Rename or refactor macros to avoid leading underscores
These are not used consistently and some can conflict with system-specific defines. While here, also delete some unused macros.
This commit is contained in:
parent
8fc0dd9997
commit
bd448e5535
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@ -52,9 +52,8 @@ ObjectID EncodedObjectAsID::get_object_id() const {
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return id;
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}
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#define _S(a) ((int32_t)a)
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#define ERR_FAIL_ADD_OF(a, b, err) ERR_FAIL_COND_V(_S(b) < 0 || _S(a) < 0 || _S(a) > INT_MAX - _S(b), err)
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#define ERR_FAIL_MUL_OF(a, b, err) ERR_FAIL_COND_V(_S(a) < 0 || _S(b) <= 0 || _S(a) > INT_MAX / _S(b), err)
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#define ERR_FAIL_ADD_OF(a, b, err) ERR_FAIL_COND_V(((int32_t)(b)) < 0 || ((int32_t)(a)) < 0 || ((int32_t)(a)) > INT_MAX - ((int32_t)(b)), err)
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#define ERR_FAIL_MUL_OF(a, b, err) ERR_FAIL_COND_V(((int32_t)(a)) < 0 || ((int32_t)(b)) <= 0 || ((int32_t)(a)) > INT_MAX / ((int32_t)(b)), err)
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#define ENCODE_MASK 0xFF
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#define ENCODE_FLAG_64 1 << 16
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@ -260,8 +260,8 @@ void Face3::project_range(const Vector3 &p_normal, const Transform3D &p_transfor
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}
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void Face3::get_support(const Vector3 &p_normal, const Transform3D &p_transform, Vector3 *p_vertices, int *p_count, int p_max) const {
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#define _FACE_IS_VALID_SUPPORT_THRESHOLD 0.98
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#define _EDGE_IS_VALID_SUPPORT_THRESHOLD 0.05
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constexpr double face_support_threshold = 0.98;
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constexpr double edge_support_threshold = 0.05;
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if (p_max <= 0) {
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return;
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@ -270,7 +270,7 @@ void Face3::get_support(const Vector3 &p_normal, const Transform3D &p_transform,
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Vector3 n = p_transform.basis.xform_inv(p_normal);
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/** TEST FACE AS SUPPORT **/
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if (get_plane().normal.dot(n) > _FACE_IS_VALID_SUPPORT_THRESHOLD) {
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if (get_plane().normal.dot(n) > face_support_threshold) {
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*p_count = MIN(3, p_max);
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for (int i = 0; i < *p_count; i++) {
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@ -304,7 +304,7 @@ void Face3::get_support(const Vector3 &p_normal, const Transform3D &p_transform,
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// check if edge is valid as a support
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real_t dot = (vertex[i] - vertex[(i + 1) % 3]).normalized().dot(n);
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dot = ABS(dot);
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if (dot < _EDGE_IS_VALID_SUPPORT_THRESHOLD) {
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if (dot < edge_support_threshold) {
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*p_count = MIN(2, p_max);
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for (int j = 0; j < *p_count; j++) {
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@ -281,16 +281,16 @@ static inline void _plot_face(uint8_t ***p_cell_status, int x, int y, int z, int
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int div_y = len_y > 1 ? 2 : 1;
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int div_z = len_z > 1 ? 2 : 1;
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#define _SPLIT(m_i, m_div, m_v, m_len_v, m_new_v, m_new_len_v) \
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if (m_div == 1) { \
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m_new_v = m_v; \
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m_new_len_v = 1; \
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} else if (m_i == 0) { \
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m_new_v = m_v; \
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m_new_len_v = m_len_v / 2; \
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} else { \
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m_new_v = m_v + m_len_v / 2; \
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m_new_len_v = m_len_v - m_len_v / 2; \
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#define SPLIT_DIV(m_i, m_div, m_v, m_len_v, m_new_v, m_new_len_v) \
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if (m_div == 1) { \
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m_new_v = m_v; \
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m_new_len_v = 1; \
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} else if (m_i == 0) { \
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m_new_v = m_v; \
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m_new_len_v = m_len_v / 2; \
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} else { \
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m_new_v = m_v + m_len_v / 2; \
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m_new_len_v = m_len_v - m_len_v / 2; \
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}
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int new_x;
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@ -301,18 +301,20 @@ static inline void _plot_face(uint8_t ***p_cell_status, int x, int y, int z, int
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int new_len_z;
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for (int i = 0; i < div_x; i++) {
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_SPLIT(i, div_x, x, len_x, new_x, new_len_x);
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SPLIT_DIV(i, div_x, x, len_x, new_x, new_len_x);
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for (int j = 0; j < div_y; j++) {
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_SPLIT(j, div_y, y, len_y, new_y, new_len_y);
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SPLIT_DIV(j, div_y, y, len_y, new_y, new_len_y);
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for (int k = 0; k < div_z; k++) {
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_SPLIT(k, div_z, z, len_z, new_z, new_len_z);
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SPLIT_DIV(k, div_z, z, len_z, new_z, new_len_z);
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_plot_face(p_cell_status, new_x, new_y, new_z, new_len_x, new_len_y, new_len_z, voxelsize, p_face);
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}
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}
