GDScript: Make using return of void function an error
Remove the `VOID_ASSIGNMENT` warning since those cases will be errors now.
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@ -464,9 +464,6 @@
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<member name="debug/gdscript/warnings/unused_variable" type="int" setter="" getter="" default="1">
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When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when a local variable is unused.
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</member>
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<member name="debug/gdscript/warnings/void_assignment" type="int" setter="" getter="" default="1">
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When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when assigning the result of a function that returns [code]void[/code] to a variable.
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</member>
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<member name="debug/settings/crash_handler/message" type="String" setter="" getter="" default=""Please include this when reporting the bug to the project developer."">
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Message to be displayed before the backtrace when the engine crashes. By default, this message is only used in exported projects due to the editor-only override applied to this setting.
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</member>
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@ -1748,12 +1748,6 @@ void GDScriptAnalyzer::resolve_variable(GDScriptParser::VariableNode *p_variable
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type = p_variable->initializer->get_datatype();
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#ifdef DEBUG_ENABLED
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if (p_variable->initializer->type == GDScriptParser::Node::CALL && type.is_hard_type() && type.kind == GDScriptParser::DataType::BUILTIN && type.builtin_type == Variant::NIL) {
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parser->push_warning(p_variable->initializer, GDScriptWarning::VOID_ASSIGNMENT, static_cast<GDScriptParser::CallNode *>(p_variable->initializer)->function_name);
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}
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#endif
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if (p_variable->infer_datatype) {
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type.type_source = GDScriptParser::DataType::ANNOTATED_INFERRED;
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@ -1843,12 +1837,6 @@ void GDScriptAnalyzer::resolve_constant(GDScriptParser::ConstantNode *p_constant
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}
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type = p_constant->initializer->get_datatype();
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#ifdef DEBUG_ENABLED
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if (p_constant->initializer->type == GDScriptParser::Node::CALL && type.is_hard_type() && type.kind == GDScriptParser::DataType::BUILTIN && type.builtin_type == Variant::NIL) {
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parser->push_warning(p_constant->initializer, GDScriptWarning::VOID_ASSIGNMENT, static_cast<GDScriptParser::CallNode *>(p_constant->initializer)->function_name);
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}
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#endif
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}
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if (p_constant->datatype_specifier != nullptr) {
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@ -2333,9 +2321,7 @@ void GDScriptAnalyzer::reduce_assignment(GDScriptParser::AssignmentNode *p_assig
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}
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#ifdef DEBUG_ENABLED
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if (p_assignment->assigned_value->type == GDScriptParser::Node::CALL && assigned_value_type.is_hard_type() && assigned_value_type.kind == GDScriptParser::DataType::BUILTIN && assigned_value_type.builtin_type == Variant::NIL) {
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parser->push_warning(p_assignment->assigned_value, GDScriptWarning::VOID_ASSIGNMENT, static_cast<GDScriptParser::CallNode *>(p_assignment->assigned_value)->function_name);
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} else if (assignee_type.is_hard_type() && assignee_type.builtin_type == Variant::INT && assigned_value_type.builtin_type == Variant::FLOAT) {
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if (assignee_type.is_hard_type() && assignee_type.builtin_type == Variant::INT && assigned_value_type.builtin_type == Variant::FLOAT) {
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parser->push_warning(p_assignment->assigned_value, GDScriptWarning::NARROWING_CONVERSION);
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}
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#endif
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@ -2650,6 +2636,10 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool p_is_a
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} else if (GDScriptUtilityFunctions::function_exists(function_name)) {
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MethodInfo function_info = GDScriptUtilityFunctions::get_function_info(function_name);
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if (!p_is_root && function_info.return_val.type == Variant::NIL && ((function_info.return_val.usage & PROPERTY_USAGE_NIL_IS_VARIANT) == 0)) {
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push_error(vformat(R"*(Cannot get return value of call to "%s()" because it returns "void".)*", function_name), p_call);
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}
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if (all_is_constant && GDScriptUtilityFunctions::is_function_constant(function_name)) {
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// Can call on compilation.
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Vector<const Variant *> args;
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@ -2693,6 +2683,10 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool p_is_a
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} else if (Variant::has_utility_function(function_name)) {
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MethodInfo function_info = info_from_utility_func(function_name);
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if (!p_is_root && function_info.return_val.type == Variant::NIL && ((function_info.return_val.usage & PROPERTY_USAGE_NIL_IS_VARIANT) == 0)) {
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push_error(vformat(R"*(Cannot get return value of call to "%s()" because it returns "void".)*", function_name), p_call);
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}
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if (all_is_constant && Variant::get_utility_function_type(function_name) == Variant::UTILITY_FUNC_TYPE_MATH) {
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// Can call on compilation.
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Vector<const Variant *> args;
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@ -2835,6 +2829,10 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool p_is_a
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mark_lambda_use_self();
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}
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if (!p_is_root && return_type.is_hard_type() && return_type.kind == GDScriptParser::DataType::BUILTIN && return_type.builtin_type == Variant::NIL) {
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push_error(vformat(R"*(Cannot get return value of call to "%s()" because it returns "void".)*", p_call->function_name), p_call);
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}
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#ifdef DEBUG_ENABLED
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if (p_is_root && return_type.kind != GDScriptParser::DataType::UNRESOLVED && return_type.builtin_type != Variant::NIL) {
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parser->push_warning(p_call, GDScriptWarning::RETURN_VALUE_DISCARDED, p_call->function_name);
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@ -80,10 +80,6 @@ String GDScriptWarning::get_message() const {
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case STANDALONE_EXPRESSION: {
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return "Standalone expression (the line has no effect).";
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} break;
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case VOID_ASSIGNMENT: {
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CHECK_SYMBOLS(1);
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return "Assignment operation, but the function '" + symbols[0] + "()' returns void.";
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} break;
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case NARROWING_CONVERSION: {
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return "Narrowing conversion (float is converted to int and loses precision).";
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} break;
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@ -202,7 +198,6 @@ String GDScriptWarning::get_name_from_code(Code p_code) {
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"UNREACHABLE_CODE",
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"UNREACHABLE_PATTERN",
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"STANDALONE_EXPRESSION",
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"VOID_ASSIGNMENT",
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"NARROWING_CONVERSION",
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"INCOMPATIBLE_TERNARY",
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"UNUSED_SIGNAL",
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@ -57,7 +57,6 @@ public:
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UNREACHABLE_CODE, // Code after a return statement.
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UNREACHABLE_PATTERN, // Pattern in a match statement after a catch all pattern (wildcard or bind).
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STANDALONE_EXPRESSION, // Expression not assigned to a variable.
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VOID_ASSIGNMENT, // Function returns void but it's assigned to a variable.
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NARROWING_CONVERSION, // Float value into an integer slot, precision is lost.
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INCOMPATIBLE_TERNARY, // Possible values of a ternary if are not mutually compatible.
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UNUSED_SIGNAL, // Signal is defined but never emitted.
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@ -0,0 +1,3 @@
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func test():
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var builtin := []
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print(builtin.reverse()) # Built-in type method.
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@ -0,0 +1,2 @@
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GDTEST_ANALYZER_ERROR
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Cannot get return value of call to "reverse()" because it returns "void".
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@ -0,0 +1,5 @@
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func foo() -> void:
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pass
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func test():
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print(foo()) # Custom method.
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@ -0,0 +1,2 @@
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GDTEST_ANALYZER_ERROR
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Cannot get return value of call to "foo()" because it returns "void".
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@ -0,0 +1,2 @@
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func test():
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print(print_debug()) # GDScript utility function.
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@ -0,0 +1,2 @@
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GDTEST_ANALYZER_ERROR
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Cannot get return value of call to "print_debug()" because it returns "void".
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@ -0,0 +1,3 @@
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func test():
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var obj := Node.new()
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print(obj.free()) # Native type method.
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@ -0,0 +1,2 @@
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GDTEST_ANALYZER_ERROR
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Cannot get return value of call to "free()" because it returns "void".
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@ -0,0 +1,2 @@
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func test():
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print(print()) # Built-in utility function.
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@ -0,0 +1,2 @@
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GDTEST_ANALYZER_ERROR
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Cannot get return value of call to "print()" because it returns "void".
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@ -1,6 +0,0 @@
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func i_return_void() -> void:
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return
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func test():
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var __ = i_return_void()
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@ -1,5 +0,0 @@
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GDTEST_OK
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>> WARNING
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>> Line: 6
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>> VOID_ASSIGNMENT
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>> Assignment operation, but the function 'i_return_void()' returns void.
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