Make NavigationRegion3D baking NavMesh on the main thread not finish deferred

Makes NavigationRegion3D baking NavMesh on the main thread not finish deferred.
This commit is contained in:
smix8 2023-07-14 16:15:14 +02:00
parent 60f3b7967c
commit bb5f16033d
1 changed files with 10 additions and 2 deletions

View File

@ -262,11 +262,19 @@ void _bake_navigation_mesh(void *p_user_data) {
Ref<NavigationMeshSourceGeometryData3D> source_geometry_data = args->source_geometry_data;
NavigationServer3D::get_singleton()->bake_from_source_geometry_data(nav_mesh, source_geometry_data);
if (!Thread::is_main_thread()) {
args->nav_region->call_deferred(SNAME("_bake_finished"), nav_mesh);
} else {
args->nav_region->_bake_finished(nav_mesh);
}
memdelete(args);
} else {
ERR_PRINT("Can't bake the navigation mesh if the `NavigationMesh` resource doesn't exist");
if (!Thread::is_main_thread()) {
args->nav_region->call_deferred(SNAME("_bake_finished"), Ref<NavigationMesh>());
} else {
args->nav_region->_bake_finished(Ref<NavigationMesh>());
}
memdelete(args);
}
}