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}
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#undef SPLIT_DIV
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}
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static inline void _mark_outside(uint8_t ***p_cell_status, int x, int y, int z, int len_x, int len_y, int len_z) {
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@ -491,11 +493,10 @@ static inline void _build_faces(uint8_t ***p_cell_status, int x, int y, int z, i
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}
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Vector<Face3> Geometry3D::wrap_geometry(Vector<Face3> p_array, real_t *p_error) {
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#define _MIN_SIZE 1.0
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#define _MAX_LENGTH 20
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int face_count = p_array.size();
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const Face3 *faces = p_array.ptr();
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constexpr double min_size = 1.0;
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constexpr int max_length = 20;
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AABB global_aabb;
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@ -512,22 +513,22 @@ Vector<Face3> Geometry3D::wrap_geometry(Vector<Face3> p_array, real_t *p_error)
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// Determine amount of cells in grid axis.
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int div_x, div_y, div_z;
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if (global_aabb.size.x / _MIN_SIZE < _MAX_LENGTH) {
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div_x = (int)(global_aabb.size.x / _MIN_SIZE) + 1;
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if (global_aabb.size.x / min_size < max_length) {
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div_x = (int)(global_aabb.size.x / min_size) + 1;
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} else {
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div_x = _MAX_LENGTH;
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div_x = max_length;
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}
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if (global_aabb.size.y / _MIN_SIZE < _MAX_LENGTH) {
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div_y = (int)(global_aabb.size.y / _MIN_SIZE) + 1;
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if (global_aabb.size.y / min_size < max_length) {
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div_y = (int)(global_aabb.size.y / min_size) + 1;
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} else {
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div_y = _MAX_LENGTH;
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div_y = max_length;
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}
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if (global_aabb.size.z / _MIN_SIZE < _MAX_LENGTH) {
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div_z = (int)(global_aabb.size.z / _MIN_SIZE) + 1;
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if (global_aabb.size.z / min_size < max_length) {
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div_z = (int)(global_aabb.size.z / min_size) + 1;
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} else {
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div_z = _MAX_LENGTH;
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div_z = max_length;
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}
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Vector3 voxelsize = global_aabb.size;
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@ -1632,7 +1632,7 @@ String String::utf8(const char *p_utf8, int p_len) {
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}
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bool String::parse_utf8(const char *p_utf8, int p_len) {
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#define _UNICERROR(m_err) print_error("Unicode parsing error: " + String(m_err) + ". Is the string valid UTF-8?");
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#define UNICERROR(m_err) print_error("Unicode parsing error: " + String(m_err) + ". Is the string valid UTF-8?");
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if (!p_utf8) {
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return true;
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@ -1673,12 +1673,12 @@ bool String::parse_utf8(const char *p_utf8, int p_len) {
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} else if ((c & 0xf8) == 0xf0) {
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skip = 3;
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} else {
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_UNICERROR("invalid skip at " + num_int64(cstr_size));
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UNICERROR("invalid skip at " + num_int64(cstr_size));
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return true; //invalid utf8
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}
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if (skip == 1 && (c & 0x1e) == 0) {
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_UNICERROR("overlong rejected at " + num_int64(cstr_size));
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UNICERROR("overlong rejected at " + num_int64(cstr_size));
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return true; //reject overlong
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}
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@ -1693,7 +1693,7 @@ bool String::parse_utf8(const char *p_utf8, int p_len) {
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}
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if (skip) {
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_UNICERROR("no space left");
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UNICERROR("no space left");
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return true; //not enough space
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}
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}
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@ -1720,17 +1720,17 @@ bool String::parse_utf8(const char *p_utf8, int p_len) {
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} else if ((*p_utf8 & 0xf8) == 0xf0) {
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len = 4;
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} else {
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_UNICERROR("invalid len");
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UNICERROR("invalid len");
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return true; //invalid UTF8
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}
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if (len > cstr_size) {
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_UNICERROR("no space left");
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UNICERROR("no space left");
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return true; //not enough space
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}
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if (len == 2 && (*p_utf8 & 0x1E) == 0) {
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_UNICERROR("no space left");
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UNICERROR("no space left");
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return true; //reject overlong
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}
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@ -1745,18 +1745,18 @@ bool String::parse_utf8(const char *p_utf8, int p_len) {
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for (int i = 1; i < len; i++) {
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if ((p_utf8[i] & 0xc0) != 0x80) {
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_UNICERROR("invalid utf8");
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UNICERROR("invalid utf8");
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return true; //invalid utf8
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}
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if (unichar == 0 && i == 2 && ((p_utf8[i] & 0x7f) >> (7 - len)) == 0) {
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_UNICERROR("invalid utf8 overlong");
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UNICERROR("invalid utf8 overlong");
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return true; //no overlong
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}
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unichar = (unichar << 6) | (p_utf8[i] & 0x3f);
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}
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}
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if (unichar >= 0xd800 && unichar <= 0xdfff) {
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_UNICERROR("invalid code point");
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UNICERROR("invalid code point");
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return CharString();
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}
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@ -1766,7 +1766,7 @@ bool String::parse_utf8(const char *p_utf8, int p_len) {
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}
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return false;
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#undef _UNICERROR
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#undef UNICERROR
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}
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CharString String::utf8() const {
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@ -1840,7 +1840,7 @@ String String::utf16(const char16_t *p_utf16, int p_len) {
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}
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bool String::parse_utf16(const char16_t *p_utf16, int p_len) {
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#define _UNICERROR(m_err) print_error("Unicode parsing error: " + String(m_err) + ". Is the string valid UTF-16?");
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#define UNICERROR(m_err) print_error("Unicode parsing error: " + String(m_err) + ". Is the string valid UTF-16?");
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if (!p_utf16) {
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return true;
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@ -1880,7 +1880,7 @@ bool String::parse_utf16(const char16_t *p_utf16, int p_len) {
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if ((c & 0xfffffc00) == 0xd800) {
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skip = 1; // lead surrogate
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} else if ((c & 0xfffffc00) == 0xdc00) {
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_UNICERROR("invalid utf16 surrogate at " + num_int64(cstr_size));
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UNICERROR("invalid utf16 surrogate at " + num_int64(cstr_size));
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return true; // invalid UTF16
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} else {
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skip = 0;
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@ -1890,7 +1890,7 @@ bool String::parse_utf16(const char16_t *p_utf16, int p_len) {
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if ((c & 0xfffffc00) == 0xdc00) { // trail surrogate
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--skip;
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} else {
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_UNICERROR("invalid utf16 surrogate at " + num_int64(cstr_size));
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UNICERROR("invalid utf16 surrogate at " + num_int64(cstr_size));
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return true; // invalid UTF16
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}
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}
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@ -1900,7 +1900,7 @@ bool String::parse_utf16(const char16_t *p_utf16, int p_len) {
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}
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if (skip) {
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_UNICERROR("no space left");
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UNICERROR("no space left");
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return true; // not enough space
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}
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}
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@ -1925,7 +1925,7 @@ bool String::parse_utf16(const char16_t *p_utf16, int p_len) {
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}
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if (len > cstr_size) {
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_UNICERROR("no space left");
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UNICERROR("no space left");
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return true; //not enough space
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}
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@ -1943,7 +1943,7 @@ bool String::parse_utf16(const char16_t *p_utf16, int p_len) {
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}
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return false;
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#undef _UNICERROR
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#undef UNICERROR
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}
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Char16String String::utf16() const {
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@ -5700,16 +5700,16 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
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to_restore.push_back(amr);
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}
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#define _NEW_POS(m_ofs) (((s > 0) ? m_ofs : from_t + (len - (m_ofs - from_t))) - pivot) * ABS(s) + from_t
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#define NEW_POS(m_ofs) (((s > 0) ? m_ofs : from_t + (len - (m_ofs - from_t))) - pivot) * ABS(s) + from_t
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// 3 - Move the keys (re insert them).
