Use buffer to speed up copying/transcribing when renaming dependencies
If the scene is more complex, you may need to copy/transcribe a large amount of data, so use buffer to speed up this process.
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@ -982,15 +982,26 @@ Error ResourceLoaderText::rename_dependencies(Ref<FileAccess> p_f, const String
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f->seek(tag_end);
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uint8_t c = f->get_8();
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if (c == '\n' && !f->eof_reached()) {
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// Skip first newline character since we added one
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c = f->get_8();
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const uint32_t buffer_size = 2048;
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uint8_t *buffer = (uint8_t *)alloca(buffer_size);
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uint32_t num_read;
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num_read = f->get_buffer(buffer, buffer_size);
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ERR_FAIL_COND_V_MSG(num_read == UINT32_MAX, ERR_CANT_CREATE, "Failed to allocate memory for buffer.");
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ERR_FAIL_COND_V(num_read == 0, ERR_FILE_CORRUPT);
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if (*buffer == '\n') {
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// Skip first newline character since we added one.
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if (num_read > 1) {
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fw->store_buffer(buffer + 1, num_read - 1);
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}
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} else {
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fw->store_buffer(buffer, num_read);
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}
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while (!f->eof_reached()) {
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fw->store_8(c);
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c = f->get_8();
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num_read = f->get_buffer(buffer, buffer_size);
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fw->store_buffer(buffer, num_read);
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}
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bool all_ok = fw->get_error() == OK;
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