Merge pull request #36327 from akien-mga/fix-warnings-reenable-werror

Fix compilation warnings and re-enable werror=yes on Travis
This commit is contained in:
Rémi Verschelde 2020-02-18 21:14:28 +01:00 committed by GitHub
commit b967c910b8
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GPG Key ID: 4AEE18F83AFDEB23
15 changed files with 35 additions and 91 deletions

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@ -10,7 +10,7 @@ env:
global: global:
- SCONS_CACHE=$HOME/.scons_cache/$TRAVIS_BRANCH - SCONS_CACHE=$HOME/.scons_cache/$TRAVIS_BRANCH
- SCONS_CACHE_LIMIT=1024 - SCONS_CACHE_LIMIT=1024
- OPTIONS="debug_symbols=no verbose=yes progress=no builtin_libpng=yes" - OPTIONS="debug_symbols=no verbose=yes progress=no"
- secure: "uch9QszCgsl1qVbuzY41P7S2hWL2IiNFV4SbAYRCdi0oJ9MIu+pVyrQdpf3+jG4rH6j4Rffl+sN17Zz4dIDDioFL1JwqyCqyCyswR8uACC0Rr8gr4Mi3+HIRbv+2s2P4cIQq41JM8FJe84k9jLEMGCGh69w+ibCWoWs74CokYVA=" - secure: "uch9QszCgsl1qVbuzY41P7S2hWL2IiNFV4SbAYRCdi0oJ9MIu+pVyrQdpf3+jG4rH6j4Rffl+sN17Zz4dIDDioFL1JwqyCqyCyswR8uACC0Rr8gr4Mi3+HIRbv+2s2P4cIQq41JM8FJe84k9jLEMGCGh69w+ibCWoWs74CokYVA="
cache: cache:
@ -33,7 +33,7 @@ matrix:
- name: Linux editor (debug, GCC 9, with Mono) - name: Linux editor (debug, GCC 9, with Mono)
stage: build stage: build
env: PLATFORM=x11 TOOLS=yes TARGET=debug CACHE_NAME=${PLATFORM}-tools-mono-gcc-9 MATRIX_EVAL="CC=gcc-9 && CXX=g++-9" EXTRA_ARGS="module_mono_enabled=yes mono_glue=no warnings=extra" env: PLATFORM=x11 TOOLS=yes TARGET=debug CACHE_NAME=${PLATFORM}-tools-mono-gcc-9 MATRIX_EVAL="CC=gcc-9 && CXX=g++-9" EXTRA_ARGS="module_mono_enabled=yes mono_glue=no warnings=extra werror=yes"
os: linux os: linux
compiler: gcc-9 compiler: gcc-9
addons: addons:
@ -48,7 +48,7 @@ matrix:
- name: Linux export template (release, Clang) - name: Linux export template (release, Clang)
stage: build stage: build
env: PLATFORM=x11 TOOLS=no TARGET=release CACHE_NAME=${PLATFORM}-clang EXTRA_ARGS="warnings=extra" env: PLATFORM=x11 TOOLS=no TARGET=release CACHE_NAME=${PLATFORM}-clang EXTRA_ARGS="warnings=extra werror=yes"
os: linux os: linux
compiler: clang compiler: clang
addons: addons:
@ -70,7 +70,7 @@ matrix:
- name: macOS editor (debug, Clang) - name: macOS editor (debug, Clang)
stage: build stage: build
env: PLATFORM=osx TOOLS=yes TARGET=debug CACHE_NAME=${PLATFORM}-tools-clang EXTRA_ARGS="warnings=extra" # werror=yes env: PLATFORM=osx TOOLS=yes TARGET=debug CACHE_NAME=${PLATFORM}-tools-clang EXTRA_ARGS="warnings=extra werror=yes"
os: osx os: osx
compiler: clang compiler: clang
addons: addons:

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@ -357,7 +357,8 @@ if selected_platform in platform_list:
env.Append(CCFLAGS=['-Walloc-zero', env.Append(CCFLAGS=['-Walloc-zero',
'-Wduplicated-branches', '-Wduplicated-cond', '-Wduplicated-branches', '-Wduplicated-cond',
'-Wstringop-overflow=4', '-Wlogical-op']) '-Wstringop-overflow=4', '-Wlogical-op'])
env.Append(CXXFLAGS=['-Wnoexcept', '-Wplacement-new=1']) # -Wnoexcept was removed temporarily due to GH-36325.
env.Append(CXXFLAGS=['-Wplacement-new=1'])
version = methods.get_compiler_version(env) version = methods.get_compiler_version(env)
if version != None and version[0] >= '9': if version != None and version[0] >= '9':
env.Append(CCFLAGS=['-Wattribute-alias=2']) env.Append(CCFLAGS=['-Wattribute-alias=2'])
@ -369,6 +370,11 @@ if selected_platform in platform_list:
env.Append(CCFLAGS=['-w']) env.Append(CCFLAGS=['-w'])
if (env["werror"]): if (env["werror"]):
env.Append(CCFLAGS=['-Werror']) env.Append(CCFLAGS=['-Werror'])
# FIXME: Temporary workaround after the Vulkan merge, remove once warnings are fixed.
if methods.using_gcc(env):
env.Append(CXXFLAGS=['-Wno-error=cpp'])
else:
env.Append(CXXFLAGS=['-Wno-error=#warnings'])
else: # always enable those errors else: # always enable those errors
env.Append(CCFLAGS=['-Werror=return-type']) env.Append(CCFLAGS=['-Werror=return-type'])

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@ -1040,9 +1040,6 @@
</member> </member>
<member name="rendering/quality/reflection_atlas/reflection_size.mobile" type="int" setter="" getter="" default="128"> <member name="rendering/quality/reflection_atlas/reflection_size.mobile" type="int" setter="" getter="" default="128">
</member> </member>
<member name="rendering/quality/reflections/atlas_size" type="int" setter="" getter="" default="2048">
Size of the atlas used by reflection probes. A larger size can result in higher visual quality, while a smaller size will be faster and take up less memory.
</member>
<member name="rendering/quality/reflections/ggx_samples" type="int" setter="" getter="" default="1024"> <member name="rendering/quality/reflections/ggx_samples" type="int" setter="" getter="" default="1024">
</member> </member>
<member name="rendering/quality/reflections/ggx_samples.mobile" type="int" setter="" getter="" default="128"> <member name="rendering/quality/reflections/ggx_samples.mobile" type="int" setter="" getter="" default="128">

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@ -52,12 +52,11 @@ enum BasisDecompressFormat {
basist::etc1_global_selector_codebook *sel_codebook = nullptr; basist::etc1_global_selector_codebook *sel_codebook = nullptr;
#ifdef TOOLS_ENABLED
static Vector<uint8_t> basis_universal_packer(const Ref<Image> &p_image, Image::UsedChannels p_channels) { static Vector<uint8_t> basis_universal_packer(const Ref<Image> &p_image, Image::UsedChannels p_channels) {
Vector<uint8_t> budata; Vector<uint8_t> budata;
#ifdef TOOLS_ENABLED
{ {
Ref<Image> image = p_image->duplicate(); Ref<Image> image = p_image->duplicate();
@ -117,14 +116,10 @@ static Vector<uint8_t> basis_universal_packer(const Ref<Image> &p_image, Image::
#ifdef USE_RG_AS_RGBA #ifdef USE_RG_AS_RGBA
image->convert_rg_to_ra_rgba8(); image->convert_rg_to_ra_rgba8();
decompress_format = BASIS_DECOMPRESS_RG_AS_RA; decompress_format = BASIS_DECOMPRESS_RG_AS_RA;
#else #else
params.m_seperate_rg_to_color_alpha = true; params.m_seperate_rg_to_color_alpha = true;
decompress_format = BASIS_DECOMPRESS_RG; decompress_format = BASIS_DECOMPRESS_RG;
#endif #endif
} break; } break;
case Image::USED_CHANNELS_RGB: { case Image::USED_CHANNELS_RGB: {
decompress_format = BASIS_DECOMPRESS_RGB; decompress_format = BASIS_DECOMPRESS_RGB;
@ -152,9 +147,9 @@ static Vector<uint8_t> basis_universal_packer(const Ref<Image> &p_image, Image::
} }
} }
#endif
return budata; return budata;
} }
#endif // TOOLS_ENABLED
static Ref<Image> basis_universal_unpacker(const Vector<uint8_t> &p_buffer) { static Ref<Image> basis_universal_unpacker(const Vector<uint8_t> &p_buffer) {
Ref<Image> image; Ref<Image> image;
@ -286,7 +281,7 @@ void unregister_basis_universal_types() {
#ifdef TOOLS_ENABLED #ifdef TOOLS_ENABLED
delete sel_codebook; delete sel_codebook;
#endif
Image::basis_universal_packer = NULL; Image::basis_universal_packer = NULL;
#endif
Image::basis_universal_unpacker = NULL; Image::basis_universal_unpacker = NULL;
} }