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for (Map<SelectedKey, KeyInfo>::Element *E = selection.back(); E; E = E->prev()) {
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float newpos = _NEW_POS(E->get().pos);
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float newpos = NEW_POS(E->get().pos);
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undo_redo->add_do_method(animation.ptr(), "track_insert_key", E->key().track, newpos, animation->track_get_key_value(E->key().track, E->key().key), animation->track_get_key_transition(E->key().track, E->key().key));
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}
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// 4 - (Undo) Remove inserted keys.
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for (Map<SelectedKey, KeyInfo>::Element *E = selection.back(); E; E = E->prev()) {
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float newpos = _NEW_POS(E->get().pos);
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float newpos = NEW_POS(E->get().pos);
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undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", E->key().track, newpos);
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}
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@ -5729,13 +5729,13 @@ void AnimationTrackEditor::_edit_menu_pressed(int p_option) {
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// 7-reselect.
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for (Map<SelectedKey, KeyInfo>::Element *E = selection.back(); E; E = E->prev()) {
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float oldpos = E->get().pos;
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float newpos = _NEW_POS(oldpos);
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float newpos = NEW_POS(oldpos);
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if (newpos >= 0) {
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undo_redo->add_do_method(this, "_select_at_anim", animation, E->key().track, newpos);
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}
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undo_redo->add_undo_method(this, "_select_at_anim", animation, E->key().track, oldpos);
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}
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#undef _NEW_POS
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#undef NEW_POS
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undo_redo->commit_action();
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} break;
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case EDIT_DUPLICATE_SELECTION: {
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@ -38,11 +38,11 @@
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#include "webrtc_peer_connection_extension.h"
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void register_webrtc_types() {
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#define _SET_HINT(NAME, _VAL_, _MAX_) \
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GLOBAL_DEF(NAME, _VAL_); \
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#define SET_HINT(NAME, _VAL_, _MAX_) \
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GLOBAL_DEF(NAME, _VAL_); \
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ProjectSettings::get_singleton()->set_custom_property_info(NAME, PropertyInfo(Variant::INT, NAME, PROPERTY_HINT_RANGE, "2," #_MAX_ ",1,or_greater"));
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_SET_HINT(WRTC_IN_BUF, 64, 4096);
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SET_HINT(WRTC_IN_BUF, 64, 4096);
