Merge pull request #38089 from YeldhamDev/scenedock_local_fix
Fix "Local" button not being pressed in the Scene dock on first run
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commit
bb9d89d78c
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@ -2867,6 +2867,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
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edit_local->set_h_size_flags(SIZE_EXPAND_FILL);
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edit_local->set_h_size_flags(SIZE_EXPAND_FILL);
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edit_local->set_text(TTR("Local"));
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edit_local->set_text(TTR("Local"));
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edit_local->set_toggle_mode(true);
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edit_local->set_toggle_mode(true);
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edit_local->set_pressed(true);
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edit_local->connect("pressed", callable_mp(this, &SceneTreeDock::_local_tree_selected));
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edit_local->connect("pressed", callable_mp(this, &SceneTreeDock::_local_tree_selected));
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remote_tree = nullptr;
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remote_tree = nullptr;
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