Ensure AudioFrame variables l and r are always initialised
(cherry picked from commit d3f0994572
)
This commit is contained in:
parent
8ad483e2d8
commit
b8b7c21583
|
@ -52,7 +52,7 @@ static const float AUDIO_MIN_PEAK_DB = -200.0f; // linear2db(AUDIO_PEAK_OFFSET)
|
||||||
|
|
||||||
struct AudioFrame {
|
struct AudioFrame {
|
||||||
//left and right samples
|
//left and right samples
|
||||||
float l, r;
|
float l = 0.f, r = 0.f;
|
||||||
|
|
||||||
_ALWAYS_INLINE_ const float &operator[](int idx) const { return idx == 0 ? l : r; }
|
_ALWAYS_INLINE_ const float &operator[](int idx) const { return idx == 0 ? l : r; }
|
||||||
_ALWAYS_INLINE_ float &operator[](int idx) { return idx == 0 ? l : r; }
|
_ALWAYS_INLINE_ float &operator[](int idx) { return idx == 0 ? l : r; }
|
||||||
|
|
Loading…
Reference in New Issue