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ClassDB::register_custom_instance_class<WebRTCPeerConnection>();
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GDREGISTER_CLASS(WebRTCPeerConnectionExtension);
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@ -51,6 +51,8 @@ void register_webrtc_types() {
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GDREGISTER_CLASS(WebRTCDataChannelExtension);
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GDREGISTER_CLASS(WebRTCMultiplayerPeer);
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#undef SET_HINT
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}
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void unregister_webrtc_types() {}
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@ -124,17 +124,17 @@ bool WSLClient::_verify_headers(String &r_protocol) {
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}
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}
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#define _WSL_CHECK(NAME, VALUE) \
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#define WSL_CHECK(NAME, VALUE) \
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ERR_FAIL_COND_V_MSG(!headers.has(NAME) || headers[NAME].to_lower() != VALUE, false, \
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"Missing or invalid header '" + String(NAME) + "'. Expected value '" + VALUE + "'.");
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#define _WSL_CHECK_NC(NAME, VALUE) \
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#define WSL_CHECK_NC(NAME, VALUE) \
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ERR_FAIL_COND_V_MSG(!headers.has(NAME) || headers[NAME] != VALUE, false, \
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"Missing or invalid header '" + String(NAME) + "'. Expected value '" + VALUE + "'.");
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_WSL_CHECK("connection", "upgrade");
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_WSL_CHECK("upgrade", "websocket");
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_WSL_CHECK_NC("sec-websocket-accept", WSLPeer::compute_key_response(_key));
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#undef _WSL_CHECK_NC
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#undef _WSL_CHECK
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WSL_CHECK("connection", "upgrade");
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WSL_CHECK("upgrade", "websocket");
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WSL_CHECK_NC("sec-websocket-accept", WSLPeer::compute_key_response(_key));
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#undef WSL_CHECK_NC
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#undef WSL_CHECK
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if (_protocols.size() == 0) {
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// We didn't request a custom protocol
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ERR_FAIL_COND_V(headers.has("sec-websocket-protocol"), false);
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@ -58,17 +58,17 @@ bool WSLServer::PendingPeer::_parse_request(const Vector<String> p_protocols, St
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headers[name] = value;
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}
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}
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#define _WSL_CHECK(NAME, VALUE) \
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#define WSL_CHECK(NAME, VALUE) \
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ERR_FAIL_COND_V_MSG(!headers.has(NAME) || headers[NAME].to_lower() != VALUE, false, \
