Implement auto-tiling
This commit is contained in:
parent
a0f49396d6
commit
bcfb0a09f8
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@ -4572,9 +4572,9 @@ VSplitContainer *SpatialEditor::get_shader_split() {
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return shader_split;
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return shader_split;
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}
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}
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HSplitContainer *SpatialEditor::get_palette_split() {
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HBoxContainer *SpatialEditor::get_palette_split() {
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return palette_split;
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return palette_split_container;
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}
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}
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void SpatialEditor::_request_gizmo(Object *p_obj) {
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void SpatialEditor::_request_gizmo(Object *p_obj) {
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@ -4851,6 +4851,10 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) {
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palette_split->set_v_size_flags(SIZE_EXPAND_FILL);
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palette_split->set_v_size_flags(SIZE_EXPAND_FILL);
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vbc->add_child(palette_split);
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vbc->add_child(palette_split);
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palette_split_container = memnew(HBoxContainer);
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palette_split_container->set_v_size_flags(SIZE_EXPAND_FILL);
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palette_split->add_child(palette_split_container);
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shader_split = memnew(VSplitContainer);
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shader_split = memnew(VSplitContainer);
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shader_split->set_h_size_flags(SIZE_EXPAND_FILL);
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shader_split->set_h_size_flags(SIZE_EXPAND_FILL);
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palette_split->add_child(shader_split);
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palette_split->add_child(shader_split);
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@ -405,6 +405,7 @@ private:
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SpatialEditorViewport *viewports[VIEWPORTS_COUNT];
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SpatialEditorViewport *viewports[VIEWPORTS_COUNT];
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VSplitContainer *shader_split;
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VSplitContainer *shader_split;
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HSplitContainer *palette_split;
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HSplitContainer *palette_split;
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HBoxContainer *palette_split_container;
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/////
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/////
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@ -593,7 +594,7 @@ public:
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void add_control_to_menu_panel(Control *p_control);
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void add_control_to_menu_panel(Control *p_control);
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VSplitContainer *get_shader_split();
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VSplitContainer *get_shader_split();
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HSplitContainer *get_palette_split();
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HBoxContainer *get_palette_split();
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Spatial *get_selected() { return selected; }
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Spatial *get_selected() { return selected; }
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@ -187,10 +187,13 @@ void TileMapEditor::_set_cell(const Point2i &p_pos, int p_value, bool p_flip_h,
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if (p_with_undo) {
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if (p_with_undo) {
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undo_redo->add_do_method(node, "set_cellv", Point2(p_pos), p_value, p_flip_h, p_flip_v, p_transpose);
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undo_redo->add_do_method(node, "set_cellv", Point2(p_pos), p_value, p_flip_h, p_flip_v, p_transpose);
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undo_redo->add_do_method(node, "make_bitmask_area_dirty", Point2(p_pos));
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undo_redo->add_undo_method(node, "set_cellv", Point2(p_pos), prev_val, prev_flip_h, prev_flip_v, prev_transpose);
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undo_redo->add_undo_method(node, "set_cellv", Point2(p_pos), prev_val, prev_flip_h, prev_flip_v, prev_transpose);
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undo_redo->add_undo_method(node, "make_bitmask_area_dirty", Point2(p_pos));
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} else {
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} else {
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node->set_cell(p_pos.x, p_pos.y, p_value, p_flip_h, p_flip_v, p_transpose);
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node->set_cell(p_pos.x, p_pos.y, p_value, p_flip_h, p_flip_v, p_transpose);
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node->update_bitmask_area(Point2(p_pos));
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}
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}
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}
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}
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@ -306,6 +309,12 @@ void TileMapEditor::_update_palette() {
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if (tex.is_valid()) {
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if (tex.is_valid()) {
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Rect2 region = tileset->tile_get_region(entries[i].id);
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Rect2 region = tileset->tile_get_region(entries[i].id);
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if (tileset->tile_get_is_autotile(entries[i].id)) {
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int spacing = tileset->autotile_get_spacing(entries[i].id);
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region.size = tileset->autotile_get_size(entries[i].id);
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region.position += (region.size + Vector2(spacing, spacing)) * tileset->autotile_get_icon_coordinate(entries[i].id);
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}
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if (!region.has_no_area())
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if (!region.has_no_area())
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palette->set_item_icon_region(palette->get_item_count() - 1, region);
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palette->set_item_icon_region(palette->get_item_count() - 1, region);
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@ -499,6 +508,11 @@ void TileMapEditor::_draw_cell(int p_cell, const Point2i &p_point, bool p_flip_h
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Vector2 tile_ofs = node->get_tileset()->tile_get_texture_offset(p_cell);
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Vector2 tile_ofs = node->get_tileset()->tile_get_texture_offset(p_cell);
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Rect2 r = node->get_tileset()->tile_get_region(p_cell);
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Rect2 r = node->get_tileset()->tile_get_region(p_cell);
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if (node->get_tileset()->tile_get_is_autotile(p_cell)) {
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int spacing = node->get_tileset()->autotile_get_spacing(p_cell);
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r.size = node->get_tileset()->autotile_get_size(p_cell);
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r.position += (r.size + Vector2(spacing, spacing)) * node->get_tileset()->autotile_get_icon_coordinate(p_cell);
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}
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Size2 sc = p_xform.get_scale();
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Size2 sc = p_xform.get_scale();
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Rect2 rect = Rect2();
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Rect2 rect = Rect2();
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@ -137,6 +137,8 @@ class TileMapEditor : public VBoxContainer {
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bool flip_h;
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bool flip_h;
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bool flip_v;
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bool flip_v;
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bool transpose;
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bool transpose;
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int auto_x;
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int auto_y;
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};
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};
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List<TileData> copydata;
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List<TileData> copydata;
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File diff suppressed because it is too large
Load Diff
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@ -32,10 +32,126 @@
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#include "editor/editor_name_dialog.h"
