From b852a7a85482d2bb78d630fef5782d2007d57881 Mon Sep 17 00:00:00 2001 From: Robear Selwans Date: Fri, 8 Mar 2019 13:33:34 +0200 Subject: [PATCH] Added the ability to change the default cursor property for the RichTextLabel component. --- scene/gui/rich_text_label.cpp | 12 ++---------- 1 file changed, 2 insertions(+), 10 deletions(-) diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index 9bcf10d5e7c..8968923b2ce 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -900,21 +900,13 @@ void RichTextLabel::_find_click(ItemFrame *p_frame, const Point2i &p_click, Item Control::CursorShape RichTextLabel::get_cursor_shape(const Point2 &p_pos) const { - if (!underline_meta || selection.click) + if (selection.click) return CURSOR_ARROW; if (main->first_invalid_line < main->lines.size()) return CURSOR_ARROW; //invalid - int line = 0; - Item *item = NULL; - - ((RichTextLabel *)(this))->_find_click(main, p_pos, &item, &line); - - if (item && ((RichTextLabel *)(this))->_find_meta(item, NULL)) - return CURSOR_POINTING_HAND; - - return CURSOR_ARROW; + return get_default_cursor_shape(); } void RichTextLabel::_gui_input(Ref p_event) {