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@ -58,7 +58,11 @@ if env['builtin_glslang']:
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
env_glslang.Prepend(CPPPATH=[thirdparty_dir]) # Treat glslang headers as system headers to avoid raising warnings. Not supported on MSVC.
if not env.msvc:
env_glslang.Append(CPPFLAGS=['-isystem', Dir(thirdparty_dir).path])
else:
env_glslang.Prepend(CPPPATH=[thirdparty_dir])
env_thirdparty = env_glslang.Clone() env_thirdparty = env_glslang.Clone()
env_thirdparty.disable_warnings() env_thirdparty.disable_warnings()

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@ -561,7 +561,6 @@ const NodePath &SoftBody::get_parent_collision_ignore() const {
void SoftBody::set_pinned_points_indices(Vector<SoftBody::PinnedPoint> p_pinned_points_indices) { void SoftBody::set_pinned_points_indices(Vector<SoftBody::PinnedPoint> p_pinned_points_indices) {
pinned_points = p_pinned_points_indices; pinned_points = p_pinned_points_indices;
const PinnedPoint *w = pinned_points.ptr();
for (int i = pinned_points.size() - 1; 0 <= i; --i) { for (int i = pinned_points.size() - 1; 0 <= i; --i) {
pin_point(p_pinned_points_indices[i].point_index, true); pin_point(p_pinned_points_indices[i].point_index, true);
} }

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@ -109,7 +109,6 @@ private:
int color_scan_cell_width; int color_scan_cell_width;
int bake_texture_size; int bake_texture_size;
float cell_size; float cell_size;
float propagation;
int max_original_cells; int max_original_cells;
int leaf_voxel_count; int leaf_voxel_count;

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@ -2073,8 +2073,6 @@ SceneTree::SceneTree() {
root->set_as_audio_listener_2d(true); root->set_as_audio_listener_2d(true);
current_scene = NULL; current_scene = NULL;
int ref_atlas_size = GLOBAL_DEF("rendering/quality/reflections/atlas_size", 2048);
ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/reflections/atlas_size", PropertyInfo(Variant::INT, "rendering/quality/reflections/atlas_size", PROPERTY_HINT_RANGE, "0,8192,or_greater")); //next_power_of_2 will return a 0 as min value
int msaa_mode = GLOBAL_DEF("rendering/quality/filters/msaa", 0); int msaa_mode = GLOBAL_DEF("rendering/quality/filters/msaa", 0);
ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/filters/msaa", PropertyInfo(Variant::INT, "rendering/quality/filters/msaa", PROPERTY_HINT_ENUM, "Disabled,2x,4x,8x,16x,AndroidVR 2x,AndroidVR 4x")); ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/filters/msaa", PropertyInfo(Variant::INT, "rendering/quality/filters/msaa", PROPERTY_HINT_ENUM, "Disabled,2x,4x,8x,16x,AndroidVR 2x,AndroidVR 4x"));
root->set_msaa(Viewport::MSAA(msaa_mode)); root->set_msaa(Viewport::MSAA(msaa_mode));

