Signals: Fix signals error prints for the new signal system

This commit is contained in:
Mateo Dev .59 2020-02-25 17:41:54 -03:00 committed by Rémi Verschelde
parent f742dabafe
commit b8f08b42e7
4 changed files with 16 additions and 10 deletions

View File

@ -1369,6 +1369,10 @@ void AnimationPlayerEditor::_prepare_onion_layers_1() {
call_deferred("_prepare_onion_layers_2"); call_deferred("_prepare_onion_layers_2");
} }
void AnimationPlayerEditor::_prepare_onion_layers_1_deferred() {
call_deferred("_prepare_onion_layers_1");
}
void AnimationPlayerEditor::_prepare_onion_layers_2() { void AnimationPlayerEditor::_prepare_onion_layers_2() {
Ref<Animation> anim = player->get_animation(player->get_assigned_animation()); Ref<Animation> anim = player->get_animation(player->get_assigned_animation());
@ -1501,16 +1505,16 @@ void AnimationPlayerEditor::_prepare_onion_layers_2() {
void AnimationPlayerEditor::_start_onion_skinning() { void AnimationPlayerEditor::_start_onion_skinning() {
// FIXME: Using "idle_frame" makes onion layers update one frame behind the current. // FIXME: Using "idle_frame" makes onion layers update one frame behind the current.
if (!get_tree()->is_connected("idle_frame", callable_mp((Object *)this, &Object::call_deferred))) { if (!get_tree()->is_connected("idle_frame", callable_mp(this, &AnimationPlayerEditor::_prepare_onion_layers_1_deferred))) {
get_tree()->connect("idle_frame", callable_mp((Object *)this, &Object::call_deferred), varray("_prepare_onion_layers_1")); get_tree()->connect("idle_frame", callable_mp(this, &AnimationPlayerEditor::_prepare_onion_layers_1_deferred));
} }
} }
void AnimationPlayerEditor::_stop_onion_skinning() { void AnimationPlayerEditor::_stop_onion_skinning() {
if (get_tree()->is_connected("idle_frame", callable_mp((Object *)this, &Object::call_deferred))) { if (get_tree()->is_connected("idle_frame", callable_mp(this, &AnimationPlayerEditor::_prepare_onion_layers_1_deferred))) {
get_tree()->disconnect("idle_frame", callable_mp((Object *)this, &Object::call_deferred)); get_tree()->disconnect("idle_frame", callable_mp(this, &AnimationPlayerEditor::_prepare_onion_layers_1_deferred));
_free_onion_layers(); _free_onion_layers();
@ -1726,11 +1730,11 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
play_bw_from->connect("pressed", callable_mp(this, &AnimationPlayerEditor::_play_bw_from_pressed)); play_bw_from->connect("pressed", callable_mp(this, &AnimationPlayerEditor::_play_bw_from_pressed));
stop->connect("pressed", callable_mp(this, &AnimationPlayerEditor::_stop_pressed)); stop->connect("pressed", callable_mp(this, &AnimationPlayerEditor::_stop_pressed));
animation->connect("item_selected", callable_mp(this, &AnimationPlayerEditor::_animation_selected), Vector<Variant>(), true); animation->connect("item_selected", callable_mp(this, &AnimationPlayerEditor::_animation_selected));
file->connect("file_selected", callable_mp(this, &AnimationPlayerEditor::_dialog_action)); file->connect("file_selected", callable_mp(this, &AnimationPlayerEditor::_dialog_action));
frame->connect("value_changed", callable_mp(this, &AnimationPlayerEditor::_seek_value_changed), Vector<Variant>(), true); frame->connect("value_changed", callable_mp(this, &AnimationPlayerEditor::_seek_value_changed), make_binds(true));
scale->connect("text_entered", callable_mp(this, &AnimationPlayerEditor::_scale_changed), Vector<Variant>(), true); scale->connect("text_entered", callable_mp(this, &AnimationPlayerEditor::_scale_changed));
renaming = false; renaming = false;
last_active = false; last_active = false;

View File

@ -209,6 +209,7 @@ class AnimationPlayerEditor : public VBoxContainer {
void _allocate_onion_layers(); void _allocate_onion_layers();
void _free_onion_layers(); void _free_onion_layers();
void _prepare_onion_layers_1(); void _prepare_onion_layers_1();
void _prepare_onion_layers_1_deferred();
void _prepare_onion_layers_2(); void _prepare_onion_layers_2();
void _start_onion_skinning(); void _start_onion_skinning();
void _stop_onion_skinning(); void _stop_onion_skinning();

View File

@ -1727,6 +1727,7 @@ void ProjectSettingsEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_item_checked"), &ProjectSettingsEditor::_item_checked); ClassDB::bind_method(D_METHOD("_item_checked"), &ProjectSettingsEditor::_item_checked);
ClassDB::bind_method(D_METHOD("_save"), &ProjectSettingsEditor::_save); ClassDB::bind_method(D_METHOD("_save"), &ProjectSettingsEditor::_save);
ClassDB::bind_method(D_METHOD("_update_actions"), &ProjectSettingsEditor::_update_actions); ClassDB::bind_method(D_METHOD("_update_actions"), &ProjectSettingsEditor::_update_actions);
ClassDB::bind_method(D_METHOD("_update_translations"), &ProjectSettingsEditor::_update_translations); ClassDB::bind_method(D_METHOD("_update_translations"), &ProjectSettingsEditor::_update_translations);
ClassDB::bind_method(D_METHOD("get_tabs"), &ProjectSettingsEditor::get_tabs); ClassDB::bind_method(D_METHOD("get_tabs"), &ProjectSettingsEditor::get_tabs);
@ -1921,7 +1922,7 @@ ProjectSettingsEditor::ProjectSettingsEditor(EditorData *p_data) {
popup_add = memnew(PopupMenu); popup_add = memnew(PopupMenu);
add_child(popup_add); add_child(popup_add);
popup_add->connect("id_pressed", callable_mp(this, &ProjectSettingsEditor::_add_item)); popup_add->connect("id_pressed", callable_mp(this, &ProjectSettingsEditor::_add_item), make_binds(Ref<InputEvent>()));
press_a_key = memnew(ConfirmationDialog); press_a_key = memnew(ConfirmationDialog);
press_a_key->set_focus_mode(FOCUS_ALL); press_a_key->set_focus_mode(FOCUS_ALL);

View File

@ -2945,11 +2945,11 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
menu = memnew(PopupMenu); menu = memnew(PopupMenu);
add_child(menu); add_child(menu);
menu->connect("id_pressed", callable_mp(this, &SceneTreeDock::_tool_selected)); menu->connect("id_pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(false));
menu->set_hide_on_window_lose_focus(true); menu->set_hide_on_window_lose_focus(true);
menu_subresources = memnew(PopupMenu); menu_subresources = memnew(PopupMenu);
menu_subresources->set_name("Sub-Resources"); menu_subresources->set_name("Sub-Resources");
menu_subresources->connect("id_pressed", callable_mp(this, &SceneTreeDock::_tool_selected)); menu_subresources->connect("id_pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(false));
menu->add_child(menu_subresources); menu->add_child(menu_subresources);
first_enter = true; first_enter = true;
restore_script_editor_on_drag = false; restore_script_editor_on_drag = false;