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#include "editor/editor_name_dialog.h"
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#include "editor/editor_node.h"
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#include "editor/editor_node.h"
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#include "scene/2d/sprite.h"
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#include "scene/resources/concave_polygon_shape_2d.h"
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#include "scene/resources/tile_set.h"
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#include "scene/resources/tile_set.h"
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class AutotileEditorHelper;
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class AutotileEditor : public Control {
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friend class TileSetEditorPlugin;
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friend class AutotileEditorHelper;
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GDCLASS(AutotileEditor, Control);
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enum EditMode {
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EDITMODE_ICON,
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EDITMODE_BITMASK,
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EDITMODE_COLLISION,
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EDITMODE_OCCLUSION,
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EDITMODE_NAVIGATION,
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EDITMODE_PRIORITY,
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EDITMODE_MAX
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};
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enum AutotileToolbars {
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TOOLBAR_DUMMY,
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TOOLBAR_BITMASK,
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TOOLBAR_SHAPE,
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TOOLBAR_MAX
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};
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enum AutotileTools {
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TOOL_SELECT,
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BITMASK_COPY,
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BITMASK_PASTE,
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BITMASK_CLEAR,
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SHAPE_NEW_POLYGON,
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SHAPE_DELETE,
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SHAPE_CREATE_FROM_BITMASK,
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SHAPE_CREATE_FROM_NOT_BITMASK,
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SHAPE_KEEP_INSIDE_TILE,
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SHAPE_SNAP_TO_BITMASK_GRID,
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ZOOM_OUT,
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ZOOM_1,
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ZOOM_IN,
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TOOL_MAX
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};
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Ref<TileSet> tile_set;
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Ref<ConcavePolygonShape2D> edited_collision_shape;
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Ref<OccluderPolygon2D> edited_occlusion_shape;
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Ref<NavigationPolygon> edited_navigation_shape;
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EditorNode *editor;
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int current_item_index;
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Sprite *preview;
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Control *workspace_container;
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Control *workspace;
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Button *tool_editmode[EDITMODE_MAX];
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HBoxContainer *tool_containers[TOOLBAR_MAX];
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HBoxContainer *toolbar;
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ToolButton *tools[TOOL_MAX];
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SpinBox *spin_priority;
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EditMode edit_mode;
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bool creating_shape;
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int dragging_point;
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Vector2 edited_shape_coord;
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PoolVector2Array current_shape;
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Map<Vector2, uint16_t> bitmask_map_copy;
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Control *side_panel;
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ItemList *autotile_list;
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PropertyEditor *property_editor;
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AutotileEditorHelper *helper;
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AutotileEditor(EditorNode *p_editor);
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protected:
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static void _bind_methods();
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void _notification(int p_what);
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private:
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void _on_autotile_selected(int p_index);
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void _on_edit_mode_changed(int p_edit_mode);
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void _on_workspace_draw();
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void _on_workspace_input(const Ref<InputEvent> &p_ie);
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void _on_tool_clicked(int p_tool);
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void _on_priority_changed(float val);
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void draw_highlight_tile(Vector2 coord, const Vector<Vector2> &other_highlighted = Vector<Vector2>());
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void draw_grid(const Vector2 &size, int spacing);
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void draw_polygon_shapes();
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void close_shape(const Vector2 &shape_anchor);
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Vector2 snap_point(const Vector2 &point);
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void edit(Object *p_node);
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int get_current_tile();
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};
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class AutotileEditorHelper : public Object {
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friend class AutotileEditor;
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GDCLASS(AutotileEditorHelper, Object);
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Ref<TileSet> tile_set;
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AutotileEditor *autotile_editor;
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public:
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void set_tileset(const Ref<TileSet> &p_tileset);
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protected:
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bool _set(const StringName &p_name, const Variant &p_value);
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bool _get(const StringName &p_name, Variant &r_ret) const;
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void _get_property_list(List<PropertyInfo> *p_list) const;
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AutotileEditorHelper(AutotileEditor *p_autotile_editor);
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};
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class TileSetEditor : public Control {
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class TileSetEditor : public Control {
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friend class TileSetEditorPlugin;
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GDCLASS(TileSetEditor, Control);
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GDCLASS(TileSetEditor, Control);
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Ref<TileSet> tileset;
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Ref<TileSet> tileset;
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@ -77,8 +193,11 @@ class TileSetEditorPlugin : public EditorPlugin {
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GDCLASS(TileSetEditorPlugin, EditorPlugin);
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GDCLASS(TileSetEditorPlugin, EditorPlugin);
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TileSetEditor *tileset_editor;
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TileSetEditor *tileset_editor;
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AutotileEditor *autotile_editor;
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EditorNode *editor;
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EditorNode *editor;
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ToolButton *autotile_button;
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public:
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public:
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virtual String get_name() const { return "TileSet"; }
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virtual String get_name() const { return "TileSet"; }
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bool has_main_screen() const { return false; }
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bool has_main_screen() const { return false; }
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@ -365,6 +365,11 @@ void TileMap::_update_dirty_quadrants() {
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}
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}
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Rect2 r = tile_set->tile_get_region(c.id);