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@ -537,58 +537,36 @@ Vector<SurfaceTool::Vertex> SurfaceTool::create_vertex_array_from_triangle_array
Vector<float> warr = p_arrays[VS::ARRAY_WEIGHTS]; Vector<float> warr = p_arrays[VS::ARRAY_WEIGHTS];
int vc = varr.size(); int vc = varr.size();
if (vc == 0) if (vc == 0)
return ret; return ret;
int lformat = 0;
const Vector3 *rv; int lformat = 0;
if (varr.size()) { if (varr.size()) {
lformat |= VS::ARRAY_FORMAT_VERTEX; lformat |= VS::ARRAY_FORMAT_VERTEX;
rv = varr.ptr();
} }
const Vector3 *rn;
if (narr.size()) { if (narr.size()) {
lformat |= VS::ARRAY_FORMAT_NORMAL; lformat |= VS::ARRAY_FORMAT_NORMAL;
rn = narr.ptr();
} }
const float *rt;
if (tarr.size()) { if (tarr.size()) {
lformat |= VS::ARRAY_FORMAT_TANGENT; lformat |= VS::ARRAY_FORMAT_TANGENT;
rt = tarr.ptr();
} }
const Color *rc;
if (carr.size()) { if (carr.size()) {
lformat |= VS::ARRAY_FORMAT_COLOR; lformat |= VS::ARRAY_FORMAT_COLOR;
rc = carr.ptr();
} }
const Vector2 *ruv;
if (uvarr.size()) { if (uvarr.size()) {
lformat |= VS::ARRAY_FORMAT_TEX_UV; lformat |= VS::ARRAY_FORMAT_TEX_UV;
ruv = uvarr.ptr();
} }
const Vector2 *ruv2;
if (uv2arr.size()) { if (uv2arr.size()) {
lformat |= VS::ARRAY_FORMAT_TEX_UV2; lformat |= VS::ARRAY_FORMAT_TEX_UV2;
ruv2 = uv2arr.ptr();
} }
const int *rb;
if (barr.size()) { if (barr.size()) {
lformat |= VS::ARRAY_FORMAT_BONES; lformat |= VS::ARRAY_FORMAT_BONES;
rb = barr.ptr();
} }
const float *rw;
if (warr.size()) { if (warr.size()) {
lformat |= VS::ARRAY_FORMAT_WEIGHTS; lformat |= VS::ARRAY_FORMAT_WEIGHTS;
rw = warr.ptr();
} }
for (int i = 0; i < vc; i++) { for (int i = 0; i < vc; i++) {
Vertex v; Vertex v;
if (lformat & VS::ARRAY_FORMAT_VERTEX) if (lformat & VS::ARRAY_FORMAT_VERTEX)
v.vertex = varr[i]; v.vertex = varr[i];
@ -642,58 +620,36 @@ void SurfaceTool::_create_list_from_arrays(Array arr, List<Vertex> *r_vertex, Li
Vector<float> warr = arr[VS::ARRAY_WEIGHTS]; Vector<float> warr = arr[VS::ARRAY_WEIGHTS];
int vc = varr.size(); int vc = varr.size();
if (vc == 0) if (vc == 0)
return; return;
lformat = 0;
const Vector3 *rv; lformat = 0;
if (varr.size()) { if (varr.size()) {
lformat |= VS::ARRAY_FORMAT_VERTEX; lformat |= VS::ARRAY_FORMAT_VERTEX;
rv = varr.ptr();
} }
const Vector3 *rn;
if (narr.size()) { if (narr.size()) {
lformat |= VS::ARRAY_FORMAT_NORMAL; lformat |= VS::ARRAY_FORMAT_NORMAL;
rn = narr.ptr();
} }
const float *rt;
if (tarr.size()) { if (tarr.size()) {
lformat |= VS::ARRAY_FORMAT_TANGENT; lformat |= VS::ARRAY_FORMAT_TANGENT;
rt = tarr.ptr();
} }
const Color *rc;
if (carr.size()) { if (carr.size()) {
lformat |= VS::ARRAY_FORMAT_COLOR; lformat |= VS::ARRAY_FORMAT_COLOR;
rc = carr.ptr();
} }
const Vector2 *ruv;
if (uvarr.size()) { if (uvarr.size()) {
lformat |= VS::ARRAY_FORMAT_TEX_UV; lformat |= VS::ARRAY_FORMAT_TEX_UV;
ruv = uvarr.ptr();
} }
const Vector2 *ruv2;
if (uv2arr.size()) { if (uv2arr.size()) {
lformat |= VS::ARRAY_FORMAT_TEX_UV2; lformat |= VS::ARRAY_FORMAT_TEX_UV2;
ruv2 = uv2arr.ptr();
} }
const int *rb;
if (barr.size()) { if (barr.size()) {
lformat |= VS::ARRAY_FORMAT_BONES; lformat |= VS::ARRAY_FORMAT_BONES;
rb = barr.ptr();
} }
const float *rw;
if (warr.size()) { if (warr.size()) {
lformat |= VS::ARRAY_FORMAT_WEIGHTS; lformat |= VS::ARRAY_FORMAT_WEIGHTS;
rw = warr.ptr();
} }
for (int i = 0; i < vc; i++) { for (int i = 0; i < vc; i++) {
Vertex v; Vertex v;
if (lformat & VS::ARRAY_FORMAT_VERTEX) if (lformat & VS::ARRAY_FORMAT_VERTEX)
v.vertex = varr[i]; v.vertex = varr[i];

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@ -991,6 +991,15 @@ void RasterizerCanvasRD::_render_item(RD::DrawListID p_draw_list, const Item *p_
} }
} break; } break;
case Item::Command::TYPE_MESH:
case Item::Command::TYPE_MULTIMESH:
case Item::Command::TYPE_PARTICLES: {
ERR_PRINT("FIXME: Mesh, MultiMesh and Particles render commands are unimplemented currently, they need to be ported to the 4.0 rendering architecture.");
#ifndef _MSC_VER
#warning Item::Command types for Mesh, MultiMesh and Particles need to be implemented.
#endif
// See #if 0'ed code below to port from GLES3.
} break;
#if 0 #if 0
case Item::Command::TYPE_MESH: { case Item::Command::TYPE_MESH: {

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@ -67,18 +67,6 @@ static _FORCE_INLINE_ void store_transform_3x3(const Transform &p_mtx, float *p_
p_array[11] = 0; p_array[11] = 0;
} }
static _FORCE_INLINE_ void store_transform_3x3_430(const Transform &p_mtx, float *p_array) {
p_array[0] = p_mtx.basis.elements[0][0];
p_array[1] = p_mtx.basis.elements[1][0];
p_array[2] = p_mtx.basis.elements[2][0];
p_array[3] = p_mtx.basis.elements[0][1];
p_array[4] = p_mtx.basis.elements[1][1];
p_array[5] = p_mtx.basis.elements[2][1];
p_array[6] = p_mtx.basis.elements[0][2];
p_array[7] = p_mtx.basis.elements[1][2];
p_array[8] = p_mtx.basis.elements[2][2];
}
static _FORCE_INLINE_ void store_camera(const CameraMatrix &p_mtx, float *p_array) { static _FORCE_INLINE_ void store_camera(const CameraMatrix &p_mtx, float *p_array) {
for (int i = 0; i < 4; i++) { for (int i = 0; i < 4; i++) {

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@ -2745,7 +2745,6 @@ void RasterizerSceneRD::render_shadow(RID p_light, RID p_shadow_atlas, int p_pas
Rect2i atlas_rect; Rect2i atlas_rect;
RID atlas_fb; RID atlas_fb;
int atlas_fb_size;
bool using_dual_paraboloid = false; bool using_dual_paraboloid = false;
bool using_dual_paraboloid_flip = false; bool using_dual_paraboloid_flip = false;
@ -2816,7 +2815,6 @@ void RasterizerSceneRD::render_shadow(RID p_light, RID p_shadow_atlas, int p_pas
render_fb = shadow_map->fb; render_fb = shadow_map->fb;
render_texture = shadow_map->depth; render_texture = shadow_map->depth;
atlas_fb = directional_shadow.fb; atlas_fb = directional_shadow.fb;
atlas_fb_size = directional_shadow.size;
} else { } else {
//set from shadow atlas //set from shadow atlas
@ -2844,7 +2842,6 @@ void RasterizerSceneRD::render_shadow(RID p_light, RID p_shadow_atlas, int p_pas
atlas_rect.size.width = shadow_size; atlas_rect.size.width = shadow_size;
atlas_rect.size.height = shadow_size; atlas_rect.size.height = shadow_size;
atlas_fb = shadow_atlas->fb; atlas_fb = shadow_atlas->fb;
atlas_fb_size = shadow_atlas->size;
zfar = storage->light_get_param(light_instance->light, VS::LIGHT_PARAM_RANGE); zfar = storage->light_get_param(light_instance->light, VS::LIGHT_PARAM_RANGE);
bias = storage->light_get_param(light_instance->light, VS::LIGHT_PARAM_SHADOW_BIAS); bias = storage->light_get_param(light_instance->light, VS::LIGHT_PARAM_SHADOW_BIAS);

