Added overloads of vector parameters for shader Trig functions.

Ammend: Removed whitespace from blank lines.
Ammend2: Removed extra spaces in an attempt to make Clang happy. :)
This commit is contained in:
RaXaR 2017-11-26 00:19:16 +02:00
parent 2f3c4c94da
commit b932d8c37a
1 changed files with 39 additions and 0 deletions

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@ -1352,15 +1352,54 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = {
//builtins - trigonometry
{ "sin", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
{ "sin", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
{ "sin", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
{ "sin", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
{ "cos", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
{ "cos", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
{ "cos", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
{ "cos", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
{ "tan", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
{ "tan", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
{ "tan", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
{ "tan", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
{ "asin", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
{ "asin", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
{ "asin", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
{ "asin", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
{ "acos", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
{ "acos", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
{ "acos", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
{ "acos", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
{ "atan", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
{ "atan", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
{ "atan", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
{ "atan", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
{ "atan", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } },
{ "atan", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
{ "atan", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
{ "atan", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID } },
{ "sinh", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
{ "sinh", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
{ "sinh", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
{ "sinh", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
{ "cosh", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
{ "cosh", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
{ "cosh", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
{ "cosh", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
{ "tanh", TYPE_FLOAT, { TYPE_FLOAT, TYPE_VOID } },
{ "tanh", TYPE_VEC2, { TYPE_VEC2, TYPE_VOID } },
{ "tanh", TYPE_VEC3, { TYPE_VEC3, TYPE_VOID } },
{ "tanh", TYPE_VEC4, { TYPE_VEC4, TYPE_VOID } },
//builtins - exponential
{ "pow", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } },
{ "pow", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },