diff --git a/scene/2d/canvas_item.cpp b/scene/2d/canvas_item.cpp index 1f4804990f6..611e7540c11 100644 --- a/scene/2d/canvas_item.cpp +++ b/scene/2d/canvas_item.cpp @@ -1005,8 +1005,8 @@ void CanvasItem::_bind_methods() { ADD_GROUP("Visibility",""); ADD_PROPERTYNO( PropertyInfo(Variant::BOOL,"visible"), _SCS("_set_visible_"),_SCS("_is_visible_") ); - ADD_PROPERTYNO( PropertyInfo(Variant::REAL,"modulate",PROPERTY_HINT_RANGE, "0,1,0.01"), _SCS("set_modulate"),_SCS("get_modulate") ); - ADD_PROPERTYNO( PropertyInfo(Variant::REAL,"self_modulate",PROPERTY_HINT_RANGE, "0,1,0.01"), _SCS("set_self_modulate"),_SCS("get_self_modulate") ); + ADD_PROPERTYNO( PropertyInfo(Variant::COLOR,"modulate"), _SCS("set_modulate"),_SCS("get_modulate") ); + ADD_PROPERTYNO( PropertyInfo(Variant::COLOR,"self_modulate"), _SCS("set_self_modulate"),_SCS("get_self_modulate") ); ADD_PROPERTYNZ( PropertyInfo(Variant::BOOL,"show_behind_parent"), _SCS("set_draw_behind_parent"),_SCS("is_draw_behind_parent_enabled") ); ADD_PROPERTY( PropertyInfo(Variant::BOOL,"show_on_top",PROPERTY_HINT_NONE,"",0), _SCS("_set_on_top"),_SCS("_is_on_top") ); //compatibility ADD_PROPERTYNO( PropertyInfo(Variant::INT,"light_mask",PROPERTY_HINT_ALL_FLAGS), _SCS("set_light_mask"),_SCS("get_light_mask") );