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@ -1944,7 +1944,7 @@ int RasterizerStorageRD::mesh_get_blend_shape_count(RID p_mesh) const {
void RasterizerStorageRD::mesh_set_blend_shape_mode(RID p_mesh, VS::BlendShapeMode p_mode) { void RasterizerStorageRD::mesh_set_blend_shape_mode(RID p_mesh, VS::BlendShapeMode p_mode) {
Mesh *mesh = mesh_owner.getornull(p_mesh); Mesh *mesh = mesh_owner.getornull(p_mesh);
ERR_FAIL_COND(!mesh); ERR_FAIL_COND(!mesh);
ERR_FAIL_INDEX(p_mode, 2); ERR_FAIL_INDEX((int)p_mode, 2);
mesh->blend_shape_mode = p_mode; mesh->blend_shape_mode = p_mode;
} }
@ -2636,7 +2636,7 @@ void RasterizerStorageRD::multimesh_instance_set_custom_data(RID p_multimesh, in
MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh); MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh);
ERR_FAIL_COND(!multimesh); ERR_FAIL_COND(!multimesh);
ERR_FAIL_INDEX(p_index, multimesh->instances); ERR_FAIL_INDEX(p_index, multimesh->instances);
ERR_FAIL_INDEX(p_index, !multimesh->uses_custom_data); ERR_FAIL_COND(!multimesh->uses_custom_data);
_multimesh_make_local(multimesh); _multimesh_make_local(multimesh);
@ -2723,7 +2723,7 @@ Color RasterizerStorageRD::multimesh_instance_get_color(RID p_multimesh, int p_i
MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh); MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh);
ERR_FAIL_COND_V(!multimesh, Color()); ERR_FAIL_COND_V(!multimesh, Color());
ERR_FAIL_INDEX_V(p_index, multimesh->instances, Color()); ERR_FAIL_INDEX_V(p_index, multimesh->instances, Color());
ERR_FAIL_INDEX_V(p_index, !multimesh->uses_colors, Color()); ERR_FAIL_COND_V(!multimesh->uses_colors, Color());
_multimesh_make_local(multimesh); _multimesh_make_local(multimesh);
@ -2746,7 +2746,7 @@ Color RasterizerStorageRD::multimesh_instance_get_custom_data(RID p_multimesh, i
MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh); MultiMesh *multimesh = multimesh_owner.getornull(p_multimesh);
ERR_FAIL_COND_V(!multimesh, Color()); ERR_FAIL_COND_V(!multimesh, Color());
ERR_FAIL_INDEX_V(p_index, multimesh->instances, Color()); ERR_FAIL_INDEX_V(p_index, multimesh->instances, Color());
ERR_FAIL_INDEX_V(p_index, !multimesh->uses_custom_data, Color()); ERR_FAIL_COND_V(!multimesh->uses_custom_data, Color());
_multimesh_make_local(multimesh); _multimesh_make_local(multimesh);

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@ -41,7 +41,6 @@ class RenderPipelineVertexFormatCacheRD {
RID shader; RID shader;
uint32_t input_mask; uint32_t input_mask;
RD::FramebufferFormatID framebuffer_format;
RD::RenderPrimitive render_primitive; RD::RenderPrimitive render_primitive;
RD::PipelineRasterizationState rasterization_state; RD::PipelineRasterizationState rasterization_state;
RD::PipelineMultisampleState multisample_state; RD::PipelineMultisampleState multisample_state;

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@ -35,6 +35,7 @@
#include "core/map.h" #include "core/map.h"
#include "core/rid_owner.h" #include "core/rid_owner.h"
#include "core/variant.h" #include "core/variant.h"
#include <stdio.h> #include <stdio.h>
#include <mutex> #include <mutex>
/** /**
@ -47,11 +48,7 @@ class ShaderRD {
CharString general_defines; CharString general_defines;
Vector<CharString> variant_defines; Vector<CharString> variant_defines;
int vertex_code_start;
int fragment_code_start;
struct Version { struct Version {
CharString uniforms; CharString uniforms;
CharString vertex_globals; CharString vertex_globals;
CharString vertex_code; CharString vertex_code;