDeviceGetProperty(p_device_ref, CFSTR(kIOHIDProductKey));
|
||||
|
@ -319,7 +319,7 @@ bool JoypadOSX::configure_joypad(IOHIDDeviceRef p_device_ref, joypad *p_joy) {
|
|||
sprintf(uid, "%08x%08x%08x%08x", OSSwapHostToBigInt32(3), OSSwapHostToBigInt32(vendor), OSSwapHostToBigInt32(product_id), OSSwapHostToBigInt32(version));
|
||||
input->joy_connection_changed(id, true, name, uid);
|
||||
} else {
|
||||
//bluetooth device
|
||||
// Bluetooth device.
|
||||
String guid = "05000000";
|
||||
for (int i = 0; i < 12; i++) {
|
||||
if (i < name.size())
|
||||
|
@ -445,7 +445,7 @@ static HatMask process_hat_value(int p_min, int p_max, int p_value, bool p_offse
|
|||
|
||||
void JoypadOSX::poll_joypads() const {
|
||||
while (CFRunLoopRunInMode(GODOT_JOY_LOOP_RUN_MODE, 0, TRUE) == kCFRunLoopRunHandledSource) {
|
||||
/* no-op. Pending callbacks will fire. */
|
||||
// No-op. Pending callbacks will fire.
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -568,7 +568,7 @@ void JoypadOSX::config_hid_manager(CFArrayRef p_matching_array) const {
|
|||
IOHIDManagerScheduleWithRunLoop(hid_manager, runloop, GODOT_JOY_LOOP_RUN_MODE);
|
||||
|
||||
while (CFRunLoopRunInMode(GODOT_JOY_LOOP_RUN_MODE, 0, TRUE) == kCFRunLoopRunHandledSource) {
|
||||
/* no-op. Callback fires once per existing device. */
|
||||
// No-op. Callback fires once per existing device.
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -66,7 +66,7 @@ struct joypad {
|
|||
int id = 0;
|
||||
bool offset_hat = false;
|
||||
|
||||
io_service_t ffservice = 0; /* Interface for force feedback, 0 = no ff */
|
||||
io_service_t ffservice = 0; // Interface for force feedback, 0 = no ff.
|
||||
FFCONSTANTFORCE ff_constant_force;
|
||||
FFDeviceObjectReference ff_device = nullptr;
|
||||
FFEffectObjectReference ff_object = nullptr;
|
||||
|
|
|
@ -0,0 +1,52 @@
|
|||
/*************************************************************************/
|
||||
/* key_mapping_osx.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef KEY_MAPPING_OSX_H
|
||||
#define KEY_MAPPING_OSX_H
|
||||
|
||||
#include "core/os/keyboard.h"
|
||||
|
||||
class KeyMappingOSX {
|
||||
KeyMappingOSX() {}
|
||||
|
||||
static bool is_numpad_key(unsigned int key);
|
||||
|
||||
public:
|
||||
// Mappings input.
|
||||
static Key translate_key(unsigned int key);
|
||||
static unsigned int unmap_key(Key key);
|
||||
static Key remap_key(unsigned int key, unsigned int state);
|
||||
|
||||
// Mapping for menu shortcuts.
|
||||
static String keycode_get_native_string(Key p_keycode);
|
||||
static unsigned int keycode_get_native_mask(Key p_keycode);
|
||||
};
|
||||
|
||||
#endif // KEY_MAPPING_OSX_H
|
|
@ -0,0 +1,477 @@
|
|||
/*************************************************************************/
|
||||
/* key_mapping_osx.mm */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "key_mapping_osx.h"
|
||||
|
||||
#include <Carbon/Carbon.h>
|
||||
#include <Cocoa/Cocoa.h>
|
||||
|
||||
bool KeyMappingOSX::is_numpad_key(unsigned int key) {
|
||||
static const unsigned int table[] = {
|
||||
0x41, /* kVK_ANSI_KeypadDecimal */
|
||||
0x43, /* kVK_ANSI_KeypadMultiply */
|
||||
0x45, /* kVK_ANSI_KeypadPlus */
|
||||
0x47, /* kVK_ANSI_KeypadClear */
|
||||
0x4b, /* kVK_ANSI_KeypadDivide */
|
||||
0x4c, /* kVK_ANSI_KeypadEnter */
|
||||
0x4e, /* kVK_ANSI_KeypadMinus */
|
||||
0x51, /* kVK_ANSI_KeypadEquals */
|
||||
0x52, /* kVK_ANSI_Keypad0 */
|
||||
0x53, /* kVK_ANSI_Keypad1 */
|
||||
0x54, /* kVK_ANSI_Keypad2 */
|
||||
0x55, /* kVK_ANSI_Keypad3 */
|
||||
0x56, /* kVK_ANSI_Keypad4 */
|
||||
0x57, /* kVK_ANSI_Keypad5 */
|
||||
0x58, /* kVK_ANSI_Keypad6 */
|
||||
0x59, /* kVK_ANSI_Keypad7 */
|
||||
0x5b, /* kVK_ANSI_Keypad8 */
|
||||
0x5c, /* kVK_ANSI_Keypad9 */
|
||||
0x5f, /* kVK_JIS_KeypadComma */
|
||||
0x00
|
||||
};
|
||||
for (int i = 0; table[i] != 0; i++) {
|
||||
if (key == table[i]) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// Keyboard symbol translation table.