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Rect2 r = tile_set->tile_get_region(c.id);
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if (tile_set->tile_get_is_autotile(c.id)) {
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int spacing = tile_set->autotile_get_spacing(c.id);
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r.size = tile_set->autotile_get_size(c.id);
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r.position += (r.size + Vector2(spacing, spacing)) * Vector2(c.autotile_coord_x, c.autotile_coord_y);
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}
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Size2 s = tex->get_size();
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Size2 s = tex->get_size();
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if (r == Rect2())
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if (r == Rect2())
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@ -456,6 +461,7 @@ void TileMap::_update_dirty_quadrants() {
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for (int i = 0; i < shapes.size(); i++) {
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for (int i = 0; i < shapes.size(); i++) {
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Ref<Shape2D> shape = shapes[i].shape;
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Ref<Shape2D> shape = shapes[i].shape;
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if (shape.is_valid()) {
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if (shape.is_valid()) {
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if (!tile_set->tile_get_is_autotile(c.id) || (shapes[i].autotile_coord.x == c.autotile_coord_x && shapes[i].autotile_coord.y == c.autotile_coord_y)) {
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Transform2D xform;
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Transform2D xform;
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xform.set_origin(offset.floor());
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xform.set_origin(offset.floor());
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@ -473,15 +479,24 @@ void TileMap::_update_dirty_quadrants() {
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shape_idx++;
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shape_idx++;
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}
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}
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}
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}
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}
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if (debug_canvas_item.is_valid()) {
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if (debug_canvas_item.is_valid()) {
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vs->canvas_item_add_set_transform(debug_canvas_item, Transform2D());
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vs->canvas_item_add_set_transform(debug_canvas_item, Transform2D());
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}
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}
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if (navigation) {
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if (navigation) {
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Ref<NavigationPolygon> navpoly = tile_set->tile_get_navigation_polygon(c.id);
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Ref<NavigationPolygon> navpoly;
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Vector2 npoly_ofs;
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if (tile_set->tile_get_is_autotile(c.id)) {
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navpoly = tile_set->autotile_get_navigation_polygon(c.id, Vector2(c.autotile_coord_x, c.autotile_coord_y));
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npoly_ofs = Vector2();
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} else {
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navpoly = tile_set->tile_get_navigation_polygon(c.id);
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npoly_ofs = tile_set->tile_get_navigation_polygon_offset(c.id);
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}
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if (navpoly.is_valid()) {
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if (navpoly.is_valid()) {
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Vector2 npoly_ofs = tile_set->tile_get_navigation_polygon_offset(c.id);
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Transform2D xform;
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Transform2D xform;
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xform.set_origin(offset.floor() + q.pos);
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xform.set_origin(offset.floor() + q.pos);
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_fix_cell_transform(xform, c, npoly_ofs + center_ofs, s);
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_fix_cell_transform(xform, c, npoly_ofs + center_ofs, s);
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@ -495,10 +510,17 @@ void TileMap::_update_dirty_quadrants() {
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}
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}
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}
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}
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Ref<OccluderPolygon2D> occluder = tile_set->tile_get_light_occluder(c.id);
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Ref<OccluderPolygon2D> occluder;
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Vector2 occluder_ofs;
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if (tile_set->tile_get_is_autotile(c.id)) {
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occluder = tile_set->autotile_get_light_occluder(c.id, Vector2(c.autotile_coord_x, c.autotile_coord_y));
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occluder_ofs = tile_set->tile_get_occluder_offset(c.id);
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} else {
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occluder = tile_set->tile_get_light_occluder(c.id);
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occluder_ofs = Vector2();
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}
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if (occluder.is_valid()) {
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if (occluder.is_valid()) {
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Vector2 occluder_ofs = tile_set->tile_get_occluder_offset(c.id);
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Transform2D xform;
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Transform2D xform;
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xform.set_origin(offset.floor() + q.pos);
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xform.set_origin(offset.floor() + q.pos);
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_fix_cell_transform(xform, c, occluder_ofs + center_ofs, s);
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_fix_cell_transform(xform, c, occluder_ofs + center_ofs, s);
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@ -656,7 +678,7 @@ void TileMap::set_cellv(const Vector2 &p_pos, int p_tile, bool p_flip_x, bool p_
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set_cell(p_pos.x, p_pos.y, p_tile, p_flip_x, p_flip_y, p_transpose);
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set_cell(p_pos.x, p_pos.y, p_tile, p_flip_x, p_flip_y, p_transpose);
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}
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}
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void TileMap::set_cell(int p_x, int p_y, int p_tile, bool p_flip_x, bool p_flip_y, bool p_transpose) {
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void TileMap::set_cell(int p_x, int p_y, int p_tile, bool p_flip_x, bool p_flip_y, bool p_transpose, Vector2 p_autotile_coord) {
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PosKey pk(p_x, p_y);
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PosKey pk(p_x, p_y);
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||||||
|
@ -702,15 +724,105 @@ void TileMap::set_cell(int p_x, int p_y, int p_tile, bool p_flip_x, bool p_flip_
|
||||||
c.flip_h = p_flip_x;
|
c.flip_h = p_flip_x;
|
||||||
c.flip_v = p_flip_y;
|
c.flip_v = p_flip_y;
|
||||||
c.transpose = p_transpose;
|
c.transpose = p_transpose;
|
||||||
|
c.autotile_coord_x = (uint16_t)p_autotile_coord.x;
|
||||||
|
c.autotile_coord_y = (uint16_t)p_autotile_coord.y;
|
||||||
|
|
||||||
_make_quadrant_dirty(Q);
|
_make_quadrant_dirty(Q);
|
||||||
used_size_cache_dirty = true;
|
used_size_cache_dirty = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
int TileMap::get_cellv(const Vector2 &p_pos) const {
|
int TileMap::get_cellv(const Vector2 &p_pos) const {
|
||||||
|
|
||||||
return get_cell(p_pos.x, p_pos.y);
|
return get_cell(p_pos.x, p_pos.y);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void TileMap::make_bitmask_area_dirty(const Vector2 &p_pos) {
|
||||||
|
|
||||||
|
for (int x = p_pos.x - 1; x <= p_pos.x + 1; x++) {
|
||||||
|
for (int y = p_pos.y - 1; x <= p_pos.y + 1; y++) {
|
||||||
|
PosKey p(x, y);
|
||||||
|
if (dirty_bitmask.find(p) == NULL) {
|
||||||
|
dirty_bitmask.push_back(p);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void TileMap::update_bitmask_area(const Vector2 &p_pos) {
|
||||||
|
|
||||||
|
for (int x = p_pos.x - 1; x <= p_pos.x + 1; x++) {
|
||||||
|
for (int y = p_pos.y - 1; y <= p_pos.y + 1; y++) {
|
||||||
|
update_cell_bitmask(x, y);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void TileMap::update_cell_bitmask(int p_x, int p_y) {
|
||||||
|
|
||||||
|
PosKey p(p_x, p_y);
|
||||||
|
Map<PosKey, Cell>::Element *E = tile_map.find(p);
|
||||||
|
if (E != NULL) {
|
||||||
|
int id = get_cell(p_x, p_y);
|
||||||
|
if (tile_set->tile_get_is_autotile(id)) {
|
||||||
|
uint16_t mask = 0;
|
||||||
|
if (tile_set->autotile_get_bitmask_mode(id) == TileSet::BITMASK_2X2) {
|
||||||
|
if (tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y))) {
|
||||||
|
mask |= TileSet::BIND_TOPLEFT;
