From b887d3f8e87840336863aa83f1d3eeeb0bac41e7 Mon Sep 17 00:00:00 2001 From: Martin Wallin Date: Mon, 11 Mar 2019 10:42:55 +0100 Subject: [PATCH] Display vertex number when hovering point in collision polygon (cherry picked from commit ed06ed38fb122605a6b7411cc2bd7bc7c9a51b6d) --- editor/plugins/abstract_polygon_2d_editor.cpp | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/editor/plugins/abstract_polygon_2d_editor.cpp b/editor/plugins/abstract_polygon_2d_editor.cpp index 28f786e99a8..4a4e7f25b8a 100644 --- a/editor/plugins/abstract_polygon_2d_editor.cpp +++ b/editor/plugins/abstract_polygon_2d_editor.cpp @@ -638,6 +638,13 @@ void AbstractPolygon2DEditor::forward_canvas_draw_over_viewport(Control *p_overl const Color modulate = vertex == active_point ? Color(0.5, 1, 2) : Color(1, 1, 1); p_overlay->draw_texture(handle, point - handle->get_size() * 0.5, modulate); + + if (vertex == hover_point) { + Ref font = get_font("font", "Label"); + String num = String::num(vertex.vertex); + Size2 num_size = font->get_string_size(num); + p_overlay->draw_string(font, point - num_size * 0.5, num, Color(1.0, 1.0, 1.0, 0.5)); + } } }