|
||||
static const Key _osx_to_godot_table[128] = {
|
||||
/* 00 */ Key::A,
|
||||
/* 01 */ Key::S,
|
||||
/* 02 */ Key::D,
|
||||
/* 03 */ Key::F,
|
||||
/* 04 */ Key::H,
|
||||
/* 05 */ Key::G,
|
||||
/* 06 */ Key::Z,
|
||||
/* 07 */ Key::X,
|
||||
/* 08 */ Key::C,
|
||||
/* 09 */ Key::V,
|
||||
/* 0a */ Key::SECTION, /* ISO Section */
|
||||
/* 0b */ Key::B,
|
||||
/* 0c */ Key::Q,
|
||||
/* 0d */ Key::W,
|
||||
/* 0e */ Key::E,
|
||||
/* 0f */ Key::R,
|
||||
/* 10 */ Key::Y,
|
||||
/* 11 */ Key::T,
|
||||
/* 12 */ Key::KEY_1,
|
||||
/* 13 */ Key::KEY_2,
|
||||
/* 14 */ Key::KEY_3,
|
||||
/* 15 */ Key::KEY_4,
|
||||
/* 16 */ Key::KEY_6,
|
||||
/* 17 */ Key::KEY_5,
|
||||
/* 18 */ Key::EQUAL,
|
||||
/* 19 */ Key::KEY_9,
|
||||
/* 1a */ Key::KEY_7,
|
||||
/* 1b */ Key::MINUS,
|
||||
/* 1c */ Key::KEY_8,
|
||||
/* 1d */ Key::KEY_0,
|
||||
/* 1e */ Key::BRACERIGHT,
|
||||
/* 1f */ Key::O,
|
||||
/* 20 */ Key::U,
|
||||
/* 21 */ Key::BRACELEFT,
|
||||
/* 22 */ Key::I,
|
||||
/* 23 */ Key::P,
|
||||
/* 24 */ Key::ENTER,
|
||||
/* 25 */ Key::L,
|
||||
/* 26 */ Key::J,
|
||||
/* 27 */ Key::APOSTROPHE,
|
||||
/* 28 */ Key::K,
|
||||
/* 29 */ Key::SEMICOLON,
|
||||
/* 2a */ Key::BACKSLASH,
|
||||
/* 2b */ Key::COMMA,
|
||||
/* 2c */ Key::SLASH,
|
||||
/* 2d */ Key::N,
|
||||
/* 2e */ Key::M,
|
||||
/* 2f */ Key::PERIOD,
|
||||
/* 30 */ Key::TAB,
|
||||
/* 31 */ Key::SPACE,
|
||||
/* 32 */ Key::QUOTELEFT,
|
||||
/* 33 */ Key::BACKSPACE,
|
||||
/* 34 */ Key::UNKNOWN,
|
||||
/* 35 */ Key::ESCAPE,
|
||||
/* 36 */ Key::META,
|
||||
/* 37 */ Key::META,
|
||||
/* 38 */ Key::SHIFT,
|
||||
/* 39 */ Key::CAPSLOCK,
|
||||
/* 3a */ Key::ALT,
|
||||
/* 3b */ Key::CTRL,
|
||||
/* 3c */ Key::SHIFT,
|
||||
/* 3d */ Key::ALT,
|
||||
/* 3e */ Key::CTRL,
|
||||
/* 3f */ Key::UNKNOWN, /* Function */
|
||||
/* 40 */ Key::UNKNOWN, /* F17 */
|
||||
/* 41 */ Key::KP_PERIOD,
|
||||
/* 42 */ Key::UNKNOWN,
|
||||
/* 43 */ Key::KP_MULTIPLY,
|
||||
/* 44 */ Key::UNKNOWN,
|
||||
/* 45 */ Key::KP_ADD,
|
||||
/* 46 */ Key::UNKNOWN,
|
||||
/* 47 */ Key::NUMLOCK, /* Really KeypadClear... */
|
||||
/* 48 */ Key::VOLUMEUP, /* VolumeUp */
|
||||
/* 49 */ Key::VOLUMEDOWN, /* VolumeDown */
|
||||
/* 4a */ Key::VOLUMEMUTE, /* Mute */
|
||||
/* 4b */ Key::KP_DIVIDE,
|
||||
/* 4c */ Key::KP_ENTER,
|
||||
/* 4d */ Key::UNKNOWN,
|
||||
/* 4e */ Key::KP_SUBTRACT,
|
||||
/* 4f */ Key::UNKNOWN, /* F18 */
|
||||
/* 50 */ Key::UNKNOWN, /* F19 */
|
||||
/* 51 */ Key::EQUAL, /* KeypadEqual */
|
||||
/* 52 */ Key::KP_0,
|
||||
/* 53 */ Key::KP_1,
|
||||
/* 54 */ Key::KP_2,
|
||||
/* 55 */ Key::KP_3,
|
||||
/* 56 */ Key::KP_4,
|
||||
/* 57 */ Key::KP_5,
|
||||
/* 58 */ Key::KP_6,
|
||||
/* 59 */ Key::KP_7,
|
||||
/* 5a */ Key::UNKNOWN, /* F20 */
|
||||
/* 5b */ Key::KP_8,
|
||||
/* 5c */ Key::KP_9,
|
||||
/* 5d */ Key::YEN, /* JIS Yen */
|
||||
/* 5e */ Key::UNDERSCORE, /* JIS Underscore */
|
||||
/* 5f */ Key::COMMA, /* JIS KeypadComma */
|
||||
/* 60 */ Key::F5,
|
||||
/* 61 */ Key::F6,
|
||||
/* 62 */ Key::F7,
|
||||
/* 63 */ Key::F3,
|
||||
/* 64 */ Key::F8,
|
||||
/* 65 */ Key::F9,
|
||||
/* 66 */ Key::UNKNOWN, /* JIS Eisu */
|
||||
/* 67 */ Key::F11,
|
||||
/* 68 */ Key::UNKNOWN, /* JIS Kana */
|
||||
/* 69 */ Key::F13,
|
||||
/* 6a */ Key::F16,
|
||||
/* 6b */ Key::F14,
|
||||
/* 6c */ Key::UNKNOWN,
|
||||
/* 6d */ Key::F10,
|
||||
/* 6e */ Key::MENU,
|
||||
/* 6f */ Key::F12,
|
||||
/* 70 */ Key::UNKNOWN,
|
||||
/* 71 */ Key::F15,
|
||||
/* 72 */ Key::INSERT, /* Really Help... */
|
||||
/* 73 */ Key::HOME,
|
||||
/* 74 */ Key::PAGEUP,
|
||||
/* 75 */ Key::KEY_DELETE,
|
||||
/* 76 */ Key::F4,
|
||||
/* 77 */ Key::END,
|
||||
/* 78 */ Key::F2,
|
||||
/* 79 */ Key::PAGEDOWN,
|
||||
/* 7a */ Key::F1,
|
||||
/* 7b */ Key::LEFT,
|
||||
/* 7c */ Key::RIGHT,
|
||||
/* 7d */ Key::DOWN,
|
||||
/* 7e */ Key::UP,
|
||||
/* 7f */ Key::UNKNOWN,
|
||||
};
|
||||
|
||||
// Translates a OS X keycode to a Godot keycode.
|
||||
Key KeyMappingOSX::translate_key(unsigned int key) {
|
||||
if (key >= 128) {
|
||||
return Key::UNKNOWN;
|
||||
}
|
||||
|
||||
return _osx_to_godot_table[key];
|
||||
}
|
||||
|
||||
// Translates a Godot keycode back to a OSX keycode.
|
||||
unsigned int KeyMappingOSX::unmap_key(Key key) {
|
||||
for (int i = 0; i <= 126; i++) {
|
||||
if (_osx_to_godot_table[i] == key) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return 127;
|
||||
}
|
||||
|
||||
struct _KeyCodeMap {
|
||||
UniChar kchar;
|
||||
Key kcode;
|
||||
};
|
||||
|
||||
static const _KeyCodeMap _keycodes[55] = {
|
||||
{ '`', Key::QUOTELEFT },
|
||||
{ '~', Key::ASCIITILDE },
|
||||
{ '0', Key::KEY_0 },
|
||||
{ '1', Key::KEY_1 },
|
||||
{ '2', Key::KEY_2 },
|
||||
{ '3', Key::KEY_3 },
|
||||
{ '4', Key::KEY_4 },
|
||||
{ '5', Key::KEY_5 },
|
||||
{ '6', Key::KEY_6 },
|
||||
{ '7', Key::KEY_7 },
|
||||
{ '8', Key::KEY_8 },
|
||||
{ '9', Key::KEY_9 },
|
||||
{ '-', Key::MINUS },
|
||||
{ '_', Key::UNDERSCORE },
|
||||
{ '=', Key::EQUAL },
|
||||
{ '+', Key::PLUS },
|
||||
{ 'q', Key::Q },
|
||||
{ 'w', Key::W },
|
||||
{ 'e', Key::E },
|
||||
{ 'r', Key::R },
|
||||
{ 't', Key::T },
|
||||
{ 'y', Key::Y },
|
||||
{ 'u', Key::U },
|
||||
{ 'i', Key::I },
|
||||
{ 'o', Key::O },
|
||||
{ 'p', Key::P },
|
||||
{ '[', Key::BRACELEFT },
|
||||
{ ']', Key::BRACERIGHT },
|
||||
{ '{', Key::BRACELEFT },
|
||||
{ '}', Key::BRACERIGHT },
|
||||
{ 'a', Key::A },
|
||||
{ 's', Key::S },
|
||||
{ 'd', Key::D },
|
||||
{ 'f', Key::F },
|
||||
{ 'g', Key::G },
|
||||
{ 'h', Key::H },
|
||||
{ 'j', Key::J },
|
||||
{ 'k', Key::K },
|
||||
{ 'l', Key::L },
|
||||
{ ';', Key::SEMICOLON },
|
||||
{ ':', Key::COLON },
|
||||
{ '\'', Key::APOSTROPHE },
|
||||
{ '\"', Key::QUOTEDBL },
|
||||
{ '\\', Key::BACKSLASH },
|
||||
{ '#', Key::NUMBERSIGN },
|
||||
{ 'z', Key::Z },
|
||||
{ 'x', Key::X },
|
||||
{ 'c', Key::C },
|
||||
{ 'v', Key::V },
|
||||
{ 'b', Key::B },
|
||||
{ 'n', Key::N },
|
||||
{ 'm', Key::M },
|
||||
{ ',', Key::COMMA },
|
||||
{ '.', Key::PERIOD },
|
||||
{ '/', Key::SLASH }
|
||||
};
|
||||
|
||||
// Remap key according to current keyboard layout.