|
||||||
|
}
|
||||||
|
if (tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y))) {
|
||||||
|
mask |= TileSet::BIND_TOPRIGHT;
|
||||||
|
}
|
||||||
|
if (tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y))) {
|
||||||
|
mask |= TileSet::BIND_BOTTOMLEFT;
|
||||||
|
}
|
||||||
|
if (tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y))) {
|
||||||
|
mask |= TileSet::BIND_BOTTOMRIGHT;
|
||||||
|
}
|
||||||
|
} else if (tile_set->autotile_get_bitmask_mode(id) == TileSet::BITMASK_3X3) {
|
||||||
|
if (tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y))) {
|
||||||
|
mask |= TileSet::BIND_TOPLEFT;
|
||||||
|
}
|
||||||
|
if (tile_set->is_tile_bound(id, get_cell(p_x, p_y - 1))) {
|
||||||
|
mask |= TileSet::BIND_TOP;
|
||||||
|
}
|
||||||
|
if (tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y - 1)) && tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y))) {
|
||||||
|
mask |= TileSet::BIND_TOPRIGHT;
|
||||||
|
}
|
||||||
|
if (tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y))) {
|
||||||
|
mask |= TileSet::BIND_LEFT;
|
||||||
|
}
|
||||||
|
mask |= TileSet::BIND_CENTER;
|
||||||
|
if (tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y))) {
|
||||||
|
mask |= TileSet::BIND_RIGHT;
|
||||||
|
}
|
||||||
|
if (tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x - 1, p_y))) {
|
||||||
|
mask |= TileSet::BIND_BOTTOMLEFT;
|
||||||
|
}
|
||||||
|
if (tile_set->is_tile_bound(id, get_cell(p_x, p_y + 1))) {
|
||||||
|
mask |= TileSet::BIND_BOTTOM;
|
||||||
|
}
|
||||||
|
if (tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x, p_y + 1)) && tile_set->is_tile_bound(id, get_cell(p_x + 1, p_y))) {
|
||||||
|
mask |= TileSet::BIND_BOTTOMRIGHT;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Vector2 coord = tile_set->autotile_get_subtile_for_bitmask(id, mask, this, Vector2(p_x, p_y));
|
||||||
|
E->get().autotile_coord_x = (int)coord.x;
|
||||||
|
E->get().autotile_coord_y = (int)coord.y;
|
||||||
|
} else {
|
||||||
|
E->get().autotile_coord_x = 0;
|
||||||
|
E->get().autotile_coord_y = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void TileMap::update_dirty_bitmask() {
|
||||||
|
|
||||||
|
while (dirty_bitmask.size() > 0) {
|
||||||
|
update_cell_bitmask(dirty_bitmask[0].x, dirty_bitmask[0].y);
|
||||||
|
dirty_bitmask.pop_front();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
int TileMap::get_cell(int p_x, int p_y) const {
|
int TileMap::get_cell(int p_x, int p_y) const {
|
||||||
|
|
||||||
PosKey pk(p_x, p_y);
|
PosKey pk(p_x, p_y);
|
||||||
|
@ -756,6 +868,30 @@ bool TileMap::is_cell_transposed(int p_x, int p_y) const {
|
||||||
return E->get().transpose;
|
return E->get().transpose;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int TileMap::get_cell_autotile_coord_x(int p_x, int p_y) const {
|
||||||
|
|
||||||
|
PosKey pk(p_x, p_y);
|
||||||
|
|
||||||
|
const Map<PosKey, Cell>::Element *E = tile_map.find(pk);
|
||||||
|
|
||||||
|
if (!E)
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
return E->get().autotile_coord_x;
|
||||||
|
}
|
||||||
|
|
||||||
|
int TileMap::get_cell_autotile_coord_y(int p_x, int p_y) const {
|
||||||
|
|
||||||
|
PosKey pk(p_x, p_y);
|
||||||
|
|
||||||
|
const Map<PosKey, Cell>::Element *E = tile_map.find(pk);
|
||||||
|
|
||||||
|
if (!E)
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
return E->get().autotile_coord_y;
|
||||||
|
}
|
||||||
|
|
||||||
void TileMap::_recreate_quadrants() {
|
void TileMap::_recreate_quadrants() {
|
||||||
|
|
||||||
_clear_quadrants();
|
_clear_quadrants();
|
||||||
|
@ -823,11 +959,13 @@ void TileMap::_set_tile_data(const PoolVector<int> &p_data) {
|
||||||
int c = p_data.size();
|
int c = p_data.size();
|
||||||
PoolVector<int>::Read r = p_data.read();
|
PoolVector<int>::Read r = p_data.read();
|
||||||
|
|
||||||
for (int i = 0; i < c; i += 2) {
|
int offset = (format == FORMAT_2_1_5) ? 3 : 2;
|
||||||
|
|
||||||
|
for (int i = 0; i < c; i += offset) {
|
||||||
|
|
||||||
const uint8_t *ptr = (const uint8_t *)&r[i];
|
const uint8_t *ptr = (const uint8_t *)&r[i];
|
||||||
uint8_t local[8];
|
uint8_t local[12];
|
||||||
for (int j = 0; j < 8; j++)
|
for (int j = 0; j < ((format == FORMAT_2_1_5) ? 12 : 8); j++)
|
||||||
local[j] = ptr[j];
|
local[j] = ptr[j];
|
||||||
|
|
||||||
#ifdef BIG_ENDIAN_ENABLED
|
#ifdef BIG_ENDIAN_ENABLED
|
||||||
|
@ -836,6 +974,11 @@ void TileMap::_set_tile_data(const PoolVector<int> &p_data) {
|
||||||
SWAP(local[1], local[2]);
|
SWAP(local[1], local[2]);
|
||||||
SWAP(local[4], local[7]);
|
SWAP(local[4], local[7]);
|
||||||
SWAP(local[5], local[6]);
|
SWAP(local[5], local[6]);
|
||||||
|
//TODO: ask someone to check this...
|
||||||
|
if (FORMAT == FORMAT_2_1_5) {
|
||||||
|
SWAP(local[8], local[11]);
|
||||||
|
SWAP(local[9], local[10]);
|
||||||
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
int16_t x = decode_uint16(&local[0]);
|
int16_t x = decode_uint16(&local[0]);
|
||||||
|
@ -845,24 +988,28 @@ void TileMap::_set_tile_data(const PoolVector<int> &p_data) {
|
||||||
bool flip_v = v & (1 << 30);
|
bool flip_v = v & (1 << 30);
|
||||||
bool transpose = v & (1 << 31);
|
bool transpose = v & (1 << 31);
|
||||||
v &= (1 << 29) - 1;
|
v &= (1 << 29) - 1;
|
||||||
|
int16_t coord_x;
|
||||||
|
int16_t coord_y;
|
||||||
|
if (format == FORMAT_2_1_5) {
|
||||||
|
coord_x = decode_uint16(&local[8]);
|
||||||
|
coord_y = decode_uint16(&local[10]);
|
||||||
|
}
|
||||||
/*
|
/*
|
||||||
if (x<-20 || y <-20 || x>4000 || y>4000)
|
if (x<-20 || y <-20 || x>4000 || y>4000)
|
||||||
continue;
|
continue;
|
||||||
*/
|
*/
|
||||||
set_cell(x, y, v, flip_h, flip_v, transpose);
|
set_cell(x, y, v, flip_h, flip_v, transpose, Vector2(coord_x, coord_y));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
PoolVector<int> TileMap::_get_tile_data() const {
|
PoolVector<int> TileMap::_get_tile_data() const {
|
||||||
|
|
||||||
PoolVector<int> data;
|
PoolVector<int> data;
|
||||||
data.resize(tile_map.size() * 2);
|
data.resize(tile_map.size() * 3);
|
||||||
PoolVector<int>::Write w = data.write();
|
PoolVector<int>::Write w = data.write();
|
||||||
|
|
||||||
int idx = 0;
|
int idx = 0;
|
||||||
for (const Map<PosKey, Cell>::Element *E = tile_map.front(); E; E = E->next()) {
|
for (const Map<PosKey, Cell>::Element *E = tile_map.front(); E; E = E->next()) {
|
||||||
|
|
||||||
uint8_t *ptr = (uint8_t *)&w[idx];
|
uint8_t *ptr = (uint8_t *)&w[idx];
|
||||||
encode_uint16(E->key().x, &ptr[0]);
|
encode_uint16(E->key().x, &ptr[0]);
|
||||||
encode_uint16(E->key().y, &ptr[2]);
|
encode_uint16(E->key().y, &ptr[2]);
|
||||||
|
@ -873,9 +1020,10 @@ PoolVector<int> TileMap::_get_tile_data() const {
|
||||||
val |= (1 << 30);
|
val |= (1 << 30);
|
||||||
if (E->get().transpose)
|
if (E->get().transpose)
|
||||||
val |= (1 << 31);
|
val |= (1 << 31);
|
||||||
|
|
||||||
encode_uint32(val, &ptr[4]);
|
encode_uint32(val, &ptr[4]);
|
||||||
idx += 2;
|
encode_uint16(E->get().autotile_coord_x, &ptr[8]);
|
||||||
|
encode_uint16(E->get().autotile_coord_y, &ptr[10]);
|
||||||
|
idx += 3;
|
||||||
}
|
}
|
||||||
|
|
||||||
w = PoolVector<int>::Write();
|
w = PoolVector<int>::Write();
|
||||||
|
@ -1119,10 +1267,50 @@ Vector2 TileMap::_map_to_world(int p_x, int p_y, bool p_ignore_ofs) const {
|
||||||
}
|
}
|
||||||
return ret;
|
return ret;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool TileMap::_set(const StringName &p_name, const Variant &p_value) {
|
||||||
|
|
||||||
|
if (p_name == "format") {
|
||||||
|
if (p_value.get_type() == Variant::INT) {
|
||||||
|
format = (DataFormat)(p_value.operator int64_t());
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
} else if (p_name == "tile_data") {
|
||||||
|
if (p_value.is_array()) {
|
||||||
|
_set_tile_data(p_value);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool TileMap::_get(const StringName &p_name, Variant &r_ret) const {
|
||||||
|
|
||||||
|
if (p_name == "format") {
|
||||||
|
r_ret = FORMAT_2_1_5;
|
||||||
|
return true;
|
||||||
|
} else if (p_name == "tile_data") {
|
||||||
|
r_ret = _get_tile_data();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
void TileMap::_get_property_list(List<PropertyInfo> *p_list) const {
|
||||||
|
|
||||||
|
PropertyInfo p(Variant::INT, "format", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR);
|
||||||
|
p_list->push_back(p);
|
||||||
|
|
||||||
|
p = PropertyInfo(Variant::OBJECT, "tile_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR);
|
||||||
|
p_list->push_back(p);
|
||||||
|
}
|
||||||
|
|
||||||
Vector2 TileMap::map_to_world(const Vector2 &p_pos, bool p_ignore_ofs) const {
|
Vector2 TileMap::map_to_world(const Vector2 &p_pos, bool p_ignore_ofs) const {
|
||||||
|
|
||||||
return _map_to_world(p_pos.x, p_pos.y, p_ignore_ofs);
|
return _map_to_world(p_pos.x, p_pos.y, p_ignore_ofs);
|
||||||
}
|
}
|
||||||
|
|
||||||
Vector2 TileMap::world_to_map(const Vector2 &p_pos) const {
|
Vector2 TileMap::world_to_map(const Vector2 &p_pos) const {
|
||||||
|
|
||||||
Vector2 ret = get_cell_transform().affine_inverse().xform(p_pos);
|
Vector2 ret = get_cell_transform().affine_inverse().xform(p_pos);
|
||||||
|
@ -1357,8 +1545,6 @@ void TileMap::_bind_methods() {
|
||||||
|
|
||||||
ADD_GROUP("Occluder", "occluder_");
|
ADD_GROUP("Occluder", "occluder_");
|
||||||
ADD_PROPERTY(PropertyInfo(Variant::INT, "occluder_light_mask", PROPERTY_HINT_LAYERS_2D_RENDER), "set_occluder_light_mask", "get_occluder_light_mask");
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "occluder_light_mask", PROPERTY_HINT_LAYERS_2D_RENDER), "set_occluder_light_mask", "get_occluder_light_mask");
|
||||||
ADD_GROUP("", "");
|
|
||||||
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "tile_data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "_set_tile_data", "_get_tile_data");
|
|
||||||
|
|
||||||
ADD_SIGNAL(MethodInfo("settings_changed"));
|
ADD_SIGNAL(MethodInfo("settings_changed"));
|
||||||
|
|
||||||
|
@ -1398,6 +1584,7 @@ TileMap::TileMap() {
|
||||||
y_sort_mode = false;
|
y_sort_mode = false;
|
||||||
occluder_light_mask = 1;
|
occluder_light_mask = 1;
|
||||||
clip_uv = false;
|
clip_uv = false;
|
||||||
|
format = FORMAT_2_1_4; //Always initialize with the lowest format
|
||||||
|
|
||||||
fp_adjust = 0.00001;
|
fp_adjust = 0.00001;
|
||||||
tile_origin = TILE_ORIGIN_TOP_LEFT;
|
tile_origin = TILE_ORIGIN_TOP_LEFT;
|
||||||
|
|
|
@ -60,6 +60,11 @@ public:
|
||||||
};
|
};
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
enum DataFormat {
|
||||||
|
FORMAT_2_1_4 = 0,
|
||||||
|
FORMAT_2_1_5
|
||||||
|
};
|
||||||
|
|
||||||
Ref<TileSet> tile_set;
|
Ref<TileSet> tile_set;
|
||||||
Size2i cell_size;
|
Size2i cell_size;
|
||||||
int quadrant_size;
|
int quadrant_size;
|
||||||
|
@ -81,6 +86,8 @@ private:
|
||||||
//using a more precise comparison so the regions can be sorted later
|
//using a more precise comparison so the regions can be sorted later
|
||||||
bool operator<(const PosKey &p_k) const { return (y == p_k.y) ? x < p_k.x : y < p_k.y; }
|
bool operator<(const PosKey &p_k) const { return (y == p_k.y) ? x < p_k.x : y < p_k.y; }
|
||||||
|
|
||||||
|
bool operator==(const PosKey &p_k) const { return (y == p_k.y && x == p_k.x); }
|
||||||
|
|
||||||
PosKey(int16_t p_x, int16_t p_y) {
|
PosKey(int16_t p_x, int16_t p_y) {
|
||||||
x = p_x;
|
x = p_x;
|
||||||
y = p_y;
|
y = p_y;
|
||||||
|
@ -98,13 +105,17 @@ private:
|
||||||
bool flip_h : 1;
|
bool flip_h : 1;
|
||||||
bool flip_v : 1;
|
bool flip_v : 1;
|
||||||
bool transpose : 1;
|
bool transpose : 1;
|
||||||
|
int16_t autotile_coord_x : 16;
|
||||||
|
int16_t autotile_coord_y : 16;
|
||||||
};
|
};
|
||||||
|
|
||||||
uint32_t _u32t;
|
uint64_t _u64t;
|
||||||
Cell() { _u32t = 0; }
|
Cell() { _u64t = 0; }
|
||||||
};
|
};
|
||||||
|
|
||||||
Map<PosKey, Cell> tile_map;
|
Map<PosKey, Cell> tile_map;
|
||||||
|
List<PosKey> dirty_bitmask;
|
||||||
|
|
||||||
struct Quadrant {
|
struct Quadrant {
|
||||||
|
|
||||||
Vector2 pos;
|
Vector2 pos;
|
||||||
|
@ -167,6 +178,7 @@ private:
|
||||||
float bounce;
|
float bounce;
|
||||||
uint32_t collision_layer;
|
uint32_t collision_layer;
|
||||||
uint32_t collision_mask;
|
uint32_t collision_mask;
|
||||||
|
DataFormat format;
|
||||||
|
|
||||||
TileOrigin tile_origin;
|
TileOrigin tile_origin;
|
||||||
|
|
||||||
|
@ -198,6 +210,10 @@ private:
|
||||||
_FORCE_INLINE_ Vector2 _map_to_world(int p_x, int p_y, bool p_ignore_ofs = false) const;
|
_FORCE_INLINE_ Vector2 _map_to_world(int p_x, int p_y, bool p_ignore_ofs = false) const;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
|
bool _set(const StringName &p_name, const Variant &p_value);
|
||||||
|
bool _get(const StringName &p_name, Variant &r_ret) const;
|
||||||
|
void _get_property_list(List<PropertyInfo> *p_list) const;
|
||||||
|
|
||||||
void _notification(int p_what);
|
void _notification(int p_what);
|
||||||
static void _bind_methods();
|
static void _bind_methods();
|
||||||
|
|
||||||
|
@ -220,17 +236,24 @@ public:
|
||||||
void set_center_y(bool p_enable);
|
void set_center_y(bool p_enable);
|
||||||
bool get_center_y() const;
|
bool get_center_y() const;
|
||||||
|
|
||||||
void set_cell(int p_x, int p_y, int p_tile, bool p_flip_x = false, bool p_flip_y = false, bool p_transpose = false);
|
void set_cell(int p_x, int p_y, int p_tile, bool p_flip_x = false, bool p_flip_y = false, bool p_transpose = false, Vector2 p_autotile_coord = Vector2());
|
||||||
int get_cell(int p_x, int p_y) const;
|
int get_cell(int p_x, int p_y) const;
|
||||||
bool is_cell_x_flipped(int p_x, int p_y) const;
|
bool is_cell_x_flipped(int p_x, int p_y) const;
|
||||||
bool is_cell_y_flipped(int p_x, int p_y) const;
|
bool is_cell_y_flipped(int p_x, int p_y) const;
|
||||||
bool is_cell_transposed(int p_x, int p_y) const;
|
bool is_cell_transposed(int p_x, int p_y) const;
|
||||||
|
int get_cell_autotile_coord_x(int p_x, int p_y) const;
|
||||||
|
int get_cell_autotile_coord_y(int p_x, int p_y) const;
|
||||||
|
|
||||||
void set_cellv(const Vector2 &p_pos, int p_tile, bool p_flip_x = false, bool p_flip_y = false, bool p_transpose = false);
|
void set_cellv(const Vector2 &p_pos, int p_tile, bool p_flip_x = false, bool p_flip_y = false, bool p_transpose = false);
|
||||||
int get_cellv(const Vector2 &p_pos) const;
|
int get_cellv(const Vector2 &p_pos) const;
|
||||||
|
|
||||||
Rect2 _edit_get_rect() const;
|
Rect2 _edit_get_rect() const;
|
||||||
|
|
||||||
|
void make_bitmask_area_dirty(const Vector2 &p_pos);
|
||||||
|
void update_bitmask_area(const Vector2 &p_pos);
|
||||||
|
void update_cell_bitmask(int p_x, int p_y);
|
||||||
|
void update_dirty_bitmask();
|
||||||
|
|
||||||
void set_collision_layer(uint32_t p_layer);
|
void set_collision_layer(uint32_t p_layer);
|
||||||
uint32_t get_collision_layer() const;
|
uint32_t get_collision_layer() const;
|
||||||
|
|
||||||
|
|
|
@ -28,6 +28,7 @@
|
||||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||||
/*************************************************************************/
|
/*************************************************************************/
|
||||||
#include "tile_set.h"
|
#include "tile_set.h"
|
||||||
|
#include "array.h"
|
||||||
|
|
||||||
bool TileSet::_set(const StringName &p_name, const Variant &p_value) {
|
bool TileSet::_set(const StringName &p_name, const Variant &p_value) {
|
||||||
|
|
||||||
|
@ -55,7 +56,74 @@ bool TileSet::_set(const StringName &p_name, const Variant &p_value) {
|
||||||
tile_set_modulate(id, p_value);
|
tile_set_modulate(id, p_value);
|
||||||
else if (what == "region")
|
else if (what == "region")
|
||||||
tile_set_region(id, p_value);
|
tile_set_region(id, p_value);
|
||||||
else if (what == "shape")
|
else if (what == "is_autotile")
|
||||||
|
tile_set_is_autotile(id, p_value);
|
||||||
|
else if (what.left(9) == "autotile/") {
|
||||||
|
what = what.right(9);
|
||||||
|
if (what == "bitmask_mode")
|
||||||
|
autotile_set_bitmask_mode(id, (BitmaskMode)((int)p_value));
|
||||||
|
else if (what == "icon_coordinate")
|
||||||
|
autotile_set_icon_coordinate(id, p_value);
|
||||||
|
else if (what == "tile_size")
|
||||||
|
autotile_set_size(id, p_value);
|
||||||
|
else if (what == "spacing")
|
||||||
|
autotile_set_spacing(id, p_value);
|
||||||
|
else if (what == "bitmask_flags") {
|
||||||
|
tile_map[id].autotile_data.flags.clear();
|
||||||
|
if (p_value.is_array()) {
|
||||||
|
Array p = p_value;
|
||||||
|
Vector2 last_coord;
|
||||||
|
while (p.size() > 0) {
|
||||||
|
if (p[0].get_type() == Variant::VECTOR2) {
|
||||||
|
last_coord = p[0];
|
||||||
|
} else if (p[0].get_type() == Variant::INT) {
|
||||||
|
autotile_set_bitmask(id, last_coord, p[0]);
|
||||||
|
}
|
||||||
|
p.pop_front();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else if (what == "occluder_map") {
|
||||||
|
tile_map[id].autotile_data.ocludder_map.clear();
|
||||||
|
Array p = p_value;
|
||||||
|
Vector2 last_coord;
|
||||||
|
while (p.size() > 0) {
|
||||||
|
if (p[0].get_type() == Variant::VECTOR2) {
|
||||||
|
last_coord = p[0];
|
||||||
|
} else if (p[0].get_type() == Variant::OBJECT) {
|
||||||
|
autotile_set_light_occluder(id, p[0], last_coord);
|
||||||
|
}
|
||||||
|
p.pop_front();
|
||||||
|
}
|
||||||
|
} else if (what == "navpoly_map") {
|
||||||
|
tile_map[id].autotile_data.navpoly_map.clear();
|
||||||
|
Array p = p_value;
|
||||||
|
Vector2 last_coord;
|
||||||
|
while (p.size() > 0) {
|
||||||
|
if (p[0].get_type() == Variant::VECTOR2) {
|
||||||
|
last_coord = p[0];
|
||||||
|
} else if (p[0].get_type() == Variant::OBJECT) {
|
||||||
|
autotile_set_navigation_polygon(id, p[0], last_coord);
|
||||||
|
}
|
||||||
|
p.pop_front();
|
||||||
|
}
|
||||||
|
} else if (what == "priority_map") {
|
||||||
|
tile_map[id].autotile_data.priority_map.clear();
|
||||||
|
Array p = p_value;
|
||||||
|
Vector3 val;
|
||||||
|
Vector2 v;
|
||||||
|
int priority;
|
||||||
|
while (p.size() > 0) {
|
||||||
|
val = p[0];
|
||||||
|
if (val.z > 1) {
|
||||||
|
v.x = val.x;
|
||||||
|
v.y = val.y;
|
||||||
|
priority = (int)val.z;
|
||||||
|
tile_map[id].autotile_data.priority_map[v] = priority;
|
||||||
|
}
|
||||||
|
p.pop_front();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else if (what == "shape")
|
||||||
tile_set_shape(id, 0, p_value);
|
tile_set_shape(id, 0, p_value);
|
||||||
else if (what == "shape_offset")
|
else if (what == "shape_offset")
|
||||||
tile_set_shape_offset(id, 0, p_value);
|
tile_set_shape_offset(id, 0, p_value);
|
||||||
|
@ -105,7 +173,54 @@ bool TileSet::_get(const StringName &p_name, Variant &r_ret) const {
|
||||||
r_ret = tile_get_modulate(id);
|
r_ret = tile_get_modulate(id);
|
||||||
else if (what == "region")
|
else if (what == "region")
|
||||||
r_ret = tile_get_region(id);
|
r_ret = tile_get_region(id);
|
||||||
else if (what == "shape")
|
else if (what == "is_autotile")
|
||||||
|
r_ret = tile_get_is_autotile(id);
|
||||||
|
else if (what.left(9) == "autotile/") {
|
||||||
|
what = what.right(9);
|
||||||
|
if (what == "bitmask_mode")
|
||||||
|
r_ret = autotile_get_bitmask_mode(id);
|
||||||
|
else if (what == "icon_coordinate")
|
||||||
|
r_ret = autotile_get_icon_coordinate(id);
|
||||||
|
else if (what == "tile_size")
|
||||||
|
r_ret = autotile_get_size(id);
|
||||||
|
else if (what == "spacing")
|
||||||
|
r_ret = autotile_get_spacing(id);
|
||||||
|
else if (what == "bitmask_flags") {
|
||||||
|
Array p;
|
||||||
|
for (Map<Vector2, uint16_t>::Element *E = tile_map[id].autotile_data.flags.front(); E; E = E->next()) {
|
||||||
|
p.push_back(E->key());
|
||||||
|
p.push_back(E->value());
|
||||||
|
}
|
||||||
|
r_ret = p;
|
||||||
|
} else if (what == "occluder_map") {
|
||||||
|
Array p;
|
||||||
|
for (Map<Vector2, Ref<OccluderPolygon2D> >::Element *E = tile_map[id].autotile_data.ocludder_map.front(); E; E = E->next()) {
|
||||||
|
p.push_back(E->key());
|
||||||
|
p.push_back(E->value());
|
||||||
|
}
|
||||||
|
r_ret = p;
|
||||||
|
} else if (what == "navpoly_map") {
|
||||||
|
Array p;
|
||||||
|
for (Map<Vector2, Ref<NavigationPolygon> >::Element *E = tile_map[id].autotile_data.navpoly_map.front(); E; E = E->next()) {
|
||||||
|
p.push_back(E->key());
|
||||||
|
p.push_back(E->value());
|
||||||
|
}
|
||||||
|
r_ret = p;
|
||||||
|
} else if (what == "priority_map") {
|
||||||
|
Array p;
|
||||||
|
Vector3 v;
|
||||||
|
for (Map<Vector2, int>::Element *E = tile_map[id].autotile_data.priority_map.front(); E; E = E->next()) {
|
||||||
|
if (E->value() > 1) {
|
||||||
|
//Dont save default value
|
||||||
|
v.x = E->key().x;
|
||||||
|
v.y = E->key().y;
|
||||||
|
v.z = E->value();
|
||||||
|
p.push_back(v);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
r_ret = p;
|
||||||
|
}
|
||||||
|
} else if (what == "shape")
|
||||||
r_ret = tile_get_shape(id, 0);
|
r_ret = tile_get_shape(id, 0);
|
||||||
else if (what == "shape_offset")
|
else if (what == "shape_offset")
|
||||||
r_ret = tile_get_shape_offset(id, 0);
|
r_ret = tile_get_shape_offset(id, 0);
|
||||||
|
@ -142,6 +257,17 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const {
|
||||||
p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial"));
|
p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial"));
|
||||||
p_list->push_back(PropertyInfo(Variant::COLOR, pre + "modulate"));
|
p_list->push_back(PropertyInfo(Variant::COLOR, pre + "modulate"));
|
||||||
p_list->push_back(PropertyInfo(Variant::RECT2, pre + "region"));
|
p_list->push_back(PropertyInfo(Variant::RECT2, pre + "region"));
|
||||||
|
p_list->push_back(PropertyInfo(Variant::BOOL, pre + "is_autotile", PROPERTY_HINT_NONE, ""));
|
||||||
|
if (tile_get_is_autotile(id)) {
|
||||||
|
p_list->push_back(PropertyInfo(Variant::INT, pre + "autotile/bitmask_mode", PROPERTY_HINT_ENUM, "2X2,3X3", PROPERTY_USAGE_NOEDITOR));
|
||||||
|
p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "autotile/icon_coordinate", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
|
||||||
|
p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "autotile/tile_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
|
||||||
|
p_list->push_back(PropertyInfo(Variant::INT, pre + "autotile/spacing", PROPERTY_HINT_RANGE, "0,256,1", PROPERTY_USAGE_NOEDITOR));
|
||||||
|
p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/bitmask_flags", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
|
||||||
|
p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/occluder_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
|
||||||
|
p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/navpoly_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
|
||||||
|
p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/priority_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
|
||||||
|
}
|
||||||
p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "occluder_offset"));
|
p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "occluder_offset"));
|
||||||
p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "occluder", PROPERTY_HINT_RESOURCE_TYPE, "OccluderPolygon2D"));
|
p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "occluder", PROPERTY_HINT_RESOURCE_TYPE, "OccluderPolygon2D"));
|
||||||
p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "navigation_offset"));
|
p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "navigation_offset"));
|
||||||
|
@ -158,10 +284,25 @@ void TileSet::create_tile(int p_id) {
|
||||||
|
|
||||||
ERR_FAIL_COND(tile_map.has(p_id));
|
ERR_FAIL_COND(tile_map.has(p_id));
|
||||||
tile_map[p_id] = TileData();
|
tile_map[p_id] = TileData();
|
||||||
|
tile_map[p_id].autotile_data = AutotileData();
|
||||||
_change_notify("");
|
_change_notify("");
|
||||||
emit_changed();
|
emit_changed();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void TileSet::autotile_set_bitmask_mode(int p_id, BitmaskMode p_mode) {
|
||||||
|
|
||||||
|
ERR_FAIL_COND(!tile_map.has(p_id));
|
||||||
|
tile_map[p_id].autotile_data.bitmask_mode = p_mode;
|
||||||
|
_change_notify("");
|
||||||
|
emit_changed();
|
||||||
|
}
|
||||||
|
|
||||||
|
TileSet::BitmaskMode TileSet::autotile_get_bitmask_mode(int p_id) const {
|
||||||
|
|
||||||
|
ERR_FAIL_COND_V(!tile_map.has(p_id), BITMASK_2X2);
|
||||||
|
return tile_map[p_id].autotile_data.bitmask_mode;
|
||||||
|
}
|
||||||
|
|
||||||
void TileSet::tile_set_texture(int p_id, const Ref<Texture> &p_texture) {
|
void TileSet::tile_set_texture(int p_id, const Ref<Texture> &p_texture) {
|
||||||
|
|
||||||
ERR_FAIL_COND(!tile_map.has(p_id));
|
ERR_FAIL_COND(!tile_map.has(p_id));
|
||||||
|
@ -240,6 +381,152 @@ Rect2 TileSet::tile_get_region(int p_id) const {
|
||||||
return tile_map[p_id].region;
|
return tile_map[p_id].region;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void TileSet::tile_set_is_autotile(int p_id, bool p_is_autotile) {
|
||||||
|
|
||||||
|
ERR_FAIL_COND(!tile_map.has(p_id));
|
||||||
|
tile_map[p_id].is_autotile = p_is_autotile;
|
||||||
|
_change_notify("");
|
||||||
|
emit_changed();
|
||||||
|
}
|
||||||
|
|
||||||
|
bool TileSet::tile_get_is_autotile(int p_id) const {
|
||||||
|
|
||||||
|
ERR_FAIL_COND_V(!tile_map.has(p_id), false);
|
||||||
|
return tile_map[p_id].is_autotile;
|
||||||
|
}
|
||||||
|
|
||||||
|
void TileSet::autotile_set_icon_coordinate(int p_id, Vector2 coord) {
|
||||||
|
|
||||||
|
ERR_FAIL_COND(!tile_map.has(p_id));
|
||||||
|
tile_map[p_id].autotile_data.icon_coord = coord;
|
||||||
|
emit_changed();
|
||||||
|
}
|
||||||
|
|
||||||
|
Vector2 TileSet::autotile_get_icon_coordinate(int p_id) const {
|
||||||
|
|
||||||
|
ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2());
|
||||||
|
return tile_map[p_id].autotile_data.icon_coord;
|
||||||
|
}
|
||||||
|
|
||||||
|
void TileSet::autotile_set_spacing(int p_id, int p_spacing) {
|
||||||
|
|
||||||
|
ERR_FAIL_COND(!tile_map.has(p_id));
|
||||||
|
ERR_FAIL_COND(p_spacing < 0);
|
||||||
|
tile_map[p_id].autotile_data.spacing = p_spacing;
|
||||||
|
emit_changed();
|
||||||
|
}
|
||||||
|
|
||||||
|
int TileSet::autotile_get_spacing(int p_id) const {
|
||||||
|
|
||||||
|
ERR_FAIL_COND_V(!tile_map.has(p_id), 0);
|
||||||
|
return tile_map[p_id].autotile_data.spacing;
|
||||||
|
}
|
||||||
|
|
||||||
|
void TileSet::autotile_set_size(int p_id, Size2 p_size) {
|
||||||
|
|
||||||
|
ERR_FAIL_COND(!tile_map.has(p_id));
|
||||||
|
ERR_FAIL_COND(p_size.x <= 0 || p_size.y <= 0);
|
||||||
|
tile_map[p_id].autotile_data.size = p_size;
|
||||||
|
}
|
||||||
|
|
||||||
|
Size2 TileSet::autotile_get_size(int p_id) const {
|
||||||
|
|
||||||
|
ERR_FAIL_COND_V(!tile_map.has(p_id), Size2());
|
||||||
|
return tile_map[p_id].autotile_data.size;
|
||||||
|
}
|
||||||
|
|
||||||
|
void TileSet::autotile_clear_bitmask_map(int p_id) {
|
||||||
|
|
||||||
|
ERR_FAIL_COND(!tile_map.has(p_id));
|
||||||
|
tile_map[p_id].autotile_data.flags.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
void TileSet::autotile_set_subtile_priority(int p_id, const Vector2 &p_coord, int p_priority) {
|
||||||
|
|
||||||
|
ERR_FAIL_COND(!tile_map.has(p_id));
|
||||||
|
ERR_FAIL_COND(p_priority <= 0);
|
||||||
|
tile_map[p_id].autotile_data.priority_map[p_coord] = p_priority;
|
||||||
|
}
|
||||||
|
|
||||||
|
int TileSet::autotile_get_subtile_priority(int p_id, const Vector2 &p_coord) {
|
||||||
|
|
||||||
|
ERR_FAIL_COND_V(!tile_map.has(p_id), 1);
|
||||||
|
if (tile_map[p_id].autotile_data.priority_map.has(p_coord)) {
|
||||||
|
return tile_map[p_id].autotile_data.priority_map[p_coord];
|
||||||
|
}
|
||||||
|
//When not custom priority set return the default value
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
const Map<Vector2, int> &TileSet::autotile_get_priority_map(int p_id) const {
|
||||||
|
|
||||||
|
static Map<Vector2, int> dummy;
|
||||||
|
ERR_FAIL_COND_V(!tile_map.has(p_id), dummy);
|
||||||
|
return tile_map[p_id].autotile_data.priority_map;
|
||||||
|
}
|
||||||
|
|
||||||
|
void TileSet::autotile_set_bitmask(int p_id, Vector2 p_coord, uint16_t p_flag) {
|
||||||
|
|
||||||
|
ERR_FAIL_COND(!tile_map.has(p_id));
|
||||||
|
if (p_flag == 0) {
|
||||||
|
if (tile_map[p_id].autotile_data.flags.has(p_coord))
|
||||||
|
tile_map[p_id].autotile_data.flags.erase(p_coord);
|
||||||
|
} else {
|
||||||
|
tile_map[p_id].autotile_data.flags[p_coord] = p_flag;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
uint16_t TileSet::autotile_get_bitmask(int p_id, Vector2 p_coord) {
|
||||||
|
|
||||||
|
ERR_FAIL_COND_V(!tile_map.has(p_id), 0);
|
||||||
|
if (!tile_map[p_id].autotile_data.flags.has(p_coord)) {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
return tile_map[p_id].autotile_data.flags[p_coord];
|
||||||
|
}
|
||||||
|
|
||||||
|
const Map<Vector2, uint16_t> &TileSet::autotile_get_bitmask_map(int p_id) {
|
||||||
|
|
||||||
|
static Map<Vector2, uint16_t> dummy;
|
||||||
|
ERR_FAIL_COND_V(!tile_map.has(p_id), dummy);
|
||||||
|
return tile_map[p_id].autotile_data.flags;
|
||||||
|
}
|
||||||
|
|
||||||
|
Vector2 TileSet::autotile_get_subtile_for_bitmask(int p_id, uint16_t p_bitmask, const Node *p_tilemap_node, const Vector2 &p_tile_location) {
|
||||||
|
|
||||||
|
ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2());
|
||||||
|
//First try to forward selection to script
|
||||||
|
if (p_tilemap_node->get_class_name() == "TileMap") {
|
||||||
|
if (get_script_instance() != NULL) {
|
||||||
|
if (get_script_instance()->has_method("_forward_subtile_selection")) {
|
||||||
|
Variant ret = get_script_instance()->call("_forward_subtile_selection", p_id, p_bitmask, p_tilemap_node, p_tile_location);
|
||||||
|
if (ret.get_type() == Variant::VECTOR2) {
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
List<Vector2> coords;
|
||||||
|
uint16_t mask;
|
||||||
|
for (Map<Vector2, uint16_t>::Element *E = tile_map[p_id].autotile_data.flags.front(); E; E = E->next()) {
|
||||||
|
mask = E->get();
|
||||||
|
if (tile_map[p_id].autotile_data.bitmask_mode == BITMASK_2X2) {
|
||||||
|
mask &= (BIND_BOTTOMLEFT | BIND_BOTTOMRIGHT | BIND_TOPLEFT | BIND_TOPRIGHT);
|
||||||
|
}
|
||||||
|
if (mask == p_bitmask) {
|
||||||
|
for (int i = 0; i < autotile_get_subtile_priority(p_id, E->key()); i++) {
|
||||||
|
coords.push_back(E->key());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (coords.size() == 0) {
|
||||||
|
return autotile_get_icon_coordinate(p_id);
|
||||||
|
} else {
|
||||||
|
return coords[Math::random(0, (int)coords.size())];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void TileSet::tile_set_name(int p_id, const String &p_name) {
|
void TileSet::tile_set_name(int p_id, const String &p_name) {
|
||||||
|
|
||||||
ERR_FAIL_COND(!tile_map.has(p_id));
|
ERR_FAIL_COND(!tile_map.has(p_id));
|
||||||
|
@ -257,7 +544,7 @@ void TileSet::tile_clear_shapes(int p_id) {
|
||||||
tile_map[p_id].shapes_data.clear();
|
tile_map[p_id].shapes_data.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
void TileSet::tile_add_shape(int p_id, const Ref<Shape2D> &p_shape, const Transform2D &p_transform, bool p_one_way) {
|
void TileSet::tile_add_shape(int p_id, const Ref<Shape2D> &p_shape, const Transform2D &p_transform, bool p_one_way, const Vector2 &p_autotile_coord) {
|
||||||
|
|
||||||
ERR_FAIL_COND(!tile_map.has(p_id));
|
ERR_FAIL_COND(!tile_map.has(p_id));
|
||||||
|
|
||||||
|
@ -265,15 +552,17 @@ void TileSet::tile_add_shape(int p_id, const Ref<Shape2D> &p_shape, const Transf
|
||||||
new_data.shape = p_shape;
|
new_data.shape = p_shape;
|
||||||
new_data.shape_transform = p_transform;
|
new_data.shape_transform = p_transform;
|
||||||
new_data.one_way_collision = p_one_way;
|
new_data.one_way_collision = p_one_way;
|
||||||
|
new_data.autotile_coord = p_autotile_coord;
|
||||||
|
|
||||||
tile_map[p_id].shapes_data.push_back(new_data);
|
tile_map[p_id].shapes_data.push_back(new_data);
|
||||||
};
|
}
|
||||||
|
|
||||||
int TileSet::tile_get_shape_count(int p_id) const {
|
int TileSet::tile_get_shape_count(int p_id) const {
|
||||||
|
|
||||||
ERR_FAIL_COND_V(!tile_map.has(p_id), 0);
|
ERR_FAIL_COND_V(!tile_map.has(p_id), 0);
|
||||||
|
|
||||||
return tile_map[p_id].shapes_data.size();
|
return tile_map[p_id].shapes_data.size();
|
||||||
};
|
}
|
||||||
|
|
||||||
void TileSet::tile_set_shape(int p_id, int p_shape_id, const Ref<Shape2D> &p_shape) {
|
void TileSet::tile_set_shape(int p_id, int p_shape_id, const Ref<Shape2D> &p_shape) {
|
||||||
|
|
||||||
|
@ -351,6 +640,26 @@ Ref<OccluderPolygon2D> TileSet::tile_get_light_occluder(int p_id) const {
|
||||||
return tile_map[p_id].occluder;
|
return tile_map[p_id].occluder;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void TileSet::autotile_set_light_occluder(int p_id, const Ref<OccluderPolygon2D> &p_light_occluder, const Vector2 &p_coord) {
|
||||||
|
ERR_FAIL_COND(!tile_map.has(p_id));
|
||||||
|
if (p_light_occluder.is_null()) {
|
||||||
|
if (tile_map[p_id].autotile_data.ocludder_map.has(p_coord)) {
|
||||||
|
tile_map[p_id].autotile_data.ocludder_map.erase(p_coord);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
tile_map[p_id].autotile_data.ocludder_map[p_coord] = p_light_occluder;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Ref<OccluderPolygon2D> TileSet::autotile_get_light_occluder(int p_id, const Vector2 &p_coord) const {
|
||||||
|
ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<OccluderPolygon2D>());
|
||||||
|
if (!tile_map[p_id].autotile_data.ocludder_map.has(p_coord)) {
|
||||||
|
return Ref<OccluderPolygon2D>();
|
||||||
|
} else {
|
||||||
|
return tile_map[p_id].autotile_data.ocludder_map[p_coord];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void TileSet::tile_set_navigation_polygon_offset(int p_id, const Vector2 &p_offset) {
|
void TileSet::tile_set_navigation_polygon_offset(int p_id, const Vector2 &p_offset) {
|
||||||
|
|
||||||
ERR_FAIL_COND(!tile_map.has(p_id));
|
ERR_FAIL_COND(!tile_map.has(p_id));
|
||||||
|
@ -358,6 +667,7 @@ void TileSet::tile_set_navigation_polygon_offset(int p_id, const Vector2 &p_offs
|
||||||
}
|
}
|
||||||
|
|
||||||
Vector2 TileSet::tile_get_navigation_polygon_offset(int p_id) const {
|
Vector2 TileSet::tile_get_navigation_polygon_offset(int p_id) const {
|
||||||
|
|
||||||
ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2());
|
ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2());
|
||||||
return tile_map[p_id].navigation_polygon_offset;
|
return tile_map[p_id].navigation_polygon_offset;
|
||||||
}
|
}
|
||||||
|
@ -374,6 +684,42 @@ Ref<NavigationPolygon> TileSet::tile_get_navigation_polygon(int p_id) const {
|
||||||
return tile_map[p_id].navigation_polygon;
|
return tile_map[p_id].navigation_polygon;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const Map<Vector2, Ref<OccluderPolygon2D> > &TileSet::autotile_get_light_oclusion_map(int p_id) const {
|
||||||
|
|
||||||
|
static Map<Vector2, Ref<OccluderPolygon2D> > dummy;
|
||||||
|
ERR_FAIL_COND_V(!tile_map.has(p_id), dummy);
|
||||||
|
return tile_map[p_id].autotile_data.ocludder_map;
|
||||||
|
}
|
||||||
|
|
||||||
|
void TileSet::autotile_set_navigation_polygon(int p_id, const Ref<NavigationPolygon> &p_navigation_polygon, const Vector2 &p_coord) {
|
||||||
|
|
||||||
|
ERR_FAIL_COND(!tile_map.has(p_id));
|
||||||
|
if (p_navigation_polygon.is_null()) {
|
||||||
|
if (tile_map[p_id].autotile_data.navpoly_map.has(p_coord)) {
|
||||||
|
tile_map[p_id].autotile_data.navpoly_map.erase(p_coord);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
tile_map[p_id].autotile_data.navpoly_map[p_coord] = p_navigation_polygon;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
Ref<NavigationPolygon> TileSet::autotile_get_navigation_polygon(int p_id, const Vector2 &p_coord) const {
|
||||||
|
|
||||||
|
ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<NavigationPolygon>());
|
||||||
|
if (!tile_map[p_id].autotile_data.navpoly_map.has(p_coord)) {
|
||||||
|
return Ref<NavigationPolygon>();
|
||||||
|
} else {
|
||||||
|
return tile_map[p_id].autotile_data.navpoly_map[p_coord];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
const Map<Vector2, Ref<NavigationPolygon> > &TileSet::autotile_get_navigation_map(int p_id) const {
|
||||||
|
|
||||||
|
static Map<Vector2, Ref<NavigationPolygon> > dummy;
|
||||||
|
ERR_FAIL_COND_V(!tile_map.has(p_id), dummy);
|
||||||
|
return tile_map[p_id].autotile_data.navpoly_map;
|
||||||
|
}
|
||||||
|
|
||||||
void TileSet::tile_set_occluder_offset(int p_id, const Vector2 &p_offset) {
|
void TileSet::tile_set_occluder_offset(int p_id, const Vector2 &p_offset) {
|
||||||
|
|
||||||
ERR_FAIL_COND(!tile_map.has(p_id));
|
ERR_FAIL_COND(!tile_map.has(p_id));
|
||||||
|
@ -381,6 +727,7 @@ void TileSet::tile_set_occluder_offset(int p_id, const Vector2 &p_offset) {
|
||||||
}
|
}
|
||||||
|
|
||||||
Vector2 TileSet::tile_get_occluder_offset(int p_id) const {
|
Vector2 TileSet::tile_get_occluder_offset(int p_id) const {
|
||||||
|
|
||||||
ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2());
|
ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2());
|
||||||
return tile_map[p_id].occluder_offset;
|
return tile_map[p_id].occluder_offset;
|
||||||
}
|
}
|
||||||
|
@ -405,6 +752,7 @@ void TileSet::_tile_set_shapes(int p_id, const Array &p_shapes) {
|
||||||
Vector<ShapeData> shapes_data;
|
Vector<ShapeData> shapes_data;
|
||||||
Transform2D default_transform = tile_get_shape_transform(p_id, 0);
|
Transform2D default_transform = tile_get_shape_transform(p_id, 0);
|
||||||
bool default_one_way = tile_get_shape_one_way(p_id, 0);
|
bool default_one_way = tile_get_shape_one_way(p_id, 0);
|
||||||
|
Vector2 default_autotile_coord = Vector2();
|
||||||
for (int i = 0; i < p_shapes.size(); i++) {
|
for (int i = 0; i < p_shapes.size(); i++) {
|
||||||
ShapeData s = ShapeData();
|
ShapeData s = ShapeData();
|
||||||
|
|
||||||
|
@ -415,6 +763,7 @@ void TileSet::_tile_set_shapes(int p_id, const Array &p_shapes) {
|
||||||
s.shape = shape;
|
s.shape = shape;
|
||||||
s.shape_transform = default_transform;
|
s.shape_transform = default_transform;
|
||||||
s.one_way_collision = default_one_way;
|
s.one_way_collision = default_one_way;
|
||||||
|
s.autotile_coord = default_autotile_coord;
|
||||||
} else if (p_shapes[i].get_type() == Variant::DICTIONARY) {
|
} else if (p_shapes[i].get_type() == Variant::DICTIONARY) {
|
||||||
Dictionary d = p_shapes[i];
|
Dictionary d = p_shapes[i];
|
||||||
|
|
||||||
|
@ -435,6 +784,11 @@ void TileSet::_tile_set_shapes(int p_id, const Array &p_shapes) {
|
||||||
else
|
else
|
||||||
s.one_way_collision = default_one_way;
|
s.one_way_collision = default_one_way;
|
||||||
|
|
||||||
|
if (d.has("autotile_coord") && d["autotile_coord"].get_type() == Variant::VECTOR2)
|
||||||
|
s.autotile_coord = d["autotile_coord"];
|
||||||
|
else
|
||||||
|
s.autotile_coord = default_autotile_coord;
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
ERR_EXPLAIN("Expected an array of objects or dictionaries for tile_set_shapes");
|
ERR_EXPLAIN("Expected an array of objects or dictionaries for tile_set_shapes");
|
||||||
ERR_CONTINUE(true);
|
ERR_CONTINUE(true);
|
||||||
|
@ -457,6 +811,7 @@ Array TileSet::_tile_get_shapes(int p_id) const {
|
||||||
shape_data["shape"] = data[i].shape;
|
shape_data["shape"] = data[i].shape;
|
||||||
shape_data["shape_transform"] = data[i].shape_transform;
|
shape_data["shape_transform"] = data[i].shape_transform;
|
||||||
shape_data["one_way"] = data[i].one_way_collision;
|
shape_data["one_way"] = data[i].one_way_collision;
|
||||||
|
shape_data["autotile_coord"] = data[i].autotile_coord;
|
||||||
arr.push_back(shape_data);
|
arr.push_back(shape_data);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -487,6 +842,21 @@ bool TileSet::has_tile(int p_id) const {
|
||||||
return tile_map.has(p_id);
|
return tile_map.has(p_id);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool TileSet::is_tile_bound(int p_drawn_id, int p_neighbor_id) {
|
||||||
|
|
||||||
|
if (p_drawn_id == p_neighbor_id) {
|
||||||
|
return true;
|
||||||
|
} else if (get_script_instance() != NULL) {
|
||||||
|
if (get_script_instance()->has_method("_is_tile_bound")) {
|
||||||
|
Variant ret = get_script_instance()->call("_is_tile_bound", p_drawn_id, p_neighbor_id);
|
||||||
|
if (ret.get_type() == Variant::BOOL) {
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
void TileSet::remove_tile(int p_id) {
|
void TileSet::remove_tile(int p_id) {
|
||||||
|
|
||||||
ERR_FAIL_COND(!tile_map.has(p_id));
|
ERR_FAIL_COND(!tile_map.has(p_id));
|
||||||
|
@ -523,6 +893,8 @@ void TileSet::clear() {
|
||||||
void TileSet::_bind_methods() {
|
void TileSet::_bind_methods() {
|
||||||
|
|
||||||
ClassDB::bind_method(D_METHOD("create_tile", "id"), &TileSet::create_tile);
|
ClassDB::bind_method(D_METHOD("create_tile", "id"), &TileSet::create_tile);
|
||||||
|
ClassDB::bind_method(D_METHOD("autotile_set_bitmask_mode", "mode"), &TileSet::autotile_set_bitmask_mode);
|
||||||
|
ClassDB::bind_method(D_METHOD("autotile_get_bitmask_mode"), &TileSet::autotile_get_bitmask_mode);
|
||||||
ClassDB::bind_method(D_METHOD("tile_set_name", "id", "name"), &TileSet::tile_set_name);
|
