Update scene/main/http_request.cpp
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
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@ -349,8 +349,9 @@ bool HTTPRequest::_update_connection() {
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}
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client->poll();
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if (client->get_status() != HTTPClient::STATUS_BODY)
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break; // State changed after this poll, will check at next iteration.
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if (client->get_status() != HTTPClient::STATUS_BODY) {
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return false;
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}
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PoolByteArray chunk = client->read_response_body_chunk();
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downloaded += chunk.size();
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