|
||||
"Missing or invalid header '" + String(NAME) + "'. Expected value '" + VALUE + "'.");
|
||||
#define _WSL_CHECK_EX(NAME) \
|
||||
#define WSL_CHECK_EX(NAME) \
|
||||
ERR_FAIL_COND_V_MSG(!headers.has(NAME), false, "Missing header '" + String(NAME) + "'.");
|
||||
_WSL_CHECK("upgrade", "websocket");
|
||||
_WSL_CHECK("sec-websocket-version", "13");
|
||||
_WSL_CHECK_EX("sec-websocket-key");
|
||||
_WSL_CHECK_EX("connection");
|
||||
#undef _WSL_CHECK_EX
|
||||
#undef _WSL_CHECK
|
||||
WSL_CHECK("upgrade", "websocket");
|
||||
WSL_CHECK("sec-websocket-version", "13");
|
||||
WSL_CHECK_EX("sec-websocket-key");
|
||||
WSL_CHECK_EX("connection");
|
||||
#undef WSL_CHECK_EX
|
||||
#undef WSL_CHECK
|
||||
key = headers["sec-websocket-key"];
|
||||
if (headers.has("sec-websocket-protocol")) {
|
||||
Vector<String> protos = headers["sec-websocket-protocol"].split(",");
|
||||
|
|
|
@ -64,7 +64,6 @@
|
|||
// EWMH
|
||||
#define _NET_WM_STATE_REMOVE 0L // remove/unset property
|
||||
#define _NET_WM_STATE_ADD 1L // add/set property
|
||||
#define _NET_WM_STATE_TOGGLE 2L // toggle property
|
||||
|
||||
#include <dlfcn.h>
|
||||
#include <fcntl.h>
|
||||
|
|
|
@ -30,7 +30,6 @@
|
|||
|
||||
#include "surface_tool.h"
|
||||
|
||||
#define _VERTEX_SNAP 0.0001
|
||||
#define EQ_VERTEX_DIST 0.00001
|
||||
|
||||
SurfaceTool::OptimizeVertexCacheFunc SurfaceTool::optimize_vertex_cache_func = nullptr;
|
||||
|
|
|
@ -52,11 +52,11 @@ subject to the following restrictions:
|
|||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#define _EDGE_IS_VALID_SUPPORT_THRESHOLD 0.0002
|
||||
#define _FACE_IS_VALID_SUPPORT_THRESHOLD 0.9998
|
||||
constexpr double edge_support_threshold = 0.0002;
|
||||
constexpr double face_support_threshold = 0.9998;
|
||||
|
||||
#define _CYLINDER_EDGE_IS_VALID_SUPPORT_THRESHOLD 0.002
|
||||
#define _CYLINDER_FACE_IS_VALID_SUPPORT_THRESHOLD 0.999
|
||||
constexpr double cylinder_edge_support_threshold = 0.002;
|
||||
constexpr double cylinder_face_support_threshold = 0.999;
|
||||
|
||||
void GodotShape3D::configure(const AABB &p_aabb) {
|
||||
aabb = p_aabb;
|
||||
|
@ -184,7 +184,7 @@ Vector3 GodotSeparationRayShape3D::get_support(const Vector3 &p_normal) const {
|
|||
}
|
||||
|
||||
void GodotSeparationRayShape3D::get_supports(const Vector3 &p_normal, int p_max, Vector3 *r_supports, int &r_amount, FeatureType &r_type) const {
|
||||
if (Math::abs(p_normal.z) < _EDGE_IS_VALID_SUPPORT_THRESHOLD) {
|
||||
if (Math::abs(p_normal.z) < edge_support_threshold) {
|
||||
r_amount = 2;
|
||||
r_type = FEATURE_EDGE;
|
||||
r_supports[0] = Vector3(0, 0, 0);
|
||||
|
@ -335,7 +335,7 @@ void GodotBoxShape3D::get_supports(const Vector3 &p_normal, int p_max, Vector3 *
|
|||
Vector3 axis;
|
||||
axis[i] = 1.0;
|
||||
real_t dot = p_normal.dot(axis);
|
||||
if (Math::abs(dot) > _FACE_IS_VALID_SUPPORT_THRESHOLD) {
|
||||
if (Math::abs(dot) > face_support_threshold) {
|
||||
//Vector3 axis_b;
|
||||
|
||||
bool neg = dot < 0;
|
||||
|
@ -376,7 +376,7 @@ void GodotBoxShape3D::get_supports(const Vector3 &p_normal, int p_max, Vector3 *
|
|||
Vector3 axis;
|
||||
axis[i] = 1.0;
|
||||
|
||||
if (Math::abs(p_normal.dot(axis)) < _EDGE_IS_VALID_SUPPORT_THRESHOLD) {
|
||||
if (Math::abs(p_normal.dot(axis)) < edge_support_threshold) {
|
||||
r_amount = 2;
|
||||
r_type = FEATURE_EDGE;
|
||||
|
||||
|
@ -522,7 +522,7 @@ void GodotCapsuleShape3D::get_supports(const Vector3 &p_normal, int p_max, Vecto
|
|||
|
||||
real_t d = n.y;
|
||||
|
||||
if (Math::abs(d) < _EDGE_IS_VALID_SUPPORT_THRESHOLD) {
|
||||
if (Math::abs(d) < edge_support_threshold) {