ClassDB::bind_method(D_METHOD("tile_set_name", "id", "name"), &TileSet::tile_set_name);
|
||||||
ClassDB::bind_method(D_METHOD("tile_get_name", "id"), &TileSet::tile_get_name);
|
ClassDB::bind_method(D_METHOD("tile_get_name", "id"), &TileSet::tile_get_name);
|
||||||
ClassDB::bind_method(D_METHOD("tile_set_texture", "id", "texture"), &TileSet::tile_set_texture);
|
ClassDB::bind_method(D_METHOD("tile_set_texture", "id", "texture"), &TileSet::tile_set_texture);
|
||||||
|
@ -559,6 +931,21 @@ void TileSet::_bind_methods() {
|
||||||
ClassDB::bind_method(D_METHOD("get_last_unused_tile_id"), &TileSet::get_last_unused_tile_id);
|
ClassDB::bind_method(D_METHOD("get_last_unused_tile_id"), &TileSet::get_last_unused_tile_id);
|
||||||
ClassDB::bind_method(D_METHOD("find_tile_by_name", "name"), &TileSet::find_tile_by_name);
|
ClassDB::bind_method(D_METHOD("find_tile_by_name", "name"), &TileSet::find_tile_by_name);
|
||||||
ClassDB::bind_method(D_METHOD("get_tiles_ids"), &TileSet::_get_tiles_ids);
|
ClassDB::bind_method(D_METHOD("get_tiles_ids"), &TileSet::_get_tiles_ids);
|
||||||
|
|
||||||
|
BIND_VMETHOD(MethodInfo("_is_tile_bound", PropertyInfo(Variant::INT, "drawn_id"), PropertyInfo(Variant::INT, "neighbor_id")));
|
||||||
|
BIND_VMETHOD(MethodInfo("_forward_subtile_selection", PropertyInfo(Variant::INT, "autotile_id"), PropertyInfo(Variant::INT, "bitmask"), PropertyInfo(Variant::OBJECT, "tilemap", PROPERTY_HINT_NONE, "TileMap"), PropertyInfo(Variant::VECTOR2, "tile_location")));
|
||||||
|
|
||||||
|
BIND_ENUM_CONSTANT(BITMASK_2X2);
|
||||||
|
BIND_ENUM_CONSTANT(BITMASK_3X3);
|
||||||
|
|
||||||
|
BIND_ENUM_CONSTANT(BIND_TOPLEFT);
|
||||||
|
BIND_ENUM_CONSTANT(BIND_TOP);
|
||||||
|
BIND_ENUM_CONSTANT(BIND_TOPRIGHT);
|
||||||
|
BIND_ENUM_CONSTANT(BIND_LEFT);
|
||||||
|
BIND_ENUM_CONSTANT(BIND_RIGHT);
|
||||||
|
BIND_ENUM_CONSTANT(BIND_BOTTOMLEFT);
|
||||||
|
BIND_ENUM_CONSTANT(BIND_BOTTOM);
|
||||||
|
BIND_ENUM_CONSTANT(BIND_BOTTOMRIGHT);
|
||||||
}
|
}
|
||||||
|
|
||||||
TileSet::TileSet() {
|
TileSet::TileSet() {
|
||||||
|
|
|
@ -30,6 +30,7 @@
|
||||||
#ifndef TILE_SET_H
|
#ifndef TILE_SET_H
|
||||||
#define TILE_SET_H
|
#define TILE_SET_H
|
||||||
|
|
||||||
|
#include "core/array.h"
|
||||||
#include "resource.h"
|
#include "resource.h"
|
||||||
#include "scene/2d/light_occluder_2d.h"
|
#include "scene/2d/light_occluder_2d.h"
|
||||||
#include "scene/2d/navigation_polygon.h"
|
#include "scene/2d/navigation_polygon.h"
|
||||||
|
@ -44,6 +45,7 @@ public:
|
||||||
struct ShapeData {
|
struct ShapeData {
|
||||||
Ref<Shape2D> shape;
|
Ref<Shape2D> shape;
|
||||||
Transform2D shape_transform;
|
Transform2D shape_transform;
|
||||||
|
Vector2 autotile_coord;
|
||||||
bool one_way_collision;
|
bool one_way_collision;
|
||||||
|
|
||||||
ShapeData() {
|
ShapeData() {
|
||||||
|
@ -51,6 +53,40 @@ public:
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
enum BitmaskMode {
|
||||||
|
BITMASK_2X2,
|
||||||
|
BITMASK_3X3
|
||||||
|
};
|
||||||
|
|
||||||
|
enum AutotileBindings {
|
||||||
|
BIND_TOPLEFT = 1,
|
||||||
|
BIND_TOP = 2,
|
||||||
|
BIND_TOPRIGHT = 4,
|
||||||
|
BIND_LEFT = 8,
|
||||||
|
BIND_CENTER = 16,
|
||||||
|
BIND_RIGHT = 32,
|
||||||
|
BIND_BOTTOMLEFT = 64,
|
||||||
|
BIND_BOTTOM = 128,
|
||||||
|
BIND_BOTTOMRIGHT = 256
|
||||||
|
};
|
||||||
|
|
||||||
|
struct AutotileData {
|
||||||
|
BitmaskMode bitmask_mode;
|
||||||
|
int spacing;
|
||||||
|
Size2 size;
|
||||||
|
Vector2 icon_coord;
|
||||||
|
Map<Vector2, uint16_t> flags;
|
||||||
|
Map<Vector2, Ref<OccluderPolygon2D> > ocludder_map;
|
||||||
|
Map<Vector2, Ref<NavigationPolygon> > navpoly_map;
|
||||||
|
Map<Vector2, int> priority_map;
|
||||||
|
|
||||||
|
// Default size to prevent invalid value
|
||||||
|
explicit AutotileData()
|
||||||
|
: size(64, 64), icon_coord(0, 0) {
|
||||||
|
bitmask_mode = BITMASK_2X2;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
private:
|
private:
|
||||||
struct TileData {
|
struct TileData {
|
||||||
|
|
||||||
|
@ -66,10 +102,12 @@ private:
|
||||||
Ref<NavigationPolygon> navigation_polygon;
|
Ref<NavigationPolygon> navigation_polygon;
|
||||||
Ref<ShaderMaterial> material;
|
Ref<ShaderMaterial> material;
|
||||||
Color modulate;
|
Color modulate;
|
||||||
|
bool is_autotile;
|
||||||
|
AutotileData autotile_data;
|
||||||
|
|
||||||
// Default modulate for back-compat
|
// Default modulate for back-compat
|
||||||
explicit TileData()
|
explicit TileData()
|
||||||
: modulate(1, 1, 1) {}
|
: modulate(1, 1, 1), is_autotile(false) {}
|
||||||
};
|
};
|
||||||
|
|
||||||
Map<int, TileData> tile_map;
|
Map<int, TileData> tile_map;
|
||||||
|
@ -87,6 +125,9 @@ protected:
|
||||||
public:
|
public:
|
||||||
void create_tile(int p_id);
|
void create_tile(int p_id);
|
||||||
|
|
||||||
|
void autotile_set_bitmask_mode(int p_id, BitmaskMode p_mode);
|
||||||
|
BitmaskMode autotile_get_bitmask_mode(int p_id) const;
|
||||||
|
|
||||||
void tile_set_name(int p_id, const String &p_name);
|
void tile_set_name(int p_id, const String &p_name);
|
||||||
String tile_get_name(int p_id) const;
|
String tile_get_name(int p_id) const;
|
||||||
|
|
||||||
|
@ -102,6 +143,28 @@ public:
|
||||||
void tile_set_region(int p_id, const Rect2 &p_region);
|
void tile_set_region(int p_id, const Rect2 &p_region);
|
||||||
Rect2 tile_get_region(int p_id) const;
|
Rect2 tile_get_region(int p_id) const;
|
||||||
|
|
||||||
|
void tile_set_is_autotile(int p_id, bool p_is_autotile);
|
||||||
|
bool tile_get_is_autotile(int p_id) const;
|
||||||
|
|
||||||
|
void autotile_set_icon_coordinate(int p_id, Vector2 coord);
|
||||||
|
Vector2 autotile_get_icon_coordinate(int p_id) const;
|
||||||
|
|
||||||
|
void autotile_set_spacing(int p_id, int p_spacing);
|
||||||
|
int autotile_get_spacing(int p_id) const;
|
||||||
|
|
||||||
|
void autotile_set_size(int p_id, Size2 p_size);
|
||||||
|
Size2 autotile_get_size(int p_id) const;
|
||||||
|
|
||||||
|
void autotile_clear_bitmask_map(int p_id);
|
||||||
|
void autotile_set_subtile_priority(int p_id, const Vector2 &p_coord, int p_priority);
|
||||||
|
int autotile_get_subtile_priority(int p_id, const Vector2 &p_coord);
|
||||||
|
const Map<Vector2, int> &autotile_get_priority_map(int p_id) const;
|
||||||
|
|
||||||
|
void autotile_set_bitmask(int p_id, Vector2 p_coord, uint16_t p_flag);
|
||||||
|
uint16_t autotile_get_bitmask(int p_id, Vector2 p_coord);
|
||||||
|
const Map<Vector2, uint16_t> &autotile_get_bitmask_map(int p_id);
|
||||||
|
Vector2 autotile_get_subtile_for_bitmask(int p_id, uint16_t p_bitmask, const Node *p_tilemap_node = NULL, const Vector2 &p_tile_location = Vector2());
|
||||||
|
|
||||||
void tile_set_shape(int p_id, int p_shape_id, const Ref<Shape2D> &p_shape);
|
void tile_set_shape(int p_id, int p_shape_id, const Ref<Shape2D> &p_shape);
|
||||||
Ref<Shape2D> tile_get_shape(int p_id, int p_shape_id) const;
|
Ref<Shape2D> tile_get_shape(int p_id, int p_shape_id) const;
|
||||||
|
|
||||||
|
@ -115,7 +178,7 @@ public:
|
||||||
bool tile_get_shape_one_way(int p_id, int p_shape_id) const;
|
bool tile_get_shape_one_way(int p_id, int p_shape_id) const;
|
||||||
|
|
||||||
void tile_clear_shapes(int p_id);
|
void tile_clear_shapes(int p_id);
|
||||||
void tile_add_shape(int p_id, const Ref<Shape2D> &p_shape, const Transform2D &p_transform, bool p_one_way = false);
|
void tile_add_shape(int p_id, const Ref<Shape2D> &p_shape, const Transform2D &p_transform, bool p_one_way = false, const Vector2 &p_autotile_coord = Vector2());
|
||||||
int tile_get_shape_count(int p_id) const;
|
int tile_get_shape_count(int p_id) const;
|
||||||
|
|
||||||
void tile_set_shapes(int p_id, const Vector<ShapeData> &p_shapes);
|
void tile_set_shapes(int p_id, const Vector<ShapeData> &p_shapes);
|
||||||
|
@ -133,16 +196,26 @@ public:
|
||||||
void tile_set_light_occluder(int p_id, const Ref<OccluderPolygon2D> &p_light_occluder);
|
void tile_set_light_occluder(int p_id, const Ref<OccluderPolygon2D> &p_light_occluder);
|
||||||
Ref<OccluderPolygon2D> tile_get_light_occluder(int p_id) const;
|
Ref<OccluderPolygon2D> tile_get_light_occluder(int p_id) const;
|
||||||
|
|
||||||
|
void autotile_set_light_occluder(int p_id, const Ref<OccluderPolygon2D> &p_light_occluder, const Vector2 &p_coord);
|
||||||
|
Ref<OccluderPolygon2D> autotile_get_light_occluder(int p_id, const Vector2 &p_coord) const;
|
||||||
|
const Map<Vector2, Ref<OccluderPolygon2D> > &autotile_get_light_oclusion_map(int p_id) const;
|
||||||
|
|
||||||
void tile_set_navigation_polygon_offset(int p_id, const Vector2 &p_offset);
|
void tile_set_navigation_polygon_offset(int p_id, const Vector2 &p_offset);
|
||||||
Vector2 tile_get_navigation_polygon_offset(int p_id) const;
|
Vector2 tile_get_navigation_polygon_offset(int p_id) const;
|
||||||
|
|
||||||
void tile_set_navigation_polygon(int p_id, const Ref<NavigationPolygon> &p_navigation_polygon);
|
void tile_set_navigation_polygon(int p_id, const Ref<NavigationPolygon> &p_navigation_polygon);
|
||||||
Ref<NavigationPolygon> tile_get_navigation_polygon(int p_id) const;
|
Ref<NavigationPolygon> tile_get_navigation_polygon(int p_id) const;
|
||||||
|
|
||||||
|
void autotile_set_navigation_polygon(int p_id, const Ref<NavigationPolygon> &p_navigation_polygon, const Vector2 &p_coord);
|
||||||
|
Ref<NavigationPolygon> autotile_get_navigation_polygon(int p_id, const Vector2 &p_coord) const;
|
||||||
|
const Map<Vector2, Ref<NavigationPolygon> > &autotile_get_navigation_map(int p_id) const;
|
||||||
|
|
||||||
void remove_tile(int p_id);
|
void remove_tile(int p_id);
|
||||||
|
|
||||||
bool has_tile(int p_id) const;
|
bool has_tile(int p_id) const;
|
||||||
|
|
||||||
|
bool is_tile_bound(int p_drawn_id, int p_neighbor_id);
|
||||||
|
|
||||||
int find_tile_by_name(const String &p_name) const;
|
int find_tile_by_name(const String &p_name) const;
|
||||||
void get_tile_list(List<int> *p_tiles) const;
|
void get_tile_list(List<int> *p_tiles) const;
|
||||||
|
|
||||||
|
@ -153,4 +226,7 @@ public:
|
||||||
TileSet();
|
TileSet();
|
||||||
};
|
};
|
||||||
|
|
||||||
|
VARIANT_ENUM_CAST(TileSet::AutotileBindings);
|
||||||
|
VARIANT_ENUM_CAST(TileSet::BitmaskMode);
|
||||||
|
|
||||||
#endif // TILE_SET_H
|
#endif // TILE_SET_H
|
||||||
|
|
Loading…
Reference in New Issue