|
||||
Key KeyMappingOSX::remap_key(unsigned int key, unsigned int state) {
|
||||
if (is_numpad_key(key)) {
|
||||
return translate_key(key);
|
||||
}
|
||||
|
||||
TISInputSourceRef current_keyboard = TISCopyCurrentKeyboardInputSource();
|
||||
if (!current_keyboard) {
|
||||
return translate_key(key);
|
||||
}
|
||||
|
||||
CFDataRef layout_data = (CFDataRef)TISGetInputSourceProperty(current_keyboard, kTISPropertyUnicodeKeyLayoutData);
|
||||
if (!layout_data) {
|
||||
return translate_key(key);
|
||||
}
|
||||
|
||||
const UCKeyboardLayout *keyboard_layout = (const UCKeyboardLayout *)CFDataGetBytePtr(layout_data);
|
||||
|
||||
UInt32 keys_down = 0;
|
||||
UniChar chars[4];
|
||||
UniCharCount real_length;
|
||||
|
||||
OSStatus err = UCKeyTranslate(keyboard_layout,
|
||||
key,
|
||||
kUCKeyActionDisplay,
|
||||
(state >> 8) & 0xFF,
|
||||
LMGetKbdType(),
|
||||
kUCKeyTranslateNoDeadKeysBit,
|
||||
&keys_down,
|
||||
sizeof(chars) / sizeof(chars[0]),
|
||||
&real_length,
|
||||
chars);
|
||||
|
||||
if (err != noErr) {
|
||||
return translate_key(key);
|
||||
}
|
||||
|
||||
for (unsigned int i = 0; i < 55; i++) {
|
||||
if (_keycodes[i].kchar == chars[0]) {
|
||||
return _keycodes[i].kcode;
|
||||
}
|
||||
}
|
||||
return translate_key(key);
|
||||
}
|
||||
|
||||
struct _KeyCodeText {
|
||||
Key code;
|
||||
char32_t text;
|
||||
};
|
||||
|
||||
static const _KeyCodeText _native_keycodes[] = {
|
||||
/* clang-format off */
|
||||
{Key::ESCAPE ,0x001B},
|
||||
{Key::TAB ,0x0009},
|
||||
{Key::BACKTAB ,0x007F},
|
||||
{Key::BACKSPACE ,0x0008},
|
||||
{Key::ENTER ,0x000D},
|
||||
{Key::INSERT ,NSInsertFunctionKey},
|
||||
{Key::KEY_DELETE ,0x007F},
|
||||
{Key::PAUSE ,NSPauseFunctionKey},
|
||||
{Key::PRINT ,NSPrintScreenFunctionKey},
|
||||
{Key::SYSREQ ,NSSysReqFunctionKey},
|
||||
{Key::CLEAR ,NSClearLineFunctionKey},
|
||||
{Key::HOME ,0x2196},
|
||||
{Key::END ,0x2198},
|
||||
{Key::LEFT ,0x001C},
|
||||
{Key::UP ,0x001E},
|
||||
{Key::RIGHT ,0x001D},
|
||||
{Key::DOWN ,0x001F},
|
||||
{Key::PAGEUP ,0x21DE},
|
||||
{Key::PAGEDOWN ,0x21DF},
|
||||
{Key::NUMLOCK ,NSClearLineFunctionKey},
|
||||
{Key::SCROLLLOCK ,NSScrollLockFunctionKey},
|
||||
{Key::F1 ,NSF1FunctionKey},
|
||||
{Key::F2 ,NSF2FunctionKey},
|
||||
{Key::F3 ,NSF3FunctionKey},
|
||||
{Key::F4 ,NSF4FunctionKey},
|
||||
{Key::F5 ,NSF5FunctionKey},
|
||||
{Key::F6 ,NSF6FunctionKey},
|
||||
{Key::F7 ,NSF7FunctionKey},
|
||||
{Key::F8 ,NSF8FunctionKey},
|
||||
{Key::F9 ,NSF9FunctionKey},
|
||||
{Key::F10 ,NSF10FunctionKey},
|
||||
{Key::F11 ,NSF11FunctionKey},
|
||||
{Key::F12 ,NSF12FunctionKey},
|
||||
{Key::F13 ,NSF13FunctionKey},
|
||||
{Key::F14 ,NSF14FunctionKey},
|
||||
{Key::F15 ,NSF15FunctionKey},
|
||||
{Key::F16 ,NSF16FunctionKey}, //* ... NSF35FunctionKey */
|
||||
{Key::MENU ,NSMenuFunctionKey},
|
||||
{Key::HELP ,NSHelpFunctionKey},
|
||||
{Key::STOP ,NSStopFunctionKey},
|
||||
{Key::LAUNCH0 ,NSUserFunctionKey},
|
||||
{Key::SPACE ,0x0020},
|
||||
{Key::EXCLAM ,'!'},
|
||||
{Key::QUOTEDBL ,'\"'},
|
||||
{Key::NUMBERSIGN ,'#'},
|
||||
{Key::DOLLAR ,'$'},
|
||||
{Key::PERCENT ,'\%'},
|
||||
{Key::AMPERSAND ,'&'},
|
||||
{Key::APOSTROPHE ,'\''},
|
||||
{Key::PARENLEFT ,'('},
|
||||
{Key::PARENRIGHT ,')'},
|
||||
{Key::ASTERISK ,'*'},
|
||||
{Key::PLUS ,'+'},
|
||||
{Key::COMMA ,','},
|
||||
{Key::MINUS ,'-'},
|
||||
{Key::PERIOD ,'.'},
|
||||
{Key::SLASH ,'/'},
|
||||
{Key::KEY_0 ,'0'},
|
||||
{Key::KEY_1 ,'1'},
|
||||
{Key::KEY_2 ,'2'},
|
||||
{Key::KEY_3 ,'3'},
|
||||
{Key::KEY_4 ,'4'},
|
||||
{Key::KEY_5 ,'5'},
|
||||
{Key::KEY_6 ,'6'},
|
||||
{Key::KEY_7 ,'7'},
|
||||
{Key::KEY_8 ,'8'},
|
||||
{Key::KEY_9 ,'9'},
|
||||
{Key::COLON ,':'},
|
||||
{Key::SEMICOLON ,';'},
|
||||
{Key::LESS ,'<'},
|
||||
{Key::EQUAL ,'='},
|
||||
{Key::GREATER ,'>'},
|
||||
{Key::QUESTION ,'?'},
|
||||
{Key::AT ,'@'},
|
||||
{Key::A ,'a'},
|
||||
{Key::B ,'b'},
|
||||
{Key::C ,'c'},
|
||||
{Key::D ,'d'},
|
||||
{Key::E ,'e'},
|
||||
{Key::F ,'f'},
|
||||
{Key::G ,'g'},
|
||||
{Key::H ,'h'},
|
||||
{Key::I ,'i'},
|
||||
{Key::J ,'j'},
|
||||
{Key::K ,'k'},
|
||||
{Key::L ,'l'},
|
||||
{Key::M ,'m'},
|
||||
{Key::N ,'n'},
|
||||
{Key::O ,'o'},
|
||||
{Key::P ,'p'},
|
||||
{Key::Q ,'q'},
|
||||
{Key::R ,'r'},
|
||||
{Key::S ,'s'},
|
||||
{Key::T ,'t'},
|
||||
{Key::U ,'u'},
|
||||
{Key::V ,'v'},
|
||||
{Key::W ,'w'},
|
||||
{Key::X ,'x'},
|
||||
{Key::Y ,'y'},
|
||||
{Key::Z ,'z'},
|
||||
{Key::BRACKETLEFT ,'['},
|
||||
{Key::BACKSLASH ,'\\'},
|
||||
{Key::BRACKETRIGHT ,']'},
|
||||
{Key::ASCIICIRCUM ,'^'},
|
||||
{Key::UNDERSCORE ,'_'},
|
||||
{Key::QUOTELEFT ,'`'},
|
||||
{Key::BRACELEFT ,'{'},
|
||||
{Key::BAR ,'|'},
|
||||
{Key::BRACERIGHT ,'}'},
|
||||
{Key::ASCIITILDE ,'~'},
|
||||
{Key::NONE ,0x0000}
|
||||
/* clang-format on */
|
||||
};
|
||||
|
||||
String KeyMappingOSX::keycode_get_native_string(Key p_keycode) {
|
||||
const _KeyCodeText *kct = &_native_keycodes[0];
|
||||
|
||||
while (kct->text) {
|
||||
if (kct->code == p_keycode) {
|
||||
return String::chr(kct->text);
|
||||
}
|
||||
kct++;
|
||||
}
|
||||
return String();
|
||||
}
|
||||
|
||||
unsigned int KeyMappingOSX::keycode_get_native_mask(Key p_keycode) {
|
||||
unsigned int mask = 0;
|
||||
if ((p_keycode & KeyModifierMask::CTRL) != Key::NONE) {
|
||||
mask |= NSEventModifierFlagControl;
|
||||
}
|
||||
if ((p_keycode & KeyModifierMask::ALT) != Key::NONE) {
|
||||
mask |= NSEventModifierFlagOption;
|
||||
}
|
||||
if ((p_keycode & KeyModifierMask::SHIFT) != Key::NONE) {
|
||||
mask |= NSEventModifierFlagShift;
|
||||
}
|
||||
if ((p_keycode & KeyModifierMask::META) != Key::NONE) {
|
||||
mask |= NSEventModifierFlagCommand;
|
||||
}
|
||||
if ((p_keycode & KeyModifierMask::KPAD) != Key::NONE) {
|
||||
mask |= NSEventModifierFlagNumericPad;
|
||||
}
|
||||
return mask;
|
||||
}
|
|
@ -40,9 +40,7 @@
|
|||
#include "servers/audio_server.h"
|
||||
|
||||
class OS_OSX : public OS_Unix {
|
||||
virtual void delete_main_loop() override;
|
||||
|
||||
bool force_quit;
|
||||
bool force_quit = false;
|
||||
|
||||
JoypadOSX *joypad_osx = nullptr;
|
||||
|
||||
|
@ -55,13 +53,15 @@ class OS_OSX : public OS_Unix {
|
|||
|
||||
CrashHandler crash_handler;
|
||||
|
||||
MainLoop *main_loop;
|
||||
CFRunLoopObserverRef pre_wait_observer;
|
||||
|
||||
static void pre_wait_observer_cb(CFRunLoopObserverRef p_observer, CFRunLoopActivity p_activiy, void *p_context);
|
||||
MainLoop *main_loop = nullptr;
|
||||
|
||||
public:
|
||||
String open_with_filename;
|
||||
|
||||
static _FORCE_INLINE_ String get_framework_executable(const String &p_path);
|
||||
static void pre_wait_observer_cb(CFRunLoopObserverRef p_observer, CFRunLoopActivity p_activiy, void *p_context);
|
||||
|
||||
protected:
|
||||
virtual void initialize_core() override;
|
||||
virtual void initialize() override;
|
||||
|
@ -70,8 +70,12 @@ protected:
|
|||
virtual void initialize_joypads() override;
|
||||
|
||||
virtual void set_main_loop(MainLoop *p_main_loop) override;
|
||||
virtual void delete_main_loop() override;
|
||||
|
||||
public:
|
||||
String get_open_with_filename() const;
|
||||
void set_open_with_filename(const String &p_path);
|
||||
|
||||
virtual String get_name() const override;
|
||||
|
||||
virtual void alert(const String &p_alert, const String &p_title = "ALERT!") override;
|
||||
|
@ -89,26 +93,27 @@ public:
|
|||
|
||||
virtual String get_system_dir(SystemDir p_dir, bool p_shared_storage = true) const override;
|
||||
|
||||
Error shell_open(String p_uri) override;
|
||||
virtual Error shell_open(String p_uri) override;
|
||||
|
||||
String get_locale() const override;
|
||||
virtual String get_locale() const override;
|
||||
|
||||
virtual String get_executable_path() const override;
|
||||
virtual Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr, bool p_open_console = false) override;
|
||||
virtual Error create_instance(const List<String> &p_arguments, ProcessID *r_child_id = nullptr) override;
|
||||
|
||||
virtual String get_unique_id() const override; //++
|
||||
virtual String get_unique_id() const override;
|
||||
|
||||
virtual bool _check_internal_feature_support(const String &p_feature) override;
|
||||
|
||||
void run();
|
||||
|
||||
virtual void disable_crash_handler() override;
|
||||
virtual bool is_disable_crash_handler() const override;
|
||||
|
||||
virtual Error move_to_trash(const String &p_path) override;
|
||||
|
||||
void run();
|
||||
|
||||
OS_OSX();
|
||||
~OS_OSX();
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
@ -31,223 +31,94 @@
|
|||
#include "os_osx.h"
|
||||
|
||||
#include "core/version_generated.gen.h"
|
||||
#include "main/main.h"
|
||||
|
||||
#include "dir_access_osx.h"
|
||||
#include "display_server_osx.h"
|
||||
#include "main/main.h"
|
||||
#include "godot_application.h"
|
||||
#include "godot_application_delegate.h"
|
||||
#include "osx_terminal_logger.h"
|
||||
|
||||
#include <dlfcn.h>
|
||||
#include <libproc.h>
|
||||
#include <mach-o/dyld.h>
|
||||
#include <os/log.h>
|
||||
|
||||
#define DS_OSX ((DisplayServerOSX *)(DisplayServerOSX::get_singleton()))
|
||||
|
||||
/*************************************************************************/
|
||||
/* GodotApplication */
|
||||
/*************************************************************************/
|
||||
|
||||
@interface GodotApplication : NSApplication
|
||||
@end
|
||||
|
||||
@implementation GodotApplication
|
||||
|
||||
- (void)sendEvent:(NSEvent *)event {
|
||||
if (DS_OSX) {
|
||||
DS_OSX->_send_event(event);
|
||||
}
|
||||
|
||||
// From http://cocoadev.com/index.pl?GameKeyboardHandlingAlmost
|
||||
// This works around an AppKit bug, where key up events while holding
|
||||
// down the command key don't get sent to the key window.
|
||||
if ([event type] == NSEventTypeKeyUp && ([event modifierFlags] & NSEventModifierFlagCommand)) {
|
||||
[[self keyWindow] sendEvent:event];
|
||||
_FORCE_INLINE_ String OS_OSX::get_framework_executable(const String &p_path) {
|
||||
// Append framework executable name, or return as is if p_path is not a framework.
|
||||
DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
|
||||
if (da->dir_exists(p_path) && da->file_exists(p_path.plus_file(p_path.get_file().get_basename()))) {
|
||||
return p_path.plus_file(p_path.get_file().get_basename());
|
||||
} else {
|
||||
[super sendEvent:event];
|
||||
return p_path;
|
||||
}
|
||||
}
|
||||
|
||||
@end
|
||||
void OS_OSX::pre_wait_observer_cb(CFRunLoopObserverRef p_observer, CFRunLoopActivity p_activiy, void *p_context) {
|
||||
// Prevent main loop from sleeping and redraw window during resize / modal popups.
|
||||
|
||||
/*************************************************************************/
|
||||
/* GodotApplicationDelegate */
|
||||
/*************************************************************************/
|
||||
|
||||
@interface GodotApplicationDelegate : NSObject
|
||||
- (void)forceUnbundledWindowActivationHackStep1;
|
||||
- (void)forceUnbundledWindowActivationHackStep2;
|
||||
- (void)forceUnbundledWindowActivationHackStep3;
|
||||
@end
|
||||
|
||||
@implementation GodotApplicationDelegate
|
||||
|
||||
- (void)forceUnbundledWindowActivationHackStep1 {
|
||||
// Step 1: Switch focus to macOS SystemUIServer process.
|
||||
// Required to perform step 2, TransformProcessType will fail if app is already the in focus.
|
||||
for (NSRunningApplication *app in [NSRunningApplication runningApplicationsWithBundleIdentifier:@"com.apple.systemuiserver"]) {
|
||||
[app activateWithOptions:NSApplicationActivateIgnoringOtherApps];
|
||||
break;
|
||||
if (get_singleton()->get_main_loop()) {
|
||||
Main::force_redraw();
|
||||
if (!Main::is_iterating()) { // Avoid cyclic loop.
|
||||
Main::iteration();
|
||||
}
|
||||
[self performSelector:@selector(forceUnbundledWindowActivationHackStep2)
|
||||
withObject:nil
|
||||
afterDelay:0.02];
|
||||
}
|
||||
|
||||
- (void)forceUnbundledWindowActivationHackStep2 {
|
||||
// Step 2: Register app as foreground process.
|
||||
ProcessSerialNumber psn = { 0, kCurrentProcess };
|
||||
(void)TransformProcessType(&psn, kProcessTransformToForegroundApplication);
|
||||
[self performSelector:@selector(forceUnbundledWindowActivationHackStep3) withObject:nil afterDelay:0.02];
|
||||
}
|
||||
|
||||
- (void)forceUnbundledWindowActivationHackStep3 {
|
||||
// Step 3: Switch focus back to app window.
|
||||
[[NSRunningApplication currentApplication] activateWithOptions:NSApplicationActivateIgnoringOtherApps];
|
||||
}
|
||||
|
||||
- (void)applicationDidFinishLaunching:(NSNotification *)notice {
|
||||
NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"];
|
||||
if (nsappname == nil || isatty(STDOUT_FILENO) || isatty(STDIN_FILENO) || isatty(STDERR_FILENO)) {
|
||||
// If the executable is started from terminal or is not bundled, macOS WindowServer won't register and activate app window correctly (menu and title bar are grayed out and input ignored).
|
||||
[self performSelector:@selector(forceUnbundledWindowActivationHackStep1) withObject:nil afterDelay:0.02];
|
||||
}
|
||||
|
||||
CFRunLoopWakeUp(CFRunLoopGetCurrent()); // Prevent main loop from sleeping.
|
||||
}
|
||||
|
||||
- (void)applicationDidResignActive:(NSNotification *)notification {
|
||||
if (OS::get_singleton()->get_main_loop()) {
|
||||
OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_OUT);
|
||||
}
|
||||
void OS_OSX::initialize() {
|
||||
crash_handler.initialize();
|
||||
|
||||
initialize_core();
|
||||
}
|
||||
|
||||
- (void)applicationDidBecomeActive:(NSNotification *)notification {
|
||||
if (OS::get_singleton()->get_main_loop()) {
|
||||
OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_IN);
|
||||
}
|
||||
void OS_OSX::initialize_core() {
|
||||
OS_Unix::initialize_core();
|
||||
|
||||
DirAccess::make_default<DirAccessOSX>(DirAccess::ACCESS_RESOURCES);
|
||||
DirAccess::make_default<DirAccessOSX>(DirAccess::ACCESS_USERDATA);
|
||||
DirAccess::make_default<DirAccessOSX>(DirAccess::ACCESS_FILESYSTEM);
|
||||
}
|
||||
|
||||
- (void)globalMenuCallback:(id)sender {
|
||||
if (DS_OSX) {
|
||||
return DS_OSX->_menu_callback(sender);
|
||||
}
|
||||
}
|
||||
|
||||
- (NSMenu *)applicationDockMenu:(NSApplication *)sender {
|
||||
if (DS_OSX) {
|
||||
return DS_OSX->_get_dock_menu();
|
||||
} else {
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
- (BOOL)application:(NSApplication *)sender openFile:(NSString *)filename {
|
||||
// Note: may be called called before main loop init!
|
||||
char *utfs = strdup([filename UTF8String]);
|
||||
((OS_OSX *)OS_OSX::get_singleton())->open_with_filename.parse_utf8(utfs);
|
||||
free(utfs);
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
// Open new instance
|
||||
if (OS_OSX::get_singleton()->get_main_loop()) {
|
||||
List<String> args;
|
||||
args.push_back(((OS_OSX *)OS_OSX::get_singleton())->open_with_filename);
|
||||
String exec = OS_OSX::get_singleton()->get_executable_path();
|
||||
OS_OSX::get_singleton()->create_process(exec, args);
|
||||
}
|
||||
void OS_OSX::finalize() {
|
||||
#ifdef COREMIDI_ENABLED
|
||||
midi_driver.close();
|
||||
#endif
|
||||
return YES;
|
||||
}
|
||||
|
||||
- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender {
|
||||
if (DS_OSX) {
|
||||
DS_OSX->_send_window_event(DS_OSX->windows[DisplayServerOSX::MAIN_WINDOW_ID], DisplayServerOSX::WINDOW_EVENT_CLOSE_REQUEST);
|
||||
}
|
||||
return NSTerminateCancel;
|
||||
}
|
||||
delete_main_loop();
|
||||
|
||||
- (void)showAbout:(id)sender {
|
||||
if (OS_OSX::get_singleton()->get_main_loop()) {
|
||||
OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_ABOUT);
|
||||
if (joypad_osx) {
|
||||
memdelete(joypad_osx);
|
||||
}
|
||||
}
|
||||
|
||||
@end
|
||||
void OS_OSX::initialize_joypads() {
|
||||
joypad_osx = memnew(JoypadOSX(Input::get_singleton()));
|
||||
}
|
||||
|
||||
/*************************************************************************/
|
||||
/* OSXTerminalLogger */
|
||||
/*************************************************************************/
|
||||
void OS_OSX::set_main_loop(MainLoop *p_main_loop) {
|
||||
main_loop = p_main_loop;
|
||||
}
|
||||
|
||||
class OSXTerminalLogger : public StdLogger {
|
||||
public:
|
||||
virtual void log_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, bool p_editor_notify = false, ErrorType p_type = ERR_ERROR) {
|
||||
if (!should_log(true)) {
|
||||
void OS_OSX::delete_main_loop() {
|
||||
if (!main_loop) {
|
||||
return;
|
||||
}
|
||||
|
||||
const char *err_details;
|
||||
if (p_rationale && p_rationale[0])
|
||||
err_details = p_rationale;
|
||||
else
|
||||
err_details = p_code;
|
||||
memdelete(main_loop);
|
||||
main_loop = nullptr;
|
||||
}
|
||||
|
||||
switch (p_type) {
|
||||
case ERR_WARNING:
|
||||
os_log_info(OS_LOG_DEFAULT,
|
||||
"WARNING: %{public}s\nat: %{public}s (%{public}s:%i)",
|
||||
err_details, p_function, p_file, p_line);
|
||||
logf_error("\E[1;33mWARNING:\E[0;93m %s\n", err_details);
|
||||
logf_error("\E[0;90m at: %s (%s:%i)\E[0m\n", p_function, p_file, p_line);
|
||||
break;
|
||||
case ERR_SCRIPT:
|
||||
os_log_error(OS_LOG_DEFAULT,
|
||||
"SCRIPT ERROR: %{public}s\nat: %{public}s (%{public}s:%i)",
|
||||
err_details, p_function, p_file, p_line);
|
||||
logf_error("\E[1;35mSCRIPT ERROR:\E[0;95m %s\n", err_details);
|
||||
logf_error("\E[0;90m at: %s (%s:%i)\E[0m\n", p_function, p_file, p_line);
|
||||
break;
|
||||
case ERR_SHADER:
|
||||
os_log_error(OS_LOG_DEFAULT,
|
||||
"SHADER ERROR: %{public}s\nat: %{public}s (%{public}s:%i)",
|
||||
err_details, p_function, p_file, p_line);
|
||||
logf_error("\E[1;36mSHADER ERROR:\E[0;96m %s\n", err_details);
|
||||
logf_error("\E[0;90m at: %s (%s:%i)\E[0m\n", p_function, p_file, p_line);
|
||||
break;
|
||||
case ERR_ERROR:
|
||||
default:
|
||||
os_log_error(OS_LOG_DEFAULT,
|
||||
"ERROR: %{public}s\nat: %{public}s (%{public}s:%i)",
|
||||
err_details, p_function, p_file, p_line);
|
||||
logf_error("\E[1;31mERROR:\E[0;91m %s\n", err_details);
|
||||
logf_error("\E[0;90m at: %s (%s:%i)\E[0m\n", p_function, p_file, p_line);
|
||||
break;
|
||||
}
|
||||
}
|
||||
};
|
||||
String OS_OSX::get_open_with_filename() const {
|
||||
return open_with_filename;
|
||||
}
|
||||
|
||||
/*************************************************************************/
|
||||
/* OS_OSX */
|
||||
/*************************************************************************/
|
||||
void OS_OSX::set_open_with_filename(const String &p_path) {
|
||||
open_with_filename = p_path;
|
||||
}
|
||||
|
||||
String OS_OSX::get_unique_id() const {
|
||||
static String serial_number;
|
||||
|
||||
if (serial_number.is_empty()) {
|
||||
io_service_t platformExpert = IOServiceGetMatchingService(kIOMasterPortDefault, IOServiceMatching("IOPlatformExpertDevice"));
|
||||
CFStringRef serialNumberAsCFString = nullptr;
|
||||
if (platformExpert) {
|
||||
serialNumberAsCFString = (CFStringRef)IORegistryEntryCreateCFProperty(platformExpert, CFSTR(kIOPlatformSerialNumberKey), kCFAllocatorDefault, 0);
|
||||
IOObjectRelease(platformExpert);
|
||||
}
|
||||
|
||||
NSString *serialNumberAsNSString = nil;
|
||||
if (serialNumberAsCFString) {
|
||||
serialNumberAsNSString = [NSString stringWithString:(__bridge NSString *)serialNumberAsCFString];
|
||||
CFRelease(serialNumberAsCFString);
|
||||
}
|
||||
|
||||
serial_number = [serialNumberAsNSString UTF8String];
|
||||
}
|
||||
|
||||
return serial_number;
|
||||
String OS_OSX::get_name() const {
|
||||
return "macOS";
|
||||
}
|
||||
|
||||
void OS_OSX::alert(const String &p_alert, const String &p_title) {
|
||||
|
@ -267,73 +138,17 @@ void OS_OSX::alert(const String &p_alert, const String &p_title) {
|
|||
}
|
||||
}
|
||||
|
||||
void OS_OSX::initialize_core() {
|
||||
OS_Unix::initialize_core();
|
||||
|
||||
DirAccess::make_default<DirAccessOSX>(DirAccess::ACCESS_RESOURCES);
|
||||
DirAccess::make_default<DirAccessOSX>(DirAccess::ACCESS_USERDATA);
|
||||
DirAccess::make_default<DirAccessOSX>(DirAccess::ACCESS_FILESYSTEM);
|
||||
}
|
||||
|
||||
void OS_OSX::initialize_joypads() {
|
||||
joypad_osx = memnew(JoypadOSX(Input::get_singleton()));
|
||||
}
|
||||
|
||||
void OS_OSX::initialize() {
|
||||
crash_handler.initialize();
|
||||
|
||||
initialize_core();
|
||||
//ensure_user_data_dir();
|
||||
}
|
||||
|
||||
void OS_OSX::finalize() {
|
||||
#ifdef COREMIDI_ENABLED
|
||||
midi_driver.close();
|
||||
#endif
|
||||
|
||||
delete_main_loop();
|
||||
|
||||
if (joypad_osx) {
|
||||
memdelete(joypad_osx);
|
||||
}
|
||||
}
|
||||
|
||||
void OS_OSX::set_main_loop(MainLoop *p_main_loop) {
|
||||
main_loop = p_main_loop;
|
||||
}
|
||||
|
||||
void OS_OSX::delete_main_loop() {
|
||||
if (!main_loop)
|
||||
return;
|
||||
memdelete(main_loop);
|
||||
main_loop = nullptr;
|
||||
}
|
||||
|
||||
String OS_OSX::get_name() const {
|
||||
return "macOS";
|
||||
}
|
||||
|
||||
_FORCE_INLINE_ String _get_framework_executable(const String p_path) {
|
||||
// Append framework executable name, or return as is if p_path is not a framework.
|
||||
DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
|
||||
if (da->dir_exists(p_path) && da->file_exists(p_path.plus_file(p_path.get_file().get_basename()))) {
|
||||
return p_path.plus_file(p_path.get_file().get_basename());
|
||||
} else {
|
||||
return p_path;
|
||||
}
|
||||
}
|
||||
|
||||
Error OS_OSX::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
|
||||
String path = _get_framework_executable(p_path);
|
||||
String path = get_framework_executable(p_path);
|
||||
|
||||
if (!FileAccess::exists(path)) {
|
||||
// This code exists so gdnative can load .dylib files from within the executable path.
|
||||
path = _get_framework_executable(get_executable_path().get_base_dir().plus_file(p_path.get_file()));
|
||||
// Load .dylib or framework from within the executable path.
|
||||
path = get_framework_executable(get_executable_path().get_base_dir().plus_file(p_path.get_file()));
|
||||
}
|
||||
|
||||
if (!FileAccess::exists(path)) {
|
||||
// This code exists so gdnative can load .dylib files from a standard macOS location.
|
||||
path = _get_framework_executable(get_executable_path().get_base_dir().plus_file("../Frameworks").plus_file(p_path.get_file()));
|
||||
// Load .dylib or framework from a standard macOS location.
|
||||
path = get_framework_executable(get_executable_path().get_base_dir().plus_file("../Frameworks").plus_file(p_path.get_file()));
|
||||
}
|
||||
|
||||
p_library_handle = dlopen(path.utf8().get_data(), RTLD_NOW);
|
||||
|
@ -392,8 +207,8 @@ String OS_OSX::get_bundle_resource_dir() const {
|
|||
|
||||
NSBundle *main = [NSBundle mainBundle];
|
||||
if (main) {
|
||||
NSString *resourcePath = [main resourcePath];
|
||||
ret.parse_utf8([resourcePath UTF8String]);
|
||||
NSString *resource_path = [main resourcePath];
|
||||
ret.parse_utf8([resource_path UTF8String]);
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
@ -403,9 +218,9 @@ String OS_OSX::get_bundle_icon_path() const {
|
|||
|
||||
NSBundle *main = [NSBundle mainBundle];
|
||||
if (main) {
|
||||
NSString *iconPath = [[main infoDictionary] objectForKey:@"CFBundleIconFile"];
|
||||
if (iconPath) {
|
||||
ret.parse_utf8([iconPath UTF8String]);
|
||||
NSString *icon_path = [[main infoDictionary] objectForKey:@"CFBundleIconFile"];
|
||||
if (icon_path) {
|
||||
ret.parse_utf8([icon_path UTF8String]);
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
|
@ -448,9 +263,7 @@ String OS_OSX::get_system_dir(SystemDir p_dir, bool p_shared_storage) const {
|
|||
if (found) {
|
||||
NSArray *paths = NSSearchPathForDirectoriesInDomains(id, NSUserDomainMask, YES);
|
||||
if (paths && [paths count] >= 1) {
|
||||
char *utfs = strdup([[paths firstObject] UTF8String]);
|
||||
ret.parse_utf8(utfs);
|
||||
free(utfs);
|
||||
ret.parse_utf8([[paths firstObject] UTF8String]);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -474,12 +287,9 @@ String OS_OSX::get_locale() const {
|
|||
}
|
||||
|
||||
String OS_OSX::get_executable_path() const {
|
||||
int ret;
|
||||
pid_t pid;
|
||||
char pathbuf[PROC_PIDPATHINFO_MAXSIZE];
|
||||
|
||||
pid = getpid();
|
||||
ret = proc_pidpath(pid, pathbuf, sizeof(pathbuf));
|
||||
int pid = getpid();
|
||||
pid_t ret = proc_pidpath(pid, pathbuf, sizeof(pathbuf));
|
||||
if (ret <= 0) {
|
||||
return OS::get_executable_path();
|
||||
} else {
|
||||
|
@ -490,18 +300,6 @@ String OS_OSX::get_executable_path() const {
|
|||
}
|
||||
}
|
||||
|
||||
Error OS_OSX::create_instance(const List<String> &p_arguments, ProcessID *r_child_id) {
|
||||
// If executable is bundled, always execute editor instances as an app bundle to ensure app window is registered and activated correctly.
|
||||
NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"];
|
||||
if (nsappname != nil) {
|
||||
String path;
|
||||
path.parse_utf8([[[NSBundle mainBundle] bundlePath] UTF8String]);
|
||||
return create_process(path, p_arguments, r_child_id, false);
|
||||
} else {
|
||||
return create_process(get_executable_path(), p_arguments, r_child_id, false);
|
||||
}
|
||||
}
|
||||
|
||||
Error OS_OSX::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id, bool p_open_console) {
|
||||
if (@available(macOS 10.15, *)) {
|
||||
// Use NSWorkspace if path is an .app bundle.
|
||||
|
@ -547,51 +345,53 @@ Error OS_OSX::create_process(const String &p_path, const List<String> &p_argumen
|
|||
}
|
||||
}
|
||||
|
||||
void OS_OSX::pre_wait_observer_cb(CFRunLoopObserverRef p_observer, CFRunLoopActivity p_activiy, void *p_context) {
|
||||
// Prevent main loop from sleeping and redraw window during resize / modal popups.
|
||||
|
||||
if (get_singleton()->get_main_loop()) {
|
||||
Main::force_redraw();
|
||||
if (!Main::is_iterating()) { // Avoid cyclic loop.
|
||||
Main::iteration();
|
||||
Error OS_OSX::create_instance(const List<String> &p_arguments, ProcessID *r_child_id) {
|
||||
// If executable is bundled, always execute editor instances as an app bundle to ensure app window is registered and activated correctly.
|
||||
NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"];
|
||||
if (nsappname != nil) {
|
||||
String path;
|
||||
path.parse_utf8([[[NSBundle mainBundle] bundlePath] UTF8String]);
|
||||
return create_process(path, p_arguments, r_child_id, false);
|
||||
} else {
|
||||
return create_process(get_executable_path(), p_arguments, r_child_id, false);
|
||||
}
|
||||
}
|
||||
|
||||
CFRunLoopWakeUp(CFRunLoopGetCurrent()); // Prevent main loop from sleeping.
|
||||
}
|
||||
|
||||
void OS_OSX::run() {
|
||||
force_quit = false;
|
||||
String OS_OSX::get_unique_id() const {
|
||||
static String serial_number;
|
||||
|
||||
if (!main_loop) {
|
||||
return;
|
||||
if (serial_number.is_empty()) {
|
||||
io_service_t platform_expert = IOServiceGetMatchingService(kIOMasterPortDefault, IOServiceMatching("IOPlatformExpertDevice"));
|
||||
CFStringRef serial_number_cf_string = nullptr;
|
||||
if (platform_expert) {
|
||||
serial_number_cf_string = (CFStringRef)IORegistryEntryCreateCFProperty(platform_expert, CFSTR(kIOPlatformSerialNumberKey), kCFAllocatorDefault, 0);
|
||||
IOObjectRelease(platform_expert);
|
||||
}
|
||||
|
||||
main_loop->initialize();
|
||||
|
||||
CFRunLoopObserverRef pre_wait_observer = CFRunLoopObserverCreate(kCFAllocatorDefault, kCFRunLoopBeforeWaiting, true, 0, &pre_wait_observer_cb, nullptr);
|
||||
CFRunLoopAddObserver(CFRunLoopGetCurrent(), pre_wait_observer, kCFRunLoopCommonModes);
|
||||
|
||||
bool quit = false;
|
||||
while (!force_quit && !quit) {
|
||||
@try {
|
||||
if (DisplayServer::get_singleton()) {
|
||||
DisplayServer::get_singleton()->process_events(); // get rid of pending events
|
||||
NSString *serial_number_ns_string = nil;
|
||||
if (serial_number_cf_string) {
|
||||
serial_number_ns_string = [NSString stringWithString:(__bridge NSString *)serial_number_cf_string];
|
||||
CFRelease(serial_number_cf_string);
|
||||
}
|
||||
joypad_osx->process_joypads();
|
||||
|
||||
if (Main::iteration()) {
|
||||
quit = true;
|
||||
if (serial_number_ns_string) {
|
||||
serial_number.parse_utf8([serial_number_ns_string UTF8String]);
|
||||
}
|
||||
} @catch (NSException *exception) {
|
||||
ERR_PRINT("NSException: " + String::utf8([exception reason].UTF8String));
|
||||
}
|
||||
};
|
||||
|
||||
CFRunLoopRemoveObserver(CFRunLoopGetCurrent(), pre_wait_observer, kCFRunLoopCommonModes);
|
||||
CFRelease(pre_wait_observer);
|
||||
return serial_number;
|
||||
}
|
||||
|
||||
main_loop->finalize();
|
||||
bool OS_OSX::_check_internal_feature_support(const String &p_feature) {
|
||||
return p_feature == "pc";
|
||||
}
|
||||
|
||||
void OS_OSX::disable_crash_handler() {
|
||||
crash_handler.disable();
|
||||
}
|
||||
|
||||
bool OS_OSX::is_disable_crash_handler() const {
|
||||
return crash_handler.is_disabled();
|
||||
}
|
||||
|
||||
Error OS_OSX::move_to_trash(const String &p_path) {
|
||||
|
@ -607,6 +407,34 @@ Error OS_OSX::move_to_trash(const String &p_path) {
|
|||
return OK;
|
||||
}
|
||||
|
||||
void OS_OSX::run() {
|
||||
force_quit = false;
|
||||
|
||||
if (!main_loop) {
|
||||
return;
|
||||
}
|
||||
|
||||
main_loop->initialize();
|
||||
|
||||
bool quit = false;
|
||||
while (!force_quit && !quit) {
|
||||
@try {
|
||||
if (DisplayServer::get_singleton()) {
|
||||
DisplayServer::get_singleton()->process_events(); // Get rid of pending events.
|
||||
}
|
||||
joypad_osx->process_joypads();
|
||||
|
||||
if (Main::iteration()) {
|
||||
quit = true;
|
||||
}
|
||||
} @catch (NSException *exception) {
|
||||
ERR_PRINT("NSException: " + String::utf8([exception reason].UTF8String));
|
||||
}
|
||||
};
|
||||
|
||||
main_loop->finalize();
|
||||
}
|
||||
|
||||
OS_OSX::OS_OSX() {
|
||||
main_loop = nullptr;
|
||||
force_quit = false;
|
||||
|
@ -621,15 +449,15 @@ OS_OSX::OS_OSX() {
|
|||
|
||||
DisplayServerOSX::register_osx_driver();
|
||||
|
||||
// Implicitly create shared NSApplication instance
|
||||
// Implicitly create shared NSApplication instance.
|
||||
[GodotApplication sharedApplication];
|
||||
|
||||
// In case we are unbundled, make us a proper UI application
|
||||
// In case we are unbundled, make us a proper UI application.
|
||||
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
|
||||
|
||||
// Menu bar setup must go between sharedApplication above and
|
||||
// finishLaunching below, in order to properly emulate the behavior
|
||||
// of NSApplicationMain
|
||||
// of NSApplicationMain.
|
||||
|
||||
NSMenu *main_menu = [[NSMenu alloc] initWithTitle:@""];
|
||||
[NSApp setMainMenu:main_menu];
|
||||
|
@ -639,7 +467,10 @@ OS_OSX::OS_OSX() {
|
|||
ERR_FAIL_COND(!delegate);
|
||||
[NSApp setDelegate:delegate];
|
||||
|
||||
//process application:openFile: event
|
||||
pre_wait_observer = CFRunLoopObserverCreate(kCFAllocatorDefault, kCFRunLoopBeforeWaiting, true, 0, &pre_wait_observer_cb, nullptr);
|
||||
CFRunLoopAddObserver(CFRunLoopGetCurrent(), pre_wait_observer, kCFRunLoopCommonModes);
|
||||
|
||||
// Process application:openFile: event.
|
||||
while (true) {
|
||||
NSEvent *event = [NSApp
|
||||
nextEventMatchingMask:NSEventMaskAny
|
||||
|
@ -657,14 +488,7 @@ OS_OSX::OS_OSX() {
|
|||
[NSApp activateIgnoringOtherApps:YES];
|
||||
}
|
||||
|
||||
bool OS_OSX::_check_internal_feature_support(const String &p_feature) {
|
||||
return p_feature == "pc";
|
||||
}
|
||||
|
||||
void OS_OSX::disable_crash_handler() {
|
||||
crash_handler.disable();
|
||||
}
|
||||
|
||||
bool OS_OSX::is_disable_crash_handler() const {
|
||||
return crash_handler.is_disabled();
|
||||
OS_OSX::~OS_OSX() {
|
||||
CFRunLoopRemoveObserver(CFRunLoopGetCurrent(), pre_wait_observer, kCFRunLoopCommonModes);
|
||||
CFRelease(pre_wait_observer);
|
||||
}
|
||||
|
|
|
@ -0,0 +1,44 @@
|
|||
/*************************************************************************/
|
||||
/* osx_terminal_logger.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef OSX_TERMINAL_LOGGER_H
|
||||
#define OSX_TERMINAL_LOGGER_H
|
||||
|
||||
#ifdef OSX_ENABLED
|
||||
|
||||
#include "core/io/logger.h"
|
||||
|
||||
class OSXTerminalLogger : public StdLogger {
|
||||
public:
|
||||
virtual void log_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, bool p_editor_notify = false, ErrorType p_type = ERR_ERROR) override;
|
||||
};
|
||||
|
||||
#endif // OSX_ENABLED
|
||||
#endif // OSX_TERMINAL_LOGGER_H
|
|
@ -0,0 +1,81 @@
|
|||
/*************************************************************************/
|
||||
/* osx_terminal_logger.mm */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#include "osx_terminal_logger.h"
|
||||
|
||||
#ifdef OSX_ENABLED
|
||||
|
||||
#include <os/log.h>
|
||||
|
||||
void OSXTerminalLogger::log_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, bool p_editor_notify, ErrorType p_type) {
|
||||
if (!should_log(true)) {
|
||||
return;
|
||||
}
|
||||
|
||||
const char *err_details;
|
||||
if (p_rationale && p_rationale[0])
|
||||
err_details = p_rationale;
|
||||
else
|
||||
err_details = p_code;
|
||||
|
||||
switch (p_type) {
|
||||
case ERR_WARNING:
|
||||
os_log_info(OS_LOG_DEFAULT,
|
||||
"WARNING: %{public}s\nat: %{public}s (%{public}s:%i)",
|
||||
err_details, p_function, p_file, p_line);
|
||||
logf_error("\E[1;33mWARNING:\E[0;93m %s\n", err_details);
|
||||
logf_error("\E[0;90m at: %s (%s:%i)\E[0m\n", p_function, p_file, p_line);
|
||||
break;
|
||||
case ERR_SCRIPT:
|
||||
os_log_error(OS_LOG_DEFAULT,
|
||||
"SCRIPT ERROR: %{public}s\nat: %{public}s (%{public}s:%i)",
|
||||
err_details, p_function, p_file, p_line);
|
||||
logf_error("\E[1;35mSCRIPT ERROR:\E[0;95m %s\n", err_details);
|
||||
logf_error("\E[0;90m at: %s (%s:%i)\E[0m\n", p_function, p_file, p_line);
|
||||
break;
|
||||
case ERR_SHADER:
|
||||
os_log_error(OS_LOG_DEFAULT,
|
||||
"SHADER ERROR: %{public}s\nat: %{public}s (%{public}s:%i)",
|
||||
err_details, p_function, p_file, p_line);
|
||||
logf_error("\E[1;36mSHADER ERROR:\E[0;96m %s\n", err_details);
|
||||
logf_error("\E[0;90m at: %s (%s:%i)\E[0m\n", p_function, p_file, p_line);
|
||||
break;
|
||||
case ERR_ERROR:
|
||||
default:
|
||||
os_log_error(OS_LOG_DEFAULT,
|
||||
"ERROR: %{public}s\nat: %{public}s (%{public}s:%i)",
|
||||
err_details, p_function, p_file, p_line);
|
||||
logf_error("\E[1;31mERROR:\E[0;91m %s\n", err_details);
|
||||
logf_error("\E[0;90m at: %s (%s:%i)\E[0m\n", p_function, p_file, p_line);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
#endif // OSX_ENABLED
|
Loading…
Reference in New Issue