|
||||
// make it flat
|
||||
n.y = 0.0;
|
||||
n.normalize();
|
||||
|
@ -703,7 +703,7 @@ Vector3 GodotCylinderShape3D::get_support(const Vector3 &p_normal) const {
|
|||
|
||||
void GodotCylinderShape3D::get_supports(const Vector3 &p_normal, int p_max, Vector3 *r_supports, int &r_amount, FeatureType &r_type) const {
|
||||
real_t d = p_normal.y;
|
||||
if (Math::abs(d) > _CYLINDER_FACE_IS_VALID_SUPPORT_THRESHOLD) {
|
||||
if (Math::abs(d) > cylinder_face_support_threshold) {
|
||||
real_t h = (d > 0) ? height : -height;
|
||||
|
||||
Vector3 n = p_normal;
|
||||
|
@ -718,7 +718,7 @@ void GodotCylinderShape3D::get_supports(const Vector3 &p_normal, int p_max, Vect
|
|||
r_supports[1].x += radius;
|
||||
r_supports[2] = n;
|
||||
r_supports[2].z += radius;
|
||||
} else if (Math::abs(d) < _CYLINDER_EDGE_IS_VALID_SUPPORT_THRESHOLD) {
|
||||
} else if (Math::abs(d) < cylinder_edge_support_threshold) {
|
||||
// make it flat
|
||||
Vector3 n = p_normal;
|
||||
n.y = 0.0;
|
||||
|
@ -911,7 +911,7 @@ void GodotConvexPolygonShape3D::get_supports(const Vector3 &p_normal, int p_max,
|
|||
}
|
||||
|
||||
for (int i = 0; i < fc; i++) {
|
||||
if (faces[i].plane.normal.dot(p_normal) > _FACE_IS_VALID_SUPPORT_THRESHOLD) {
|
||||
if (faces[i].plane.normal.dot(p_normal) > face_support_threshold) {
|
||||
int ic = faces[i].indices.size();
|
||||
const int *ind = faces[i].indices.ptr();
|
||||
|
||||
|
@ -940,7 +940,7 @@ void GodotConvexPolygonShape3D::get_supports(const Vector3 &p_normal, int p_max,
|
|||
for (int i = 0; i < ec; i++) {
|
||||
real_t dot = (vertices[edges[i].a] - vertices[edges[i].b]).normalized().dot(p_normal);
|
||||
dot = ABS(dot);
|
||||
if (dot < _EDGE_IS_VALID_SUPPORT_THRESHOLD && (edges[i].a == vtx || edges[i].b == vtx)) {
|
||||
if (dot < edge_support_threshold && (edges[i].a == vtx || edges[i].b == vtx)) {
|
||||
r_amount = 2;
|
||||
r_type = FEATURE_EDGE;
|
||||
r_supports[0] = vertices[edges[i].a];
|
||||
|
@ -1140,7 +1140,7 @@ void GodotFaceShape3D::get_supports(const Vector3 &p_normal, int p_max, Vector3
|
|||
Vector3 n = p_normal;
|
||||
|
||||
/** TEST FACE AS SUPPORT **/
|
||||
if (Math::abs(normal.dot(n)) > _FACE_IS_VALID_SUPPORT_THRESHOLD) {
|
||||
if (Math::abs(normal.dot(n)) > face_support_threshold) {
|
||||
r_amount = 3;
|
||||
r_type = FEATURE_FACE;
|
||||
for (int i = 0; i < 3; i++) {
|
||||
|
@ -1174,7 +1174,7 @@ void GodotFaceShape3D::get_supports(const Vector3 &p_normal, int p_max, Vector3
|
|||
// check if edge is valid as a support
|
||||
real_t dot = (vertex[i] - vertex[nx]).normalized().dot(n);
|
||||
dot = ABS(dot);
|
||||
if (dot < _EDGE_IS_VALID_SUPPORT_THRESHOLD) {
|
||||
if (dot < edge_support_threshold) {
|
||||
r_amount = 2;
|
||||
r_type = FEATURE_EDGE;
|
||||
r_supports[0] = vertex[i];
|
||||
|
|
|
@ -2771,13 +2771,14 @@ void RenderingServer::mesh_add_surface_from_mesh_data(RID p_mesh, const Geometry
|
|||
const Geometry3D::MeshData::Face &f = p_mesh_data.faces[i];
|
||||
|
||||
for (int j = 2; j < f.indices.size(); j++) {
|
||||
#define _ADD_VERTEX(m_idx) \
|
||||
vertices.push_back(p_mesh_data.vertices[f.indices[m_idx]]); \
|
||||
normals.push_back(f.plane.normal);
|
||||
vertices.push_back(p_mesh_data.vertices[f.indices[0]]);
|
||||
normals.push_back(f.plane.normal);
|
||||
|
||||
_ADD_VERTEX(0);
|
||||
_ADD_VERTEX(j - 1);
|
||||
_ADD_VERTEX(j);
|
||||
vertices.push_back(p_mesh_data.vertices[f.indices[j - 1]]);
|
||||
normals.push_back(f.plane.normal);
|
||||
|
||||
vertices.push_back(p_mesh_data.vertices[f.indices[j]]);
|
||||
normals.push_back(f.plane.normal);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue